Perttu Ahola
|
288822e73d
|
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit.
|
2011-04-29 00:29:34 +03:00 |
|
Perttu Ahola
|
8377b5f2a6
|
Changed a bit of the code that is and should still be commented out.
|
2011-04-27 00:14:16 +03:00 |
|
Perttu Ahola
|
36d299ce58
|
forgot to change one thing back
|
2011-04-26 16:22:00 +03:00 |
|
Perttu Ahola
|
ffb1128951
|
tested out and commented out some new stuff for the terrain generator, to be used in the future.
|
2011-04-26 15:38:42 +03:00 |
|
Perttu Ahola
|
664eb4f7c5
|
A small fix to unnecessary saving of map metadata
|
2011-04-26 01:13:30 +03:00 |
|
Perttu Ahola
|
2830095366
|
Optimized map saving and sending (server-side)
|
2011-04-26 00:23:38 +03:00 |
|
Perttu Ahola
|
42fb1ba676
|
Set oerkki1 to not be drawn in completely dark
|
2011-04-25 11:55:40 +03:00 |
|
Perttu Ahola
|
041b5e5479
|
Added /#time <int> command to server for changing the time of day
|
2011-04-25 11:55:07 +03:00 |
|
Perttu Ahola
|
2c4351b9b2
|
fix to the previous commit
|
2011-04-25 00:31:22 +03:00 |
|
Perttu Ahola
|
ab51298a0d
|
server to print version in chat
|
2011-04-25 00:24:40 +03:00 |
|
Perttu Ahola
|
6edb8c567c
|
Tuned polygon generation to sort the triangles for nicer gradients
|
2011-04-24 21:54:04 +03:00 |
|
Perttu Ahola
|
f2349ec5df
|
...Now the tesselation should actually work
|
2011-04-24 21:18:25 +03:00 |
|
Perttu Ahola
|
2704bdc68e
|
Optimized smooth lighting calculation code
|
2011-04-24 21:15:50 +03:00 |
|
Perttu Ahola
|
c9967d6d07
|
updated menu a bit, and some other small fixes
|
2011-04-24 15:37:41 +03:00 |
|
Perttu Ahola
|
ba88685fab
|
cleaned the smooth lighting code a bit
|
2011-04-24 14:19:35 +03:00 |
|
Perttu Ahola
|
79799840a2
|
disable tiling of textures only if smooth lighting is used
|
2011-04-24 12:39:33 +03:00 |
|
Perttu Ahola
|
b21c7de3ed
|
Added a setting for disabling smooth lighting. Updated changelog.
|
2011-04-24 12:31:19 +03:00 |
|
Perttu Ahola
|
8c1f7a0dd2
|
Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting"
|
2011-04-24 11:41:33 +03:00 |
|
Perttu Ahola
|
0034744568
|
Made the main menu a bit more unique looking
|
2011-04-24 00:11:23 +03:00 |
|
Perttu Ahola
|
96e09703ba
|
fix to the previous commit
|
2011-04-23 18:59:23 +03:00 |
|
Perttu Ahola
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ea69a49a7b
|
tuned error reporting a bit
|
2011-04-23 18:53:39 +03:00 |
|
Perttu Ahola
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179fc8597b
|
port to be not set to 0 from configuration
|
2011-04-23 18:43:20 +03:00 |
|
Perttu Ahola
|
1995b59320
|
Code refactoring; split half of main.cpp to game.cpp.
|
2011-04-23 18:31:31 +03:00 |
|
Perttu Ahola
|
9f17664336
|
cleaning up main.cpp a bit
|
2011-04-23 16:01:49 +03:00 |
|
Perttu Ahola
|
bda4681242
|
fixed flowing water lighting when it is below a solid block
|
2011-04-23 16:01:32 +03:00 |
|
Perttu Ahola
|
bbe47f845b
|
Updated to-do list and added the give_initial_stuff setting for testing
|
2011-04-22 10:48:40 +03:00 |
|
Perttu Ahola
|
b36e5c0508
|
Removed IrrlichtWrapper
|
2011-04-22 09:54:05 +03:00 |
|
Perttu Ahola
|
983bf6677d
|
set client to not show hp if server doesn't support it
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2011-04-21 19:54:05 +03:00 |
|
Perttu Ahola
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c638442e78
|
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
|
2011-04-21 19:35:17 +03:00 |
|
Perttu Ahola
|
3c61d57f6d
|
item drop multiplication fix
|
2011-04-19 17:09:45 +03:00 |
|
Perttu Ahola
|
a7d36a50bb
|
Menu will now ignore an invalid port or the port 0.
|
2011-04-15 23:35:32 +03:00 |
|
Perttu Ahola
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e20dbbf6ee
|
fixed port setting not being loaded from configuration file for client
|
2011-04-12 17:42:17 +03:00 |
|
Perttu Ahola
|
08139f32f9
|
fixing
|
2011-04-12 01:59:09 +03:00 |
|
Perttu Ahola
|
249c0dc68a
|
Fixed some problems with crafting and inventory
|
2011-04-11 21:28:04 +03:00 |
|
Perttu Ahola
|
81ac026e1f
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updated example map generator python script
|
2011-04-11 18:33:05 +03:00 |
|
Perttu Ahola
|
50a8087684
|
support for format 0 and 1 maps
|
2011-04-11 16:58:49 +03:00 |
|
Perttu Ahola
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f5f15e38a5
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Added installing build-essential to build instructions and modified the main.cpp notes a bit
|
2011-04-11 14:04:26 +03:00 |
|
Perttu Ahola
|
9d4e9c59de
|
fixed warnings reported by cppcheck
|
2011-04-11 11:36:13 +03:00 |
|
Perttu Ahola
|
3f153c20d3
|
Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
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2011-04-11 11:05:40 +03:00 |
|
Perttu Ahola
|
67d5f5c1d5
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fixed problem with vc++ build crashing at startup
|
2011-04-11 09:47:25 +03:00 |
|
Perttu Ahola
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032882ae05
|
hopefully fixed a bit more
|
2011-04-11 00:24:32 +03:00 |
|
Perttu Ahola
|
3236032101
|
improved old map support
|
2011-04-11 00:19:40 +03:00 |
|
Perttu Ahola
|
dc6966cb9d
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added ignoring of map_meta.txt to better support old maps
|
2011-04-11 00:06:07 +03:00 |
|
Perttu Ahola
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bb39795ab2
|
fixed the object update interval thingy
|
2011-04-10 23:29:36 +03:00 |
|
Perttu Ahola
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9d5ccafbb0
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changed server to do object management at longer intervals (0.5s)
|
2011-04-10 23:14:41 +03:00 |
|
Perttu Ahola
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26eb607a11
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Made environment to not consider disconnected players when dealing with ActiveObjects
|
2011-04-10 23:05:21 +03:00 |
|
Perttu Ahola
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b0b5c43254
|
better support for old maps
|
2011-04-10 22:50:31 +03:00 |
|
Perttu Ahola
|
3d25fe42f3
|
missing include for server build
|
2011-04-10 20:53:39 +03:00 |
|
Perttu Ahola
|
89eaaa3e6e
|
added missing file
|
2011-04-10 20:49:15 +03:00 |
|
Perttu Ahola
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10eedbc1d2
|
Map generation is now properly threaded and doesn't block block placement and other stuff.
|
2011-04-10 20:18:34 +03:00 |
|
Perttu Ahola
|
6fa85c8502
|
a commit before starting to reorganize the map loading/generation logic
|
2011-04-10 19:12:56 +03:00 |
|
Perttu Ahola
|
7aa2d4d109
|
new-style rats are now generated in the map
|
2011-04-10 16:20:31 +03:00 |
|
Perttu Ahola
|
1a32e5585f
|
fixed a bit
|
2011-04-10 15:23:36 +03:00 |
|
Perttu Ahola
|
5a4d8ffad3
|
implemented rats in new system to verify that it works
|
2011-04-10 15:16:27 +03:00 |
|
Perttu Ahola
|
08bbf96877
|
items now fall by gravity... also some other random updating
|
2011-04-10 12:34:12 +03:00 |
|
Perttu Ahola
|
fd7a0735c9
|
new object system
|
2011-04-10 04:15:10 +03:00 |
|
Perttu Ahola
|
6f99cd021b
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set GUIInventoryMenu to be scaled according to the height of the window (not width)
|
2011-04-09 17:11:31 +03:00 |
|
Perttu Ahola
|
4b54b291ae
|
Some progress on transitioning from MapBlockObject to ActiveObject.
|
2011-04-08 00:47:14 +03:00 |
|
Perttu Ahola
|
2dba606e12
|
stone shovel now needs cobble, not stone.
|
2011-04-06 22:28:51 +03:00 |
|
Perttu Ahola
|
90234e35a6
|
cleaning notes and stuff
|
2011-04-06 11:34:41 +03:00 |
|
Perttu Ahola
|
3269fce795
|
Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent.
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2011-04-06 11:02:39 +03:00 |
|
Perttu Ahola
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b5ace9a064
|
Made mesh update on node removal asynchronous on client, to reduce frametime spikes
|
2011-04-06 11:01:55 +03:00 |
|
Perttu Ahola
|
e56d166337
|
Made mesh update on node addition asynchronous on client, to reduce frametime spikes
|
2011-04-06 10:28:39 +03:00 |
|
Perttu Ahola
|
212f34db82
|
fixed the bug of disabled removal of empty chests
|
2011-04-06 01:42:37 +03:00 |
|
Perttu Ahola
|
89aa8b9be1
|
Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
|
2011-04-05 18:23:30 +03:00 |
|
Perttu Ahola
|
5b4928e07c
|
forgot the furnace menu files!
|
2011-04-05 11:46:17 +03:00 |
|
Perttu Ahola
|
d6d811f97b
|
A more robust format for node metadata
|
2011-04-05 10:59:48 +03:00 |
|
Perttu Ahola
|
d1d57cf5c3
|
initial workings of the furnace
|
2011-04-05 02:56:29 +03:00 |
|
Perttu Ahola
|
389fe31ace
|
changed node metadata format to better accomodate future needs and problems
|
2011-04-05 00:24:47 +03:00 |
|
Perttu Ahola
|
042834b09d
|
Fixed chest contents not immediately updating to all players
|
2011-04-04 18:29:44 +03:00 |
|
Perttu Ahola
|
7df125c249
|
Modified windows build parameters a bit to make it build
|
2011-04-04 15:34:07 +03:00 |
|
Perttu Ahola
|
14c621d853
|
removed reference to script directory in cmake install
|
2011-04-04 15:19:11 +03:00 |
|
Perttu Ahola
|
4a92df6ff0
|
Chests work now!
|
2011-04-04 15:13:19 +03:00 |
|
Perttu Ahola
|
9e683fff50
|
initial chest metadata
|
2011-04-04 11:18:14 +03:00 |
|
Perttu Ahola
|
a9f89fb3fb
|
now the server builds
|
2011-04-04 05:25:55 +03:00 |
|
Perttu Ahola
|
023fc5b771
|
still a missing file
|
2011-04-04 05:14:59 +03:00 |
|
Perttu Ahola
|
3a58f8179f
|
forgot some files
|
2011-04-04 05:13:08 +03:00 |
|
Perttu Ahola
|
fa736e138c
|
fully implemented the sign with the new framework
|
2011-04-04 05:12:33 +03:00 |
|
Perttu Ahola
|
fa08294d09
|
Node metadata framework
|
2011-04-04 03:45:08 +03:00 |
|
Perttu Ahola
|
2f466726e6
|
Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
|
2011-04-04 02:05:12 +03:00 |
|
Perttu Ahola
|
e0f7bd4d57
|
Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
|
2011-04-03 19:50:54 +03:00 |
|
Perttu Ahola
|
01c2b003e1
|
commit before some more radical changes
|
2011-04-03 16:21:06 +03:00 |
|
Perttu Ahola
|
06eb0ad4d0
|
copied draft of updateNodeMeshes from backup
|
2011-04-03 12:48:20 +03:00 |
|
Perttu Ahola
|
e4f7f97e6c
|
Removed lua stuff
|
2011-04-03 12:28:55 +03:00 |
|
Perttu Ahola
|
ee89e29ae1
|
Revert mapgen to best working version (2)
|
2011-04-03 12:14:23 +03:00 |
|
Perttu Ahola
|
8581bf0091
|
tuned water texture and removed two debug prints from server
|
2011-04-02 21:10:53 +03:00 |
|
Perttu Ahola
|
bc66bb2d40
|
Mapgen is better now. Not a lot, but a bit!
|
2011-04-02 20:55:22 +03:00 |
|
Perttu Ahola
|
2990f5d90b
|
commit before some radical changes
|
2011-04-02 13:44:06 +03:00 |
|
Perttu Ahola
|
2e7b15fed3
|
mapgen work-in-progress
|
2011-03-02 02:00:11 +02:00 |
|
Perttu Ahola
|
9a22d02903
|
mapgen tweaking
|
2011-03-01 01:32:54 +02:00 |
|
Perttu Ahola
|
f923c1fb66
|
tweaked mapgen
|
2011-02-28 21:12:01 +02:00 |
|
Perttu Ahola
|
c137946a3f
|
fixed server sending wrong position of node removal
|
2011-02-28 16:40:25 +02:00 |
|
Perttu Ahola
|
231386d501
|
tweaked mapgen
|
2011-02-28 14:51:57 +02:00 |
|
Perttu Ahola
|
ad9e084e94
|
added trees (very glitchy) and changed grass texture
|
2011-02-28 02:48:31 +02:00 |
|
Perttu Ahola
|
a302ae3e08
|
-
|
2011-02-28 02:14:52 +02:00 |
|
Perttu Ahola
|
c8be58a65c
|
A third try on terrain generation. No trees yet.
|
2011-02-28 02:01:40 +02:00 |
|
Perttu Ahola
|
d9d0efdeed
|
fixed 3d noise and made 2d noise faster
|
2011-02-27 00:59:56 +02:00 |
|
Perttu Ahola
|
48a772b3c6
|
3d noise stuff
|
2011-02-26 20:16:47 +02:00 |
|
Perttu Ahola
|
ec3cb2d1d7
|
fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value)
|
2011-02-24 18:25:19 +02:00 |
|
Perttu Ahola
|
9f859d8389
|
modified the build system of lua to a more minimal one
|
2011-02-24 00:19:41 +02:00 |
|
Perttu Ahola
|
bfd0980748
|
fixed a path in build system's packaging part
|
2011-02-23 11:12:03 +02:00 |
|
Perttu Ahola
|
be32adc872
|
updated scripting api a bit
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
|
2011-02-23 11:10:09 +02:00 |
|
Perttu Ahola
|
9778347c7f
|
mainly work on object scripting api
|
2011-02-23 02:49:57 +02:00 |
|
Perttu Ahola
|
eef7bc3570
|
removed an old comment
|
2011-02-23 00:07:07 +02:00 |
|
Perttu Ahola
|
b82d3f2744
|
Fixed insufficient error handling in narrow_to_wide, which caused a crash if the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font)
|
2011-02-23 00:06:45 +02:00 |
|
Perttu Ahola
|
62e7912577
|
some tidying
|
2011-02-21 16:50:05 +02:00 |
|
Perttu Ahola
|
69dbc046eb
|
preliminary lua scripting framework for objects
|
2011-02-21 16:10:36 +02:00 |
|
Perttu Ahola
|
c57637b4c3
|
Temporary commit; lots of test code and stuff
|
2011-02-21 00:45:14 +02:00 |
|
Perttu Ahola
|
f5ff378dd0
|
video backend selection
|
2011-02-19 11:48:54 +02:00 |
|
Perttu Ahola
|
4c2b9ed516
|
random code cleaning, shouldn't affect anything
|
2011-02-18 22:25:25 +02:00 |
|
Perttu Ahola
|
74f4a0ece8
|
Set ambient light in inventory cube generation
|
2011-02-18 22:25:13 +02:00 |
|
Perttu Ahola
|
31572eaf8a
|
removed duplicate "bmp"
|
2011-02-17 19:13:27 +02:00 |
|
Perttu Ahola
|
3264ac4390
|
Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full.
|
2011-02-17 19:07:14 +02:00 |
|
Perttu Ahola
|
fb5ae9a7a5
|
Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctrl-C.
|
2011-02-16 22:54:07 +02:00 |
|
Perttu Ahola
|
741776313a
|
fixed invalid block loading (the action is to generate a new one)
|
2011-02-16 22:53:35 +02:00 |
|
Perttu Ahola
|
92432a28c0
|
small fixes: crack texture, server build on windows, configuration file example, adding config file example to install
|
2011-02-16 20:03:31 +02:00 |
|
Perttu Ahola
|
ff6a348bb1
|
fixed slight error in server build
|
2011-02-15 22:27:10 +02:00 |
|
Perttu Ahola
|
a0e8f3afd3
|
might work good on cmake+msvc now
|
2011-02-15 20:53:29 +02:00 |
|
Perttu Ahola
|
95c88d258b
|
still a little fix!
|
2011-02-15 16:14:02 +02:00 |
|
Perttu Ahola
|
40556f4b2d
|
Fix for windows
|
2011-02-15 16:12:04 +02:00 |
|
Perttu Ahola
|
d065bae323
|
Ctrl+C handling on POSIX, some commands for server and other tweaking
|
2011-02-15 16:11:24 +02:00 |
|
Perttu Ahola
|
be7391c2b1
|
mud gets now grass onto it when placed into sunlight. also removed three old files
|
2011-02-15 12:33:59 +02:00 |
|
Perttu Ahola
|
f0e739b69e
|
smgr->drop() is now used in tile.cpp
|
2011-02-15 12:19:33 +02:00 |
|
Perttu Ahola
|
2684e620b5
|
server now won't crash when it is tries to generate blocks that are not inside MAP_GENERATION_LIMIT
|
2011-02-15 01:02:31 +02:00 |
|
Perttu Ahola
|
9a58749347
|
fixed CMakeLists.txt syntax (removed additional ,)
|
2011-02-14 19:42:43 +02:00 |
|
Perttu Ahola
|
20a09d5ede
|
new hotbar, more minecraft-like
|
2011-02-14 17:41:49 +02:00 |
|
Perttu Ahola
|
467f43d47c
|
Some fiddling around with fog... not much changed
|
2011-02-14 16:13:03 +02:00 |
|
Perttu Ahola
|
7701753131
|
removed useless SMaterial parameter from mapblock
|
2011-02-14 16:12:38 +02:00 |
|
Perttu Ahola
|
d34c19f553
|
sneaking bug fixing
|
2011-02-14 16:11:28 +02:00 |
|
Perttu Ahola
|
607f548712
|
cube inventory texture rendering thing (not good yet)
|
2011-02-14 16:10:46 +02:00 |
|
Perttu Ahola
|
00810408a8
|
New way of determining the outcome of digging
|
2011-02-14 12:08:03 +02:00 |
|
Perttu Ahola
|
5573142a2b
|
disabled jumping in sneak mode if far away from the edge because it can drop the player
|
2011-02-14 12:07:49 +02:00 |
|
Perttu Ahola
|
b1defb4def
|
fixed bug in sneaking
|
2011-02-14 11:43:42 +02:00 |
|
Perttu Ahola
|
32a29489f3
|
players to not be saved when map saving is disabled (due to some error)
|
2011-02-14 11:10:44 +02:00 |
|
Perttu Ahola
|
14fafc7217
|
added sneaking/crouching and changelog
|
2011-02-14 02:54:15 +02:00 |
|
Perttu Ahola
|
0947c4cc48
|
tuned fog distance a bit
|
2011-02-13 16:04:21 +02:00 |
|
Perttu Ahola
|
80a2ee6d59
|
mapgen parameter tweaking
|
2011-02-13 15:25:00 +02:00 |
|
Perttu Ahola
|
0386279b6f
|
changed sky color and made new style leaves a bit more bright
|
2011-02-13 14:21:31 +02:00 |
|
Perttu Ahola
|
3bb040043c
|
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
|
2011-02-12 20:15:57 +02:00 |
|
Perttu Ahola
|
e9fe230381
|
Use random-generated fallback textures when real textures are not found
|
2011-02-12 14:01:23 +02:00 |
|
Perttu Ahola
|
cabe6f1d65
|
some fixes to make compiling on some bsd easier
|
2011-02-11 22:34:34 +02:00 |
|
Perttu Ahola
|
6f16c2e313
|
tiny fix
|
2011-02-11 21:12:32 +02:00 |
|
Perttu Ahola
|
cbef07a9f2
|
pauseMenu text change
|
2011-02-11 21:11:21 +02:00 |
|
Perttu Ahola
|
41f4caebcb
|
disabled work wrap to show every line of chat in any case
|
2011-02-11 21:10:06 +02:00 |
|
Perttu Ahola
|
6e2cd15902
|
more stuff...
|
2011-02-11 20:55:28 +02:00 |
|
Perttu Ahola
|
21372749f5
|
now it works nicely
|
2011-02-11 20:37:54 +02:00 |
|
Perttu Ahola
|
52d99fef31
|
fully working i guess
|
2011-02-11 19:55:42 +02:00 |
|
Perttu Ahola
|
804b2647ce
|
new texture stuff quite working
|
2011-02-11 16:43:26 +02:00 |
|
Perttu Ahola
|
841ac10e5c
|
fixes toward mingw compatibility
|
2011-02-10 15:55:15 +02:00 |
|
Perttu Ahola
|
a7b158fada
|
some texture stuff
|
2011-02-10 10:53:17 +02:00 |
|
Perttu Ahola
|
1704badc30
|
work-in-progress texture atlas optimization
|
2011-02-10 02:13:03 +02:00 |
|
Perttu Ahola
|
949383a2f7
|
uh... accidentally left directX as the default in main.cpp
|
2011-02-08 11:34:31 +02:00 |
|
Perttu Ahola
|
b0971f4459
|
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported)
|
2011-02-08 11:24:07 +02:00 |
|
Perttu Ahola
|
15f27a1937
|
made it to work with my windows compiler
|
2011-02-08 10:11:26 +02:00 |
|
Perttu Ahola
|
dd9e82f5bc
|
bug-fixin'
|
2011-02-08 01:12:55 +02:00 |
|
Perttu Ahola
|
25a7fabed8
|
mapgen tweaking
|
2011-02-06 16:35:27 +02:00 |
|
Perttu Ahola
|
ea2d03e468
|
added noise.*
|
2011-02-05 14:56:01 +02:00 |
|
Perttu Ahola
|
ea6740e900
|
mapgen stuff
|
2011-02-05 14:55:16 +02:00 |
|
Perttu Ahola
|
7f2aa30bf2
|
added sand to map generator
|
2011-02-04 14:32:30 +02:00 |
|
Perttu Ahola
|
6545ea12e9
|
nicer looking water
|
2011-02-04 01:48:52 +02:00 |
|
Perttu Ahola
|
102c5e31fe
|
all kinds of tweaking and fixing
|
2011-02-04 01:22:07 +02:00 |
|
Perttu Ahola
|
24c1ea7103
|
water drawing glitch fix
|
2011-02-04 01:21:57 +02:00 |
|
Perttu Ahola
|
6bb9de3cc6
|
a little backwards compatibility with coal
|
2011-02-03 15:59:59 +02:00 |
|
Perttu Ahola
|
44ce9018dd
|
added temporary backwards compatibility to player inventory
|
2011-02-03 15:45:53 +02:00 |
|
Perttu Ahola
|
71dbee43d0
|
some generation-time mud flow tweaking
|
2011-02-03 13:48:17 +02:00 |
|
Perttu Ahola
|
9b1b57a523
|
some tweaking
|
2011-02-02 18:46:14 +02:00 |
|
Perttu Ahola
|
a75876f248
|
more tweaking
|
2011-02-02 09:28:46 +02:00 |
|
Perttu Ahola
|
a5f109dafb
|
Map generator tweaking. Still doesn't resume from save properly.
|
2011-02-01 23:59:46 +02:00 |
|
Perttu Ahola
|
3d6e71a7d0
|
end-of-day.
|
2011-02-01 20:28:21 +02:00 |
|
Perttu Ahola
|
6834b39c96
|
tweaking mapgenv2 settings for maximum awesomeness.
|
2011-02-01 17:42:39 +02:00 |
|
Perttu Ahola
|
39faa654bf
|
one line of cleaning server code
|
2011-02-01 17:08:28 +02:00 |
|
Perttu Ahola
|
c957858bbb
|
changed default minimum viewing range to a bit lower
|
2011-02-01 16:29:07 +02:00 |
|
Perttu Ahola
|
e92238edc8
|
This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
|
2011-02-01 16:17:55 +02:00 |
|
Perttu Ahola
|
6e196c2ce4
|
partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
|
2011-02-01 03:06:02 +02:00 |
|
Perttu Ahola
|
be851871cd
|
map generation framework under development... not quite operational at this point.
|
2011-01-30 01:44:54 +02:00 |
|
Perttu Ahola
|
8788fffec0
|
Commented out some debug output of class Settings
|
2011-01-29 00:56:53 +02:00 |
|
Perttu Ahola
|
a4179abb1b
|
Fixed MBOItem inventory images
|
2011-01-29 00:53:30 +02:00 |
|
Perttu Ahola
|
80acdab93b
|
Commented out some debug output about saving players on server.
|
2011-01-29 00:48:54 +02:00 |
|
Perttu Ahola
|
1c776c3df8
|
server builds now!
|
2011-01-28 02:11:44 +02:00 |
|
Perttu Ahola
|
364c961200
|
server might build now
|
2011-01-28 01:56:58 +02:00 |
|
Perttu Ahola
|
64b5975732
|
Now texture handling is fast. Also now players are saved on disk.
|
2011-01-28 01:38:16 +02:00 |
|
Perttu Ahola
|
bd100c5483
|
backing up some stuff
|
2011-01-26 17:13:19 +02:00 |
|
Perttu Ahola
|
adb7f248da
|
comments
|
2011-01-26 01:30:36 +02:00 |
|
Perttu Ahola
|
a0f0517c5b
|
should work now
|
2011-01-26 01:06:45 +02:00 |
|
Perttu Ahola
|
b456821680
|
Little fixes
|
2011-01-26 00:49:32 +02:00 |
|
Perttu Ahola
|
9f882bf74d
|
Reworked texture, material, mineral and whatever handling
|
2011-01-26 00:41:06 +02:00 |
|
Perttu Ahola
|
035345f13d
|
Map deletion button
|
2011-01-26 00:40:33 +02:00 |
|
Perttu Ahola
|
d3a6a12bae
|
removed alternative name "pressure" from param2
|
2011-01-25 09:53:21 +02:00 |
|
Perttu Ahola
|
de3fdba568
|
Tweaking around
|
2011-01-25 09:30:49 +02:00 |
|
Perttu Ahola
|
39fbf15273
|
Fixed a bug of server not reloading unloaded blocks when player builds or digs on them.
|
2011-01-25 09:29:59 +02:00 |
|
Perttu Ahola
|
3909e712a0
|
Faster lighting at map generation time
|
2011-01-24 16:36:58 +02:00 |
|
Perttu Ahola
|
87554408ca
|
forgot old water unit tests
|
2011-01-24 13:44:07 +02:00 |
|
Perttu Ahola
|
7274b82ef4
|
commented out old water stuff
|
2011-01-24 13:42:13 +02:00 |
|
Perttu Ahola
|
24e41ab4c8
|
Mainly some texture tweaking
|
2011-01-24 13:32:11 +02:00 |
|
Perttu Ahola
|
4a952f22d7
|
small fixes here and there
|
2011-01-24 01:58:15 +02:00 |
|
Perttu Ahola
|
f081924670
|
todo-list update
|
2011-01-23 17:33:19 +02:00 |
|
Perttu Ahola
|
c914cbb0a0
|
OMG! Main Menu!
|
2011-01-23 17:29:15 +02:00 |
|
Perttu Ahola
|
360e305849
|
Documentation updates.
|
2011-01-21 11:11:00 +02:00 |
|
Perttu Ahola
|
3ef2629e84
|
made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
|
2011-01-18 15:05:29 +02:00 |
|
Perttu Ahola
|
515a480d0e
|
now it works!
|
2011-01-18 00:45:07 +02:00 |
|
Perttu Ahola
|
a1b2cd550e
|
tinkering
|
2011-01-18 00:38:23 +02:00 |
|
Perttu Ahola
|
b6787a2b58
|
fixed erroneus handling of many players with no peer existing at same time
|
2011-01-18 00:27:14 +02:00 |
|
Perttu Ahola
|
1986326731
|
fixed erroneus handling of many players with no peer existing at same time
|
2011-01-18 00:26:09 +02:00 |
|
Perttu Ahola
|
a35d8dabcf
|
configuration updates; making to build on msvc
|
2011-01-17 23:35:09 +02:00 |
|
Perttu Ahola
|
7dc6b03f31
|
.
|
2011-01-17 21:18:08 +02:00 |
|
Perttu Ahola
|
d44abdab17
|
minecraft-style water done (but no texture animation or sound)
|
2011-01-17 21:15:31 +02:00 |
|
Perttu Ahola
|
0fa0e0752a
|
old water removed, some fixes here and there
|
2011-01-17 14:57:37 +02:00 |
|
Perttu Ahola
|
bd26be262d
|
commit before messing with water
|
2011-01-17 11:16:41 +02:00 |
|
Perttu Ahola
|
3891bc43e0
|
fine-tuning of map generator and server and stuff.
|
2011-01-17 02:40:53 +02:00 |
|
Perttu Ahola
|
7068bc90af
|
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
|
2011-01-16 19:32:14 +02:00 |
|
Perttu Ahola
|
69e7cd9b5b
|
backing up working heightmap.{h,cpp}
|
2011-01-15 15:55:03 +02:00 |
|
Perttu Ahola
|
a176f9eb36
|
generate-time lighting optimization
|
2011-01-15 13:50:13 +02:00 |
|
Perttu Ahola
|
83e083a667
|
just backuppin' a working mapblock.cpp
|
2011-01-15 13:07:10 +02:00 |
|
Perttu Ahola
|
3fb0d2fb65
|
Players are left on server while server is running. No passwords yet.
|
2011-01-15 03:28:19 +02:00 |
|
Perttu Ahola
|
cfaa15895a
|
tweaking around, including mapgen, player speed in water, settings
|
2011-01-15 01:26:29 +02:00 |
|
Perttu Ahola
|
023876dafb
|
fixed data path in porting.cpp for normal linux builds to get data from /binary/dir/../share/APPNAME
|
2011-01-10 18:21:44 +02:00 |
|
Perttu Ahola
|
56918c0ca4
|
random build system tweaking
|
2011-01-09 17:28:31 +02:00 |
|
Perttu Ahola
|
359e575ba3
|
Mainly small build system fixes
|
2011-01-09 00:49:32 +02:00 |
|
Perttu Ahola
|
eb476f1ce2
|
Lots of small stuff
|
2011-01-08 19:35:14 +02:00 |
|
Perttu Ahola
|
340de48dbf
|
continued.
|
2011-01-08 18:58:40 +02:00 |
|
Perttu Ahola
|
c3159160fa
|
Fixed (maybe) segfault if font is not found
|
2011-01-08 18:57:21 +02:00 |
|
Perttu Ahola
|
769a86be19
|
more linker parameters
|
2011-01-08 18:24:32 +02:00 |
|
Perttu Ahola
|
d90a183b01
|
Fixed some missing linking to libraries
|
2011-01-08 18:21:22 +02:00 |
|
Perttu Ahola
|
d435dedb89
|
doc updates; CMake works reasonably well now.
|
2011-01-08 17:45:26 +02:00 |
|
Perttu Ahola
|
7862a6f68d
|
forgot config.h.in
|
2011-01-08 17:35:41 +02:00 |
|
Perttu Ahola
|
9fbb0889a7
|
CMake stuff works now on linux and windows... and should be possible to make to work on OS X.
|
2011-01-08 17:34:25 +02:00 |
|
Perttu Ahola
|
426c206d7e
|
Made dungeons a bit rarer
|
2011-01-08 14:08:48 +02:00 |
|
Perttu Ahola
|
d825ed572f
|
CMake working on Linux (not on windows)
--HG--
rename : Makefile => Makefile.bak
|
2011-01-08 03:10:20 +02:00 |
|
Perttu Ahola
|
fcaa61de3c
|
Fixed dedicated server build
|
2011-01-07 19:56:47 +02:00 |
|
Perttu Ahola
|
6b6c2d37ea
|
Added a more flexible path system (and fixed some minor stuff)
|
2011-01-07 19:39:27 +02:00 |
|
Perttu Ahola
|
dc414091e7
|
removing unused code and comments
|
2011-01-07 14:54:55 +02:00 |
|
Perttu Ahola
|
2e40217793
|
updated main.cpp TODO comments
|
2011-01-07 14:53:53 +02:00 |
|
Perttu Ahola
|
ec509fac12
|
removed Client::isFetchingBlocks
|
2011-01-07 14:53:01 +02:00 |
|
Perttu Ahola
|
d38ac3aae3
|
removed boost support from filesys.cpp; default to posix
|
2011-01-07 14:52:27 +02:00 |
|
Perttu Ahola
|
c32bd982e3
|
possibly fixed broken crack textures on some machines
|
2010-12-29 21:53:42 +02:00 |
|
Perttu Ahola
|
bcd9813acc
|
tuned expired mesh updating while drawing a bit
|
2010-12-29 18:14:14 +02:00 |
|
Perttu Ahola
|
6d4cd2ea1a
|
A bit longer day and a bit shorter night. Client-side.
|
2010-12-29 15:26:47 +02:00 |
|
Perttu Ahola
|
a9dd12281f
|
oops, forgot some test code in
|
2010-12-27 14:35:24 +02:00 |
|
Perttu Ahola
|
fa64103aa8
|
better debug output in segfaults and stack overflows in windows
|
2010-12-27 14:34:17 +02:00 |
|
Perttu Ahola
|
847a4227b8
|
better grass generation (integration to sunlight propagation algorithms)
|
2010-12-26 14:34:34 +02:00 |
|
Perttu Ahola
|
c32da52104
|
working good
|
2010-12-26 13:51:56 +02:00 |
|
Perttu Ahola
|
4ba5cd580d
|
drawing range updater update and myrand() (but not usage of it)
|
2010-12-26 13:33:20 +02:00 |
|
Perttu Ahola
|
582af0cb21
|
new viewing range updater algorithm
|
2010-12-26 03:58:19 +02:00 |
|
Perttu Ahola
|
3cae2310f5
|
main.cpp before viewing range stuff redoing
|
2010-12-25 23:25:40 +02:00 |
|
Perttu Ahola
|
822621f792
|
some... stuff. dunno. 8-)
|
2010-12-25 23:23:53 +02:00 |
|
Perttu Ahola
|
07a759fdb8
|
better caves
|
2010-12-25 16:04:51 +02:00 |
|
Perttu Ahola
|
c37eb9b139
|
tinkering around
|
2010-12-25 11:27:14 +02:00 |
|
Perttu Ahola
|
5e0c426677
|
missing files
|
2010-12-25 03:34:27 +02:00 |
|
Perttu Ahola
|
9bf96faef2
|
more tinkering around
|
2010-12-25 03:34:13 +02:00 |
|
Perttu Ahola
|
c1e0d3e031
|
some tinkering around
|
2010-12-25 03:33:38 +02:00 |
|
Perttu Ahola
|
a5c62045ed
|
slight map generation bugs
|
2010-12-25 02:48:17 +02:00 |
|
Perttu Ahola
|
3fe377be4e
|
builds on both platforms
|
2010-12-25 02:33:41 +02:00 |
|
Perttu Ahola
|
699d0e9a5e
|
minecraft-like crafting
|
2010-12-25 01:54:39 +02:00 |
|
Perttu Ahola
|
a26c92d7dd
|
disconnect method to connection to be used instead of just timing out
|
2010-12-24 17:08:50 +02:00 |
|
Perttu Ahola
|
705de63dcd
|
ProgressBarTextureMod
|
2010-12-24 11:44:26 +02:00 |
|
Perttu Ahola
|
8823af5d6b
|
small segfault bug fix
|
2010-12-24 03:15:24 +02:00 |
|
Perttu Ahola
|
f15670379d
|
base stuff for item->object conversion
|
2010-12-24 03:08:05 +02:00 |
|
Perttu Ahola
|
10b06419ab
|
changes to handing of digging (non backwards-compatible i guess)
|
2010-12-23 22:35:53 +02:00 |
|
Perttu Ahola
|
61b5a35384
|
little tinkering
|
2010-12-23 17:32:21 +02:00 |
|
Perttu Ahola
|
7e490e7213
|
work-in-progress gui system updating + some settings system updating
|
2010-12-23 17:09:49 +02:00 |
|
Perttu Ahola
|
2816d8f638
|
redoing gui stuff
|
2010-12-23 15:31:50 +02:00 |
|
Perttu Ahola
|
a55850e4dc
|
fixed crack animation timing in client
|
2010-12-23 12:10:46 +02:00 |
|
Perttu Ahola
|
03d67af9e8
|
a mutex added to TempMods which hopefully fixes rare segfaults on client
|
2010-12-23 10:29:09 +02:00 |
|
Perttu Ahola
|
71948dbf96
|
changed default time speed
|
2010-12-22 20:59:34 +02:00 |
|
Perttu Ahola
|
813b6a91b3
|
added fog to players
|
2010-12-22 20:47:17 +02:00 |
|
Perttu Ahola
|
2c645d5d8a
|
fixed crafting bug
|
2010-12-22 19:00:48 +02:00 |
|
Perttu Ahola
|
58ccc68c81
|
server starting on port 0 on invalid settings
|
2010-12-22 17:58:02 +02:00 |
|
Perttu Ahola
|
3de176cc58
|
crafting system!
|
2010-12-22 16:30:23 +02:00 |
|
Perttu Ahola
|
2e41a5e304
|
just savin'
|
2010-12-22 11:29:06 +02:00 |
|
Perttu Ahola
|
4ec61b0ccd
|
missing files
|
2010-12-22 03:34:21 +02:00 |
|
Perttu Ahola
|
b94a007864
|
some work-in-progress
|
2010-12-22 03:33:58 +02:00 |
|
Perttu Ahola
|
3f5bad938a
|
organizing stuff.
|
2010-12-21 18:08:24 +02:00 |
|
Perttu Ahola
|
3b0bff2f74
|
Cracking blocks while digging
|
2010-12-21 02:25:47 +02:00 |
|
Perttu Ahola
|
d5a78c1253
|
added some missing files
|
2010-12-20 22:23:24 +02:00 |
|
Perttu Ahola
|
123e8fdf53
|
framework for modifying textures
|
2010-12-20 22:03:49 +02:00 |
|
Perttu Ahola
|
6350c5d7a6
|
some tinkering with gui. removed updating of configuration file at end
|
2010-12-20 14:59:21 +02:00 |
|
Perttu Ahola
|
5a36956f75
|
working time-of-day sending from server to client
|
2010-12-20 14:04:31 +02:00 |
|
Perttu Ahola
|
ab7477c4c3
|
added dedicated server build without irrlicht
|
2010-12-19 19:11:05 +02:00 |
|
Perttu Ahola
|
0ca9423b8b
|
day/night working client side
|
2010-12-19 16:51:45 +02:00 |
|
Perttu Ahola
|
240499dc2c
|
before daynight mesh cache
|
2010-12-18 17:46:00 +02:00 |
|
Perttu Ahola
|
15a43c5ed0
|
before adding day/night lighting
--HG--
rename : data/light.png => data/cloud.png
|
2010-12-18 13:10:37 +02:00 |
|
Perttu Ahola
|
385dd9917f
|
settings manager: better default setting handling and updating config file and command line parsing
|
2010-12-14 15:16:49 +02:00 |
|
Perttu Ahola
|
f501cfd799
|
tinkering around
|
2010-12-14 13:14:43 +02:00 |
|
Perttu Ahola
|
be2c7dfb97
|
pausemenu stuff
|
2010-12-14 03:07:37 +02:00 |
|
Perttu Ahola
|
451f46f623
|
pause menu added
|
2010-12-14 03:07:13 +02:00 |
|
Perttu Ahola
|
c951ce3b7c
|
little fixes
|
2010-12-14 02:24:00 +02:00 |
|
Perttu Ahola
|
8592a37efb
|
added some missing files
|
2010-12-14 01:59:56 +02:00 |
|
Perttu Ahola
|
6129e31b96
|
better graphics, zlib to work on vc++
|
2010-12-14 01:56:24 +02:00 |
|
Perttu Ahola
|
47f76d8a51
|
grass edges workin'
|
2010-12-14 00:29:32 +02:00 |
|
Perttu Ahola
|
626ed6338a
|
in before messing with face drawing orientation
|
2010-12-14 00:21:18 +02:00 |
|
Perttu Ahola
|
3ac2abb0b5
|
commit before content-tile separation
|
2010-12-13 21:32:35 +02:00 |
|
Perttu Ahola
|
22037459e3
|
fixes for vc++
|
2010-12-13 11:51:53 +02:00 |
|
Perttu Ahola
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2b9d03b267
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random stuff and different node lighting
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2010-12-13 11:38:04 +02:00 |
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Perttu Ahola
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571fb14f94
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working nicely
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2010-12-13 03:19:12 +02:00 |
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Perttu Ahola
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47a593b519
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starting to separate "material" to "content" and "tile"
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2010-12-12 14:33:13 +02:00 |
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Perttu Ahola
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db49f37692
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removed accidental double flowWater
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2010-12-11 18:12:18 +02:00 |
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Perttu Ahola
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2a0d1a059e
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commit before some radicallish changes to water behavior
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2010-12-11 18:11:03 +02:00 |
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Perttu Ahola
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5e0c284f3a
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some work-in-progress water stuff
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2010-12-01 15:20:12 +02:00 |
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Perttu Ahola
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38353751c9
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better water
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2010-11-30 15:35:03 +02:00 |
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Perttu Ahola
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4a8973aeac
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doc update
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2010-11-29 23:07:03 +02:00 |
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