Commit Graph

285 Commits

Author SHA1 Message Date
danielyxie
074f8d9834 Fix Github Issue #508 and #506 2018-11-19 01:03:38 -08:00
danielyxie
b242ca2f42 Fixed bugs with refactored Company/job code. Added 'expr' Terminal command 2018-11-17 16:23:48 -08:00
danielyxie
9b3ff6d2d3 Fixed merge conflicts with dev 2018-11-15 19:45:03 -08:00
danielyxie
d6bdc9433a Initial commit for company code refactor. Split out all components into separate files and converted to typescript 2018-11-15 17:28:23 -08:00
danielyxie
40bfa030e5 Fixed netscript gang api functions purchaseEquipment() and ascendMember(). Used for...of rather than for...in 2018-11-13 14:42:15 -08:00
danielyxie
263b1250df Updated Changelog. Updated Version to v0.41.1. Fixed reference error bug in gang.ascendMember() Netscript function 2018-11-05 18:16:53 -06:00
danielyxie
b65b5b2e58 Updated changelog/documentation 2018-10-29 11:38:23 -05:00
danielyxie
22d2738206 Fixed loading issue due to GangMemberTask reviver throwing error 2018-10-29 11:13:37 -05:00
danielyxie
ea3b13b286 Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework 2018-10-29 11:09:33 -05:00
danielyxie
61150f5823 Revert "Revert "Gang rework""
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-29 11:09:33 -05:00
danielyxie
43dc6f2309 Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework 2018-10-29 11:08:41 -05:00
danielyxie
4c3219bb9e Revert "Revert "Gang rework""
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-23 13:55:42 -05:00
danielyxie
be0a08d70c
Revert "Gang rework" 2018-10-23 13:47:00 -05:00
danielyxie
c4dbfa43c9 Fixed merge conflicts with dev 2018-10-17 15:43:48 -05:00
danielyxie
5fc3fc8915 Added non-dev build 2018-10-17 15:34:10 -05:00
danielyxie
20dc97620b Updating documentation for new Singularity Fn ram cost and updating build 2018-10-17 15:33:26 -05:00
danielyxie
fcab079b32 FIxed merge conflicts with dev and also did some work on Gang UI 2018-10-10 18:13:31 -05:00
danielyxie
bd66ecf469 Fixed bug that caused blank black screen when destroying/resetting BitNodes 2018-10-10 14:16:26 -05:00
danielyxie
7095c1cc95 New Coding Contract faction selector sets reward.name 2018-10-09 11:56:22 -05:00
danielyxie
5902c892de v0.40.5 2018-10-09 11:56:22 -05:00
danielyxie
097c866e6f Don't log RAM calculator parse errors. Add semicolons and newlines when importing from URL in NSJS 2018-10-09 11:56:22 -05:00
danielyxie
561bbbd0a1 Adding normal build rather than dev build 2018-10-09 11:56:22 -05:00
danielyxie
04dc08935f Changed buttons that used <span> into <button> elements for real this time 2018-10-09 11:56:22 -05:00
danielyxie
781f2f09b4 Changed buttons that used <span> elements to use <button> elements. Allowed processing for modules that are dynamically imported from URL 2018-10-09 11:56:22 -05:00
Steven Evans
59f525f08b [chore] Moving vendor styling to the build directory 2018-10-09 11:56:22 -05:00
danielyxie
45c434aa35 Initial changes for Gang mechanic rework 2018-10-02 16:54:56 -05:00
danielyxie
377bb4a884 Properly credited people in changelog 2018-10-01 19:51:32 -05:00
danielyxie
b6070ca9c9 Fix a few bugs with Coding Contracts 2018-10-01 19:51:32 -05:00
danielyxie
2b3c58a17b v0.40.4 2018-10-01 19:51:32 -05:00
danielyxie
561cdb1652 Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-10-01 19:51:32 -05:00
danielyxie
d624d2f86f Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function 2018-10-01 19:51:32 -05:00
danielyxie
3051208bcb Adding updated build and fixing display bugs with Terminal's 'analyze' 2018-10-01 19:51:32 -05:00
danielyxie
71886f030a Properly credited people in changelog 2018-10-01 19:51:05 -05:00
danielyxie
67d9d6af13 Fix a few bugs with Coding Contracts 2018-10-01 19:47:03 -05:00
danielyxie
5074f4f4c8 v0.40.4 2018-09-29 20:52:38 -05:00
danielyxie
4d2290bcb1 Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-09-26 00:00:28 -05:00
danielyxie
81c1655a30 Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function 2018-09-23 23:27:31 -05:00
danielyxie
593087d55f Adding updated build and fixing display bugs with Terminal's 'analyze' 2018-09-22 19:36:28 -05:00
danielyxie
94739129de Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline) 2018-09-16 14:48:36 -05:00
danielyxie
ae4eb2f30e Added v0.40.3 Build 2018-09-15 12:04:49 -05:00
danielyxie
f016736603 Updated changelog and version. Added build distribution files 2018-09-12 11:34:18 -05:00
danielyxie
53e2a5091c Added correct production build. Properly reset stock market 4S values when prestiging through BitNode 2018-08-27 00:23:04 -05:00
danielyxie
2bf6871ece V0.40.2 BUndle and minor bug/typo fixes 2018-08-25 23:26:42 -05:00
Daniel Xie
fe3c8be03c Pushing updated bundle 2018-08-22 22:59:09 -05:00
Daniel Xie
d556af0fd8 Converted pop-up boxes to use css flex 2018-08-12 14:45:35 -05:00
Daniel Xie
bb4094f879 Added option to disable hospitalization popup message 2018-08-12 00:39:37 -05:00
Daniel Xie
5cc1a4ba01 Updated changelog with merged PRs 2018-08-11 16:21:11 -05:00
Daniel Xie
a1a69b8042 Prevent dev menu from being shown in produ 2018-08-06 21:15:31 -04:00
Daniel Xie
171d98c891 Updated changelog and version. Adding v0.40.1 bundle 2018-08-06 19:21:37 -04:00
Daniel Xie
ea6cc3da55 Fix array/object bug with new JS Interpreter for Port functions (read, write, and tryWrite) 2018-08-06 10:25:22 -05:00
Daniel Xie
faa5e807d5 Updating documentation and Netscripy syntax highlighting for v0.40.1 community update. Bitrunners now has CranialSignalProcessors 3-5. CyberSec now has Cranial Signal Processors 1-2. 2018-08-05 03:37:28 -04:00
Daniel Xie
44e45af2fe Removed console.log statement 2018-08-03 16:54:11 -05:00
Daniel Xie
1ce9a5308d Fixed bug in Changelog text. Properly credited kopelli for Active Server UI Ram usage change 2018-08-03 10:50:20 -05:00
danielyxie
4ea6c4840c
Merge pull request #360 from kopelli/scss
Incorporate SCSS for styling/bundling
2018-08-02 10:18:36 -04:00
danielyxie
fabc45f496 Fixed bug with calling scp() on an array 2018-07-29 15:14:24 -05:00
danielyxie
afacfb96c9 Pushing new bundle 2018-07-27 22:05:38 -05:00
danielyxie
58b1006b91 Updated version and changelog 2018-07-27 22:03:43 -05:00
danielyxie
b34057f2d3 Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions 2018-07-27 19:00:57 -05:00
danielyxie
47134a9640 Fixed bug where hacking special servers w/ no money would result in NaN because of a '0 / 0' in fortify() calculation 2018-07-25 15:58:36 -05:00
danielyxie
5161ca7739 JS-Interpreter fix sprintf and vsprintf by converting JS Interpreter objects to Native objects when passing in arguments. JS-Interpreter add error/exception line numbers wherever possible 2018-07-25 14:53:54 -05:00
danielyxie
49d081f42e Updated development bundle. Updated changelog 2018-07-24 17:22:48 -05:00
danielyxie
ab287b7c44 Updated documentation for new Netscript. Added new polyfills for new JS interpreter 2018-07-24 13:29:38 -05:00
danielyxie
a39dda019e Update changelog. Fix missing spaces in Faction Infos. UPdate Beta branch update text 2018-07-20 13:21:43 -05:00
danielyxie
88755f1d0f Added import functionality to Netscript 1.0 2018-07-20 09:28:03 -05:00
danielyxie
523bfc18d1 Beta branch now always shows update when opening game 2018-07-18 21:23:49 -05:00
danielyxie
2b21e93a14 Rebalancing Infiltration by decreasing starting Infiltration security b 10% 2018-07-18 16:11:44 -05:00
danielyxie
08862109fe Source-File 12's effect is now multiplicative with itself again (reverted from a previous update). Source-File 6 now also affects combat stat level, not just exp gain 2018-07-18 16:00:52 -05:00
danielyxie
af40edfb7d Added new Hacknet Node API documentation 2018-07-18 15:33:22 -05:00
Steven Evans
9b5b997b6d [chore] Introducing SCSS, renaming existing files.
Not utilizing any functionality yet, just setting up for refactorings.
2018-07-17 11:55:04 -04:00
Steven Evans
3faed7caf2 [refactor, chore] "Compile" CSS via Webpack
This may seem unnecessary (and odd to import CSS files into JS...), but
this sets up the project for being able to keep the distributed
(release) resources all together, as well as setting the stage for
introducing something like SCSS.
2018-07-16 23:22:24 -04:00
danielyxie
e4742289c7 BN-12 now properly affects Bladeburner multipliers. Added polyfill in new JS interpreter for Array.includes. Fixed terminal not focusing with tab" 2018-07-16 01:00:57 -05:00
danielyxie
5845fa8702 Fixed merge conflicts 2018-07-15 20:48:27 -05:00
danielyxie
a605dd4491 Bladeburner API getCurrentAction() now returns null if current action is 'Idle' 2018-07-15 20:39:07 -05:00
danielyxie
c449dee97e Fixed bug with Corporaiton healthcare. Fixed bug with new netscript 1.0 JS Interpreter properly throwing errors 2018-07-15 13:03:33 -05:00
danielyxie
b40c247dcb Bladeburner General actions now set both Name and Type in underlying ActionId 2018-07-14 19:59:27 -05:00
danielyxie
497186355f New Hacknet Node Netscript API - initial commit 2018-07-14 19:25:50 -05:00
danielyxie
e97861f42b Bladeburner API Improvements: Added getCurrentAction(). getSkillLevel() now fails if no argument is passed 2018-07-12 00:01:52 -05:00
danielyxie
3ffc820519 Fixed new Netscript1 Interpreter to work for functions returning Arrays/Objets. Untested. Also still needs new Hacknet Node implementation 2018-07-10 23:41:26 -05:00
danielyxie
dcd6292ed2 Fixed bugs with new HelperFunctions 2018-07-10 00:11:18 -05:00
Steven Evans
a82ed16c34 [chore, doc] Split out the "vendor"/3rd party code to its own bundle
Included 'vendor.bundle.js' as it is referenced. So this will give a
baseline to compare against future builds. But ideally this will only
change when updating dependency versions.
2018-07-09 12:50:57 -04:00
danielyxie
78c5a1b0f4 Initial commit for new Netscript 1 Intepreter 2018-07-08 18:53:24 -05:00
danielyxie
fde2b8cbc1 Infiltration can no longer be done programmatically. HP is reset when prestiging 2018-07-07 19:16:58 -05:00
danielyxie
a165880fff Fix typo with Source File 12 2018-07-05 00:00:13 -05:00
danielyxie
7cc759f314 Updated version to v0.39.1. Production Build. Updated documentation 2018-07-04 23:52:54 -05:00
danielyxie
30b9624e1f Updated documentation 2018-07-03 21:12:46 -05:00
danielyxie
3213032427 Fixed incompatibility issues with Edge (due to spread syntax). Fixed issue with Terminal autocomplete and capitalized commands. Script ram is now rounded to 2 decimal places 2018-07-02 22:35:12 -05:00
danielyxie
c8421168b6 Copying a NetscriptJS script with scp now properly clears its 'module'. 2018-06-29 00:39:05 -05:00
danielyxie
393ce096fd Finishing Infiltration returns to company page. Infiltration remembers selected faction 2018-06-27 22:34:57 -05:00
danielyxie
e2b2fb66f3 Rebalancing BN - 7 and several Source Files 2018-06-27 18:28:11 -05:00
danielyxie
219568d8af Fixing merge conflicts 2018-06-26 13:17:07 -05:00
danielyxie
f9943db71d Adding description to SourceFile 7 2018-06-26 09:59:44 -05:00
danielyxie
13dbd9f26c Merge PRs and fix issues 2018-06-26 09:49:28 -05:00
danielyxie
75ff10b5c2 Added documentation for Bladeburner API. Fixed typo in BN-7 description. 2018-06-25 14:07:03 -05:00
danielyxie
0b16a9f605 Removing dev mode. Updating changelog in documentation 2018-06-25 12:38:13 -05:00
danielyxie
ca15e689ef More rebalancing of Infiltration. Updating version to v0.39.0 2018-06-25 12:29:51 -05:00
danielyxie
58753f9c89 Added Bladeburner functions and 'bladeburner' keyword to syntax highlighter for Netscript. Fixed a bug with bladeburner.getSkillLevel() Netscript fn 2018-06-24 22:07:05 -05:00
danielyxie
8c8574878c Rebalanced infiltration by making base difficulty lower, slightly decreasing the difficulty gain, and increasing money/exp rewards 2018-06-24 21:50:03 -05:00
danielyxie
22b64dcc4a Implemented BN-7 2018-06-24 19:13:50 -05:00
danielyxie
aa17b02da7 Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB 2018-06-22 14:39:15 -05:00
Steven Evans
8b9ebe29c2 [feature] Adding favicon and related.
The key file was favicon.ico, but other browsers can support other
formats. And those browsers/devices that allow for "pinning" the site
require some additional files as well.
2018-06-19 22:42:51 -04:00