Commit Graph

1605 Commits

Author SHA1 Message Date
sfan5
4caf0e4cb9
Update LTO exclusion list (#14407) 2024-02-25 20:58:42 +01:00
sfan5
762fca538c
Expose SHA256 algorithm to Lua (#14403)
Co-authored-by: chmodsayshello <chmodsayshello@hotmail.com>
2024-02-25 18:12:23 +01:00
rubenwardy
b4be483d3e
Add support for translating content titles and descriptions (#12208) 2024-02-24 19:13:07 +00:00
ShadowRoi
6952bab519
Mark jpeg-turbo as the default library for compiling in macOS 2024-02-23 21:31:24 +01:00
David Heidelberg
34286d77c7
Allow toggling touchscreen mode at runtime (#14075)
Signed-off-by: David Heidelberg <david@ixit.cz>
Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2024-02-22 15:44:49 +00:00
sfan5
6ca214fefc
Introduce std::string_view into wider use (#14368) 2024-02-17 15:35:33 +01:00
sfan5
cb5fa56e17 Remove insecure environment from async and emerge environment 2024-02-15 11:06:21 +01:00
sfan5
3cac17d23e
Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
sfan5
d4b107e2e8 Enable dynamic_add_media to take the file data instead of a path 2024-02-13 22:44:10 +01:00
sfan5
c90ebad46b Allow specifying name for dynamic media files 2024-02-13 22:44:10 +01:00
sfan5
af69d4f7a9 Allow dynamic_add_media at mod load time 2024-02-13 22:44:10 +01:00
kromka-chleba
6c8ae2b72a
Fix liquid falling if in "float" group (#13789)
* Make falling liquid source nodes replace flowing nodes

This makes falling liquid source nodes in group:float replace
flowing nodes on the ground instead of being placed above
the flowing node.

* Make flowing liquids "fall through" for source nodes

This makes liquids in float and falling_node groups fall through
flowing liquid nodes instead of being supported by them in the air.

---------

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-02-12 23:24:54 +01:00
cx384
7901087466
Rename MINETEST_SUBGAME_PATH to MINETEST_GAME_PATH (#14351) 2024-02-12 23:21:19 +01:00
David Heidelberg
eb52a149a0
Enable IPO/LTO by default except for debug builds (#14198)
Test case:

```
$ cmake . -DRUN_IN_PLACE=TRUE -DCMAKE_BUILD_TYPE=Release -DBUILD_SERVER=TRUE -DENABLE_TOUCH=FALSE

         minetest minetestserver
W/o LTO:      13M           7.3M
W/  LTO:      11M           5.9M
difference:   15%            19%
```

Also fixes various compiler warnings resulting from compilation using LTO.

---------

Signed-off-by: David Heidelberg <david@ixit.cz>
2024-02-09 00:01:12 +01:00
cx384
adaa4cc2f3
Move hard coded minimap to builtin (#14071) 2024-02-07 20:13:23 +01:00
grorp
f2b99332d9
Add Lua API function to resolve node/collision/selection boxes (#13964) 2024-02-06 20:45:16 +01:00
sfence
83f779c52d
Fix active object adding to not generated block (#14311) 2024-02-04 21:24:08 +01:00
Lars Müller
1d9c9710d7
Fix short raycasts missing large objects (#14339)
Increases the tolerance from one node to five nodes.
Also optimizes the "sphere" used for pre-filtering entities
to start in the middle of the line segment rather than at the start.
2024-02-04 14:04:05 +01:00
techno-sam
176e674a51
Add wear bar color API (#13328)
---------

Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-02-02 21:21:00 +01:00
Lars Mueller
b1ee137177 Minor documentation fixes 2024-01-28 13:01:54 +01:00
Bradley Pierce
df9975f35d
Add markdown admonition extension (#14303) 2024-01-26 22:10:57 +01:00
sfan5
9e3a11534f
Allow fog color to be overriden properly (#14296) 2024-01-23 22:33:33 +01:00
Lars Mueller
f6ecd931dc Minor documentation formatting fixes 2024-01-22 22:41:33 +01:00
Lars Müller
afc48cf224
Address set_player_privs footgun (#14297)
---------

Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-01-22 20:06:03 +01:00
cx384
5958714309
Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
grorp
404a063fdf
Touchscreen: Allow mods to swap the meaning of short and long taps (punch with single tap) (#14087)
This works through a new field "touch_interaction" in item definitions.
The two most important use cases are:
 - Punching players/entities with short tap instead of long tap (enabled by default)
 - Making items usable that require holding the place button (e.g. bows and shields in MC-like games)
2024-01-21 17:44:08 +01:00
sfan5
699d1bf27c Use newer IrrlichtMt
now with SDL2
2024-01-19 11:54:40 +01:00
Lars Müller
a8cf10b0b5
Docs: Recommend against using PseudoRandom 2024-01-17 21:48:17 +01:00
Wuzzy
08ee6d8d4b
Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
Jude Melton-Houghton
e7dd9737bd Reduce minetest.after time complexity and provide ordering guarantee
---------

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-01-16 23:46:43 +01:00
sfence
ceaa7e2fb0
Add API for restoring PseudoRandom and PcgRandom state (#14123) 2024-01-16 23:20:52 +01:00
cx384
92c55c27cf
Add function to get all HUD elements (#14042) 2024-01-14 17:46:29 +01:00
sfan5
dd094d7606 Write down some developer documentation
I think it's better suited here than in the wiki.
2024-01-14 13:17:53 +01:00
sfan5
e824e9023f Simplify LuaPseudoRandom::l_next and fix docs
Also extends the allowed range on the C++ side. This has no side-effects.
2024-01-14 13:17:53 +01:00
grorp
6b9250e4ef
Document settings API behavior regarding default values (#14247) 2024-01-13 20:01:50 +01:00
Lars Mueller
025516a005 Remove redundant and/or outdated client API docs 2024-01-12 16:24:15 +01:00
Lars Müller
7bae8ab838
Fix HUD image (waypoint) docs 2024-01-10 19:32:49 +01:00
Artem
e04f618979
Add "--needed" to Arch command to avoid reinstalling packages 2024-01-06 15:35:51 +01:00
sfan5
15f73258fd
Don't run CDB update_detector more than once (#14214) 2024-01-05 00:40:11 +01:00
ROllerozxa
8e9d7611ae Apply saturation even if tonemapping is disabled 2024-01-03 21:55:53 +01:00
sfence
d0753dddb1
Method add_pos for object/player (#14126) 2024-01-01 22:48:56 +01:00
cx384
467d3a8c62
Rename hud_elem_type to type (#14065) 2023-12-29 21:51:02 +01:00
sfan5
93dfa8a6d8
Optimize and improve built-in PNG writer (#14020) 2023-12-27 11:56:48 +01:00
Simon Boehm
5054918efc
MacOS: Add codesigning instructions to docs (#14060) 2023-12-27 11:44:54 +01:00
Gregor Parzefall
524721ee27 Remove non-existent textures from texture_packs.md
These textures were removed 5 years ago by 326eeca306f7bfb53ae3685eef18978dd81e587e.
2023-12-26 12:01:46 +01:00
Lars
e0d4a9d575 Make volumetric light effect strength server controllable
- Make volumetric light effect strength server controllable
- Separate volumetric and bloom shader pipeline
- Require bloom to be enable, scale godrays with bloom
2023-12-21 16:21:01 -08:00
Lars Müller
0d61598d8a
Extend bone override capabilities (#12388) 2023-12-20 21:21:53 +01:00
grorp
91ba02449b
Add touch_controls boolean to get_player_window_information() (#14092) 2023-12-17 20:47:07 +01:00
sfan5
d1a55e9ca4
Remove use_texture_alpha compatibility code for nodeboxes & meshes (#13929) 2023-12-13 13:15:59 +01:00
Gary Miguel
634e49b961
Improve Irrlicht instructions (#14055)
Specify the version when cloning.
Move instructions from CMakeLists to docs/compiling/.
2023-12-08 21:11:54 +01:00
rubenwardy
55f40a7f8d Continue with 5.9.0-dev 2023-12-04 17:15:43 +00:00
AFCMS
91134015e7
Document minetest.get_gametime() returning nil at init time (#14047)
Co-authored-by: sfan5 <sfan5@live.de>
2023-12-03 15:00:29 +07:00
MisterE123
31ee7af3ab
lua_api.md: Add tick marks to position HUD element 2023-11-19 20:46:40 +01:00
jordan4ibanez
72edfe3d04
Fix openSUSE build dependencies
They were incomplete.
2023-11-19 20:46:03 +01:00
DS
8cf76e004f
Add new flags to minetest.features for 5.8.0 features (#13978) 2023-11-12 20:08:57 +01:00
MisterE123
fe8d04d0b3
Fix misrendered fall_damage_add_percent calculation formula (#13969)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2023-11-09 19:55:26 +01:00
Thresher
80c4c260ae
Refactor and move world_format.txt to world_format.md (#13504)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-11-08 07:00:04 +07:00
ROllerozxa
570fc90bf6
Debundle Minetest Game (#13818) 2023-11-07 22:18:26 +01:00
Zughy
726326924d
Clarify get_translated_string string argument (#13948)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2023-11-05 19:00:32 +01:00
Muhammad Rifqi Priyo Susanto
4d2227cfa5
Rename mtt_update to mod_translation_updater (#13952)
Clarifies the purpose of the translation update script by giving it a more explanatory name.
2023-11-05 09:11:30 +01:00
rubenwardy
4ee32c5441
Add package update detection on Content tab (#13807) 2023-10-28 17:33:44 +01:00
sfan5
03ba9370b9 Deprecate .bmp format 2023-10-27 11:05:27 +02:00
sfan5
15c3fb7b7a Amend list of planned breakages 2023-10-24 18:17:18 +02:00
Cora de la Mouche
341e53f2e2
Remove deprecation mark on TGA texture format (#13877) 2023-10-22 15:29:28 +02:00
Thresher
352a403bd0
Optimize PNG files (#13509) 2023-10-09 17:13:44 +02:00
Loïc Blot
929a13a9a0
build: Allow disabling documentation build + print more build flags (#13871)
* build: permit to disable documentation build

* build: add a message about some BUILD_* flags
2023-10-09 15:35:12 +02:00
Wuzzy
2c74797d34
Add script to update/generate mod translations (#13739) 2023-10-08 16:47:11 +01:00
rvenson
ac8a9f9502
Update range values of meta set functions in the documentation 2023-10-05 17:29:26 +02:00
corpserot
5a5697273b
lua_api_deploy: fix code blocks parsing (#13847) 2023-10-03 20:34:24 +02:00
sfan5
de0036f4c1 Document air_equivalent as deprecated 2023-10-02 13:44:12 +02:00
Gregor Parzefall
33cc29bbda
Allow setting custom third person front view camera offset (#13686)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2023-10-02 13:44:03 +02:00
Gregor Parzefall
56965bc814
Android: Add field_enter_after_edit[] formspec element (#13836) 2023-10-01 11:20:50 +02:00
Desour
591e45657f Bump minimum clang version to 7.0.1
std::variant is broken in clang < 7.0.1 with libstdc++
see: https://github.com/llvm/llvm-project/issues/32569
2023-09-26 22:10:57 +02:00
David Leal
9f47e123d2
animaition -> animation (#13827)
Also changed `range` to `frame_range`,
2023-09-22 18:41:33 +02:00
ROllerozxa
5949172735
Build MkDocs Lua API docs using GitHub CI, deploy to api.minetest.net (#13675)
* Build MkDocs Lua API documentation using GitHub CI and Pages instead

* Remove Lua highlight hack as codeblocks are correctly marked as Lua now

* fix line endings
2023-09-18 19:17:18 +03:00
Wuzzy
8ebaf753d3
New physics overrides (#11465) 2023-09-15 20:10:08 +02:00
rubenwardy
48ab1835da Replace settings tab with button 2023-09-09 18:49:33 +02:00
Gregor Parzefall
83b85ba16a
Rewrite the gamebar (#13768) 2023-09-02 23:02:02 +02:00
Gregor Parzefall
aea9242a96
Allow nodes to have their post_effect_color affected by lighting (#13637)
Co-authored-by: DS <ds.desour@proton.me>
2023-08-24 20:16:36 +02:00
sfan5
f9c881eb5a Add two missing classes to async environment 2023-08-14 18:16:36 +02:00
jordan4ibanez
14441a289e
Document openSUSE Required Packages 2023-08-14 18:13:36 +02:00
Zughy
98f097dc2f
Warn about unsupported file extensions for media 2023-08-06 14:16:00 +02:00
Zughy
4d9a67682d
DOCS: state that get_wielded_item returns a copy of the item 2023-08-06 14:15:34 +02:00
JosiahWI
28fce8aad5
Add dev stage to docker image (#13573) 2023-07-30 15:29:25 +01:00
Nikita K
e0948f42ab
Add Void Linux specifics to build documentation (#13693) 2023-07-30 14:55:06 +01:00
Wuzzy
20e9969313
Improve object documentation in lua_api.md (#13239)
Co-authored-by: DS <ds.desour@proton.me>
2023-07-30 14:54:01 +01:00
Gregor Parzefall
cc8280426f
Minor additions to the VoxelManip docs 2023-07-28 00:40:01 +02:00
DS
f41e9e3e0f
Add Irrlicht device info to the mainmenu About tab (#13636) 2023-07-17 20:44:54 +02:00
lhofhansl
0ade097e99
Allow the server to control fog_distance and fog_start via the sky-api (#13448) 2023-06-30 19:11:17 -07:00
s20
4fb6754903
Adding gettext in the compilation dependency packages list 2023-06-24 20:38:11 +02:00
Gregor Parzefall
03ffc2618c
TouchScreenGUI: Add an exit / "ESC" button to the rare controls bar (#13574) 2023-06-22 17:50:36 +02:00
DS
edcbfa31c9
Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
Wuzzy
6b3deaa170 Add disable_descend to disable active node sinking 2023-06-16 20:14:08 +02:00
Desour
dade95e142 Fix curl deprecation warnings, and set minimum curl version to 7.56.0 2023-06-15 13:55:20 +02:00
Desour
28766d1879 Bump minimum gcc and clang versions 2023-06-15 10:38:44 +02:00
Pascal Abresch
ba80d1ce1f Implement check_offset for decorations 2023-06-15 10:36:46 +02:00
Zughy
8445c5fe60
Extend roadmap approval time from one week to one month 2023-06-05 12:02:59 +02:00
Treer
8cd1296049
Add additional texture modifiers (#10100)
* Adjust hue, saturation, and lightness
* Colorize using hue, saturation, and lightness
* Adjust contrast & brightness
* Hard light
* Overlay
* Screen
* Create texture of a given size and color
2023-05-29 20:17:39 +01:00
Gregor Parzefall
fc3d6c1dd9
Place nodes with single tap on Android (+ bugfix) (#13187)
Don't place nodes when closing button bars.
Update docs (also in-game).
Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
2023-05-29 12:30:30 +07:00
sfan5
8cccd75e81
Android build via CMake (#13528)
* the thing

* the thing 2
2023-05-26 15:21:23 +02:00
Zughy
d6eb6ff973
Reset player lighting when passing no arguments (#13525)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:47:16 +02:00
Zughy
b60d38b7f9
Reset day/night ratio even when passing no arguments (#13524)
* reset day_night_ratio when passing zero fields

* Update lua_api.md

---------

Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:45:42 +02:00
Thresher
180ec92ef9
Remove trailing whitespace (#13505) 2023-05-18 20:34:18 +02:00
Gregor Parzefall
f393214fef
Settings menu improvements regarding default values (#13489)
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
Stvk imension
3de54039ae
Document Android controls (#13061) 2023-05-11 22:50:38 +02:00
Buckaroo Banzai
65692ad1b5
Add min/max protocol version to minetest.get_version() (#13482) 2023-05-06 16:16:21 +01:00
AFCMS
d197ff0f9d
Use Lua code blocks in lua_api.md 2023-04-26 20:09:08 +02:00
rubenwardy
9c90358912
Split compilation instructions from README.md (#13457) 2023-04-25 21:02:02 +01:00
rubenwardy
4158b72971
Add ability to override item images using meta (#12614) 2023-04-17 19:44:41 +01:00
rubenwardy
8c2c7fadbf Add lua_api.txt to point to new file 2023-04-16 20:23:53 +01:00
rubenwardy
b1786e88ac Use .md extension for markdown files
Linking to line numbers is brittle, linking to sections/headings is better.

If you still want to link to a line number, you can append ?plain=1 to GitHub's URL
2023-04-16 20:23:53 +01:00
rubenwardy
9d1ae80e89
Add focused styling to buttons (#13414) 2023-04-14 00:09:29 +01:00
AFCMS
68f81ace97
Add vector.in_area() utility function (#13390) 2023-04-12 10:46:26 +01:00
Riley Adams
73391013f7
Add node pos to node damage HP change reason (#13196) 2023-04-10 23:04:52 +01:00
sfan5
c26e122485 Move video_driver default selection to runtime 2023-04-08 20:19:35 +02:00
sfan5
c2a9ac24ac Continue with 5.8.0-dev 2023-04-08 18:05:03 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping (#13286)
The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
Wuzzy
09342c0811
Clarify documentation of inventory actions (#13181)
The text was not clear enough on what these do exactly. It was written in a way that sounded like this allows you to capture ALL inventory changes of the player inventory. However, this is not true: It only captures inventory changes within the player inventory or when the item was exchanged with another inventory.
2023-03-19 20:25:08 +01:00
Wuzzy
0050f12b32
Various smaller lua_api documentation updates (#13240)
This fixes several smaller documentation issues at once because posting one PR for every tiny documentation fix is a nightmare.
2023-03-19 20:24:37 +01:00
DS
514bf3582c
Document that item_image_button[] name is non-optional 2023-03-01 09:09:29 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() (#12367) 2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. (#13193)
This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.

Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Alex
af4009d924
Add chat HUD flag (#13189) 2023-02-20 21:00:37 +01:00
jordan4ibanez
0e721f7571
lua_api.txt: Explain what a float range is 2023-02-18 00:03:50 +01:00
kab0u
8bbb673c0b
Improve the documentation for chat command definition in lua_api.txt (#13168) 2023-01-31 17:31:48 +01:00
veprogames
cf5add1472
Use default values from cpp_api/s_env.cpp for register_abm in lua_api.txt (#13163) 2023-01-21 09:43:20 +01:00
Jude Melton-Houghton
ab1fe80150
Error when string.split is given empty separator (#13132) 2023-01-10 09:25:48 -05:00
x2048
6d45c243f8
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
Awkanimus
0dbb20fd63
Document mod storage psql settings in world_format.txt 2023-01-05 21:59:08 +01:00
SmallJoker
03e710160f
Lua API: Document shader dependencies of set_lighting() (#13079) 2022-12-26 21:59:55 +01:00
lhofhansl
1e7804aaf6
Allow saturation to be controlled by the server. (#13075) 2022-12-25 16:15:32 -08:00
Jude Melton-Houghton
5c248c2d7d Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
Gregor Parzefall
475f85fc91
Document the gain of auto-selected dig sounds 2022-12-21 13:29:43 +01:00
Jude Melton-Houghton
0fc97a1483
Use a Lua error handler that calls tostring (#11913) 2022-12-15 07:37:49 -05:00
sfan5
37386b9c3c
Expose dtime_s to LBM handler 2022-12-04 12:35:14 +01:00
Jude Melton-Houghton
f80ea73bfb
Let mods choose a forceload limit (#13002) 2022-12-03 10:41:34 -05:00
Jude Melton-Houghton
b3ffc4b327
Add minetest.get_mapgen_edges (#12999) 2022-12-03 10:40:46 -05:00
Jude Melton-Houghton
d0a118f5b1
Add minetest.get_game_info and allow reading game.conf (#12989)
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-28 07:21:43 -05:00
Jude Melton-Houghton
8817af07fb
Deprecate special handling of ${key} syntax in metadata values (#12970) 2022-11-24 17:56:43 -05:00
Wuzzy
3c7f26d937
Add support for attached facedir/4dir nodes (#11432) 2022-11-24 17:56:07 -05:00
Abdou-31
dac05a500e
Fix menu_lua_api.txt formatting (#12971) 2022-11-18 11:45:16 -05:00
Jude Melton-Houghton
b89eb605b7
Warn about potential infinite loop in on_construct (#12967)
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-16 13:11:36 -05:00
SmallJoker
8de9e2ac84
game.conf: Add setting to use volatile a map backend (#12956) 2022-11-15 16:45:48 +01:00
Jude Melton-Houghton
cd8a7fe472
Add MetaDataRef:get_keys (#12841) 2022-11-15 16:45:12 +01:00
Abdou-31
d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
Lars Müller
077627181e
Allow rotating entity selectionboxes (#12379) 2022-10-30 16:53:14 +01:00
Wuzzy
02c293ec63
Fix some outdated stuff about falling node docs 2022-10-23 21:59:24 +02:00
Jude Melton-Houghton
8f1593e4e8
Add VoxelArea() constructor (#12886) 2022-10-22 08:05:45 -04:00
Abdou-31
7e11b8eb72
Fix typos and en_US/en_GB inconsistency in files inside doc directory (#12882) 2022-10-21 17:12:39 +02:00
Abdou-31
862419c76f Fix en_US/en_GB inconsistency in lua_api.txt 2022-10-17 07:56:52 -04:00
Abdou-31
4586f3342f Fix typos in lua_api.txt 2022-10-17 07:56:52 -04:00
fluxionary
440d966b93
add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-09 08:06:09 -04:00
Wuzzy
b2a3f53b29
Improve documentation for liquid_alternative_* (#12810) 2022-10-09 08:05:40 -04:00
DS
22cbc05808
Add an item pick up callback (2) (#7712)
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
Wuzzy
977f656e09
Improve crafting recipe documentation (#12806) 2022-10-01 15:20:28 -04:00
sfan5
525fc3833c Implement tool use sounds 2022-09-30 14:02:14 +02:00
20kdc
b1233056b7
Add zstd compression support (#12515) 2022-09-28 09:06:14 -04:00
pecksin
6ac38aa2c8
Restore and enhance bouncy behavior (#11939) 2022-09-27 16:22:36 -04:00
Jude Melton-Houghton
f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Aritz Erkiaga
5ced5c9b27
Briefly explain how facedir rotations work (#11934) 2022-09-25 13:45:02 +02:00
Lars Müller
1317cd12d7
Fix formula used for acceleration (#12353) 2022-09-20 10:55:51 +02:00
Wuzzy
9acf2d3db7
Document minetest.parse_relative_number (#12576) 2022-09-18 18:38:55 +02:00
William Breathitt Gray
19e936362a
Add support for MINETEST_USERDATA environment variable (#12639)
The MINETEST_USER_PATH environment variable can be used to define a
custom path for Minetest user data. If MINETEST_USER_PATH is empty or
unset, the HOME (or APPDATA on Windows) environment variable is used as
the default user data path; this ensures backwards compatibility with
existing user setups.
2022-09-16 13:19:44 +02:00
Wuzzy
1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
wsor4035
482cc99b2c
Fix trivial get_armor_groups documentation issue (#12760) 2022-09-12 19:25:25 +02:00
SmallJoker
bc3dccca5c
Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
DS
643971c948
Add documentation of sun/moon orientation/scale differences (#12145) 2022-09-06 11:21:55 +01:00
sfan5
cae7ec1eb4
Cut back on Gitlab-ci & misc pipeline updates 2022-08-15 10:47:47 +02:00
Zughy
760242c076
Docs: add "flip moon texture" into breakage file (#12417) 2022-08-14 20:25:52 +02:00
Jude Melton-Houghton
ab8dfb45b4
Allow buffer argument to VoxelManip:get_light_data (#12682) 2022-08-13 08:53:47 +02:00
SmallJoker
023a1c2427
Textures: introduce world-align overrides (#12540)
Many games do not care about world align textures, however texture packs should have the capabilities to change that if they have suitable textures. This commmit now introduces a node property override for world-align in particular to force a certain scale on the selected override tiles.
2022-08-13 08:52:16 +02:00
SmallJoker
c8ee755c05
Physics overrides: Move values to a common struct (#12591)
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-12 10:17:02 +01:00
sfan5
ec778508df Continue with 5.7.0-dev 2022-08-04 22:46:02 +02:00
SmallJoker
a81259d19a
Run Minetest update checker on startup (#7629)
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.

Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02 21:34:17 +02:00
AFCMS
6ec6acc539
Add minetest.settings to CSM API and allow CSMs to provide settingtypes.txt (#12131)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-02 11:58:08 +02:00
Wuzzy
f0703f3c5b
Fix lua_api typo: animated_images 2022-07-29 10:18:30 +02:00
sfan5
5cc7329717
More corrections to lua_api.txt (#12505) 2022-07-17 11:37:06 +02:00
rubenwardy
9f41b4f72d Add check_mod_configuration to main menu 2022-07-14 22:12:54 +01:00
Lexi Hale
20bd6bdb68
Animated particlespawners and more (#11545)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-13 11:57:12 +02:00
Riley
34f15259fa
Fixed spelling inconsistency (#12504)
coloured -> colored
2022-07-03 08:52:40 -04:00
Vincent Robinson
f7bcf7fa46
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
* FormSpec: 9-slice images and animated_images

* Add fgimg_middle; clean up code

* Address issues, add tests

* Fix stupid error; bump formspec version

* Re-add image[] elements without a size
2022-07-03 08:52:26 -04:00
Wuzzy
142928e944
Allow to set maximum star opacity at daytime (#11663) 2022-07-02 19:57:48 +01:00
SmallJoker
de8ce9a8ff
Lua API: Refer to the update_translations tool (#12419)
Lost the link too often. This is much needed.
2022-06-29 22:21:00 +02:00
Zughy
18fbc0394b
Remove tile_images and special_materials obsolete code (#12455)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-06-28 00:55:01 +01:00
Zughy
4b087a0de2
Docs: remove background9 incorrect example (#12464) 2022-06-26 14:37:04 +01:00
x2048
0530ec11c0
Add description of privileges (#12021)
* Add description of privileges

* Restructure Privileges section based on feedback

* Suggestion by sfan5

Co-authored-by: sfan5 <sfan5@live.de>

* Suggestion by sfan5

Co-authored-by: sfan5 <sfan5@live.de>

* Incorporate comments by sfan5

Co-authored-by: sfan5 <sfan5@live.de>
2022-06-15 21:39:39 +02:00
Zughy
0f3f1a001c
lua_api.txt: add missing backticks 2022-06-13 18:31:33 +02:00
sfan5
804c255941 Improve lua_api.txt a bunch 2022-06-13 18:31:03 +02:00
Lars Müller
e7d4ec6834
on_deactivate: distinguish removal and unloading (#11931)
Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
2022-06-11 20:01:14 +02:00
Jude Melton-Houghton
ba65e0ace7 Fix LBM docs 2022-06-11 00:41:26 +02:00
rubenwardy
4baf56520d
Android: Add support for sharing debug.txt (#12370) 2022-06-05 17:42:09 +01:00
Lars Mueller
e82985c0a1 Document itemstrings with metadata 2022-06-05 15:20:13 +02:00
Wuzzy
6a6b579c54
Add helper functions to make tool usable n times (#12047) 2022-06-03 21:47:04 +02:00
Zughy
b72932b445 Docs: remove unimplemented preserve field in crafting recipes 2022-06-03 21:46:26 +02:00
sfan5
5cd7b0c6e4 Remove remains of video mode querying 2022-05-29 14:00:19 +02:00
sfan5
f195db2d14 Add API function to invoke player respawn
closes #12272
2022-05-29 14:00:19 +02:00
Zughy
c660218e43
Docs: clarify spawn_by for decorations 2022-05-23 22:49:48 +02:00
Wuzzy
fa682270a9
Add missing comma in example in lua_api.txt (#12339) 2022-05-22 15:23:04 -04:00
Wuzzy
ac5e8176b9
Add relative numbers for commands by prepending ~ (#9588)
* Add relative numbers for commands by prepending ~

* Some builtin code cleanup

* Disallow nan and inf in minetest.string_to_area

* Remove unused local variable teleportee (makes Luacheck happy)

* Clean up core.string_to_pos

* Make area parsing less permissive

* Rewrite tests as busted tests

* /time: Fix negative minutes not working

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2022-05-22 10:28:24 -04:00