Commit Graph

382 Commits

Author SHA1 Message Date
Olivier Gagnon
05f3b1c390 remove some function from autocomplete. 2021-09-04 20:14:33 -04:00
Olivier Gagnon
05a6f2a20e fix formatting of Spiralize Matrix contract 2021-09-04 19:54:08 -04:00
Olivier Gagnon
75d77410ea merge dev 2021-09-04 15:11:17 -04:00
Olivier Gagnon
c9efa977fb BN10 now has the sleeve you would gain but inside, also it starts with 25-25 sync-shock 2021-09-04 12:15:16 -04:00
Olivier Gagnon
9b501e061a merge dev 2021-09-02 03:16:58 -04:00
Olivier Gagnon
454a792f0a Added mathjax formulas for favor and made favor calculation faster. 2021-09-02 03:10:12 -04:00
Olivier Gagnon
65158e4db7 merge dev 2021-08-31 16:30:01 -04:00
Olivier Gagnon
2624e13c34 build dev menu 2021-08-31 13:06:23 -04:00
Olivier Gagnon
42704d8695 v0.52.9 2021-08-27 15:26:12 -04:00
Olivier Gagnon
e75197dee3 build 2021-08-27 14:19:36 -04:00
Olivier Gagnon
c9ab7908a7 another blocker against mku equal 0 and added tprintf 2021-08-27 11:05:36 -04:00
Olivier Gagnon
5d59620dce click to copy every bladeburner action 2021-08-23 11:42:14 -04:00
Olivier Gagnon
a564957092 v0.52.7 2021-08-21 14:00:28 -04:00
Olivier Gagnon
b67c03ff8a hotfix broken editor shortcuts 2021-08-21 01:54:39 -04:00
Olivier Gagnon
5aa24f22c4 final changes for monac 2021-08-21 00:17:26 -04:00
Olivier Gagnon
dcddc0c2d5 fix a few things 2021-08-20 14:39:24 -04:00
Olivier Gagnon
df457a0c6e v0.52.5 2021-08-19 16:37:59 -04:00
Olivier Gagnon
1a1a43c1ce v0.52.4 2021-08-19 01:45:26 -04:00
Olivier Gagnon
e4b2a6853d v0.52.3 2021-08-15 16:23:54 -04:00
Olivier Gagnon
8a78ee4cf6 build dev for beta branch 2021-08-15 12:11:18 -04:00
Olivier Gagnon
67e5e413e4 v0.52.2 2021-08-15 02:14:07 -04:00
Olivier Gagnon
8c9f78394b v0.52.1 2021-08-10 21:01:09 -04:00
Olivier Gagnon
321dca4993 v0.52.0 2021-06-13 11:15:02 -04:00
hydroflame
19f51b684b
Infiltration rework (#1010)
Infiltration 2
2021-06-13 11:05:40 -04:00
Olivier Gagnon
0fc6f90863 push 0.51.11 early for a player 2021-06-06 14:53:31 -04:00
Olivier Gagnon
57ab1d885b build hotfix 2021-06-02 21:29:29 -04:00
Olivier Gagnon
a1e0d40963 hotfix farming rep and hacking mission or infiltrations 2021-05-31 23:58:34 -04:00
Olivier Gagnon
0f266eaa42 v0.59.10 2021-05-31 17:34:23 -04:00
Olivier Gagnon
60d6d49c43 Vigilante Justice now reduces wanted by a percentage to help players stuck with very high wanted level. 2021-05-29 12:48:58 -04:00
Olivier Gagnon
f14f65814a Hotfix very large number to extend kmbt with qQsSon. 2021-05-27 14:03:53 -04:00
Olivier Gagnon
7fedd1f1f5 Fix very large number appearing as NaN 2021-05-26 14:14:20 -04:00
Olivier Gagnon
b28f607056 v0.51.9 2021-05-17 23:59:45 -04:00
Olivier Gagnon
f6af61d15b hotfix ls printing a bunch of newlines 2021-05-07 22:37:50 -04:00
Olivier Gagnon
04e8bc944e build 2021-05-07 22:29:18 -04:00
Olivier Gagnon
d96ad9fa6e v0.51.8 2021-05-07 22:26:02 -04:00
Olivier Gagnon
cfd78e2d36 Add installBackdoor 2021-05-07 02:14:46 -04:00
Olivier Gagnon
16c8c78b54 Add installBackdoor 2021-05-07 02:13:33 -04:00
Olivier Gagnon
0642491402 hotfix backdooring the world daemon not resetting flags 2021-05-06 11:12:41 -04:00
Olivier Gagnon
08207ac79b another build 2021-05-05 21:39:48 -04:00
Olivier Gagnon
5bb6a72c90 build 2021-05-05 21:02:54 -04:00
Daniel Xie
827c79f70c Add build for hotfix 2021-05-05 04:31:54 -07:00
Olivier Gagnon
11cbda6974 build 2021-05-03 19:54:11 -04:00
Olivier Gagnon
c6f0551709 Hotfix Mission.jsx fake unused import 2021-05-03 17:24:39 -04:00
Olivier Gagnon
662d0dd5fb did I forget the build again 2021-05-03 12:26:37 -04:00
Olivier Gagnon
c9b5aaa2f7 v0.51.7 2021-05-03 12:17:05 -04:00
hydroflame
52a80ad236
v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853)

In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.

There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.

* Add new `backdoor` terminal command (#852)

* Add the backdoor command to the terminal

This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests

* Add tab completion for backdoor command

* Add help text for backdoor command

* Change condition syntax to be more consistent with others

* Extract reused code block so it is always called after actions

* Update documentation for new backdoor command

Modified references to manual hack as it isn't for factions anymore

* Remove extra parenthesis

* Rename manuallyHacked to backdoorInstalled

* Fix typo

* Change faction test messages to use backdoor instad of hack

* Rename more instances of manuallyHacked

* fixed typo in helptext of darkweb buy (#858)

* Fix typos and unify descriptions of augmentations (#859)

Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period

* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold

* fix typo in docs (#860)

* Initial code for Casino Card Deck implementation

* Casino Blackjack Implementation

* Update some tools (eslint, typescript)

* Blackjack code cleanup

* Update README_contribution

* Update ScriptHelpers.js (#861)

expand error message

* More augmentation typo fixes (#862)

* Add Netscript function getCurrentScript (#856)

Add netscript function that returns the current script.

* Added milestones menu to guide new players. (#865)

Milestone menu

* fix typos in milestones (#866)

Co-authored-by: sschmidTU <s.schmid@phonicscore.com>

* Corrupt location title when backdoor is installed (#864)

* Add corruptableText component

* Corrupt location title if backdoor is installed

* Formatting

* Add helper to check value of backdoorInstalled

Helper could be oneline but it would make it less readable

* Fix some formatting

* Add settings option to disable text effects

* Import useState

* getRunningScript (#867)

* Replaced getCurrentScript with getRunningScript

* Bunch of smaller fixes (#904)

Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895

* rework the early servers to be more noob friendly (#903)

* v0.51.6

Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame
b2aafea656
v0.51.5 (#848) 2021-04-21 08:20:26 -04:00
hydroflame
135df8703c
V0.51.4 (#847)
* BladeBurner
    * nerfed int exp gained.

    Documentation
    * purchaseServer specifies what happens on failure.
    * Fixed typo in recommended bitnode page.
    * Removed misleading ram requirements for hacking factions.

    Netscript
    * growthAnalyze handles Infinity correctly.

    Misc.
    * Faction Augmentation will list how much reputation is required even after
      that goal has been reached.
    * Removed dollar sign in travel agency confirmation.
    * Fixed typo in alpha-omega.lit

* the game save text no longer obstruct the save game and options button

* the text editors now remember where your cursor was and restores it when loading the same script again.

* v0.51.4
2021-04-19 21:26:51 -04:00
hydroflame
4e5ebcfe6f
V0.51.3 (#845)
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-------

Passive faction reputation
* Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the
  reputation you'd gain working for them. It's not op but it feels a bit
  more useful.

Netscript
* print/tprint now take any number of arguments.
* print/tprint will now print object as json.
* print/tprint now handle passing in an undefined argument properly.

Casino
* Cannot bet negative money anymore.
* Roulette max bet is a bit higher.
* Coin Flip has a small cooldown.
* All buttons reject unstrusted mouse events.

Documentation
* Changed a message that said nsjs only works on Chrome.

Bugfix
* hacknet.maxNumNodes now works for both nodes and servers.
* Fixed a bug where the popup boxes would contain data from previous popup boxes.
* .js files will also have the export async function boilerplate.

Misc.
* turned off autocomplete for the terminal text input.
* Fixed an issue on Windows+Firefox where pressing up on the terminal would
  bring the cursor to the begining of the line. (Issue #836)
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
2021-04-18 11:18:56 -04:00
hydroflame
925e96345d
v0.51.2 (#838)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1

* Casino part 1

* Discord link in options, documentation for getMemberInformation updated, dev menu has more money options, tech vendors now handle max cores or max ram better

* Removed text under Factiosn referencing rejected factions.

* Removed html element forgotten in plain text

* Casino implementation

* v0.51.2
2021-04-09 18:12:31 -04:00
hydroflame
db2bf79e3b
v0.51.1 (#835)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1
2021-04-06 03:50:09 -04:00
hydroflame
e572c6dad8
v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard

* Aug purchase confirmation popup displays money in 0.000a format

* Character now displays hacknet server info properly

* Character,Info now displays hacknet server info correctly.

* Formulas (#825)

Formulas API v0.1

* Make all money the same color, same for reputation, format all numbers consistently.

* rename a lot of the formulas function to no longer contain calculate

* added hacking related formulas

* removed unused variable

* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon
69124e7146 v0.50.2 2021-03-25 21:15:02 -04:00
Olivier Gagnon
ce7c2c309c fix bug with getTaskTask release 50.1 2021-03-22 18:42:39 -04:00
Olivier Gagnon
e8aa1851c5 build 2021-03-20 05:32:38 -04:00
Olivier Gagnon
31e9f65f06 0.49.3 2021-03-13 15:19:07 -05:00
Olivier Gagnon
123628ec0b update changelog and build 0.49 2021-03-11 20:39:31 -05:00
Olivier Gagnon
56441b8e34 run build for 0.48 2021-03-07 18:45:23 -05:00
hydroflame
e9dfe3c389
v0.47.3 (#808)
* Updated ram cost of documentation

* v0.47.3

Co-authored-by: Samuel A. Lamb <samuei@users.noreply.github.com>
2021-03-07 04:13:37 -05:00
danielyxie
59cf1d5baf v0.47.2 2019-07-15 21:40:43 -07:00
danielyxie
433b399de9 v0.47.1 2019-06-28 09:28:08 -07:00
danielyxie
15a324a946 v0.47.0 release 2019-05-17 13:07:11 -07:00
danielyxie
74e72854d8 Configured unit test webpack build to work 2019-05-09 19:36:04 -07:00
danielyxie
bcb198220d v0.46.3 2019-04-19 22:27:33 -07:00
danielyxie
d044739f1c v0.46.2 2019-04-14 02:07:29 -07:00
danielyxie
2e9b028174 v0.46.1 build 2019-04-12 16:52:59 -07:00
danielyxie
36499ae9f2 Fixed bug where sleeves's exp didnt properly reset on prestige. Updated versions to v0.46.0. Added production build 2019-04-03 16:58:15 -07:00
danielyxie
29c5c9b99d v0.45.1 Build 2019-03-23 19:59:13 -07:00
danielyxie
2ba7ac82eb Updated to v0.45.0 production build 2019-03-22 22:11:09 -07:00
danielyxie
f2b4ae8692 Adding build for v0.44.1...forgot it because im a dumbass 2019-03-04 22:49:31 -08:00
danielyxie
ddfae56e34 Fixed bug with Hacknet Nodes production not updating initially. FIxed bug with 'purchase augmentations' btn being displayed for Gang BitNode 2019-02-26 16:01:37 -08:00
danielyxie
f1e43a86db Final minor changes for v0.44.0 2019-02-26 00:29:53 -08:00
danielyxie
9137c24274 v0.43.1 2019-02-11 16:23:46 -08:00
danielyxie
df8468228f Fixed getCrimeChance() bug 2019-02-08 18:02:46 -08:00
danielyxie
e730383420 v0.43.0 2019-02-04 21:42:11 -08:00
danielyxie
a09ea46a38 Added BitNode multipliers for purchased servers. Fixed bugs in new Script Editor implementation. Added documentation for script editors 2019-01-29 22:02:27 -08:00
danielyxie
8d2c007bcb Implemented new Editor Option: CodeMirror. (Vim mode not 100% done yet) 2019-01-27 14:08:45 -08:00
danielyxie
a2237d4319 More bug fixes for Sleeve/Resleeve features. Rebalancing for Sleeve/Resleeve and stock market. Added an option to remove source files in the dev menu 2019-01-21 20:39:52 -08:00
danielyxie
5573e778bb Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme 2019-01-20 14:57:38 -08:00
danielyxie
7db169f828 Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors 2019-01-18 09:57:21 -08:00
danielyxie
9db7aee34e Updated Stock market UI for new stock Max Shares restriction. Added Netscript function for getting a stock's max shares 2019-01-09 02:06:49 -08:00
danielyxie
a10833837f Added maximum number of shares per stock 2019-01-08 16:42:39 -08:00
danielyxie
f4e0eaeffb Changed the way Corporation valuation is calculated (now based on outstanding shares). Updated gameplay documentation for RTD 2019-01-04 16:50:27 -08:00
danielyxie
5091b56ff2 Added copy save to clipbaord option. Added getOrders netscript function. Fixed Corporation Bugs 2018-12-30 16:11:48 -08:00
danielyxie
928faa5b4c Converted Programs and DarkWeb implementations to Typescript 2018-12-25 02:14:18 -08:00
danielyxie
4383d1393d Fixed re-balanced Corporation issues. Converted several popups in the Corporation mechanic to support Enter/Esc hotkeys 2018-12-24 23:55:54 -08:00
danielyxie
cc8f3bd4a9 Implemented Corporation Market-TA Research (untested). Implemented Corporation dividends. Fixed new Corp mechanic bugs. 2018-12-22 02:27:04 -08:00
danielyxie
d38c452c42 Implemented All Corporation Research, except the Market-TA ones 2018-12-15 19:47:15 -08:00
danielyxie
1095438075 Implemented Corporation Research Tree UI using Treant library 2018-12-15 15:31:21 -08:00
danielyxie
70b87b3ffb Implmented initial version of Corporation Research & ResearchTree classes 2018-12-13 19:24:08 -08:00
danielyxie
6973dd8fca Began refactoring Corporation implementation into separate modules (and converted to TypeScript). Rebalanced material starting prices and market properties (demand, competition, market price) 2018-12-09 05:36:18 -08:00
danielyxie
5c8512c4b6 Convert Locations and Faction implementations to TypeScript. Also restructed directory. Implemented Sleeve, but untested 2018-12-07 02:54:26 -08:00
danielyxie
34857e00f0 v0.41.2 Updated build and changelog 2018-11-23 17:39:01 -08:00
danielyxie
b242ca2f42 Fixed bugs with refactored Company/job code. Added 'expr' Terminal command 2018-11-17 16:23:48 -08:00
danielyxie
9b3ff6d2d3 Fixed merge conflicts with dev 2018-11-15 19:45:03 -08:00
danielyxie
d6bdc9433a Initial commit for company code refactor. Split out all components into separate files and converted to typescript 2018-11-15 17:28:23 -08:00
danielyxie
40bfa030e5 Fixed netscript gang api functions purchaseEquipment() and ascendMember(). Used for...of rather than for...in 2018-11-13 14:42:15 -08:00
danielyxie
263b1250df Updated Changelog. Updated Version to v0.41.1. Fixed reference error bug in gang.ascendMember() Netscript function 2018-11-05 18:16:53 -06:00
danielyxie
43dc6f2309 Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework 2018-10-29 11:08:41 -05:00
danielyxie
4c3219bb9e Revert "Revert "Gang rework""
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-23 13:55:42 -05:00
danielyxie
be0a08d70c
Revert "Gang rework" 2018-10-23 13:47:00 -05:00
danielyxie
c4dbfa43c9 Fixed merge conflicts with dev 2018-10-17 15:43:48 -05:00
danielyxie
5fc3fc8915 Added non-dev build 2018-10-17 15:34:10 -05:00
danielyxie
20dc97620b Updating documentation for new Singularity Fn ram cost and updating build 2018-10-17 15:33:26 -05:00
danielyxie
fcab079b32 FIxed merge conflicts with dev and also did some work on Gang UI 2018-10-10 18:13:31 -05:00
danielyxie
bd66ecf469 Fixed bug that caused blank black screen when destroying/resetting BitNodes 2018-10-10 14:16:26 -05:00
danielyxie
561bbbd0a1 Adding normal build rather than dev build 2018-10-09 11:56:22 -05:00
danielyxie
781f2f09b4 Changed buttons that used <span> elements to use <button> elements. Allowed processing for modules that are dynamically imported from URL 2018-10-09 11:56:22 -05:00
danielyxie
45c434aa35 Initial changes for Gang mechanic rework 2018-10-02 16:54:56 -05:00
danielyxie
2b3c58a17b v0.40.4 2018-10-01 19:51:32 -05:00
danielyxie
561cdb1652 Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-10-01 19:51:32 -05:00
danielyxie
3051208bcb Adding updated build and fixing display bugs with Terminal's 'analyze' 2018-10-01 19:51:32 -05:00
danielyxie
5074f4f4c8 v0.40.4 2018-09-29 20:52:38 -05:00
danielyxie
4d2290bcb1 Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-09-26 00:00:28 -05:00
danielyxie
593087d55f Adding updated build and fixing display bugs with Terminal's 'analyze' 2018-09-22 19:36:28 -05:00
danielyxie
ae4eb2f30e Added v0.40.3 Build 2018-09-15 12:04:49 -05:00
danielyxie
f016736603 Updated changelog and version. Added build distribution files 2018-09-12 11:34:18 -05:00
danielyxie
53e2a5091c Added correct production build. Properly reset stock market 4S values when prestiging through BitNode 2018-08-27 00:23:04 -05:00
danielyxie
2bf6871ece V0.40.2 BUndle and minor bug/typo fixes 2018-08-25 23:26:42 -05:00
Daniel Xie
bb4094f879 Added option to disable hospitalization popup message 2018-08-12 00:39:37 -05:00
Daniel Xie
171d98c891 Updated changelog and version. Adding v0.40.1 bundle 2018-08-06 19:21:37 -04:00
Daniel Xie
b45d23facf Fixed typo with bladeburner-nav-button css 2018-08-06 12:09:04 -05:00
Daniel Xie
faa5e807d5 Updating documentation and Netscripy syntax highlighting for v0.40.1 community update. Bitrunners now has CranialSignalProcessors 3-5. CyberSec now has Cranial Signal Processors 1-2. 2018-08-05 03:37:28 -04:00
Daniel Xie
1ce9a5308d Fixed bug in Changelog text. Properly credited kopelli for Active Server UI Ram usage change 2018-08-03 10:50:20 -05:00
danielyxie
a39dda019e Update changelog. Fix missing spaces in Faction Infos. UPdate Beta branch update text 2018-07-20 13:21:43 -05:00
danielyxie
88755f1d0f Added import functionality to Netscript 1.0 2018-07-20 09:28:03 -05:00
danielyxie
5845fa8702 Fixed merge conflicts 2018-07-15 20:48:27 -05:00
danielyxie
c449dee97e Fixed bug with Corporaiton healthcare. Fixed bug with new netscript 1.0 JS Interpreter properly throwing errors 2018-07-15 13:03:33 -05:00
danielyxie
497186355f New Hacknet Node Netscript API - initial commit 2018-07-14 19:25:50 -05:00
danielyxie
3ffc820519 Fixed new Netscript1 Interpreter to work for functions returning Arrays/Objets. Untested. Also still needs new Hacknet Node implementation 2018-07-10 23:41:26 -05:00
danielyxie
dcd6292ed2 Fixed bugs with new HelperFunctions 2018-07-10 00:11:18 -05:00
Steven Evans
a82ed16c34 [chore, doc] Split out the "vendor"/3rd party code to its own bundle
Included 'vendor.bundle.js' as it is referenced. So this will give a
baseline to compare against future builds. But ideally this will only
change when updating dependency versions.
2018-07-09 12:50:57 -04:00