Daniel Xie
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236facab97
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Updated versio to 1.18.3
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2017-06-01 13:56:27 -05:00 |
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Daniel Xie
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ae212dda9a
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Fixed Hacknet Node leveling bug from 199 to 200. Updated tutorial text
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2017-06-01 13:55:23 -05:00 |
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Daniel Xie
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6ff028b5ea
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Slightly buffed hacknet nodes
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2017-06-01 08:36:49 -05:00 |
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Daniel Xie
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b53abeb280
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Refactored Dialog boxes so that an infinite amount can be opened
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2017-05-31 23:17:50 -05:00 |
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Daniel Xie
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ebeac47d12
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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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2017-05-31 20:57:49 -05:00 |
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Daniel Xie
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540d1f4bcd
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Updated version to 0.18
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2017-05-31 18:42:18 -05:00 |
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Daniel Xie
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4420523a82
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Augmentations 3x more expensive
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2017-05-31 18:41:34 -05:00 |
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Daniel Xie
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6c6186ffd7
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Faction Donation conversion rate is 000000 for 1 reputation. Costs for all augmentations increased by about 110-120%
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2017-05-31 18:39:03 -05:00 |
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Daniel Xie
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070f4df191
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Hacking a server fortifys it by 0.001, was 0.002 before
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2017-05-31 12:55:16 -05:00 |
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Daniel Xie
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4503d67af2
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Increased ram on some servers from 2GB to 4GB. Growth rate increased slightly. Weaken() ram cost decreased to be in line with hakc() and grow()
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2017-05-31 12:52:30 -05:00 |
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Daniel Xie
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d825b25c73
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Added functions for weakening server security and updated docuemtnation
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2017-05-31 12:37:32 -05:00 |
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Daniel Xie
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07d9dc6db8
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Server security increases slightly when hacked
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2017-05-31 11:45:30 -05:00 |
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Daniel Xie
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e70f499f13
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Added exec() command. Initial testing shows that its working ok
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2017-05-31 11:33:54 -05:00 |
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Daniel Xie
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6714d664d0
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Added Soft Reset ability in Options. Cancelling work only halves reputation, not other stuff liek money and exp. Added 7 new hacking Augmentations
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2017-05-31 10:58:09 -05:00 |
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Daniel Xie
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2752ec069a
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Buffed hacking, nerfed late game Hacknet Node production
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2017-05-30 19:16:44 -05:00 |
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Daniel Xie
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05036953ef
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Updated version to 0.17.7
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2017-05-30 16:32:15 -05:00 |
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Daniel Xie
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18f447de0e
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Increased cost multiplier for Hacknet Node upgrades
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2017-05-30 15:59:08 -05:00 |
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Daniel Xie
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0e6036bfae
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Updated version to 1.17.5
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2017-05-30 11:19:27 -05:00 |
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Daniel Xie
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f3fde01758
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Updated version to 1.17.4
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2017-05-30 10:07:19 -05:00 |
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Daniel Xie
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ea7b93e953
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FIxed issue with purchasing Augmentations that require previous Augmentations. Buffed hacking slightly. FIxed UI issues:
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2017-05-30 08:57:24 -05:00 |
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Daniel Xie
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ec3f936f2b
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Fixed bug with Neuroflux Governor increasing cost multiopliers. Increased TOR Router cost to 200k
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2017-05-29 21:29:57 -05:00 |
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Daniel Xie
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c4f6563f59
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Added scp netscript command to docuemntatioN:
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2017-05-29 21:14:00 -05:00 |
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Daniel Xie
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ad6f74a16d
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Lowered cost for NeuroFlux governor. Fixed tab completion for scp command. Fixed bugs with Netscript scp command
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2017-05-29 21:02:41 -05:00 |
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Daniel Xie
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3ff1e8e87d
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Added scp command to netscript. Nerfed Hacknet Node augmentations
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2017-05-29 20:25:52 -05:00 |
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Daniel Xie
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54bf26689f
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Added scp terminal command
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2017-05-29 19:18:48 -05:00 |
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Daniel Xie
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66d311f9d8
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Added RAM cost for getHostname() and hasRootAccess(). Applied hacking grow_mult to server growth)
git p
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2017-05-29 18:12:57 -05:00 |
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Daniel Xie
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af47baf4fa
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
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Daniel Xie
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f836596b8e
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Updated version to 0.16
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2017-05-25 10:12:35 -05:00 |
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Daniel Xie
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bfba6a3d5b
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Updated Netscript documentation for new Hacknet Node 'API'. Adde game options
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2017-05-25 09:50:58 -05:00 |
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Daniel Xie
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8cd9e8954d
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
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Daniel Xie
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0fd5323d52
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Added scan-analyze to Interactive Tutorial
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2017-05-24 18:23:28 -05:00 |
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Daniel Xie
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d00211a4ff
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Buffed base production of Hacknet Nodes. Re-calibrated hacker faction invites to account for starting with 8GB of RAM. BruteSSH only takes 10 minutes at most to complete now
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2017-05-24 10:32:45 -05:00 |
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Daniel Xie
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f756f09dbe
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Player starts with 8GB of RAM on home. scan-analyze displays RAM. Increased percentage money hacked
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2017-05-24 00:05:31 -05:00 |
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Daniel Xie
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8eb0809d90
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Formatted number in TravelBox. Upgrading Core on Hacknet node even more expensive
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2017-05-23 15:20:28 -05:00 |
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Daniel Xie
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bfcecd7e0f
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Added Price display to Locked Augmentations. Updated version constant to 0.15
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2017-05-23 14:33:02 -05:00 |
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Daniel Xie
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8338582ef7
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Increased cost of university classes/Gym. You can now see the effects of an augmentation before unlocking it. Slightly increased cost of purchasing Hacknet Node upgrades
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2017-05-23 14:26:52 -05:00 |
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Daniel Xie
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b695b19058
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Reverted changes to Hacknet Node upgrade costs
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2017-05-23 13:26:11 -05:00 |
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Daniel Xie
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6b40482e6c
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Added hasRootAccess() and getNumHacknetNodes commands to netscript
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2017-05-23 13:17:37 -05:00 |
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Daniel Xie
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ea17334792
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Fixed bugs in purchasing/upgrading hacknet nodes in Netscript. Fixed documentation for them as well
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2017-05-23 12:49:26 -05:00 |
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Daniel Xie
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73c07841a3
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Added scan-analyze. Faction rep from donating affected by faction rep multiplier
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2017-05-23 12:36:35 -05:00 |
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Daniel Xie
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a3c104ca4e
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Added aliases
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2017-05-23 10:12:09 -05:00 |
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Daniel Xie
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99e7af48a3
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Slightly buffed amount of money gained from hacking. Slightly increased cost for Hacknet Node upgrades
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2017-05-23 08:54:48 -05:00 |
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Daniel Xie
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f325aeb897
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Nerfed the top 2 Netburner augmentations. Slightly icnreased cost for upgrading ram and core for Hacknet nodes
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2017-05-23 08:49:20 -05:00 |
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Daniel Xie
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88f1e1bae2
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Rebalancing. Added slightly more money to the starting servers and gyms. Made many of the augmentations slightly cheaper
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2017-05-22 10:39:51 -05:00 |
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Daniel Xie
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75513aa59d
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Added a few more monospace fonts to font-family in css
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2017-05-22 08:53:50 -05:00 |
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Daniel Xie
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2df93a5b51
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Slightly Buffed hacknet nodes
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2017-05-22 02:50:48 -05:00 |
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Daniel Xie
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a3f0bb04f7
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v0.12 Slightly buffed early servers (added more money)
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2017-05-21 17:04:43 -05:00 |
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Daniel Xie
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eb71db3fad
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Buffed hacknet Nodes base prod by 25%. Updated tutorial documentation. Small UI changes
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2017-05-21 16:04:57 -05:00 |
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Daniel Xie
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9e2344919f
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Small UI changes, adding RAM cost for new script commands.
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2017-05-20 22:45:36 -05:00 |
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Daniel Xie
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4d0ee212be
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UI Improvements. Added two new Netscript functions to purchase Hacknet Nodes
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2017-05-20 04:27:42 -05:00 |
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Daniel Xie
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9e1c7191f5
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Fixed typos and improved text in Tutorial and Interactive Tutorial
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2017-05-17 00:31:42 -05:00 |
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Daniel Xie
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47e4f5b9dd
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Slight rebalancing on Hacknet Nodes. Added buttons for purchase multipliers. They don't work yet though
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2017-05-16 16:22:54 -05:00 |
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Daniel Xie
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f63cd21bfc
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Refactoring purchase of additional servers UI code, minor rebalancing for hacknet nodes
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2017-05-16 10:55:05 -05:00 |
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Daniel Xie
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b8ccddf256
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Changed tabbing i script editor so that it uses four spaces rather than the tab char"
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2017-05-15 23:37:14 -05:00 |
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Daniel Xie
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223bc3c2c6
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Properly focuses on Script editor when its opened
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2017-05-15 22:27:47 -05:00 |
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Daniel Xie
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f1b7d78ba3
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More rebalancing on hacknet Nodes. Tab in script editor works..not super smooth though. Focus on textarea when script editor opens. code in tututorial now properly ignores all whitespace
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2017-05-15 22:06:25 -05:00 |
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Daniel Xie
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58e9cc91da
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Massively nerfed Hacknet nodes because the math behind their production was exponentially growing and broke the game. Fixed a small bug with purchasing tor routers being disabled
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2017-05-15 17:22:17 -05:00 |
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Daniel Xie
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b4db36a115
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Think I fixed a bug where offline progress was being calculated wrong
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2017-05-15 14:11:40 -05:00 |
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Daniel Xie
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238cd89376
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Harakiri sushi no longer needs ports opened. Updated tutorial doc
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2017-05-15 12:49:49 -05:00 |
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Daniel Xie
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bf1469ce15
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Updated version
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2017-05-15 12:23:20 -05:00 |
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Daniel Xie
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7dfb102ba7
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Rebalancing on RAM costs
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2017-05-15 12:09:11 -05:00 |
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Daniel Xie
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56a7ed66a5
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Added status text for saving. Minor rebalancing for Hacknet Node RAM Cost
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2017-05-15 11:54:23 -05:00 |
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Daniel Xie
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bb73fe1101
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Operators now have RAM cost
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2017-05-15 10:38:17 -05:00 |
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Daniel Xie
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51c8e7a6c6
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Fixed bug with loading game when working on creating program
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2017-05-15 10:28:59 -05:00 |
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Daniel Xie
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5039a03732
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UI Improvement to script editor. FIxed some bugs in new Netscript commands
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2017-05-15 10:13:21 -05:00 |
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Daniel Xie
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3919d3e97a
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Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements
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2017-05-15 09:15:59 -05:00 |
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Daniel Xie
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84a007960e
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Flashing tutorial buttons
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2017-05-15 00:09:14 -05:00 |
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Daniel Xie
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2ae770fbed
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updated help text for mem command
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2017-05-14 21:49:01 -05:00 |
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Daniel Xie
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85225ae3ba
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Updated to v0.5
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2017-05-14 21:47:09 -05:00 |
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Daniel Xie
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6bbf28411f
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Added slightly more information to Tutorial docuemntation
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2017-05-14 21:36:58 -05:00 |
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Daniel Xie
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31ef48f4a8
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Small UI improvements based on private beta feedback
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2017-05-14 21:21:22 -05:00 |
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Daniel Xie
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708b800e36
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Improved documentation for Netscript. Added a link to Netscript documentation in script editor
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2017-05-14 20:43:10 -05:00 |
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Daniel Xie
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df057ccaab
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Minor UI improvements, bug fix in Crime.js
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2017-05-14 19:14:13 -05:00 |
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Daniel Xie
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83502831d8
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Removed some log statements. Rebalancing on RAM for home comp
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2017-05-13 13:59:19 -05:00 |
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Daniel Xie
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142a1cea38
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Updated version and removed a console log
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2017-05-13 02:32:32 -05:00 |
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Daniel Xie
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9798aae545
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More balancing, small bug fix with prestige
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2017-05-12 23:40:12 -05:00 |
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Daniel Xie
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693e45d98c
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Fixed some bugs. Updated documentation for Netscript
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2017-05-12 13:52:02 -05:00 |
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Daniel Xie
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9f9ea73651
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rebalanced RAM cost
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2017-05-12 01:58:01 -05:00 |
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Daniel Xie
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3ac33cd9e7
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Added commands for port breaking programs in Netscript
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2017-05-10 23:20:17 -05:00 |
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Daniel Xie
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416f3e7b47
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Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages
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2017-05-10 16:10:06 -05:00 |
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Daniel Xie
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3808fe5a3f
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Minor UI improvements and bug fixes
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2017-05-10 15:21:15 -05:00 |
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Daniel Xie
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f2287b5696
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Lots of changes, didn't keep track ofthem all
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2017-05-10 12:42:46 -05:00 |
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Daniel Xie
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c35e08b4d5
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Small UI improvements, small bug fix with NeuroFlux cost, added tooltips to Crimes
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2017-05-08 12:40:53 -05:00 |
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Daniel Xie
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94aafba04b
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Added 3 more crimes..home computer no longer reset on prestige
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2017-05-08 11:00:34 -05:00 |
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Daniel Xie
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20d8a40e17
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Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige
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2017-05-08 09:33:26 -05:00 |
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Daniel Xie
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21f73088f6
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Added neuroflux governor augmentation (the one you can level up
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2017-05-07 05:04:54 -05:00 |
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Daniel Xie
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cc21dd6fc7
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Rebalancing, UI improvements
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2017-05-07 03:22:50 -05:00 |
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Daniel Xie
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315940112c
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UI Improvements
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2017-05-06 17:19:18 -05:00 |
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Daniel Xie
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534f5c1dbe
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Small UI improvements, balancing crime money
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2017-05-06 14:12:45 -05:00 |
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Daniel Xie
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2e55f1d472
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Implemented interactive tutorial!
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2017-05-06 01:24:01 -05:00 |
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Daniel Xie
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66e4fa26a2
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Added Dark web. Needs testing
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2017-05-05 10:50:55 -05:00 |
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Daniel Xie
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56ebfaf2bf
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refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
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2017-05-04 20:08:44 -05:00 |
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Daniel Xie
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219373e48e
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Hacknet Node production and Crime rebalancing
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2017-05-04 13:37:57 -05:00 |
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Daniel Xie
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01f9bf14af
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Rebalancing Create program times, crime exp gains
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2017-05-04 00:27:22 -05:00 |
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Daniel Xie
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86900c0879
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Began implementing Crimes mechanic...plus karma and statistics for it. Readjusted the ciriminal factions requirements acordingly
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2017-05-03 12:52:54 -05:00 |
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Daniel Xie
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6edd7f1a49
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Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes
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2017-05-02 11:28:54 -05:00 |
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Daniel Xie
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5943590ffb
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Working on tab completion. Almost there, some kinks to work out
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2017-05-01 16:38:49 -05:00 |
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Daniel Xie
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2e73efc6ef
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Playtesting - Fixes and rebalancing
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2017-04-27 15:59:57 -05:00 |
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Daniel Xie
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b61754ddd0
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Finished implementing Hacknet Nodes. Seems to be working fine
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2017-04-27 15:02:58 -05:00 |
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Daniel Xie
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e2947cc8c3
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more work on HacknetNode.js and also added css content for PurchaseRamForHomeBox
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2017-04-27 00:01:21 -05:00 |
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