Commit Graph

574 Commits

Author SHA1 Message Date
nickofolas
d942d27a85 Reduce component usage in sleeve element 2022-05-02 17:49:10 -05:00
nickofolas
57673ae281 Add new progress bar to sleeve UI 2022-05-02 17:48:49 -05:00
rderfler
2f320d00a2
Merge branch 'danielyxie:dev' into dev 2022-04-30 15:26:18 -04:00
rderfler
7cf21629a7 Address review
Add ns function setToBladeburnerAction
Formatting updates
fix sleeves using player stamina
Correct supporting sleeve causing error
2022-04-30 15:25:36 -04:00
phyzical
711955c112 added logic to allow quitJob to be called from singularity 2022-04-28 19:05:56 +08:00
phyzical
af8284381c merge base 2022-04-27 19:00:42 +08:00
nickofolas
a87bfb0de6 Handle grafting in singularity stop work 2022-04-26 20:11:41 -05:00
hydroflame
d0d700077a
Merge pull request #3545 from nickofolas/improvement/purchase-augs-ui
UI: Redesign purchasable Augmentations
2022-04-26 11:16:13 -04:00
phyzical
a7a725de22 merge dev 2022-04-26 20:58:39 +08:00
phyzical
8a9a206895 one more lint 2022-04-26 20:52:57 +08:00
phyzical
21a105eb49 linting 2022-04-26 20:49:12 +08:00
phyzical
510a2c2ff7 augmentation isSpecial adjustments
* adjust faction helper to not longer require blacklisting, instead rely on isSpecial
* added neruflux and TRP as special augs
* made SOA augs special
2022-04-26 20:44:09 +08:00
rderfler
46c6884c89 Make Infiltrate synthoids a little more clear
By adding a short description
2022-04-25 15:48:02 -04:00
rderfler
5f46775950 Cant stop wont stop studying
Correct merge, and known bug that prevents stopping studying
2022-04-25 13:41:43 -04:00
rderfler
e381e857a5 Merge remote-tracking branch 'upstream/dev' into dev 2022-04-25 13:32:38 -04:00
nickofolas
9f001b25d2 Merge branch 'dev' into improvement/purchase-augs-ui 2022-04-25 12:11:51 -05:00
hydroflame
11da3106ec
Merge pull request #3557 from nickofolas/fix/sleeve-gangs-crash
SLEEVES: Fix issues with Sleeve UI crashing when Sleeve task faction becomes gang faction
2022-04-25 12:03:43 -04:00
hydroflame
6e9f33470b
Merge pull request #3528 from borisflagell/FIX-#3415-Manage-Gang-button-improvements.-
UI: FIX #3415 Tweak Manage Gang button visibility
2022-04-25 11:27:45 -04:00
hydroflame
8e222fd58e
Merge pull request #3539 from nickofolas/fix/ns-aug-graft-time
API: Fix inconsistent return value in `ns.grafting.getAugmentationGraftTime`
2022-04-25 11:27:09 -04:00
borisflagell
684f4126e5 Update GraftingRoot.tsx
Fixes #3313

Add rerendering to the GraftingRoot page. => Graft button will now dynamically enable/disable when player's money update above/below aug's price.
2022-04-25 05:36:45 +02:00
nickofolas
e11a8fddd8 Use lg Container width 2022-04-24 22:06:40 -05:00
nickofolas
79d6d77f98 Add task UI guard 2022-04-24 20:38:07 -05:00
nickofolas
d576d5e063 Reset Sleeve task if faction becomes gang 2022-04-24 20:25:09 -05:00
Snarling
9fec222c61 Revert change in startWork
Original change was committed accidentally. PR is focused only on applyForWork.
2022-04-24 06:57:31 -04:00
Snarling
ac719dc0d2 Update PlayerObjectGeneralMethods.tsx 2022-04-23 23:55:47 -04:00
Snarling
759c57b29a applyForJob streamline and fix logic 2022-04-23 23:48:01 -04:00
nickofolas
c6cb70a117 Fix displayed Aug cost for sleeves 2022-04-23 10:49:20 -05:00
borisflagell
90dc8bbc3a Streamlining GangKarmaRequirement constant
As suggested by phyzical :

The GangKarmaRequirement const was declared locally in the PlayerObjectGangMethod.ts file.

It's now part of the GangConstants object in the gang/data/constant.ts file.

Allowing it to be referenced in the FactionRoot.tsx tooltip.
2022-04-23 15:55:15 +02:00
borisflagell
ff3493e184
Update src/PersonObjects/Player/PlayerObjectGangMethods.ts
Co-authored-by: ApamNapat <ApamNapat@users.noreply.github.com>
2022-04-23 15:39:19 +02:00
nickofolas
e6df46e520 Fix spelling 2022-04-22 23:27:05 -05:00
phyzical
cdfbda1379 merge dev 2022-04-23 10:26:51 +08:00
nickofolas
a7d980c2dd Polish sleeve aug modal and faction aug page 2022-04-22 19:48:40 -05:00
nickofolas
b193953b98 Augs prereqs now include all augs in succession 2022-04-22 19:18:35 -05:00
nickofolas
cb34afbe5b Remove old sleeve owned augs grid 2022-04-22 18:21:58 -05:00
nickofolas
fd6c5fa1dc Implement display for owned augs 2022-04-22 18:20:50 -05:00
nickofolas
bb78326dd9 Skip pre-reqs and exclusives in sleeve modal 2022-04-22 17:09:14 -05:00
nickofolas
de78060ff9 Update sleeve modal width 2022-04-22 16:51:42 -05:00
nickofolas
7347aac225 Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/purchase-augs-ui 2022-04-22 16:45:15 -05:00
Olivier Gagnon
9fdfb77dd4 Update infiltrators 2022-04-22 15:30:49 -04:00
nickofolas
f12a117f06 Further design updates 2022-04-22 13:21:20 -05:00
nickofolas
8b34d2776a Implement standardized grafting time calcs 2022-04-21 21:48:18 -05:00
nickofolas
304e7e69d5 Implement graft time calc helper function 2022-04-21 21:31:43 -05:00
borisflagell
e05617d9d3 UI FIX #3415
fixes #3415
2022-04-21 00:18:15 +02:00
phyzical
8e1300d69d Merge branch 'dev' into feature/add-infiltration-faction
# Conflicts:
#	src/Netscript/RamCostGenerator.ts
2022-04-20 20:10:05 +08:00
Olivier Gagnon
eb778aafa9 refactor bitnode multiplier code to have less side effect. 2022-04-19 17:17:08 -04:00
Snarling
bd07dea516 Fix quitting active job
When quitting active job, if there is another job, set the first remaining job as active.
2022-04-18 19:55:37 -04:00
phyzical
82610c0c44 Merge branch 'feature/add-infiltration-faction' into feature/refactor-augmentation 2022-04-15 14:26:00 +08:00
phyzical
8db74f343a merge base 2022-04-15 14:25:13 +08:00
rderfler
9e6e97d1fb fmt and merge upstream 2022-04-14 15:49:21 -04:00
rderfler
3cd8f8a223 merged from upstream 2022-04-14 15:47:00 -04:00
rderfler
332b803332 Fmt and lint 2022-04-14 15:28:13 -04:00
Olivier Gagnon
7685f52f8e fix import and make rainbow return the answer. 2022-04-14 15:23:49 -04:00
Olivier Gagnon
52e27e317e Added blood donation bonus 2022-04-14 15:17:46 -04:00
phyzical
db97125d22 remove level, base cost and rep requirment from base augmentation obj
* added in place calculations for cost and level of augmentations given player context
* removed redundant logic for dynamically calculating cost,rep and level against the augmentation object
* replaced references to startingCost to baseCost as it is now always whatever it started at
2022-04-15 01:39:38 +08:00
phyzical
c3a3994658 rename augmentation to static augmentation 2022-04-15 01:19:51 +08:00
rderfler
9d18118208 Format, but git forgot this last time 2022-04-14 12:00:17 -04:00
rderfler
1239c7ad7f Merge branch 'dev' of https://github.com/rderfler/bitburner into dev 2022-04-14 11:57:19 -04:00
rderfler
0406272942 Clean up
linter
2022-04-14 11:57:01 -04:00
rderfler
7c468663d4
Merge branch 'danielyxie:dev' into dev 2022-04-14 11:48:44 -04:00
rderfler
d1388a62aa Merge branch 'dev' of https://github.com/rderfler/bitburner into dev 2022-04-14 11:41:02 -04:00
rderfler
2613948bad Add bladeburner actions to sleeves
This adds bladeburner actions to sleeves. In addition this bulked out the IPerson functionality and updated bladeburner functions to be more sleeve compatible
2022-04-14 11:40:59 -04:00
phyzical
9c23fc89d1 merge base 2022-04-14 21:27:08 +08:00
Olivier Gagnon
62d15ff3a1 rm SourceFileFlags 2022-04-14 01:22:50 -04:00
Olivier Gagnon
d8382ec762 Corp upgrades are now defined types 2022-04-14 00:21:33 -04:00
hydroflame
ab0f89cea1
Merge pull request #3436 from Undeemiss/duplicate-programs
Create program action no longer creates duplicates
2022-04-13 15:43:21 -04:00
Undeemiss
87936598e2 Create program action no longer creates duplicates 2022-04-13 13:03:10 -05:00
Undeemiss
80b61ea17e Reran npm format and lint to fix formatting 2022-04-13 12:19:58 -05:00
Olivier Gagnon
c76602a5df rm aug woned 2022-04-13 12:24:01 -04:00
Olivier Gagnon
a029aee404 fmtlint 2022-04-13 11:18:22 -04:00
nickofolas
51e5d38c7b Add grafting API function to get graftable augs 2022-04-13 09:43:27 -05:00
phyzical
90d1c22aca changes all references to "heath reduction to damage reduction" 2022-04-13 18:54:13 +08:00
phyzical
7f288665d3 linting 2022-04-13 18:52:32 +08:00
phyzical
6b48ff8f21 merge base 2022-04-13 18:50:42 +08:00
Heinous Tugboat
492c7012ea Renames SnackbarVariant to ToastVariant, adds enum to ns 2022-04-13 01:54:13 -04:00
hydroflame
eee8d3e283
Merge pull request #3381 from HeinousTugboat/htugboat/toast-enum
Adds SnackbarVariant enum
2022-04-13 00:34:09 -04:00
hydroflame
243cdceb8c
Merge pull request #3390 from nickofolas/improvement/stats-augs-ui
[Improvement] Overhaul Stats and Augmentations UI
2022-04-12 13:43:09 -04:00
nickofolas
8da51b7e0a Replace references to crafting with grafting 2022-04-11 11:07:15 -05:00
nickofolas
bf518836a5 Minor grafting tweaks around Congruity aug 2022-04-09 09:24:14 -05:00
Heinous Tugboat
5b96cedd0c Adds SnackbarVariant enum 2022-04-08 23:46:19 -04:00
nickofolas
e720930f04 Improve sizing of some list-based menus 2022-04-07 23:29:24 -05:00
nickofolas
78463ed1c0 Tweaks and improvements 2022-04-07 11:25:12 -05:00
phyzical
c70f59ac54 merge dev 2022-04-07 16:27:23 +08:00
nickofolas
314e37430d Add Augmentation unique to Grafting 2022-04-07 00:48:39 -05:00
Olivier Gagnon
48f80f25d6 fmt and lint 2022-04-06 19:30:08 -04:00
phyzical
2edfb6e35d merge base 2022-03-31 22:36:47 +08:00
nickofolas
a80693dab2 Merge branch 'dev' into fix/grafting-pre-reqs 2022-03-30 21:12:44 -04:00
Jack
e11819f0fd
Merge branch 'dev' into feature/add-infiltration-faction 2022-03-31 08:09:00 +08:00
nickofolas
a384b8af52 Fix grafting crash when all Augs owned 2022-03-30 14:29:59 -04:00
Olivier Gagnon
f4a58ff5a9 allbuild commit cc4dd100 2022-03-30 12:11:41 -04:00
phyzical
be24562d34 merge dev 2022-03-30 19:11:34 +08:00
phyzical
07c6051004 merge dev 2022-03-30 19:00:57 +08:00
Olivier Gagnon
6d591db0d2 Fix NF not working. 2022-03-29 23:49:39 -04:00
nickofolas
4f7b44df39 Handle pre-requisite augmentations 2022-03-29 17:09:36 -04:00
Olivier Gagnon
6e12e3a85b typo 2022-03-29 14:09:52 -04:00
Olivier Gagnon
680081c548 post-grafting changes 2022-03-29 14:09:17 -04:00
phyzical
79238ea5e9 fix for augmentation pricing 2022-03-29 23:42:57 +08:00
phyzical
fd64746ff8 various fixes and adjustments 2022-03-29 22:43:28 +08:00
phyzical
7f28158005 moved over to player stats
* added new augmentations
2022-03-27 12:26:43 +08:00
phyzical
ef06bc30e5 missed refactor 2022-03-24 21:56:53 +08:00
phyzical
d80346f816 incorrect import 2022-03-24 21:52:27 +08:00
phyzical
e8fffc6183 added two additonal augmentations
* refactored augmentation names to enum
2022-03-24 21:19:49 +08:00
nickofolas
3476f0f0eb Grafting API (no RAM costs yet) 2022-03-23 12:35:15 -05:00
phyzical
80edb744bf added logic to rewward and invite to infiltrators on infil completion 2022-03-23 23:23:01 +08:00
nickofolas
3df3e04f9c Formulas 2022-03-22 17:53:57 -05:00
nickofolas
d6e0180116 Add confirmation modal to crafting 2022-03-21 14:54:39 -05:00
nickofolas
720e2112c6 prettier and remove formulas dir 2022-03-21 14:40:17 -05:00
nickofolas
010a4f1aa3 Fix Entropy application after grafting 2022-03-21 14:30:03 -05:00
nickofolas
59a67c0f93 Update Entropy lore 2022-03-21 11:44:58 -05:00
nickofolas
d820625721 Remove fragment and fix typo 2022-03-21 11:17:06 -05:00
nickofolas
dfca624e35 Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-21 11:08:48 -05:00
hydroflame
251aa6d862
Merge pull request #2848 from SagePtr/share-change
[Balance] Add CalculateShareMult to Field Work and Security Work
2022-03-20 21:14:03 -04:00
nickofolas
1f4f13c8ef Main grafting exposition 2022-03-19 14:12:58 -05:00
nickofolas
4c422347d4 Polish entropy
- Also adds DevMenu entry
2022-03-19 13:59:34 -05:00
nickofolas
c92b159580 Implement entropy accumulation system 2022-03-19 13:15:31 -05:00
nickofolas
c33c23700e Remove resleeving from code 2022-03-19 11:43:58 -05:00
nickofolas
a70969df14 Add back button to GraftingRoot 2022-03-19 11:17:28 -05:00
nickofolas
d2dd88c5ca Polish some UI 2022-03-19 11:04:15 -05:00
nickofolas
fef5ab31b2 Implement CraftableAugmentation 2022-03-19 11:03:18 -05:00
nickofolas
dc5b925f65 Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-19 10:38:21 -05:00
Olivier Gagnon
cbeb6d13d3 fix misnamed factions 2022-03-19 11:37:13 -04:00
nickofolas
c5d86fba4d Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-19 10:27:49 -05:00
hydroflame
15badafd37
Merge pull request #3184 from nickofolas/improvement/sleeve-and-clash-ui
Sleeve and Territory UI refresh
2022-03-19 11:23:28 -04:00
nickofolas
4789455b9c Implement basic crafting functionality 2022-03-19 09:31:48 -05:00
nickofolas
78f962318c Add router to grafting root 2022-03-19 08:56:02 -05:00
phyzical
44ea479043 update constants
* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas
919f8480dd Grafting UI framework 2022-03-18 23:22:21 -05:00
hydroflame
561219a0ab
Merge branch 'dev' into bugfix/2877-2 2022-03-17 12:05:38 -04:00
phyzical
9949cc9a1e removed ip references 2022-03-17 21:50:23 +08:00
nickofolas
a205f42d88 Finalize (?) sleeves 2022-03-16 17:35:04 -05:00
nickofolas
2524b429ec Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/sleeve-ui 2022-03-16 16:48:13 -05:00
BB
4eb59ac70c Turned on no-useless-concat lint and fixed it in code 2022-03-16 20:44:52 +01:00
Olivier Gagnon
d6ac7f44c2 Sleeves can no longer buy augs that can't help them. 2022-03-16 15:09:31 -04:00
nickofolas
230d68aab2 Implement common stats row element 2022-03-12 15:49:07 -06:00
BB
5e2ccc71ec Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden 2022-03-11 16:32:48 +01:00
nickofolas
07a61c38a4 Clean up imports 2022-03-10 23:02:32 -06:00
nickofolas
7b309c2624 Refactor sleeve stats row to JSX element 2022-03-10 22:47:18 -06:00
nickofolas
8ce1660f8a Fix missing newline at EOL 2022-03-10 22:21:02 -06:00
nickofolas
5d6952dbac First iteration of sleeves UI improvements 2022-03-10 22:14:11 -06:00
hydroflame
6a09cbd2ce
Merge pull request #2933 from phyzical/bugfix/1954
added filter for possibleFactions to filter factions without tasks
2022-03-10 22:13:24 -05:00
hydroflame
31a26a31ad
Merge pull request #3055 from ApamNapat/simplified_some_boolean_logic
Simplified some booleans and if elses
2022-03-10 22:11:26 -05:00
hydroflame
459296c160
Merge pull request #3068 from phyzical/hotfix/2902
Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
nickofolas
e39817cb57 Very slightly adjust router.toFaction
- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
BB
0eced1b9f2 Simplified some booleans and if elses 2022-03-08 22:52:26 +01:00
hydroflame
4518b3a7cb
Merge pull request #3070 from phyzical/bugfix/2832-2
Sleeve fix for when faction isnt found
2022-03-08 16:32:10 -05:00
Jack
a2fae480f3
Update src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx 2022-03-08 17:32:03 +08:00
BB
2c3e0985c4 Simplified some relative imports 2022-03-06 05:05:55 +01:00
phyzical
7a6e7ed992 added early out for when faction isnt found 2022-03-05 13:56:11 +08:00
phyzical
0e1929b561 added early out for when it goes wrong here too 2022-03-05 13:14:28 +08:00
hydroflame
76f965911d
Merge pull request #2938 from reacocard/fix-sleeve-augs
Don't check only gangs for sleeve augs
2022-03-01 11:19:06 -05:00
hydroflame
3a0eb8eca6
Merge pull request #2906 from waffleattack/patch-2
Reset Location Upon Reset
2022-03-01 10:44:15 -05:00
Ayla Ounce
5fbe4b0f26 Don't check only gangs for sleeve augs
It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
phyzical
4af4634ada added filter for possibleFactions to filter factions without tasks 2022-02-07 19:48:28 +08:00
Felix Wolfsteller
a755af8176 fix typo (UnforTunately) fix #2918 2022-02-05 11:04:23 +01:00
Thomas B
c6573fb19d
Reset Location Upon Reset 2022-02-03 08:50:08 -05:00
SagePtr
1726a0f930 Add CalculateShareMult to Field Work and Security Work 2022-01-27 22:46:29 +02:00
Martin Fournier
974344545d Move import save functionality into SaveObject
Adds a lot of metadata to be able to easily compare the new save to the
current player.

- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
Martin Fournier
e7aa977eb0 Persist terminal command history in game save
Copy the terminal commands into the player object so that they are saved
between game reloads.

Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
Martin Fournier
6dba1db3c9 Display bonus time in sleeve detailed stats panel
Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
Corp api updates
2022-01-18 18:05:23 -05:00
hydroflame
ae83eeacb7
Merge pull request #2689 from nickofolas/fix/singularity-focus
Fix Singularity focus arg issues
2022-01-18 17:00:12 -05:00
Olivier Gagnon
05cbc25a8f 1.4 2022-01-18 14:03:24 -05:00
nickofolas
2d38ce8f72 Fix focus arg for sing functions 2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
pigalot
8729b54a9c Make 3.3 unlock all corp APIs 2022-01-16 16:11:31 +00:00
nickofolas
ab841f7530 Refactor for ... in loops 2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742 rm some stuff from netdef to make it work in-game 2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de Ensure that we leave focus when we call stopAction or cancel working 2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4 fix bug of quiting for currently working faction 2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c many fixes 2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12 Fix crash when quitting job 2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience 2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements 2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684 Add achievements to base game
- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
actually has that job position
2022-01-02 03:08:16 +11:00
hydroflame
3c3f482e7b
Merge pull request #2153 from MartinFournier/fix/sleeves-skill-progress
Fix #2021: Handle sleeves xp in stats overview
2021-12-29 01:54:28 -05:00
Hedrauta
4264b07d75 only stop working if working at that company
bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00
Hedrauta
33d8e6d3fe workaround? fix for #1921
simple do: if the player does work for company, quit WIP... otherwise let WIP still run
2021-12-24 02:19:28 +01:00
Andrew Cooper
12ba68a375 XP gain summaries now only show non-zero xp gains. 2021-12-23 19:15:39 +00:00
Andrew Cooper
4861ac4153 Fixes penalty message for quitting work early. 2021-12-23 19:15:22 +00:00
Martin Fournier
6458440193 Fix #2021: Handle sleeves xp in stats overview 2021-12-23 09:11:08 -05:00
Olivier Gagnon
5dc9ac040a toast time config 2021-12-20 13:29:04 -05:00
Martin Fournier
3b99da8474 Lint current problems & fix ignore paths 2021-12-19 13:17:44 -05:00
hydroflame
890b1df593
Merge pull request #2041 from hexnaught/job-shortcut-key-patch
Only run job shortcut if the player has a job
2021-12-19 10:28:42 -05:00
Dan
2f9eb324b4
fix(shortcut): job shortcut only run when have job
The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.

- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed

Resolves danielyxie/bitburner#2013
2021-12-19 15:20:02 +00:00
Martin Fournier
05ed3f5461 Fix skills tooltip edge cases 2021-12-19 05:51:35 -05:00
Martin Fournier
84c77c1d2c Fix #1889: Add skill progress to overview
Adds a progress bar for each stat to show how close to level up you are.
2021-12-17 12:44:18 -05:00
theit8514
ad57f3dc73 Work functions do not take focus
setFocus readded and updated to send the user to the Work page if focusing.
2021-12-15 20:33:48 -05:00
Olivier Gagnon
de9fb24156 Fix scripts dying of weird causes. 2021-12-13 22:26:22 -05:00
Olivier Gagnon
0306397f53 fix buying negative memory 2021-12-08 18:25:49 -05:00
Olivier Gagnon
60d34c3cc6 rebuild 2021-11-19 23:45:34 -05:00
Olivier Gagnon
b80d12b9f8 v1.0.2 part 1 2021-11-19 15:44:12 -05:00
Olivier Gagnon
632de50a73 convert BN13 to a more conventional one. 2021-11-18 15:38:19 -05:00
Olivier Gagnon
ef40fb9bb2 few more bugfix 2021-11-17 18:08:58 -05:00