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< title > Bitburner< / title >
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< body >
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< div id = "entire-game-container" style = "visibility:hidden;" >
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< div id = "mainmenu-container" >
<!-- Main menu -->
< ul class = "mainmenu" >
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<!-- Hacking dropdown -->
< li id = "hacking-menu-header-li" >
< a id = "hacking-menu-header" class = "mainmenu-accordion-header" > Hacking < / a >
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< / li >
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< li id = "terminal-tab" class = "mainmenu-accordion-panel" >
< a id = "terminal-menu-link" > Terminal < / a >
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< / li >
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< li id = "create-script-tab" class = "mainmenu-accordion-panel" >
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< a id = "create-script-menu-link" > Create Script < / a >
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< / li >
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< li id = "active-scripts-tab" class = "mainmenu-accordion-panel" >
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< a id = "active-scripts-menu-link" > Active Scripts < / a >
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< / li >
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< li id = "create-program-tab" class = "mainmenu-accordion-panel" >
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< a id = "create-program-menu-link" > Create Program < / a >
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< span id = "create-program-notification" class = "notification-off" > < / span >
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< / li >
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<!-- Character dropdown -->
< li id = "character-menu-header-li" >
< a id = "character-menu-header" class = "mainmenu-accordion-header" > Character < / a >
< / li >
< li id = "stats-tab" class = "mainmenu-accordion-panel" >
< a id = "stats-menu-link" > Stats < / a >
< / li >
< li id = "factions-tab" class = "mainmenu-accordion-panel" >
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< a id = "factions-menu-link" > Factions < / a >
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< / li >
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< li id = "augmentations-tab" class = "mainmenu-accordion-panel" >
< a id = "augmentations-menu-link" style = "overflow: hidden; text-overflow: ellipsis; white-space: nowrap;" > Augmentations < / a >
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< / li >
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< li id = "hacknet-nodes-tab" class = "mainmenu-accordion-panel" >
< a id = "hacknet-nodes-menu-link" > Hacknet Nodes < / a >
< / li >
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<!-- World dropdown -->
< li id = "world-menu-header-li" >
< a id = "world-menu-header" class = "mainmenu-accordion-header" > World< / a >
< / li >
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< a id = "city-menu-link" > City < / a >
< / li >
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< a id = "travel-menu-link" > Travel< / a >
< / li >
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< a id = "job-menu-link" > Job< / a >
< / li >
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< li id = "help-menu-header-li" >
< a id = "help-menu-header" class = "mainmenu-accordion-header" > Help< / a >
< / li >
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< a id = "tutorial-menu-link" > Tutorial < / a >
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< / li >
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< li id = "options-tab" class = "mainmenu-accordion-panel" >
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< a id = "options-menu-link" > Options < / a >
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< / li >
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< li id = "dev-tab" class = "mainmenu-accordion-panel" >
< a id = "dev-menu-link" > Dev < / a >
< / li >
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< / ul >
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< / div >
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< div id = "script-editor-container" class = "generic-menupage-container" >
< div id = "script-editor-wrapper" >
< div id = "script-editor-filename-wrapper" >
< p id = "script-editor-filename-tag" > < strong style = "background-color:#555;" > Script name: < / strong > < / p >
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< div id = "javascript-editor" > < / div >
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< div id = "script-editor-buttons-wrapper" > < / div > <!-- Buttons below script editor -->
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< / div > <!-- End wrapper -->
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< div id = "script-editor-options-panel" >
< h1 style = "color:white;" > Script Editor Options < / h1 >
< fieldset >
< label for = "script-editor-option-theme" > Theme< / label >
< select id = "script-editor-option-theme" >
< option value = "Chaos" > Chaos< / option >
< option value = "Chrome" > Chrome< / option >
< option value = "Monokai" > Monokai< / option >
< option value = "Solarized_Dark" > Solarized Dark< / option >
< option value = "Solarized_Light" > Solarized Light< / option >
< option value = "Terminal" > Terminal< / option >
< option value = "Twilight" > Twilight< / option >
< option value = "XCode" > XCode< / option >
< / select >
< / fieldset >
< fieldset >
< label for = "script-editor-option-keybinding" > Key Binding< / label >
< select id = "script-editor-option-keybinding" >
< option value = "ace" > Ace< / option >
< option value = "vim" > Vim< / option >
< option value = "emacs" > Emacs< / option >
< / select >
< / fieldset >
< fieldset >
< label for = "script-editor-option-highlightactiveline" > Highlight Active Line< / label >
< input type = "checkbox" name = "script-editor-option-highlightactiveline" id = "script-editor-option-highlightactiveline" checked >
< / fieldset >
< fieldset >
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< label for = "script-editor-option-showinvisibles" > Show Invisibles< / label >
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< input type = "checkbox" name = "script-editor-option-showinvisibles" id = "script-editor-option-showinvisibles" >
< / fieldset >
< fieldset >
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< label for = "script-editor-option-usesofttab" > Use Soft Tab< / label >
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< input type = "checkbox" name = "script-editor-option-usesofttab" id = "script-editor-option-usesofttab" checked >
< / fieldset >
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< fieldset >
< label for = "script-editor-option-maxerr" class = "tooltip" > Max Error Count< / label >
< input type = "range" max = "1000" min = "50" value = "200"
step="1" name="script-editor-option-maxerr" id="script-editor-option-maxerr"
< / input >
< em id = "script-editor-option-maxerror-value-label" style = "font-style: normal;" > < / em >
< / fieldset >
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< / div > <!-- End script editor options panel -->
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< / div >
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<!-- Terminal page -->
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< div id = "terminal-container" >
< table id = "terminal" >
< tr id = "terminal-input" >
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< td id = "terminal-input-td" tabindex = "2" > $
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< input type = "text" id = "terminal-input-text-box" class = "terminal-input" tabindex = "1"
onfocus="this.value = this.value;"/>
< / td >
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< / tr >
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< / table >
< / div >
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<!-- Character Info page -->
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< div id = "character-container" class = "generic-menupage-container" >
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< div id = "character-content" > < / div >
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< / div >
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<!-- Active scripts info page -->
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< div id = "active-scripts-container" class = "generic-menupage-container" >
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< p id = "active-scripts-text" > This page displays a list of all of your scripts that are currently running across every machine. It also
provides information about each script's production. The scripts are categorized by the hostname of the servers on which
they are running. < / p >
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< p id = "active-scripts-total-prod" > Total online production rate: < / p >
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< ul class = "active-scripts-list" id = "active-scripts-list" style = "list-style: none;" >
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< / ul >
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< / div >
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<!-- Hacknet Nodes -->
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< div id = "hacknet-nodes-container" class = "generic-menupage-container" >
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< h1 id = "hacknet-nodes-title" > Hacknet Nodes < / h1 >
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< p id = "hacknet-nodes-text" class = "menu-page-text" >
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The Hacknet is a global, decentralized network of machines. It is used by hackers all around
the world to anonymously share computing power and perform distributed cyberattacks without the
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fear of being traced.
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< br > < br >
Here, you can purchase a Hacknet Node, a specialized machine that can connect and contribute its
resources to the Hacknet network. This allows you to take a small percentage of profits
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from hacks performed on the network. Essentially, you are renting out your Node's computing power.
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< br > < br >
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Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node can be upgraded
in order to increase its computing power and thereby increase the profit you earn from it.
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< / p >
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< a id = "hacknet-nodes-purchase-button" class = "a-link-button" > Purchase Hacknet Node < / a >
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< br >
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< div id = "hacknet-nodes-money-multipliers-div" >
< p id = "hacknet-nodes-money" >
< span > Money:< / span > < span id = "hacknet-nodes-player-money" > < / span > < br / >
< span > Total Hacknet Node Prodution:< / span > < span id = "hacknet-nodes-total-production" > < / span >
< / p >
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< span id = "hacknet-nodes-multipliers" >
< a id = "hacknet-nodes-1x-multiplier" class = "a-link-button-inactive" > x1 < / a >
< a id = "hacknet-nodes-5x-multiplier" class = "a-link-button" > x5 < / a >
< a id = "hacknet-nodes-10x-multiplier" class = "a-link-button" > x10 < / a >
< a id = "hacknet-nodes-max-multiplier" class = "a-link-button" > MAX < / a >
< / span >
< / div >
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< ul id = "hacknet-nodes-list" >
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< / ul >
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< / div >
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<!-- World -->
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< div id = "world-container" class = "generic-menupage-container" >
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< h2 id = "world-city-name" > < / h2 >
< p id = "world-city-desc" > < / p >
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< ul id = "aevum-locations-list" >
< li id = "aevum-travelagency-li" >
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< a id = "aevum-travelagency" class = "a-link-button" > Travel Agency < / a >
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< / li >
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< li id = "aevum-hospital-li" >
< a id = "aevum-hospital" class = "a-link-button" > Hospital< / a >
< / li >
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< li id = "aevum-summituniversity-li" >
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< a id = "aevum-summituniversity" class = "a-link-button" > Summit University < / a >
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< / li >
< li id = "aevum-ecorp-li" >
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< a id = "aevum-ecorp" class = "a-link-button" > ECorp < / a >
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< / li >
< li id = "aevum-bachmanandassociates-li" >
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< a id = "aevum-bachmanandassociates" class = "a-link-button" > Bachman & Associates< / a >
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< / li >
< li id = "aevum-clarkeincorporated-li" >
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< a id = "aevum-clarkeincorporated" class = "a-link-button" > Clarke Incorporated < / a >
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< / li >
< li id = "aevum-fulcrumtechnologies-li" >
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< a id = "aevum-fulcrumtechnologies" class = "a-link-button" > Fulcrum Technologies < / a >
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< / li >
< li id = "aevum-aerocorp-li" >
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< a id = "aevum-aerocorp" class = "a-link-button" > AeroCorp < / a >
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< / li >
< li id = "aevum-galacticcybersystems-li" >
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< a id = "aevum-galacticcybersystems" class = "a-link-button" > Galactic Cybersystems < / a >
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< / li >
< li id = "aevum-watchdogsecurity-li" >
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< a id = "aevum-watchdogsecurity" class = "a-link-button" > Watchdog Security < / a >
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< / li >
< li id = "aevum-rhoconstruction-li" >
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< a id = "aevum-rhoconstruction" class = "a-link-button" > Rho Construction < / a >
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< / li >
< li id = "aevum-aevumpolice-li" >
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< a id = "aevum-aevumpolice" class = "a-link-button" > Aevum Police< / a >
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< / li >
< li id = "aevum-netlinktechnologies-li" >
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< a id = "aevum-netlinktechnologies" class = "a-link-button" > NetLink Technologies< / a >
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< / li >
< li id = "aevum-crushfitnessgym-li" >
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< a id = "aevum-crushfitnessgym" class = "a-link-button" > Crush Fitness Gym < / a >
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< / li >
< li id = "aevum-snapfitnessgym-li" >
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< a id = "aevum-snapfitnessgym" class = "a-link-button" > Snap Fitness Gym< / a >
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< / li >
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< li id = "aevum-slums-li" >
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< a id = "aevum-slums" class = "a-link-button" > The Slums< / a >
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< / li >
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< / ul >
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< ul id = "chongqing-locations-list" >
< li id = "chongqing-travelagency-li" >
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< a id = "chongqing-travelagency" class = "a-link-button" > Travel Agency < / a >
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< / li >
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< li id = "chongqing-hospital-li" >
< a id = "chongqing-hospital" class = "a-link-button" > Hospital< / a >
< / li >
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< li id = "chonqging-kuaigonginternational-li" >
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< a id = "chongqing-kuaigonginternational" class = "a-link-button" > KuaiGong International < / a >
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< / li >
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< li id = "chongqing-solarisspacesystems-li" >
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< a id = "chongqing-solarisspacesystems" class = "a-link-button" > Solaris Space Systems< / a >
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< / li >
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< li id = "chongqing-slums-li" >
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< a id = "chongqing-slums" class = "a-link-button" > The Slums< / a >
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< / li >
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< / ul >
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< ul id = "sector12-locations-list" >
< li id = "sector12-travelagency-li" >
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< a id = "sector12-travelagency" class = "a-link-button" > Travel Agency < / a >
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< / li >
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< li id = "sector12-hospital-li" >
< a id = "sector12-hospital" class = "a-link-button" > Hospital< / a >
< / li >
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< li id = "sector12-rothmanuniversity-li" >
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< a id = "sector12-rothmanuniversity" class = "a-link-button" > Rothman University< / a >
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< / li >
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< li id = "sector12-megacorp-li" >
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< a id = "sector12-megacorp" class = "a-link-button" > MegaCorp< / a >
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< / li >
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< li id = "sector12-bladeindustries-li" >
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< a id = "sector12-bladeindustries" class = "a-link-button" > Blade Industries< / a >
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< / li >
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< li id = "sector12-foursigma-li" >
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< a id = "sector12-foursigma" class = "a-link-button" > Four Sigma< / a >
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< / li >
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< li id = "sector12-icarusmicrosystems-li" >
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< a id = "sector12-icarusmicrosystems" class = "a-link-button" > Icarus Microsystems< / a >
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< / li >
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< li id = "sector12-universalenergy-li" >
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< a id = "sector12-universalenergy" class = "a-link-button" > Universal Energy < / a >
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< / li >
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< li id = "sector12-deltaone-li" >
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< a id = "sector12-deltaone" class = "a-link-button" > DeltaOne < / a >
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< / li >
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< li id = "sector12-cia-li" >
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< a id = "sector12-cia" class = "a-link-button" > Central Intelligence Agency < / a >
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< / li >
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< li id = "sector12-nsa-li" >
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< a id = "sector12-nsa" class = "a-link-button" > National Security Agency < / a >
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< / li >
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< li id = "sector12-alphaenterprises-li" >
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< a id = "sector12-alphaenterprises" class = "a-link-button" > Alpha Enterprises< / a >
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< / li >
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< li id = "sector12-carmichaelsecurity-li" >
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< a id = "sector12-carmichaelsecurity" class = "a-link-button" > Carmichael Security< / a >
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< / li >
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< li id = "sector12-foodnstuff-li" >
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< a id = "sector12-foodnstuff" class = "a-link-button" > FoodNStuff< / a >
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< / li >
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< li id = "sector12-joesguns-li" >
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< a id = "sector12-joesguns" class = "a-link-button" > Joe's Guns< / a >
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< / li >
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< li id = "sector12-irongym-li" >
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< a id = "sector12-irongym" class = "a-link-button" > Iron Gym < / a >
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< / li >
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< li id = "sector12-powerhousegym-li" >
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< a id = "sector12-powerhousegym" class = "a-link-button" > Powerhouse Gym< / a >
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< / li >
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< li id = "sector12-slums-li" >
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< a id = "sector12-slums" class = "a-link-button" > The Slums< / a >
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< / li >
< li id = "sector12-cityhall-li" >
< a id = "sector12-cityhall" class = "a-link-button" > City Hall< / a >
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< / li >
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< / ul >
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< ul id = "newtokyo-locations-list" >
< li id = "newtokyo-travelagency-li" >
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< a id = "newtokyo-travelagency" class = "a-link-button" > Travel Agency< / a >
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< / li >
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< li id = "newtokyo-hospital-li" >
< a id = "newtokyo-hospital" class = "a-link-button" > Hospital< / a >
< / li >
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< li id = "newtokyo-defcomm-li" >
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< a id = "newtokyo-defcomm" class = "a-link-button" > DefComm< / a >
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< / li >
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< li id = "newtokyo-vitalife-li" >
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< a id = "newtokyo-vitalife" class = "a-link-button" > VitaLife < / a >
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< / li >
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< li id = "newtokyo-globalpharmaceuticals-li" >
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< a id = "newtokyo-globalpharmaceuticals" class = "a-link-button" > Global Pharmaceuticals< / a >
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< / li >
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< li id = "newtokyo-noodlebar-li" >
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< a id = "newtokyo-noodlebar" class = "a-link-button" > Noodle Bar < / a >
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< / li >
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< li id = "newtokyo-slums-li" >
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< a id = "newtokyo-slums" class = "a-link-button" > The Slums< / a >
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< / li >
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< / ul >
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< ul id = "ishima-locations-list" >
< li id = "ishima-travelagency-li" >
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< a id = "ishima-travelagency" class = "a-link-button" > Travel Agency < / a >
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< / li >
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< li id = "ishima-hospital-li" >
< a id = "ishima-hospital" class = "a-link-button" > Hospital< / a >
< / li >
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< li id = "ishima-stormtechnologies-li" >
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< a id = "ishima-stormtechnologies" class = "a-link-button" > Storm Technologies< / a >
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< / li >
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< li id = "ishima-novamedical-li" >
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< a id = "ishima-novamedical" class = "a-link-button" > Nova Medical< / a >
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< / li >
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< li id = "ishima-omegasoftware-li" >
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< a id = "ishima-omegasoftware" class = "a-link-button" > Omega Software < / a >
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< / li >
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< li id = "ishima-slums-li" >
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< a id = "ishima-slums" class = "a-link-button" > The Slums< / a >
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< / li >
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< / ul >
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< ul id = "volhaven-locations-list" >
< li id = "volhaven-travelagency-li" >
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< a id = "volhaven-travelagency" class = "a-link-button" > Travel Agency < / a >
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< / li >
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< li id = "volhaven-hospital-li" >
< a id = "volhaven-hospital" class = "a-link-button" > Hospital< / a >
< / li >
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< li id = "volhaven-zbinstituteoftechnology-li" >
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< a id = "volhaven-zbinstituteoftechnology" class = "a-link-button" > ZB Insitute of Technology< / a >
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< / li >
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< li id = "volhaven-omnitekincorporated-li" >
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< a id = "volhaven-omnitekincorporated" class = "a-link-button" > OmniTek Incorporated < / a >
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< / li >
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< li id = "volhaven-nwo-li" >
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< a id = "volhaven-nwo" class = "a-link-button" > NWO< / a >
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< / li >
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< li id = "volhaven-helislabs-li" >
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< a id = "volhaven-helioslabs" class = "a-link-button" > Helios Labs< / a >
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< / li >
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< li id = "volhaven-omniacybersystems-li" >
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< a id = "volhaven-omniacybersystems" class = "a-link-button" > Omnia Cybersystems< / a >
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< / li >
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< li id = "volhaven-lexocorp-li" >
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< a id = "volhaven-lexocorp" class = "a-link-button" > LexoCorp< / a >
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< / li >
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< li id = "volhaven-syscoresecurities-li" >
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< a id = "volhaven-syscoresecurities" class = "a-link-button" > SysCore Securities< / a >
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< / li >
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< li id = "volhaven-computek-li" >
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< a id = "volhaven-computek" class = "a-link-button" > CompuTek< / a >
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< / li >
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< li id = "volhaven-milleniumfitnessgym-li" >
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< a id = "volhaven-milleniumfitnessgym" class = "a-link-button" > Millenium Fitness Gym< / a >
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< / li >
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< li id = "volhaven-slums-li" >
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< a id = "volhaven-slums" class = "a-link-button" > The Slums< / a >
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< / li >
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< / ul >
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< ul id = "generic-locations-list" > < / ul >
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< / div >
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<!-- Create a program(executable) -->
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< div id = "create-program-container" class = "generic-menupage-container" >
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< p id = "create-program-page-text" >
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This page displays any programs that you are able to create. Writing the code for a program takes time, which
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can vary based on how complex the program is. If you are working on creating on a program you can cancel
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at any time. Your progress will be saved and you can continue later.
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< / p >
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< ul id = "create-program-list" > < / ul >
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< / div >
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<!-- Factions -->
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< div id = "factions-container" class = "generic-menupage-container" > < / div >
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<!-- Single Faction info (when you select a faction from the Factions menu) -->
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< div id = "faction-container" class = "generic-menupage-container" > < / div >
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< div id = "faction-augmentations-container" class = "generic-menupage-container" > < / div >
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<!-- Augmentations -->
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< div id = "augmentations-container" class = "generic-menupage-container" > < / div >
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<!-- Tutorial content -->
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< div id = "tutorial-container" class = "generic-menupage-container" >
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< a id = "tutorial-getting-started-link" class = "a-link-button"
href="http://bitburner.wikia.com/wiki/Chapt3rs_Guide_to_Getting_Started_with_Bitburner" target="_blank"> Getting Started < / a >
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< a id = "tutorial-networking-link" class = "a-link-button" > Servers & Networking < / a >
< a id = "tutorial-hacking-link" class = "a-link-button" > Hacking < / a >
< a id = "tutorial-scripts-link" class = "a-link-button" > Scripts < / a >
< a id = "tutorial-netscript-link" class = "a-link-button" > Netscript Programming Language < / a >
< a id = "tutorial-traveling-link" class = "a-link-button" > Traveling < / a >
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< a id = "tutorial-jobs-link" class = "a-link-button" > Companies and Infiltration < / a >
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< a id = "tutorial-factions-link" class = "a-link-button" > Factions < / a >
< a id = "tutorial-augmentations-link" class = "a-link-button" > Augmentations < / a >
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< a id = "tutorial-shortcuts-link" class = "a-link-button"
href="https://bitburner.wikia.com/wiki/Shortcuts" target="_blank"> Keyboard Shortcuts < / a >
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< a id = "tutorial-back-button" class = "a-link-button" > Back < / a >
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< p id = "tutorial-text" > < / p >
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< / div >
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<!-- dev menu -->
< div id = "dev-menu-container" class = "generic-menupage-container" >
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< p id = 'dev-menu-text' > If you see this menu you can pretty much break the game. It's recommended that you use this menu only to setup a save file appropriate to test a new feature or bug fix.< / p >
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< p id = 'dev-menu-text' > Generic< / p >
< a id = "dev-need-money" class = "a-link-button" > Add $1000t< / a >
< a id = "dev-need-ram" class = "a-link-button" > Double home RAM< / a >
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< p id = 'dev-menu-text' > Augmentation related: < / p >
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<!-- gets populated with the list of all augments -->
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< select id = "dev-menu-aug-dropdown" class = "dev-dropdown-input" > < / select >
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< a id = "dev-add-aug" class = "a-link-button tooltip" > Queue Augmentation< span class = "tooltiptext" > May require save + reload< / span > < / a >
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< input id = "dev-sf-n" type = "number" class = "dev-text-input" placeholder = "SourceFile-N" > < input id = "dev-sf-lvl" type = "number" class = "dev-text-input" placeholder = "SourceFile-Lvl" > < a id = "dev-add-source-file" class = "a-link-button tooltip" > Add/Remove source file < span class = "tooltiptext" > If Lvl == 0 the sf will be removed, calling it with another level will replace your current source file. You CAN set a source file higher than it's maximum level.< / span > < / a >
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< p id = 'dev-menu-text' > Faction related: < / p >
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< select id = "dev-menu-faction-dropdown" class = "dev-dropdown-input" > < / select >
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< a id = "dev-add-faction" class = "a-link-button tooltip" > Receive invite< span class = "tooltiptext" > May require save + reload< / span > < / a >
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< p id = 'dev-menu-text' > Program related: < / p >
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< select id = "dev-menu-connect-dropdown" class = "dev-dropdown-input" > < / select >
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< a id = "dev-connect" class = "a-link-button tooltip" > Connect< span class = "tooltiptext" > Connect to the target server.< / span > < / a >
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< select id = "dev-menu-add-program-dropdown" class = "dev-dropdown-input" > < / select >
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< a id = "dev-add-program" class = "a-link-button tooltip" > Add Program< span class = "tooltiptext" > Add this program to the player home server, won't add the same program twice.< / span > < / a >
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< a id = "dev-bit-flume" class = "a-link-button tooltip" > Trigger BitFlume< span class = "tooltiptext" > Quick escape to change BN, does not give SFs< / span > < / a >
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< p id = 'dev-menu-text' > Server related: < / p >
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< a id = "dev-open-all" class = "a-link-button tooltip" > NUKE + ports all servers< span class = "tooltiptext" > Opens all ports, nukes all servers, gains root access to everything (still need the appropriate hacking level)< / span > < / a >
< a id = "dev-min-security" class = "a-link-button tooltip" > minimize all servers security< span class = "tooltiptext" > All servers security will be set to their minimum security< / span > < / a >
< a id = "dev-max-money" class = "a-link-button tooltip" > maximize all servers money< span class = "tooltiptext" > Set all servers available money to maximum for that server< / span > < / a >
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< p id = 'dev-menu-text' > Exp/stats related: < / p >
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< input id = "dev-hacking-exp" type = "number" class = "dev-text-input" placeholder = "+exp/-exp (int)" >
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< a id = "dev-add-hacking" class = "a-link-button tooltip" > add hacking exp< span class = "tooltiptext" > Add that many hacking experience point, use negative numbers to remove, don't worry about going under 0 exp< / span > < / a >
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< input id = "dev-strength-exp" type = "number" class = "dev-text-input" placeholder = "+exp/-exp (int)" >
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< a id = "dev-add-strength" class = "a-link-button tooltip" > add strength exp< span class = "tooltiptext" > Add that many strength experience point, use negative numbers to remove, don't worry about going under 0 exp< / span > < / a >
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< input id = "dev-defense-exp" type = "number" class = "dev-text-input" placeholder = "+exp/-exp (int)" >
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< a id = "dev-add-defense" class = "a-link-button tooltip" > add defense exp< span class = "tooltiptext" > Add that many defense experience point, use negative numbers to remove, don't worry about going under 0 exp< / span > < / a >
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< input id = "dev-dexterity-exp" type = "number" class = "dev-text-input" placeholder = "+exp/-exp (int)" >
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< a id = "dev-add-dexterity" class = "a-link-button tooltip" > add dexterity exp< span class = "tooltiptext" > Add that many dexterity experience point, use negative numbers to remove, don't worry about going under 0 exp< / span > < / a >
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< input id = "dev-agility-exp" type = "number" class = "dev-text-input" placeholder = "+exp/-exp (int)" >
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< a id = "dev-add-agility" class = "a-link-button tooltip" > add agility exp< span class = "tooltiptext" > Add that many agility experience point, use negative numbers to remove, don't worry about going under 0 exp< / span > < / a >
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< input id = "dev-charisma-exp" type = "number" class = "dev-text-input" placeholder = "+exp/-exp (int)" >
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< a id = "dev-add-charisma" class = "a-link-button tooltip" > add charisma exp< span class = "tooltiptext" > Add that many charisma experience point, use negative numbers to remove, don't worry about going under 0 exp< / span > < / a >
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< input id = "dev-intelligence-exp" type = "number" class = "dev-text-input" placeholder = "+exp/-exp (int)" >
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< a id = "dev-add-intelligence" class = "a-link-button tooltip" > add intelligence exp< span class = "tooltiptext" > Add that many intelligence experience point, use negative numbers to remove, don't worry about going under 0 exp< / span > < / a >
< a id = "dev-enable-intelligence" class = "a-link-button tooltip" > enable intelligence< span class = "tooltiptext" > Enables the intelligence stat< / span > < / a >
< a id = "dev-disable-intelligence" class = "a-link-button tooltip" > disable intelligence< span class = "tooltiptext" > Disables the intelligence stat< / span > < / a >
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< / div >
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<!-- Location (visiting a location in World) -->
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< div id = "location-container" class = "generic-menupage-container" >
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< a id = "location-return-to-world-button" class = "a-link-button" > Return to World < / a >
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< h1 id = "location-name" > < / h1 >
< p id = "location-info" > < / p >
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< p id = "location-job-title" > < / p >
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< p id = "location-text-divider-1" > --------------- < / p >
< p id = "location-job-reputation" class = "tooltip" > < / p >
< p id = "location-text-divider-2" > --------------- < / p >
< p id = "location-company-favor" class = "tooltip" > < / p >
< p id = "location-text-divider-3" > --------------- < / p >
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<!-- Jobs/Work at a company -->
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< a id = "location-software-job" class = "a-link-button tooltip" > Apply for Software Job< / a >
< a id = "location-software-consultant-job" class = "a-link-button tooltip" > Apply for Software Consultant Job< / a >
< a id = "location-it-job" class = "a-link-button tooltip" > Apply for IT Job < / a >
< a id = "location-security-engineer-job" class = "a-link-button tooltip" > Apply for Security Engineer Job< / a >
< a id = "location-network-engineer-job" class = "a-link-button tooltip" > Apply for Network Engineer Job< / a >
< a id = "location-business-job" class = "a-link-button tooltip" > Apply for Business Job< / a >
< a id = "location-business-consultant-job" class = "a-link-button tooltip" > Apply for Business Consultant Job < / a >
< a id = "location-security-job" class = "a-link-button tooltip" > Apply for Security Job< / a >
< a id = "location-agent-job" class = "a-link-button tooltip" > Apply to be an Agent< / a >
< a id = "location-employee-job" class = "a-link-button tooltip" > Apply to be an Employee < / a >
< a id = "location-parttime-employee-job" class = "a-link-button tooltip" > Apply to be a Part-time Employee < / a >
< a id = "location-waiter-job" class = "a-link-button tooltip" > Apply to be a Waiter< / a >
< a id = "location-parttime-waiter-job" class = "a-link-button tooltip" > Apply to be a Part-time Waiter< / a >
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< a id = "location-work" class = "a-link-button" > Work < / a >
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<!-- Gym -->
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< a id = "location-gym-train-str" class = "a-link-button" > Train Strength< / a >
< a id = "location-gym-train-def" class = "a-link-button" > Train Defense < / a >
< a id = "location-gym-train-dex" class = "a-link-button" > Train Dexterity< / a >
< a id = "location-gym-train-agi" class = "a-link-button" > Train Agility< / a >
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<!-- Study/Take classes at a university -->
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< a id = "location-study-computer-science" class = "a-link-button" > Study Computer Science (free)< / a >
< a id = "location-data-structures-class" class = "a-link-button" > Take Data Structures course< / a >
< a id = "location-networks-class" class = "a-link-button" > Take Networks course< / a >
< a id = "location-algorithms-class" class = "a-link-button" > Take Algorithms course< / a >
< a id = "location-management-class" class = "a-link-button" > Take Management course< / a >
< a id = "location-leadership-class" class = "a-link-button" > Take Leadership course< / a >
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<!-- Purchase servers -->
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< a id = "location-purchase-2gb" class = "a-link-button" > Purchase 2GB Server - $150,000< / a >
< a id = "location-purchase-4gb" class = "a-link-button" > Purchase 4GB Server - $300,000< / a >
< a id = "location-purchase-8gb" class = "a-link-button" > Purchase 8GB Server - $600,000< / a >
< a id = "location-purchase-16gb" class = "a-link-button" > Purchase 16GB Server - $1,200,000< / a >
< a id = "location-purchase-32gb" class = "a-link-button" > Purchase 32GB Server - $2,400,000< / a >
< a id = "location-purchase-64gb" class = "a-link-button" > Purchase 64GB Server - $4,800,000< / a >
< a id = "location-purchase-128gb" class = "a-link-button" > Purchase 128GB Server - $9,600,000< / a >
< a id = "location-purchase-256gb" class = "a-link-button" > Purchase 256GB Server - $19,200,000< / a >
< a id = "location-purchase-512gb" class = "a-link-button" > Purchase 512GB Server - $38,400,000< / a >
< a id = "location-purchase-1tb" class = "a-link-button" > Purchase 1TB Server - $75,000,000< / a >
< a id = "location-purchase-tor" class = "a-link-button" > Purchase TOR Router - $100,000< / a >
< a id = "location-purchase-home-ram" class = "a-link-button" > Purchase additional RAM for Home computer < / a >
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< a id = "location-purchase-home-cores" class = "a-link-button" > Purchase additional Core for Home computer < / a >
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<!-- Infiltrate -->
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< a id = "location-infiltrate" class = "a-link-button tooltip" > Infiltrate Company
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< span class = "tooltiptext" >
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Infiltrate this company's facility to try and steal their classified secrets!
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Warning: You may end up hospitalized if you are unsuccessful!
< / span >
< / a >
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<!-- Hospital -->
< a id = "location-hospital-treatment" class = "a-link-button" > Get Treatment for Wounds < / a >
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<!-- Travel agency -->
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< p id = "location-travel-agency-text" >
From here, you can travel to any other city! A ticket costs $200,000.
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< / p >
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< a id = "location-travel-to-aevum" class = "a-link-button" > Travel to Aevum < / a >
< a id = "location-travel-to-chongqing" class = "a-link-button" > Travel to Chongqing< / a >
< a id = "location-travel-to-sector12" class = "a-link-button" > Travel to Sector-12< / a >
< a id = "location-travel-to-newtokyo" class = "a-link-button" > Travel to New Tokyo< / a >
< a id = "location-travel-to-ishima" class = "a-link-button" > Travel to Ishima< / a >
< a id = "location-travel-to-volhaven" class = "a-link-button" > Travel to Volhaven< / a >
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<!-- Slums -->
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< p id = "location-slums-description" >
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You have entered the Slums, a poverty-ridden district filled with gangs, criminals, and
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other shadowy entities. The city's government and police have neglected this area for years... < br > < br > < br >
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In the Slums you can commit crimes to earn money and experience. Crime attempts are not always
successful. Your chance at successfully committing a crime is determined by your stats.
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< / p >
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< a class = "a-link-button tooltip" id = "location-slums-shoplift" > Shoplift < / a >
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< a id = "location-slums-rob-store" class = "a-link-button tooltip" > Rob a store < / a >
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< a id = "location-slums-mug" class = "a-link-button tooltip" > Mug someone < / a >
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< a id = "location-slums-larceny" class = "a-link-button tooltip" > Commit Larceny < / a >
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< a id = "location-slums-deal-drugs" class = "a-link-button tooltip" > Deal Drugs < / a >
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< a id = "location-slums-bond-forgery" class = "a-link-button tooltip" > Bond Forgery< / a >
< a id = "location-slums-traffic-arms" class = "a-link-button tooltip" > Traffick Illegal Arms< / a >
< a id = "location-slums-homicide" class = "a-link-button tooltip" > Homicide< / a >
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< a id = "location-slums-gta" class = "a-link-button tooltip" > Grand Theft Auto < / a >
< a id = "location-slums-kidnap" class = "a-link-button tooltip" > Kidnap and Ransom < / a >
< a id = "location-slums-assassinate" class = "a-link-button tooltip" > Assassinate < / a >
< a id = "location-slums-heist" class = "a-link-button tooltip" > Heist < / a >
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<!-- City Hall -->
< a id = "location-cityhall-create-corporation" class = 'a-link-button' > Create a Corporation< / a >
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<!-- Bladeburner@NSA -->
< a id = "location-nsa-bladeburner" class = "a-link-button" > Bladeburner Division< / a >
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< / div >
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< div id = "infiltration-container" class = "generic-menupage-container" >
< div id = "infiltration-left-panel" >
< p id = "infiltration-level-text" > < / p >
< div id = "infiltration-buttons" >
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< a class = "a-link-button tooltip" id = "infiltration-kill" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-knockout" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-stealthknockout" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-assassinate" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-hacksecurity" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-destroysecurity" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-sneak" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-pickdoor" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-bribe" > < / a >
< a class = "a-link-button tooltip" id = "infiltration-escape" > < / a >
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< / div >
< / div >
< div id = "infiltration-right-panel" >
< p id = "infiltration-status-text" > < / p >
< / div >
< / div >
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< div id = "stock-market-container" class = "generic-menupage-container" >
< p >
Welcome to the World Stock Exchange (WSE)! < br > < br >
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To begin trading, you must first purchase an account. WSE accounts will persist
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after you 'reset' by installing Augmentations.
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< / p >
< a id = "stock-market-buy-account" class = "a-link-button-inactive" > Buy WSE Account < / a >
< p >
You can also purchase access to the World Stock Exchange's TIX API! TIX, short for
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Trade Information eXchange, is the communications protocol supported by the WSE.
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< br > < br >
Gaining access to the TIX API lets you write code to build automated trading
systems. In other words, you can create your own algorithmic trading strategies!
< br > < br >
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If you purchase access to the TIX API, you will retain that access even after
you 'reset' by installing Augmentations.
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< / p >
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< a id = "stock-market-buy-tix-api" class = "a-link-button-inactive" > Buy Trade Information eXchange (TIX) API Access< / a >
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< a id = "stock-market-investopedia" class = 'a-link-button' > Investopedia< / a >
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< p id = "stock-market-commission" > < / p >
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< a id = "stock-market-mode" class = "a-link-button tooltip" > < / a >
< a id = "stock-market-expand-tickers" class = "a-link-button tooltip" > Expand tickers< / a >
< a id = "stock-market-collapse-tickers" class = "a-link-button tooltip" > Collapse tickers< / a >
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< ul id = "stock-market-list" style = "list-style:none;" >
< / ul >
< / div >
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<!-- Log Box -->
< div id = "log-box-container" >
< div id = "log-box-content" >
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< span id = "log-box-close" class = "popup-box-button" > Close < / span >
< span id = "log-box-kill-script" class = "popup-box-button" > Kill Script< / span >
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< p id = "log-box-text-header" > < / p >
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< p id = "log-box-text" > < / p >
< / div >
< / div >
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<!-- Generic Yes/No Pop Up box -->
< div id = "yes-no-box-container" class = "popup-box-container" >
< div id = "yes-no-box-content" class = "popup-box-content" >
< p id = "yes-no-box-text" > < / p >
< span id = "yes-no-box-yes" class = "popup-box-button" > Yes < / span >
< span id = "yes-no-box-no" class = "popup-box-button" > No < / span >
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< / div >
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< / div >
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<!-- Generic yes/no pop up box with text entry field -->
< div id = "yes-no-text-input-box-container" class = "popup-box-container" >
< div id = "yes-no-text-input-box-content" class = "popup-box-content" >
< p id = "yes-no-text-input-box-text" > < / p >
< input type = "text" id = "yes-no-text-input-box-input" pattern = "[a-zA-Z0-9-_]" maxlength = "30" > < / input >
< span id = "yes-no-text-input-box-yes" class = "popup-box-button" > Yes < / span >
< span id = "yes-no-text-input-box-no" class = "popup-box-button" > No < / span >
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< / div >
< / div >
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<!-- Faction Invitation Pop - up Box -->
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< div id = "faction-invitation-box-container" class = "popup-box-container" >
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< div id = "faction-invitation-box-content" class = "popup-box-content" >
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< p id = "faction-invitation-box-text" > < / p >
< p id = "faction-invitation-box-message" > < / p >
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< p id = "faction-invitation-box-warning" >
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Would you like to join? < br > < br >
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Warning: Joining this faction may prevent you from joining other factions during this run!
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< / p >
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< span id = "faction-invitation-box-yes" class = "popup-box-button" > Yes < / span >
< span id = "faction-invitation-box-no" class = "popup-box-button" > No < / span >
< / div >
< / div >
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<!-- End of Infiltration pop up box -->
< div id = "infiltration-box-container" class = "popup-box-container" >
< div id = "infiltration-box-content" class = "popup-box-content" >
< p id = "infiltration-box-text" > < / p >
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< span id = "infiltration-box-sell" class = "a-link-button" > Sell on Black Market < / span > < br > < br >
< select id = "infiltration-faction-select" > < / select > < br >
< span id = "infiltration-box-faction" class = "a-link-button" > Give to Faction for Reputation < / span >
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< / div >
< / div >
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<!-- Mission container -->
< div id = "mission-container" class = "generic-fullscreen-container" >
< / div >
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<!-- Work in progress screen -->
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< div id = "work-in-progress-container" class = "generic-fullscreen-container" >
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< p id = "work-in-progress-text" > < / p >
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< span id = "work-in-progress-cancel-button" > Cancel Work < / span >
< / div >
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<!-- Red Pill Container -->
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< div id = "red-pill-container" class = "generic-fullscreen-container" > < / div >
<!-- Cinematic Text Container -->
< div id = "cinematic-text-container" class = "generic-fullscreen-container" > < / div >
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<!-- Interactive Tutorial Text Screen -->
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< div id = "interactive-tutorial-wrapper" >
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< div id = "interactive-tutorial-container" >
< p id = "interactive-tutorial-text" > < / p >
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< span id = "interactive-tutorial-exit" > Exit Tutorial < / span >
< span id = "interactive-tutorial-next" > Next < / span >
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< span id = "interactive-tutorial-back" > Back < / span >
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< / div >
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< / div >
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<!-- Character Overview Screen -->
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< div id = "character-overview-wrapper" >
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< div id = "character-overview-container" >
< p id = "character-overview-text" > < / p >
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< span id = "character-overview-save-button" > Save Game < / span >
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< span id = "character-overview-options-button" > Options < / span >
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< / div >
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< / div >
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<!-- Status text -->
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< div id = "status-text-container" >
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< p id = "status-text" > < / p >
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< / div >
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<!-- Game Options -->
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< div id = "game-options-container" class = "popup-box-container" >
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< div id = "game-options-content" class = "game-options-box" >
< span id = "game-options-close-button" > × < / span >
< h1 > Game Options < / h1 >
< br >
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< div id = "game-options-left-panel" >
<!-- Netscript execution time -->
< fieldset >
< label for = "settingsNSExecTimeRangeVal" class = "tooltip" > Netscript exec time:
< span class = "tooltiptext" >
The minimum number of milliseconds it takes to execute an operation in Netscript.
Setting this too low can result in poor performance if you have many scripts running.
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The default value is 50ms.
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< / span >
< / label >
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< input type = "range" max = "250" min = "15"
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step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="100">
< / input >
< em id = "settingsNSExecTimeRangeValLabel" style = "font-style: normal;" > < / em >
< / fieldset >
<!-- Log capacity -->
< fieldset >
< label for = "settingsNSLogRangeVal" class = "tooltip" > Netscript log size:
< span class = "tooltiptext" >
The maximum number of lines a script's logs can hold. Setting this too high
can cause the game to use a lot of memory if you have many scripts running.
The default value is 50.
< / span >
< / label >
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< input type = "range" max = "100" min = "20"
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step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50">
< / input >
< em id = "settingsNSLogRangeValLabel" style = "font-style: normal;" > < / em >
< / fieldset >
<!-- Port capacity -->
< fieldset >
< label for = "settingsNSPortRangeVal" class = "tooltip" > Netscript port size:
< span class = "tooltiptext" >
The maximum number of entries that can be written to a port using Netscript's
write() function. Setting this too high can cause the game to use a lot of memory.
The default value is 50.
< / span >
< / label >
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< input type = "range" max = "100" min = "20"
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step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50">
< / input >
< em id = "settingsNSPortRangeValLabel" style = "font-style: normal;" > < / em >
< / fieldset >
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<!-- Autosave Interval -->
< fieldset >
< label for = "settingsAutosaveIntervalVal" class = "tooltip" > Autosave Interval
< span class = "tooltiptext" >
The time (in seconds) between each autosave. Set to 0 to disable autosave.
< / span >
< / label >
< input type = "range" max = "600" min = "0"
step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60">
< / input >
< em id = "settingsAutosaveIntervalValLabel" style = "font-style: normal;" > < / em >
< / fieldset >
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<!-- Suppress messages -->
< fieldset >
< label for = "settingsSuppressMessages" class = "tooltip" > Suppress Messages:
< span class = "tooltiptext" >
If this is set, then any messages you receive will not appear as popups
on the screen. They will still get sent to your home computer as '.msg' files
and can be viewed with the 'cat' Terminal command.
< / span >
< / label >
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< input type = "checkbox" name = "settingsSuppressMessages" id = "settingsSuppressMessages" >
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< / fieldset >
<!-- Suppress faction invites -->
< fieldset >
< label for = "settingsSuppressFactionInvites" class = "tooltip" > Suppress Faction Invites:
< span class = "tooltiptext" >
If this is set, then any faction invites you receive will not appear as popups
on the screen. Your outstanding faction invites can be viewed in the 'Factions' page.
< / span >
< / label >
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< input type = "checkbox" name = "settingsSuppressFactionInvites" id = "settingsSuppressFactionInvites" >
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< / fieldset >
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<!-- Suppress travel confirmation -->
< fieldset >
< label for = "settingsSuppressTravelConfirmation" class = "tooltip" > Suppress Travel Confirmation:
< span class = "tooltiptext" >
If this is set, the confirmation message before traveling will not show up. You will automatically be deducted the travel cost as soon as you click.
< / span >
< / label >
< input type = "checkbox" name = "settingsSuppressTravelConfirmation" id = "settingsSuppressTravelConfirmation" >
< / fieldset >
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<!-- Disable Terminal and Navigation Shortcuts -->
< fieldset >
< label for = "settingsDisableHotkeys" class = "tooltip" > Disable Hotkeys:
< span class = "tooltiptext" >
If this is set, then most hotkeys (keyboard shortcuts) in the game are disabled.
This includes Terminal commands, hotkeys to navigate between different parts of the game,
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and the "Save and Close (Ctrl + b)" hotkey in the Text Editor.
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< / span >
< / label >
< input type = "checkbox" name = "settingsDisableHotkeys" id = "settingsDisableHotkeys" >
< / fieldset >
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<!-- Donate button -->
< form action = "https://www.paypal.com/cgi-bin/webscr" method = "post" target = "_blank" >
< input type = "hidden" name = "cmd" value = "_s-xclick" >
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">
< input type = "image" src = "https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif" border = "0" name = "submit" alt = "PayPal - The safer, easier way to pay online!" >
< img alt = "" border = "0" src = "https://www.paypalobjects.com/en_US/i/scr/pixel.gif" width = "1" height = "1" >
< / form >
< / div >
< div id = "game-options-right-panel" >
< a class = "a-link-button" style = "display:block;" href = "https://bitburner.wikia.com/wiki/Changelog" target = "_blank" > Changelog < / a >
< a class = "a-link-button" style = "display:block;" href = "https://bitburner.wikia.com" target = "_blank" > Wiki< / a >
< a class = "a-link-button" style = "display:block;" , href = "https://www.reddit.com/r/bitburner" target = "_blank" > Subreddit< / a >
< a id = "save-game-link" class = "a-link-button" style = "display:inline-block;width:46%;" > Save Game < / a >
< a id = "delete-game-link" class = "a-link-button" style = "display:inline-block;width:46%;" > Delete Game < / a >
< a id = "export-game-link" class = "a-link-button" style = "display:inline-block;width:46%;" > Export Game < / a >
< input type = "file" id = "import-game-file-selector" name = "file" / >
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< a id = "import-game-link" class = "a-link-button" style = "display:inline-block;width:46%;" > Import Game < / a >
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< a id = "debug-delete-scripts-link" class = "a-link-button tooltip" style = "display:block;width:46%;" >
(DEBUG) Delete Active Scripts
< span class = "tooltiptext" >
Debug option used to forcefully kill all active running scripts, in case there is a bug or some unexpected issue with the game. After
using this, save the game and then reload the page.
< / span >
< / a >
< a id = "debug-soft-reset" class = "a-link-button tooltip" style = "display:block;width:46%;" >
(DEBUG) Soft Reset
< span class = "tooltiptext" >
Perform a soft reset. Resets everything as if you had just purchased an Augmentation
< / span >
< / a >
< / div >
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< / div >
< / div >
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< / div >
2017-07-25 03:06:40 +02:00
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<!-- Loader (Loading screen) -->
< div id = "loader" class = "loaderoverlay" >
< div class = "loaderspinner" > < / div >
< div class = "loaderlabel" > Loading Bitburner...< / div >
< / div >
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< script src = "dist/engine.bundle.js" > < / script >
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< / body >
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< / html >