Perttu Ahola
|
d2a145b826
|
updated comment in main.cpp
|
2011-06-05 18:59:36 +03:00 |
|
Perttu Ahola
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9b565b6bc4
|
tried to reduce unnecessary map saving disk i/o a bit
|
2011-06-05 18:57:36 +03:00 |
|
Perttu Ahola
|
a649d43fe7
|
Messed around with genmap.py. Now supports format version 17.
|
2011-06-05 00:10:06 +03:00 |
|
Perttu Ahola
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6bd4cb2562
|
documentation update (mapformat.txt mainly)
|
2011-06-04 16:54:26 +03:00 |
|
Nils Dagsson Moskopp
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f625a22e01
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* point out setInventoryTextureCube() is broken with a FIXME
|
2011-06-03 13:13:31 +02:00 |
|
Nils Dagsson Moskopp
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8835433b5e
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+ paper, book, bookshelf
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2011-06-03 13:12:56 +02:00 |
|
Nils Dagsson Moskopp
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ccc0420c52
|
+ papyrus
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2011-06-03 00:55:28 +02:00 |
|
Perttu Ahola
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bf22dba687
|
removed a debug print that would flood a lot in some kind of a timeout
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2011-06-02 20:09:30 +03:00 |
|
Perttu Ahola
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1b8cff8fbf
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In a globally installed build, debug.txt is now placed in userdata directory. Needs testing still.
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2011-06-02 19:30:03 +03:00 |
|
Perttu Ahola
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fd64dd5e20
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added -Wno-unused-but-set-variable to debug build
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2011-06-02 02:59:30 +03:00 |
|
Perttu Ahola
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75f3e68451
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Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind of.) This commit should also get rid of multiple heads on the server.
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2011-06-02 02:37:49 +03:00 |
|
Perttu Ahola
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7d57b71ffe
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0.2.20110602_0
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2011-06-02 00:15:42 +03:00 |
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Perttu Ahola
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51cf464f74
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Fixed the password crash on Windows
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2011-06-02 00:01:11 +03:00 |
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teddydestodes
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6434f64ab4
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added new submenu for key assignment
configwriting/saving isn't complete and will break your config if you use fancy keys
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2011-06-01 19:44:07 +02:00 |
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teddydestodes
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9b6b4b65f8
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Merge remote-tracking branch 'bucket-t/master'
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2011-06-01 14:43:27 +02:00 |
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MrLoom
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2f2f28d398
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MacOSX build support
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2011-06-01 14:13:22 +02:00 |
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teddydestodes
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4ddf2bc8a2
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Merge remote-tracking branch 'upstream/master'
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2011-06-01 14:11:52 +02:00 |
|
Nils Dagsson Moskopp
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9de57d13bc
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* improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better)
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2011-06-01 20:06:16 +08:00 |
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Nils Dagsson Moskopp
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5f52a622b6
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* clay is rarer now
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2011-06-01 08:09:28 +02:00 |
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Nils Dagsson Moskopp
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ba1460a582
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+ clay and associated items
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2011-06-01 04:57:46 +02:00 |
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Nils Dagsson Moskopp
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d7b768dc4b
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+ brick
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2011-05-31 22:04:09 +02:00 |
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Perttu Ahola
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bbead93c1a
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Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it.
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2011-05-31 20:02:55 +03:00 |
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Ciaran Gultnieks
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06427e355a
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Slightly better texture coordinates for fences
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2011-05-31 10:12:51 +01:00 |
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celeron55
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7740425085
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Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp
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2011-05-31 11:59:51 +03:00 |
|
Nils Dagsson Moskopp
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6ca51de990
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+ fence inventory icon
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2011-05-31 03:54:39 +02:00 |
|
Nils Dagsson Moskopp
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b461213ddb
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* improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better)
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2011-05-31 02:56:23 +02:00 |
|
Perttu Ahola
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63ae3d7387
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forgot to add profiler to servermain.cpp
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2011-05-31 00:26:47 +03:00 |
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Perttu Ahola
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db36771c63
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auth stuff is now saved only when modified
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2011-05-31 00:23:39 +03:00 |
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Perttu Ahola
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41f07328c8
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removed some debug prints
...and added support for simple time usage profiling in the last one.
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2011-05-31 00:16:58 +03:00 |
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Perttu Ahola
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223b379348
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Reduced the CPU usage of the sent block selector algorithm
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2011-05-31 00:15:43 +03:00 |
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Ciaran Gultnieks
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10cf6c3f6d
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Ability to set texture coordinates on a generated cuboid (for fences)
Note: can't test this properly yet - may be fixes to follow
--HG--
extra : rebase_source : e2d41621018f886d340c7847b29240042d4412ac
|
2011-05-30 18:38:46 +01:00 |
|
Nils Dagsson Moskopp
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289e31ed98
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+ cactii
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2011-05-30 14:42:08 +02:00 |
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Perttu Ahola
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e81919c818
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hopefully fixed the privilege problems
--HG--
extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
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2011-05-29 22:34:04 +03:00 |
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Perttu Ahola
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b7361e295a
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updated comments
--HG--
extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
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2011-05-29 21:16:37 +03:00 |
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Perttu Ahola
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b3d242ae38
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tuned grass growth rate
--HG--
extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
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2011-05-29 21:16:15 +03:00 |
|
Perttu Ahola
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9f7c21a0b4
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invert_mouse config option
--HG--
extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
|
2011-05-29 21:13:29 +03:00 |
|
Perttu Ahola
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63611932eb
|
player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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2011-05-29 21:11:16 +03:00 |
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teddydestodes
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544aeb0840
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fast_move and free_move can now be toggled
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2011-05-29 19:17:42 +02:00 |
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Nils Dagsson Moskopp
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e76f4155d5
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+ sandstone
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2011-05-29 18:44:42 +02:00 |
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Ciaran Gultnieks
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99c2ac0125
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A very poor (but better than nothing) inventory icon for fences
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2011-05-24 23:18:41 +01:00 |
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Perttu Ahola
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acd7ce897d
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when pause menu is activated, move mouse cursor on top of the disconnect button, for convenience.
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2011-05-24 21:04:22 +03:00 |
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Perttu Ahola
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12ca835e14
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Merged CiaranG's fence and fixed two things
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2011-05-24 20:13:21 +03:00 |
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Perttu Ahola
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0c5f580365
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a work-in-progress map modified callback interface (committing because i want to merge the fence stuff)
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2011-05-24 20:05:30 +03:00 |
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Perttu Ahola
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ab02f0aa1b
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Added a check that avoids server crash (unhandled exception) when map generation is attempted near limit
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2011-05-24 20:03:19 +03:00 |
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Ciaran Gultnieks
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c5e583e059
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Added fences (but still needs an icon or something to display in inventory)
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2011-05-24 17:52:04 +01:00 |
|
Ciaran Gultnieks
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8bbc512fe5
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Added 'shout' player privilege
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2011-05-23 20:40:25 +01:00 |
|
Ciaran Gultnieks
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a9940c2ccf
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Allow default privileges for new players to be set in the server config
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2011-05-22 23:56:57 +01:00 |
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Perttu Ahola
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e1a2b8f600
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merged password change menu
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2011-05-23 00:12:24 +03:00 |
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Perttu Ahola
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4a6b9a6ac1
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Some work-in-progress stuff and many comment updates
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2011-05-22 23:55:02 +03:00 |
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Ciaran Gultnieks
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a8a3271470
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Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
|
2011-05-22 21:09:12 +01:00 |
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Perttu Ahola
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e0329a3cae
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mud placed in sunlight no longer instantly turns to grass; also tuned transforming speed a bit (will be made a lot longer when testing is complete)
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2011-05-22 17:25:52 +03:00 |
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Perttu Ahola
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0af5311538
|
Preliminary "active block" stuff + set up test code to grow grass.
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2011-05-22 17:00:09 +03:00 |
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Perttu Ahola
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af7d50e910
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Fixed a small memory leak in ServerEnvironment and cleaned the code a bit
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2011-05-21 14:28:58 +03:00 |
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Perttu Ahola
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eb6f1804fb
|
fixed a small memory leak in game.cpp
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2011-05-21 14:28:28 +03:00 |
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Perttu Ahola
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60bb663bf8
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fixed a small memory leak in mapnode.cpp
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2011-05-21 14:28:13 +03:00 |
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Perttu Ahola
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c1b164cbcb
|
added a delay to menu loop
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2011-05-21 12:28:33 +03:00 |
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Perttu Ahola
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fe02a19f17
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Cleaned networking code a bit (had this one on the to-do list for like 4 months already)
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2011-05-21 12:25:08 +03:00 |
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Perttu Ahola
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969fbb189d
|
All textures are are now searched first from the directory specified by the texture_path setting.
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2011-05-21 11:07:03 +03:00 |
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Perttu Ahola
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76e241392d
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Merge: New map directory structure and player passwords
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2011-05-21 01:11:58 +03:00 |
|
Ciaran Gultnieks
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52d857cf15
|
Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
|
Ciaran Gultnieks
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d4d49ee8f4
|
Passwords - password entry at main menu, stored and checked by server
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2011-05-20 20:28:03 +01:00 |
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Perttu Ahola
|
73a18b9271
|
change default sneak key from RSHIFT to LSHIFT
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2011-05-19 22:59:10 +03:00 |
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Perttu Ahola
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26bbe66288
|
Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost.
--HG--
rename : src/noise.cpp.new => misc/noise.cpp
rename : src/noise.h.new => misc/noise.h
|
2011-05-19 20:10:17 +03:00 |
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Perttu Ahola
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bc6d477cbb
|
Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won't be accidentally lost. These are useful for upcoming mapgen updates.
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2011-05-19 20:06:54 +03:00 |
|
Ciaran Gultnieks
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b5ceaf445a
|
Don't say 'Creating server and client' if the server is remote, so not being created
|
2011-05-19 12:18:42 +01:00 |
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Perttu Ahola
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889de3e93a
|
put the wstring stoi too in the ignore-on-vc2010 #if
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2011-05-19 08:16:48 +03:00 |
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Perttu Ahola
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ea3c653a8b
|
(hopefully) fixed stoi/stof compile problems on vc2010
|
2011-05-18 22:05:31 +03:00 |
|
Perttu Ahola
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cdfb5345e9
|
small comment update
|
2011-05-18 21:59:31 +03:00 |
|
Ciaran Gultnieks
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e09fec3373
|
New map directory structure that avoids map size being limited by filesystem
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2011-05-18 16:48:27 +01:00 |
|
Perttu Ahola
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c52fbcd8e9
|
merged fix to readlink ignored return value warning
|
2011-05-17 00:00:01 +03:00 |
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Perttu Ahola
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07ff1da6ae
|
merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro -Wformat warnings
|
2011-05-16 23:59:28 +03:00 |
|
Ciaran Gultnieks
|
f1bdc6b187
|
Get rid of ignored return value warning
|
2011-05-16 21:57:36 +01:00 |
|
Ciaran Gultnieks
|
29932d4bdd
|
Get rid of all the string format warnings caused by the DSTACK macro
|
2011-05-16 21:47:50 +01:00 |
|
Perttu Ahola
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5624dac3b7
|
added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 which only slows down development with no effect on security or anything.
|
2011-05-16 20:40:19 +03:00 |
|
Ciaran Gultnieks
|
8bba9cde5c
|
Restored the auto-admin powers of the local user (via name= in the config)
--HG--
extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04
|
2011-05-16 18:26:37 +01:00 |
|
Perttu Ahola
|
bc59c18503
|
Fixed two compiler warnings
|
2011-05-16 19:54:08 +03:00 |
|
Perttu Ahola
|
94c9686020
|
merged CiaranG's changes (player privileges)
|
2011-05-16 19:39:15 +03:00 |
|
Ciaran Gultnieks
|
b3268ff389
|
Server commands without classes
|
2011-05-16 17:13:33 +01:00 |
|
Ciaran Gultnieks
|
1520d49310
|
Privileges to/from string conversion functions standalone, not static members
|
2011-05-16 16:13:17 +01:00 |
|
Ciaran Gultnieks
|
7cdd988f88
|
Better synchronisation of build/mine attempts when the player isn't allowed to
|
2011-05-16 11:34:06 +01:00 |
|
Ciaran Gultnieks
|
50c48219a7
|
Allow "all" to be specified in player config file for privileges
|
2011-05-16 11:32:49 +01:00 |
|
Ciaran Gultnieks
|
248d7c8469
|
Improved server commands and added player permissions.
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
|
2011-05-16 10:41:19 +01:00 |
|
Perttu Ahola
|
1c3a85fa54
|
fixed an "unused variable" warning
|
2011-05-15 13:07:53 +03:00 |
|
Perttu Ahola
|
17f575b11b
|
added missing #ifndef KEYCODE_HEADER to keycode.h
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2011-05-15 13:06:46 +03:00 |
|
Perttu Ahola
|
dadac0e79f
|
removed a leftover debug print
|
2011-05-14 19:46:35 +03:00 |
|
Perttu Ahola
|
5cb569af7f
|
removed unnecessary comment
|
2011-05-14 15:44:27 +03:00 |
|
Perttu Ahola
|
974c5cc08c
|
Added key configuration in the configuration file.
|
2011-05-14 15:43:26 +03:00 |
|
Perttu Ahola
|
0674db4a6b
|
merged CiaranG's changes: the glass block
|
2011-05-09 21:41:16 +03:00 |
|
Ciaran Gultnieks
|
2e1a69c3b1
|
Added glass, with rendering and furnace support.
|
2011-05-09 19:22:07 +01:00 |
|
Perttu Ahola
|
8c3b4fed10
|
Removed a single outdated comment in client.cpp
|
2011-05-09 16:39:37 +03:00 |
|
Perttu Ahola
|
1a6e1e142f
|
Fixed viewing range stuff a bit (now it works better with very low ranges)
|
2011-05-06 16:58:06 +03:00 |
|
Perttu Ahola
|
59c4a342a9
|
Fixed a temporary solution of server shutting down to an assert(0) when a too large block metadata is sent to an old client
|
2011-05-03 17:33:51 +03:00 |
|
Perttu Ahola
|
821d5bb4cc
|
Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand
|
2011-05-03 17:33:13 +03:00 |
|
Perttu Ahola
|
1c08b6c99a
|
comment update
|
2011-05-03 08:22:05 +03:00 |
|
Perttu Ahola
|
9c72d44fe7
|
random comment updates
|
2011-04-30 02:12:32 +03:00 |
|
Perttu Ahola
|
67529acf5f
|
added cobblestone to the texture atlas
|
2011-04-29 18:30:34 +03:00 |
|
Perttu Ahola
|
a73b10eb1c
|
made proper skyboxes for dawn/evening and night
|
2011-04-29 17:53:07 +03:00 |
|
Perttu Ahola
|
a5df5f8291
|
Tweaked clouds a bit
|
2011-04-29 16:39:47 +03:00 |
|
Perttu Ahola
|
0847e550f0
|
added simple skybox
|
2011-04-29 16:00:36 +03:00 |
|
Perttu Ahola
|
7a367f96e1
|
added clouds
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2011-04-29 15:34:26 +03:00 |
|
Perttu Ahola
|
288822e73d
|
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit.
|
2011-04-29 00:29:34 +03:00 |
|
Perttu Ahola
|
8377b5f2a6
|
Changed a bit of the code that is and should still be commented out.
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2011-04-27 00:14:16 +03:00 |
|
Perttu Ahola
|
36d299ce58
|
forgot to change one thing back
|
2011-04-26 16:22:00 +03:00 |
|
Perttu Ahola
|
ffb1128951
|
tested out and commented out some new stuff for the terrain generator, to be used in the future.
|
2011-04-26 15:38:42 +03:00 |
|
Perttu Ahola
|
664eb4f7c5
|
A small fix to unnecessary saving of map metadata
|
2011-04-26 01:13:30 +03:00 |
|
Perttu Ahola
|
2830095366
|
Optimized map saving and sending (server-side)
|
2011-04-26 00:23:38 +03:00 |
|
Perttu Ahola
|
42fb1ba676
|
Set oerkki1 to not be drawn in completely dark
|
2011-04-25 11:55:40 +03:00 |
|
Perttu Ahola
|
041b5e5479
|
Added /#time <int> command to server for changing the time of day
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2011-04-25 11:55:07 +03:00 |
|
Perttu Ahola
|
2c4351b9b2
|
fix to the previous commit
|
2011-04-25 00:31:22 +03:00 |
|
Perttu Ahola
|
ab51298a0d
|
server to print version in chat
|
2011-04-25 00:24:40 +03:00 |
|
Perttu Ahola
|
6edb8c567c
|
Tuned polygon generation to sort the triangles for nicer gradients
|
2011-04-24 21:54:04 +03:00 |
|
Perttu Ahola
|
f2349ec5df
|
...Now the tesselation should actually work
|
2011-04-24 21:18:25 +03:00 |
|
Perttu Ahola
|
2704bdc68e
|
Optimized smooth lighting calculation code
|
2011-04-24 21:15:50 +03:00 |
|
Perttu Ahola
|
c9967d6d07
|
updated menu a bit, and some other small fixes
|
2011-04-24 15:37:41 +03:00 |
|
Perttu Ahola
|
ba88685fab
|
cleaned the smooth lighting code a bit
|
2011-04-24 14:19:35 +03:00 |
|
Perttu Ahola
|
79799840a2
|
disable tiling of textures only if smooth lighting is used
|
2011-04-24 12:39:33 +03:00 |
|
Perttu Ahola
|
b21c7de3ed
|
Added a setting for disabling smooth lighting. Updated changelog.
|
2011-04-24 12:31:19 +03:00 |
|
Perttu Ahola
|
8c1f7a0dd2
|
Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting"
|
2011-04-24 11:41:33 +03:00 |
|
Perttu Ahola
|
0034744568
|
Made the main menu a bit more unique looking
|
2011-04-24 00:11:23 +03:00 |
|
Perttu Ahola
|
96e09703ba
|
fix to the previous commit
|
2011-04-23 18:59:23 +03:00 |
|
Perttu Ahola
|
ea69a49a7b
|
tuned error reporting a bit
|
2011-04-23 18:53:39 +03:00 |
|
Perttu Ahola
|
179fc8597b
|
port to be not set to 0 from configuration
|
2011-04-23 18:43:20 +03:00 |
|
Perttu Ahola
|
1995b59320
|
Code refactoring; split half of main.cpp to game.cpp.
|
2011-04-23 18:31:31 +03:00 |
|
Perttu Ahola
|
9f17664336
|
cleaning up main.cpp a bit
|
2011-04-23 16:01:49 +03:00 |
|
Perttu Ahola
|
bda4681242
|
fixed flowing water lighting when it is below a solid block
|
2011-04-23 16:01:32 +03:00 |
|
Perttu Ahola
|
bbe47f845b
|
Updated to-do list and added the give_initial_stuff setting for testing
|
2011-04-22 10:48:40 +03:00 |
|
Perttu Ahola
|
b36e5c0508
|
Removed IrrlichtWrapper
|
2011-04-22 09:54:05 +03:00 |
|
Perttu Ahola
|
983bf6677d
|
set client to not show hp if server doesn't support it
|
2011-04-21 19:54:05 +03:00 |
|
Perttu Ahola
|
c638442e78
|
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
|
2011-04-21 19:35:17 +03:00 |
|
Perttu Ahola
|
3c61d57f6d
|
item drop multiplication fix
|
2011-04-19 17:09:45 +03:00 |
|
Perttu Ahola
|
a7d36a50bb
|
Menu will now ignore an invalid port or the port 0.
|
2011-04-15 23:35:32 +03:00 |
|
Perttu Ahola
|
e20dbbf6ee
|
fixed port setting not being loaded from configuration file for client
|
2011-04-12 17:42:17 +03:00 |
|
Perttu Ahola
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08139f32f9
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fixing
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2011-04-12 01:59:09 +03:00 |
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Perttu Ahola
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249c0dc68a
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Fixed some problems with crafting and inventory
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2011-04-11 21:28:04 +03:00 |
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Perttu Ahola
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81ac026e1f
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updated example map generator python script
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2011-04-11 18:33:05 +03:00 |
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Perttu Ahola
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50a8087684
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support for format 0 and 1 maps
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2011-04-11 16:58:49 +03:00 |
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Perttu Ahola
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f5f15e38a5
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Added installing build-essential to build instructions and modified the main.cpp notes a bit
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2011-04-11 14:04:26 +03:00 |
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Perttu Ahola
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9d4e9c59de
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fixed warnings reported by cppcheck
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2011-04-11 11:36:13 +03:00 |
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Perttu Ahola
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3f153c20d3
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Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
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2011-04-11 11:05:40 +03:00 |
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Perttu Ahola
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67d5f5c1d5
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fixed problem with vc++ build crashing at startup
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2011-04-11 09:47:25 +03:00 |
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Perttu Ahola
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032882ae05
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hopefully fixed a bit more
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2011-04-11 00:24:32 +03:00 |
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Perttu Ahola
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3236032101
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improved old map support
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2011-04-11 00:19:40 +03:00 |
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Perttu Ahola
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dc6966cb9d
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added ignoring of map_meta.txt to better support old maps
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2011-04-11 00:06:07 +03:00 |
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Perttu Ahola
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bb39795ab2
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fixed the object update interval thingy
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2011-04-10 23:29:36 +03:00 |
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Perttu Ahola
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9d5ccafbb0
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changed server to do object management at longer intervals (0.5s)
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2011-04-10 23:14:41 +03:00 |
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Perttu Ahola
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26eb607a11
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Made environment to not consider disconnected players when dealing with ActiveObjects
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2011-04-10 23:05:21 +03:00 |
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Perttu Ahola
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b0b5c43254
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better support for old maps
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2011-04-10 22:50:31 +03:00 |
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Perttu Ahola
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3d25fe42f3
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missing include for server build
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2011-04-10 20:53:39 +03:00 |
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Perttu Ahola
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89eaaa3e6e
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added missing file
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2011-04-10 20:49:15 +03:00 |
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Perttu Ahola
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10eedbc1d2
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Map generation is now properly threaded and doesn't block block placement and other stuff.
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2011-04-10 20:18:34 +03:00 |
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Perttu Ahola
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6fa85c8502
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a commit before starting to reorganize the map loading/generation logic
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2011-04-10 19:12:56 +03:00 |
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Perttu Ahola
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7aa2d4d109
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new-style rats are now generated in the map
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2011-04-10 16:20:31 +03:00 |
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Perttu Ahola
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1a32e5585f
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fixed a bit
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2011-04-10 15:23:36 +03:00 |
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Perttu Ahola
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5a4d8ffad3
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implemented rats in new system to verify that it works
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2011-04-10 15:16:27 +03:00 |
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Perttu Ahola
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08bbf96877
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items now fall by gravity... also some other random updating
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2011-04-10 12:34:12 +03:00 |
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Perttu Ahola
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fd7a0735c9
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new object system
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2011-04-10 04:15:10 +03:00 |
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Perttu Ahola
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6f99cd021b
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set GUIInventoryMenu to be scaled according to the height of the window (not width)
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2011-04-09 17:11:31 +03:00 |
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Perttu Ahola
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4b54b291ae
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Some progress on transitioning from MapBlockObject to ActiveObject.
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2011-04-08 00:47:14 +03:00 |
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Perttu Ahola
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2dba606e12
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stone shovel now needs cobble, not stone.
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2011-04-06 22:28:51 +03:00 |
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Perttu Ahola
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90234e35a6
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cleaning notes and stuff
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2011-04-06 11:34:41 +03:00 |
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Perttu Ahola
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3269fce795
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Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent.
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2011-04-06 11:02:39 +03:00 |
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Perttu Ahola
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b5ace9a064
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Made mesh update on node removal asynchronous on client, to reduce frametime spikes
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2011-04-06 11:01:55 +03:00 |
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Perttu Ahola
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e56d166337
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Made mesh update on node addition asynchronous on client, to reduce frametime spikes
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2011-04-06 10:28:39 +03:00 |
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Perttu Ahola
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212f34db82
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fixed the bug of disabled removal of empty chests
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2011-04-06 01:42:37 +03:00 |
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Perttu Ahola
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89aa8b9be1
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Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
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2011-04-05 18:23:30 +03:00 |
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Perttu Ahola
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5b4928e07c
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forgot the furnace menu files!
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2011-04-05 11:46:17 +03:00 |
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Perttu Ahola
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d6d811f97b
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A more robust format for node metadata
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2011-04-05 10:59:48 +03:00 |
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Perttu Ahola
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d1d57cf5c3
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initial workings of the furnace
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2011-04-05 02:56:29 +03:00 |
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Perttu Ahola
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389fe31ace
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changed node metadata format to better accomodate future needs and problems
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2011-04-05 00:24:47 +03:00 |
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Perttu Ahola
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042834b09d
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Fixed chest contents not immediately updating to all players
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2011-04-04 18:29:44 +03:00 |
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Perttu Ahola
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7df125c249
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Modified windows build parameters a bit to make it build
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2011-04-04 15:34:07 +03:00 |
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Perttu Ahola
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14c621d853
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removed reference to script directory in cmake install
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2011-04-04 15:19:11 +03:00 |
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Perttu Ahola
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4a92df6ff0
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Chests work now!
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2011-04-04 15:13:19 +03:00 |
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Perttu Ahola
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9e683fff50
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initial chest metadata
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2011-04-04 11:18:14 +03:00 |
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Perttu Ahola
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a9f89fb3fb
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now the server builds
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2011-04-04 05:25:55 +03:00 |
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Perttu Ahola
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023fc5b771
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still a missing file
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2011-04-04 05:14:59 +03:00 |
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Perttu Ahola
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3a58f8179f
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forgot some files
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2011-04-04 05:13:08 +03:00 |
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Perttu Ahola
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fa736e138c
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fully implemented the sign with the new framework
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2011-04-04 05:12:33 +03:00 |
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Perttu Ahola
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fa08294d09
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Node metadata framework
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2011-04-04 03:45:08 +03:00 |
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Perttu Ahola
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2f466726e6
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Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
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2011-04-04 02:05:12 +03:00 |
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Perttu Ahola
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e0f7bd4d57
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Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
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2011-04-03 19:50:54 +03:00 |
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Perttu Ahola
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01c2b003e1
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commit before some more radical changes
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2011-04-03 16:21:06 +03:00 |
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Perttu Ahola
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06eb0ad4d0
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copied draft of updateNodeMeshes from backup
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2011-04-03 12:48:20 +03:00 |
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Perttu Ahola
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e4f7f97e6c
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Removed lua stuff
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2011-04-03 12:28:55 +03:00 |
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Perttu Ahola
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ee89e29ae1
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Revert mapgen to best working version (2)
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2011-04-03 12:14:23 +03:00 |
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Perttu Ahola
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8581bf0091
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tuned water texture and removed two debug prints from server
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2011-04-02 21:10:53 +03:00 |
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Perttu Ahola
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bc66bb2d40
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Mapgen is better now. Not a lot, but a bit!
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2011-04-02 20:55:22 +03:00 |
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Perttu Ahola
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2990f5d90b
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commit before some radical changes
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2011-04-02 13:44:06 +03:00 |
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Perttu Ahola
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2e7b15fed3
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mapgen work-in-progress
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2011-03-02 02:00:11 +02:00 |
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Perttu Ahola
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9a22d02903
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mapgen tweaking
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2011-03-01 01:32:54 +02:00 |
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Perttu Ahola
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f923c1fb66
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tweaked mapgen
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2011-02-28 21:12:01 +02:00 |
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Perttu Ahola
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c137946a3f
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fixed server sending wrong position of node removal
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2011-02-28 16:40:25 +02:00 |
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Perttu Ahola
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231386d501
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tweaked mapgen
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2011-02-28 14:51:57 +02:00 |
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Perttu Ahola
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ad9e084e94
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added trees (very glitchy) and changed grass texture
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2011-02-28 02:48:31 +02:00 |
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Perttu Ahola
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a302ae3e08
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-
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2011-02-28 02:14:52 +02:00 |
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Perttu Ahola
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c8be58a65c
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A third try on terrain generation. No trees yet.
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2011-02-28 02:01:40 +02:00 |
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Perttu Ahola
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d9d0efdeed
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fixed 3d noise and made 2d noise faster
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2011-02-27 00:59:56 +02:00 |
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Perttu Ahola
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48a772b3c6
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3d noise stuff
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2011-02-26 20:16:47 +02:00 |
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Perttu Ahola
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ec3cb2d1d7
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fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value)
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2011-02-24 18:25:19 +02:00 |
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Perttu Ahola
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9f859d8389
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modified the build system of lua to a more minimal one
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2011-02-24 00:19:41 +02:00 |
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