sfan5
7e4462e0ac
Better handling of temporary folders
2024-04-06 12:10:21 +02:00
sfan5
f87994edc7
Use better randomseed for Lua too
...
see e985b7a0bf5ddf4999330a5a1a878654f68b254e
This solves a concrete issue with async workers generating the same
random numbers (as discovered in #14518 ).
2024-04-06 12:10:21 +02:00
1F616EMO~nya
2d8e4df7bc
Allow optional actor ObjectRef value in node interaction calls ( #14505 )
2024-04-05 13:00:50 +02:00
sfan5
4e1679d2a2
Keep empty servers at bottom of list ( #14511 )
2024-04-05 13:00:34 +02:00
Gregor Parzefall
8935f2af3c
Make long tap delay customizable and change default to 400ms
2024-03-30 11:40:50 +01:00
Gregor Parzefall
517f1602aa
Re-add "long tap to punch" as a client-side setting
2024-03-30 11:40:50 +01:00
sfan5
6c6e48f006
Move values the mainmenu caches to dedicated files ( #14433 )
2024-03-30 11:06:28 +01:00
Elias Åström
bb6782ca58
Add repeat_dig_time setting ( #14295 )
2024-03-30 11:05:58 +01:00
rubenwardy
24cc33e704
Add button_url[] and hypertext element to allow mods to open web pages ( #13825 )
...
Fixes #12500
2024-03-24 17:19:23 +00:00
cx384
234b01a8c2
Item meta pointing range ( #14347 )
2024-03-17 15:55:38 +01:00
SmallJoker
61a5733692
Unittest: Add inventory callback tests
2024-03-16 20:14:05 +01:00
cx384
60810c2d37
Add L-system trees as decorations ( #14355 )
2024-03-12 20:10:28 +01:00
y5nw
fc80f65a6d
Try to preserve metatable when exchanging data with the async env ( #14369 )
...
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-03-06 18:04:49 +01:00
sfan5
e734b3f0d8
Fix core.get_node_or_nil in emerge env
...
"ignore" does not mean unloaded, we have to properly check it.
2024-03-03 20:16:32 +01:00
DS
d4d4712361
Implement get_node with a get_node_raw ( #14384 )
...
Add /bench_bulk_get_node
Considerably improves the execution speed of core.get_node
2024-03-03 15:53:23 +01:00
sfan5
09d542dfe0
Drop enable_vbo setting
...
Consistently applying this setting requires some code work,
because Irrlicht does not provide a global toggle.
At the same time I don't see any reason for someone to disable this.
2024-02-29 17:20:49 +01:00
sfan5
5d8a22066c
Change how max_lag is calculated and reported ( #14378 )
...
-Change how max_lag is calculated and reported
- Cap singleplayer step at 60Hz
- Clarify dedicated_server_step
2024-02-26 20:46:57 +01:00
kotek900
39b1311a1b
Add padding to settings tab buttons ( #14408 )
2024-02-25 22:10:07 +00:00
rubenwardy
f4eba3bfba
Add support for ContentDB package translation ( #14410 )
2024-02-25 22:09:52 +00:00
rubenwardy
b4be483d3e
Add support for translating content titles and descriptions ( #12208 )
2024-02-24 19:13:07 +00:00
lhofhansl
0d4b489545
Detect air-only blocks instead of day/night differences ( #14264 )
...
* Detect air-only blocks instead day/night differences
* Write !is_air into the former day-night-diff bit on disk, so that old server can still read maps written by new servers
* Only set is_air bit when reading from disk
2024-02-22 21:47:42 -08:00
David Heidelberg
34286d77c7
Allow toggling touchscreen mode at runtime ( #14075 )
...
Signed-off-by: David Heidelberg <david@ixit.cz>
Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2024-02-22 15:44:49 +00:00
Gregor Parzefall
84dd812da4
Fix hud_elem_type warning triggered by builtin minimap
...
Fixes a deprecation warning introduced by adaa4cc2f3c6e624b2c9ab7f40df4139b2a61c5a.
2024-02-19 19:04:43 +01:00
lhofhansl
c81e0b7433
Allow shaders with disabled post processing pipeline ( #14338 )
...
- Allow disabling of the post processing pipeline while leaving shaders enabled
- Also disable post processing on Android by default
2024-02-15 08:25:33 -08:00
sfan5
3cac17d23e
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
sfan5
d4b107e2e8
Enable dynamic_add_media to take the file data instead of a path
2024-02-13 22:44:10 +01:00
sfan5
af69d4f7a9
Allow dynamic_add_media at mod load time
2024-02-13 22:44:10 +01:00
kromka-chleba
6c8ae2b72a
Fix liquid falling if in "float" group ( #13789 )
...
* Make falling liquid source nodes replace flowing nodes
This makes falling liquid source nodes in group:float replace
flowing nodes on the ground instead of being placed above
the flowing node.
* Make flowing liquids "fall through" for source nodes
This makes liquids in float and falling_node groups fall through
flowing liquid nodes instead of being supported by them in the air.
---------
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-02-12 23:24:54 +01:00
cx384
adaa4cc2f3
Move hard coded minimap to builtin ( #14071 )
2024-02-07 20:13:23 +01:00
Zemtzov7
893594d81a
Add help formspec for CSM commands ( #13937 )
2024-02-02 22:12:59 +01:00
sfan5
e10d8080ba
Add flag to control mgv6 temple generation ( #14293 )
2024-01-30 21:52:04 +01:00
grorp
a29d3cf074
Save the settings in more cases to avoid losing setting changes (especially on Android) ( #14266 )
2024-01-23 21:33:27 +01:00
Lars Mueller
f0180ad488
Fix revoke callbacks being run for false
values passed to set_privileges
2024-01-22 22:24:32 +01:00
Lars Müller
afc48cf224
Address set_player_privs
footgun ( #14297 )
...
---------
Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-01-22 20:06:03 +01:00
cx384
5958714309
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
Jaidyn Ann
bec080be8d
Add Esperanto builtin translation ( #14215 )
2024-01-20 15:36:42 +01:00
Lars
7c9706fdcf
Remove unused meshgen_block_cache_size setting
2024-01-19 11:52:39 +01:00
Wuzzy
08ee6d8d4b
Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode ( #11073 )
2024-01-17 17:47:06 +01:00
Jude Melton-Houghton
e7dd9737bd
Reduce minetest.after
time complexity and provide ordering guarantee
...
---------
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-01-16 23:46:43 +01:00
sfence
ceaa7e2fb0
Add API for restoring PseudoRandom and PcgRandom state ( #14123 )
2024-01-16 23:20:52 +01:00
Vitaliy
8093044f07
Support OpenGL 3 ( #13321 )
2024-01-16 21:09:18 +01:00
AFCMS
9cca12ff0b
Fix language setting description in settingtypes.txt
( #14048 )
...
Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-01-15 19:27:24 +01:00
lhofhansl
bd42cc2c77
Ensure deterministic client occlusion culling and minor improvements ( #14212 )
...
* Ensure deterministic client occlusion culling
* Increase culling optimize distance slightly
* More accurate culling when sampling
2024-01-06 18:43:46 -08:00
Zughy
c2c8d4d410
Remove controls listed in the pause menu (no touchscreen) ( #13282 )
2024-01-05 20:10:07 +00:00
sfan5
15f73258fd
Don't run CDB update_detector more than once ( #14214 )
2024-01-05 00:40:11 +01:00
DS
c9cd0d20ef
Use AL_SOFT_direct_channels_remix extension for non-positional stereo sounds ( #14195 )
2024-01-03 21:57:00 +01:00
fluxionary
a22b1700a4
Legible Lua profiler ( #14142 )
2024-01-03 21:56:07 +01:00
cx384
467d3a8c62
Rename hud_elem_type
to type
( #14065 )
2023-12-29 21:51:02 +01:00
sfan5
93dfa8a6d8
Optimize and improve built-in PNG writer ( #14020 )
2023-12-27 11:56:48 +01:00
Lars
e0d4a9d575
Make volumetric light effect strength server controllable
...
- Make volumetric light effect strength server controllable
- Separate volumetric and bloom shader pipeline
- Require bloom to be enable, scale godrays with bloom
2023-12-21 16:21:01 -08:00
Lars Mueller
d58cc7fb7a
Fix on_(grant|revoke) not being run by mods
2023-12-21 18:54:50 +01:00
Warr1024
7e143cb33d
Manually configurable minimum protocol version ( #14054 )
...
Partially address #13483 . Server operators can set a minimum
protocol version to match the game requirements (or any other
restriction they may want), and it's applied as an additional
constraint on top of the baseline compatibility range, optional
strict_protocol_version_checking, and any kick-on-join used by
the game/mods.
2023-12-21 18:53:30 +01:00
HybridDog
b1aec1b5c8
Add dithering ( #9014 )
2023-12-19 20:18:11 +01:00
lhofhansl
ca1a723890
Allow cheaper culling checks at a distance ( #14073 )
...
* Allow cheaper culling checks at a distance
* Pick a random ray, so that far missing block will eventually be shown
2023-12-16 15:04:21 -08:00
Muhammad Rifqi Priyo Susanto
55fafb7d25
Add sound volume when unfocused setting ( #14083 )
...
This adds a new setting to set sound volume multiplier when Minetest window is unfocused/inactive (sound_volume_unfocused, located in Settings > Graphics and Audio > Audio > Volume when unfocused).
If the window is not focused, the sound volume will be multiplied by sound_volume_unfocused setting. The sound volume will be set back to sound_volume again when the window is focused.
2023-12-10 19:11:39 +01:00
updatepo.sh
6cf9b7472a
Run mod_translation_updater.py
2023-12-03 19:03:45 +01:00
sfan5
7f9326805c
Return texture filter settings to previous state
...
This partially reverts commit 72ef90885d5030bf6f7f9dd60a475339bde9a929.
fixes #14007
2023-11-29 21:09:21 +01:00
sfan5
36f4953502
Update credits for 5.8.0 release ( #14017 )
2023-11-28 23:11:29 +01:00
grorp
cfe1953c2d
Take aliases into account for automatic package installation ( #14052 )
2023-11-28 21:02:41 +01:00
Wuzzy
dfe00f88e1
Fix missing word in German builtin translation ( #14051 )
2023-11-28 21:02:19 +01:00
Zughy
0f3ac7c956
Update Italian builtin translation ( #13997 )
2023-11-25 17:05:07 +01:00
Muhammad Rifqi Priyo Susanto
71490a417e
Update Indonesian translation of builtin ( #13996 )
...
U+0020 (Space) is changed to U+00A0 (No-Break Space) to match the original string.
2023-11-25 17:04:44 +01:00
DS
8cf76e004f
Add new flags to minetest.features for 5.8.0 features ( #13978 )
2023-11-12 20:08:57 +01:00
Gregor Parzefall
8bf2031310
Get rid of hidden settings in settings_translation_file.cpp
2023-11-11 11:59:38 +01:00
Wuzzy
af474d10a4
Fix bad translation function names in builtin ( #13977 )
2023-11-10 07:00:17 +07:00
Gregor Parzefall
394450758e
Fix auto_install_spec being used as a table ( #13970 )
...
(It's a string since #13906.)
2023-11-09 19:54:47 +01:00
Gregor Parzefall
adec16790b
Offer ContentDB updates for leftover bundled Minetest Game ( #13906 )
2023-11-05 19:01:19 +01:00
Muhammad Rifqi Priyo Susanto
1363059416
Fix issues in Minetest's English texts ( #13913 )
...
Co-authored-by: Gregor Parzefall <82708541+grorp@users.noreply.github.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: Desour <ds.desour@proton.me>
Co-authored-by: sfan5 <sfan5@live.de>
2023-10-29 12:24:39 +01:00
rubenwardy
4ee32c5441
Add package update detection on Content tab ( #13807 )
2023-10-28 17:33:44 +01:00
Nils Dagsson Moskopp
2f16227302
Set color of scrollbar/dropdown button symbols and checkmarks to white
...
Before this patch, the symbols were rendered black on dark background.
Previous images were edited like this:
1. The colors were inverted with GIMP's “linear inversion” method.
2. Image files were optimized using “optipng -o7 -zm1-9 -strip all”.
Co-authored-by: ROllerozxa <rollerozxa@voxelmanip.se>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2023-10-27 11:05:00 +02:00
Gregor Parzefall
2ce14ce4eb
Use hypertext[] for credits so that long lines are wrapped ( #13914 )
2023-10-22 15:32:14 +02:00
Alexander Chibrikin
3491509b21
Add Russian translation of builtin ( #13896 )
...
Co-authored-by: Zemtzov7 <72821250+zmv7@users.noreply.github.com>
2023-10-22 15:31:11 +02:00
Gregor Parzefall
b1dec37adb
Clean up and improve mainmenu theme / game theme code ( #13885 )
2023-10-18 20:18:50 +02:00
Gregor Parzefall
d05da513be
Notify users to reinstall MTG if worlds exist ( #13850 )
2023-10-08 16:47:00 +01:00
Gregor Parzefall
26bb397852
Add advanced settings checkbox and hide advanced settings by default ( #13861 )
...
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2023-10-07 21:34:59 +02:00
sfan5
9ec40ce8e9
Enforce minimum for curl(_file_download)_timeout
2023-10-05 17:29:49 +02:00
Muhammad Rifqi Priyo Susanto
c60d971bc4
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
Gregor Parzefall
56965bc814
Android: Add field_enter_after_edit[]
formspec element ( #13836 )
2023-10-01 11:20:50 +02:00
Gregor Parzefall
94eba15c34
Misc. mainmenu fixes ( #13859 )
...
* settingstypes.txt: Fix wrong default value for profiler.report_path
* Disable Irrlicht file picker on Android
(It doesn't work.)
* Join Game tab: Fix server description textarea being misaligned with background
* Reduce distance between tab and gamebar on Android
Allows using a higher gui_scaling value without the gamebar going off-screen.
Co-authored-by: ROllerozxa <rollerozxa@voxelmanip.se>
2023-10-01 11:19:52 +02:00
Gregor Parzefall
4cf900c779
Fix error when enabling texture packs ( #13829 )
2023-09-23 18:20:23 +02:00
ROllerozxa
c247761213
Escape package description in content tab
2023-09-22 21:25:58 +02:00
ROllerozxa
a88e61c2cf
Improve UX when no game exists and drop default_game
( #13550 )
2023-09-17 18:45:28 +01:00
Gregor Parzefall
5bfc5d44c0
Two ContentDB GUI fixes ( #13806 )
2023-09-16 18:36:28 +02:00
Gregor Parzefall
4f735fba05
Settings GUI: Noise parameter setting fixes ( #13797 )
2023-09-16 18:35:35 +02:00
rubenwardy
48ab1835da
Replace settings tab with button
2023-09-09 18:49:33 +02:00
Gregor Parzefall
1a568cc491
Fix that negative integer values for float settings don't get a ".0" suffix ( #13779 )
2023-09-05 15:36:05 +02:00
Gregor Parzefall
83b85ba16a
Rewrite the gamebar ( #13768 )
2023-09-02 23:02:02 +02:00
Gregor Parzefall
4252f9d4d5
Restore the appearance of the "Start Game" tab after #13761 ( #13769 )
2023-08-30 14:45:44 +02:00
rubenwardy
0cbf96cc83
Use formspec version 6 in the main menu ( #13761 )
2023-08-28 22:36:54 +01:00
Gregor Parzefall
7b56daa236
Small setting-related fixes ( #13755 )
2023-08-27 20:18:41 +02:00
savilli
852d6a7976
Fix potential freeze in core.check_for_falling
2023-08-27 20:12:53 +02:00
Gregor Parzefall
72ef90885d
Clean up texture filtering settings ( #13683 )
2023-08-24 10:50:47 +02:00
fluxionary
587e2b2526
Set item description as infotext for item entities ( #13728 )
2023-08-24 12:00:18 +07:00
rubenwardy
a65cdbe66e
Settings GUI: Use language names rather than codes ( #13752 )
2023-08-24 00:33:23 +01:00
Montandalar
7b3ed32003
Persist text inputs in mainmenu local tab
...
Co-authored-by: archfan <33993466+archfan7411@users.noreply.github.com>
2023-08-14 18:17:53 +02:00
sfan5
43c9c38a28
Fix itemdef defaults not being applied in async env
2023-08-14 18:16:36 +02:00
sfan5
f6bddc4e8d
Fix registered_craftitems not populated in async env
2023-08-14 18:16:36 +02:00
Gregor Parzefall
526c5f2348
ContentDB GUI: Load package list asynchronously ( #13551 )
2023-08-13 13:28:24 +01:00
ROllerozxa
e4bedc7ea8
Make content tab use real coordinates and minor cleanups ( #13719 )
2023-08-13 13:28:16 +01:00
ROllerozxa
c816aa5374
Settings GUI: Fix path settings on Windows
2023-08-06 14:15:49 +02:00
rubenwardy
d16d1a1341
Settings GUI: Add setting dependencies ( #13704 )
2023-08-05 17:55:27 +01:00
rubenwardy
752ce1a1b2
Settings GUI: Move shadow presets to Shaders, remove Most Used ( #13713 )
2023-08-05 17:33:18 +01:00
DS
f41e9e3e0f
Add Irrlicht device info to the mainmenu About tab ( #13636 )
2023-07-17 20:44:54 +02:00
x2048
c09a3a52ac
Add antialiasing filters (FXAA, SSAA) ( #13253 )
2023-06-28 05:30:08 +02:00
sfan5
4fdd2dec59
Move core.run_callbacks and related to common folder
2023-06-23 09:05:26 +02:00
DS
edcbfa31c9
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
Gregor Parzefall
a857c46e6e
Make the settings GUI more usable on Android ( #13543 )
2023-06-05 12:01:54 +02:00
mazes-80
23f7aab354
Item Entity: prevent moveresult assert when attached ( #13353 )
2023-06-05 12:00:11 +02:00
Gregor Parzefall
e5a5d5a672
Fix various cases of double-escaped error messages
2023-06-05 11:59:37 +02:00
Muhammad Rifqi Priyo Susanto
7221de6ede
Option to invert direction or disable mouse wheel for hotbar item selection
...
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
2023-05-31 12:40:00 +07:00
ROllerozxa
394dd9ffa5
Fix settings dialog not resetting filter when closed ( #13513 )
2023-05-27 15:35:01 +01:00
ROllerozxa
f4cb16cc2d
Disable desynchronize_mapblock_texture_animation
by default ( #13514 )
2023-05-26 13:48:37 +02:00
Gregor Parzefall
f393214fef
Settings menu improvements regarding default values ( #13489 )
...
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
rubenwardy
bc4fc6d648
Fix shadows dropdown and clean up shader settings ( #13481 )
2023-05-03 22:28:02 +01:00
rubenwardy
ad37df7f2e
Fix crash when multiple mods with the same name provide settings
2023-05-01 21:39:12 +01:00
rubenwardy
d35672e78e
Redesign/unify mainmenu settings interface
2023-05-01 17:11:41 +01:00
rubenwardy
5cd6a22dd3
Update settingtypes ( #13428 )
...
* Move settings to correct sections
* Improve titles and descriptions
* Make defaults in settingtypes.txt and defaultsettings.cpp match
Fixes #9002
2023-04-14 22:32:25 +01:00
rubenwardy
b89077187b
Fix ContentDB page not being reset when changing type
...
Fixes #13362
2023-04-14 20:34:03 +01:00
rubenwardy
c5fb50298a
Prevent installing mods when there is no base game ( #13429 )
2023-04-14 20:23:25 +01:00
DS
d49d80a4a0
Store whether window is maximized ( #12861 )
2023-04-14 21:04:03 +02:00
Wuzzy
d1e5dbefc7
Clarify documentation of punch key ( #13238 )
2023-04-13 18:12:26 +01:00
AFCMS
68f81ace97
Add vector.in_area()
utility function ( #13390 )
2023-04-12 10:46:26 +01:00
rubenwardy
2fc7eb3ea2
Remove formspec_default_bg_color/opacity settings ( #13419 )
...
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu
Split out from #12140
2023-04-11 19:57:36 +01:00
sfan5
9d736e8b8b
Drop ENABLE_GLES option
...
ENABLE_GLES predates forking Irrlicht. Its primary use was to distinguish Irrlicht-ogles from upstream version as Minetest could be compiled with either.
That's not necessary anymore and gets in the way sometimes.
2023-04-08 20:19:35 +02:00
sfan5
c26e122485
Move video_driver default selection to runtime
2023-04-08 20:19:35 +02:00
SmallJoker
1c1f1b1615
Revert "Enable connected glass by default ( #13242 )"
...
This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for
the upcoming 5.7.0 release.
See https://github.com/minetest/minetest/issues/8290 for a detailed discussion.
2023-04-02 20:56:31 +02:00
x2048
93898957b6
Return 'loops' occlusion culler under a setting ( #13352 )
...
* Add occlusion_culler setting to minetest.conf.example
* Add raytraced occlusion culling to 'loops' algorithm
---------
Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30 00:10:23 +02:00
sfan5
0a698d92c3
Update credits tab and mailmap
2023-03-29 23:19:11 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping ( #13286 )
...
The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
Muhammad Rifqi Priyo Susanto
baf99f826c
Add Indonesian translation of builtin
2023-03-24 12:35:12 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi (MNH48)
9c07bf68f1
Add Malay translation of builtin
2023-03-24 12:34:58 +01:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
...
Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
Gregor Parzefall
38e005294f
Remove default keybind for pitchmove ( #13319 )
2023-03-16 14:57:44 +01:00
olive
b1c8a7d055
Fix empty port assertion error in 'Join Game' menu
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Pressing "Register" when the port field was empty led to an assertion error inside `create_register_dialog`, it was simply checking the port was a number.
2023-03-16 14:57:20 +01:00
Wuzzy
1aeb0280df
Update German translation of builtin
2023-03-11 17:46:09 +01:00
Wuzzy
e73a4ea506
Update builtin locale
2023-03-11 17:46:09 +01:00
x2048
705195b43e
Scale culler steps proportionally to the mesh sizes ( #13250 )
2023-03-11 14:10:26 +01:00
ROllerozxa
c91f3f99fd
Minor adjustments now that OpenGLES 2 is the default driver on Android ( #12391 )
2023-03-05 15:07:40 +01:00
PrairieWind
a93f3542d9
Enable connected glass by default ( #13242 )
2023-03-02 19:56:55 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. ( #13193 )
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This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.
Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Vitra Suchovich
2dafce6206
Say /setpassword is insecure
2023-02-18 00:04:52 +01:00
lhofhansl
d3a6ee00e6
Generalize mesh chunking, and make it configurable. ( #13179 )
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* Generalize mesh chunking. Set 3x3x3 chunks.
* Make mesh chunk size configurable... Default to 1 (off).
* Extract all mesh grid maths into a dedicated class
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Co-authored-by: x2048 <codeforsmile@gmail.com>
2023-02-08 13:42:12 -08:00
x2048
b8aaad4f1e
Remove the 'loops' occlusion culler ( #13169 )
2023-01-23 10:58:29 +01:00
DS
8478796226
Decrease minimum for repeat_place_time ( #13165 )
2023-01-23 00:20:12 +01:00
Muhammad Rifqi Priyo Susanto
a2a280691c
Fix Enter key after creating a new world ( #12997 )
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Prevents Enter key or "double-click" event to play the world just after creating a new world
2023-01-16 20:16:08 +01:00
Jude Melton-Houghton
ab1fe80150
Error when string.split is given empty separator ( #13132 )
2023-01-10 09:25:48 -05:00
Jude Melton-Houghton
d69cb4fb5d
Always set globals in __newindex ( #13131 )
2023-01-09 15:00:49 -05:00
x2048
6d45c243f8
Add dynamic exposure correction ( #12959 )
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* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
x2048
2715cc8bf6
Occlusion culling algorithm based on recursive descend ( #13104 )
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Co-authored-by: DS <vorunbekannt75@web.de>
2023-01-06 22:31:06 +01:00