Perttu Ahola
|
6a8f9135de
|
Store metadata as metadata name in node definition
|
2011-11-29 19:13:51 +02:00 |
|
Perttu Ahola
|
704d8a62bf
|
Set block modified flag when node metadata inventory is modified
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
3b3ca65562
|
Add names to NodeMetadata
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
697ff926ce
|
Add Lua node definition stuff (not complete)
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
e8a9578774
|
Add texture modifier [brighten and modify [toalpha to modify existing texture, not read a new base
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
0bf3a15886
|
Random Lua tweaks/fixes
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
cebc8c78a4
|
Make object hit delay smaller for fun; actually it should be roughly zero and hit damage should be calculated from the amount of time since last punch, limited to a maximum value
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
290e921920
|
Relatively snappy object-ground collision detection
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
94feb62b08
|
When digging a node, don't switch to punching an object without raising button
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
941176cd65
|
Default to saving stuff more often to minimize lag caused by a single save
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
251b015210
|
Don't print 'Blocks modified by: ' in Map::timerUpdate if no blocks were written
|
2011-11-29 19:13:50 +02:00 |
|
Perttu Ahola
|
616bad96af
|
Don't print all block saves to verbosestream; rather print counts of distinct modifiers
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
1b765b9740
|
Add reason parameter to setModified and print it out to verbosestream when saving block
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
0ce0c8fcfb
|
Improve LuaEntity velocity/acceleration handling (by kahrl); implement staticdata interface to Lua
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
811ac5ac3a
|
Mess up with node definitions to make CONTENT_IGNORE be correctly interpreted when creating meshes
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
901d98b687
|
Optimize map generator for the dynamic content ids a bit
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
4503b03b26
|
Make added nodes give the corresponding NodeItem as of now (placeholder code)
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
0e64406b06
|
Fix tool wear
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
1220b642eb
|
Falling sand and gravel
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
cc03718d3c
|
Node place/dig Lua callbacks
|
2011-11-29 19:13:49 +02:00 |
|
Perttu Ahola
|
4f021fc7dd
|
Remove crafting definitions from content_craft.cpp
|
2011-11-29 19:13:48 +02:00 |
|
Perttu Ahola
|
cebbaf1664
|
Catch SerializationError in CCraftDefManager::getCraftResult()
|
2011-11-29 19:13:48 +02:00 |
|
Perttu Ahola
|
227e067512
|
Add note about craft_get_result() not being used anymore, but don't remove before it's contents have been transferred to scripts
|
2011-11-29 19:13:48 +02:00 |
|
Perttu Ahola
|
9d5b458479
|
Crafting definition in scripts
|
2011-11-29 19:13:48 +02:00 |
|
Perttu Ahola
|
8dd3622c6d
|
Improve item serialization
|
2011-11-29 19:13:48 +02:00 |
|
Perttu Ahola
|
564c3a9c96
|
Allow inputting nodename of MaterialItem in ItemSpec::checkItem
|
2011-11-29 19:13:48 +02:00 |
|
Perttu Ahola
|
4725e5c52e
|
Fix another silly mistake making CONTENT_IGNORE definition not being what it should
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
106027fc29
|
Fix silly misspelling in mapgen that made junglegrass to be CONTENT_IGNORE
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
d1298fe5e7
|
Actually fill in the NewNameGetter names to allow map generator operation and crafting
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
eabfb370ac
|
MapNode constructor to allow ndef+name
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
62164d955c
|
Initial node definition stuff
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
a5545593ba
|
Fix camera MaterialItem draw logic
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
f68fa667c8
|
Clean InventoryItem interface a bit
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
7a29b14a20
|
Improved MaterialItem (stores nodename)
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
df8346ef4d
|
Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter wrapper in old code
|
2011-11-29 19:13:47 +02:00 |
|
Perttu Ahola
|
c0f6395cf0
|
Node definition names
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
50d63e4b0a
|
Add name field to ContentFeatures
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
6a417c538f
|
Remove burn time definitions from FurnaceNodeMetadata
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
7fae32095a
|
Remove old comments
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
37a5f8a30b
|
Move cook result properly to ContentFeatures
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
f107967fdc
|
Remove node content-dependent stuff from map.cpp
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
a793533d1a
|
Remove content_mapnode.h and nodedef.h #includes
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
3318d0b4b8
|
Remove content dependencies from mapblock.cpp
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
81f1cc662f
|
Remove #include <content_mapnode.h> from game.cpp
|
2011-11-29 19:13:46 +02:00 |
|
Perttu Ahola
|
28fe2987a0
|
Saner sized sapling
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
26abf6fd82
|
Cut down content transfer verbosity
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
594b189569
|
Cut down TextureSource verbosity
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
7696a38543
|
Improve loading screen and protocol
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
cde35d1606
|
Clean nodefeat and content_mapnode a bit
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
9fc78cbece
|
Fix flowing water being always opaque
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
e4dff41560
|
Fix MaterialProperties serialization (constant_time was missing)
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
2f2392f783
|
Improve glass
|
2011-11-29 19:13:45 +02:00 |
|
Perttu Ahola
|
c3703ded95
|
Fix NDT_PLANTLIKE scaling to always keep the bottom at ground level
|
2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
e5fd010a6c
|
Replace direct irrlicht texture fetching in CAO content with TextureSource
|
2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
ba762bcd49
|
Clean mapnode.h and fix other files accordingly
|
2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
6da8cb00e2
|
Node definitions transfer
|
2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
eed727c61b
|
Completely generalized mesh generation; ContentFeatures serialization
|
2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
89e7bacd99
|
Clean more
|
2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
ff34955a0d
|
Remove commented out code
|
2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
a48a0e77eb
|
Prepare more for node definition serialization
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
cf6e22e9a6
|
Better node texture generation
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
c1202a2ecc
|
Update inventory texture too
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
01ae0daea5
|
Properly update textures in node definitions
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
45fc45a49e
|
Sending of textures WIP
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
7bdc328a71
|
Fix yet-another serialization error in utility.h and set constructor of Buffer take const data for copying
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
e71744b918
|
Modify mod and texture directory hierarchies
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
40e7a1a5c9
|
Update TODO list in scriptapi.cpp
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
9e1c4533b8
|
Move tool definitions to script
|
2011-11-29 19:13:43 +02:00 |
|
Perttu Ahola
|
4b8e4dae58
|
Tool definition transfer to client
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
0754f2a7af
|
ToolDefManager serialization
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
8d2d28f1dc
|
ToolDefinition serialization
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
e9620d9c8c
|
Make fence post selection box smaller and create code to allow node placement to the side of a static box
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
de51f87e05
|
Tune gravel and picks
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
1afed48a2c
|
Make possible and do update textures in node definitions after late texture atlas making
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
c6fd2986d4
|
GameDef compiles
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
abceeee92f
|
Create framework for getting rid of global definitions of node/tool/item/whatever types
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
5fc791ac9a
|
Move tool stuff to tool.{h,cpp}
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
72884bf85f
|
Tune the tool speed thing
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
f97d4355be
|
New kind of tool speed and wear calculation thingy
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
96b71236ed
|
Clean headers a bit
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
3b77a63d5d
|
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
64fa59e24f
|
Generic NodeMetadata text input
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
79c9f14aec
|
Generalize selection boxes
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
2ef414d05f
|
Set the BS constant to be floating-point; this removes the need for floating point numbers when dividing it
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
77cf27b82b
|
Clean code and modify comments in mapnode_contentfeatures.h
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
64996422c0
|
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
f8c9b70379
|
Scripting: Allow multiple global step callbacks and improve documentation
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
7b802c547d
|
Handle undefined objects better
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
73bb3bc595
|
Scripting WIP: Add global environment step function on_step
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
1320d07068
|
Scripting WIP: dynamic object stuff
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
0b97ad8384
|
ServerRemotePlayer implements ServerActiveObject
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
75a0ca6bd6
|
Scripting WIP
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
38944467d3
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
23adfff4fe
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
b35adfbd2d
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
526eedf98e
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
dcedfdacd1
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
ea8d6d7abd
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
f145d498a6
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
41c91391fc
|
Scripting WIP; Lua entity step callback works
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
a6a1e6ed1a
|
random scripting work-in-progress
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
bfc68d3151
|
Scripting WIP
|
2011-11-29 19:13:38 +02:00 |
|
Perttu Ahola
|
ee8b6d3444
|
Move images to data/textures and fix some path stuff; hope that installation still works
|
2011-11-29 19:11:04 +02:00 |
|
Perttu Ahola
|
2115a766f6
|
Make it actually build
|
2011-11-29 19:11:04 +02:00 |
|
Perttu Ahola
|
d1a5e97a7f
|
Add Lua
|
2011-11-29 19:11:04 +02:00 |
|
Perttu Ahola
|
7372282a72
|
Better spawn position finding and checking
|
2011-11-13 03:17:42 +02:00 |
|
Perttu Ahola
|
045e32b6ec
|
Fix water-glass and water-lava surfaces
|
2011-11-08 16:17:38 +02:00 |
|
Perttu Ahola
|
763da10c7b
|
Reset block usage timer on client only if it is very probably drawn
|
2011-11-08 02:13:22 +02:00 |
|
Kahrl
|
1c98ec94da
|
Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
Conflicts:
src/test.cpp
|
2011-11-07 11:21:42 +02:00 |
|
Kahrl
|
28660b4c1a
|
utility.h: Change Buffer's interface to be more compatible with SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues
|
2011-11-07 11:19:56 +02:00 |
|
Perttu Ahola
|
fa72e65b59
|
Add new Connection test in test.cpp in case needed in the future (commented out), improve comments in test.cpp a bit
|
2011-11-07 11:15:43 +02:00 |
|
Perttu Ahola
|
7d5d676eac
|
Infinite packet flood test for debugging the new network layer
|
2011-11-07 01:20:58 +02:00 |
|
Constantin Wenger
|
61f2cc45c2
|
Command-line signal handling for Windows
|
2011-11-06 19:24:44 +02:00 |
|
Perttu Ahola
|
c1d92d72e1
|
Make water invisible next to underwater glass
|
2011-11-05 23:30:27 +02:00 |
|
Perttu Ahola
|
d0fdfd44c5
|
Add option to set water opaque (mainly for stylistic choice)
|
2011-11-03 23:06:57 +02:00 |
|
Perttu Ahola
|
f5995337e8
|
Fix flowing liquid spacing; water and lava next to each other will glitch a bit but it isn't as bad as this was
|
2011-11-03 23:04:56 +02:00 |
|
Perttu Ahola
|
e9fd3def90
|
Make CONTENT_IGNORE to not block the view when occlusion culling
|
2011-11-03 20:45:44 +02:00 |
|
Perttu Ahola
|
a2af490b7b
|
Disable mipmapping because it is sometimes ugly
|
2011-11-03 20:17:18 +02:00 |
|
Perttu Ahola
|
4964daa5be
|
Possible fix to bases of islands/hills getting culled out too early
|
2011-11-03 15:10:58 +02:00 |
|
Perttu Ahola
|
718086f383
|
Tune occlusion culling a bit more
|
2011-11-03 13:35:32 +02:00 |
|
Perttu Ahola
|
339b7588d2
|
Tune occlusion culling a bit
|
2011-11-03 13:35:09 +02:00 |
|
Perttu Ahola
|
0ac5f6a7ca
|
Very simple occlusion culling
|
2011-11-03 12:48:08 +02:00 |
|
Perttu Ahola
|
1726b82a16
|
occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
|
2011-11-02 18:13:56 +02:00 |
|
Perttu Ahola
|
03db16d55b
|
Remove trailing / or \ in path_userdata (probably fixes world deletion on Windows)
|
2011-11-02 13:43:00 +02:00 |
|
Perttu Ahola
|
0c20973c17
|
Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds to enable_3d_clouds)
|
2011-11-02 12:50:21 +02:00 |
|
Perttu Ahola
|
899404f3b1
|
Fix an obvious bug in utility.h
|
2011-11-01 14:54:11 +02:00 |
|
Perttu Ahola
|
6aab526989
|
Attempt a workaround to the network layer segfault
|
2011-10-30 11:59:23 +02:00 |
|
Perttu Ahola
|
c349708eab
|
Make it to compile on MSVC2010
|
2011-10-21 18:37:43 +03:00 |
|
Perttu Ahola
|
7f25183936
|
Some tuning in m_max_packets_per_second algorithm
|
2011-10-21 11:52:26 +03:00 |
|
Perttu Ahola
|
4b6138e69b
|
Improve Connection with threading and some kind of congestion control
|
2011-10-20 23:04:09 +03:00 |
|
Perttu Ahola
|
b6fcbc5fba
|
Default max_simultaneous_block_sends_server_total to 2 to make network not cough too much on the fixed block sending code
|
2011-10-19 19:34:47 +03:00 |
|
Perttu Ahola
|
ed870a7237
|
Fix apple inventory texture
|
2011-10-19 02:36:46 +03:00 |
|
Perttu Ahola
|
3a06fb8831
|
Fix and tune block sending
|
2011-10-19 02:17:23 +03:00 |
|
Perttu Ahola
|
d47120aeb3
|
Add enable_2d_clouds setting for usage on lower-end machines
|
2011-10-18 23:55:55 +03:00 |
|
Perttu Ahola
|
9b907dd65a
|
Try to tune fog to work well on high-end machines also
|
2011-10-18 21:08:31 +03:00 |
|
Perttu Ahola
|
28f2fdb6de
|
Fix possible NULL dereference in MobV2CAO::step
|
2011-10-18 19:53:34 +03:00 |
|
Perttu Ahola
|
4e1055543c
|
Tune map rendering and related diagnostics
|
2011-10-18 19:18:01 +03:00 |
|
Perttu Ahola
|
8ead29a302
|
set backface culling off again for torches, ladders, rails and signs
|
2011-10-18 18:32:35 +03:00 |
|
Perttu Ahola
|
fe98fe342a
|
...Make the the server buildable again after the last commit
|
2011-10-18 17:20:54 +03:00 |
|
Perttu Ahola
|
554f7f120c
|
Improve rendering and fix tiling in mesh generation
|
2011-10-18 13:56:35 +03:00 |
|
Perttu Ahola
|
05ab58cd14
|
Automate texture listing for texture atlas making
|
2011-10-18 11:31:23 +03:00 |
|
Perttu Ahola
|
eae2d35ca5
|
Fix client profiler print interval
|
2011-10-18 10:36:52 +03:00 |
|
Perttu Ahola
|
85002883bd
|
Better handling of SendFailedException in Connection
|
2011-10-18 03:42:23 +03:00 |
|
Perttu Ahola
|
22b07bdb30
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Fix object duplication bug
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2011-10-18 02:58:15 +03:00 |
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Perttu Ahola
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fe338745a3
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Make active_block_range default to 2
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2011-10-18 00:41:17 +03:00 |
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Perttu Ahola
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6ce0c61dc0
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Fix possible NULL pointer access in MobV2CAO
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2011-10-18 00:41:02 +03:00 |
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Perttu Ahola
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78f4142f4f
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Add /clearobjects
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2011-10-18 00:01:50 +03:00 |
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Perttu Ahola
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ea1fda5ebc
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Made a scheme to get rid of the objects in the worst object flooded blocks
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2011-10-17 20:57:58 +03:00 |
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Perttu Ahola
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67db77b8b3
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Modify default active block range
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2011-10-17 20:41:43 +03:00 |
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Perttu Ahola
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64c4d00693
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F2 toggles profiler display in client
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2011-10-17 20:40:55 +03:00 |
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Perttu Ahola
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6661d9be1a
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Attempt to fix objects getting multiplicated by objects getting deactivated in a different block than where they were loaded and then the original block, from where the static object was removed, not getting saved at unload
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2011-10-17 20:19:37 +03:00 |
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Perttu Ahola
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9a62a909bc
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Add a log message to SEnv and make it load objects if there are < 51 of them, to load blocks that were limited to 50
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2011-10-17 19:44:28 +03:00 |
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Perttu Ahola
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93f4d2b3f1
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Catch SendFailedException when replying back in Connection::Receive()
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2011-10-17 18:02:26 +03:00 |
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Perttu Ahola
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558a133044
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Display RTT (round trip time, ping) on client status text
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2011-10-17 17:18:50 +03:00 |
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Perttu Ahola
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5037efdea9
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Add some rendering statistics to profiler
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2011-10-17 17:06:28 +03:00 |
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Perttu Ahola
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e9888c8e25
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Workaround for blocks having a huge amount of active objects; add log messages related to active objects for investigation
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2011-10-17 11:52:38 +03:00 |
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Perttu Ahola
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3daaff3a42
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Remove very floody log message of MobV2SAO
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2011-10-17 11:45:06 +03:00 |
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celeron55
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d39f98aeb0
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Improve active object handling log output
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2011-10-17 10:47:06 +03:00 |
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celeron55
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30c21b4abd
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Fix partly double printed debug.txt
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2011-10-17 10:46:16 +03:00 |
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Perttu Ahola
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cfd19dcdb5
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Fix punching of oerkkis
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2011-10-17 01:58:38 +03:00 |
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Perttu Ahola
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b0481b9db1
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Fix chest not working after walked away and came back
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2011-10-17 01:04:22 +03:00 |
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Perttu Ahola
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5f39885975
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Improve inventory debug output
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2011-10-17 01:03:45 +03:00 |
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Perttu Ahola
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9ff8067426
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Fix items showing up as sticks when placed in world
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2011-10-17 00:08:27 +03:00 |
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Perttu Ahola
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162619a426
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Fix to-transparend conversion of backgrounds of sprite image files that don't have an alpha channel
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2011-10-16 23:41:43 +03:00 |
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Perttu Ahola
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2419d0029a
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Some more profiler stuff to get the hang on what really uses CPU
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2011-10-16 22:39:35 +03:00 |
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Perttu Ahola
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b8f2dcea4d
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Improve debug profiler usage for investigating CPU usage of server
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2011-10-16 21:16:44 +03:00 |
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Perttu Ahola
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07d000cc54
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When granting or revoking privileges, notify the target player too
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2011-10-16 20:03:43 +03:00 |
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Perttu Ahola
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6470743e51
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Make dungeon masters not shoot the walls with no reason
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2011-10-16 19:39:20 +03:00 |
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Perttu Ahola
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143dce6672
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When player times out, log the action as a timeout rather than regular quitting
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2011-10-16 19:38:56 +03:00 |
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Perttu Ahola
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96b2d1fd29
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Check NULL pointer properly in some new code trying to log new stuff
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2011-10-16 18:50:30 +03:00 |
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Perttu Ahola
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369177aa80
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Better player damage prevention when falling on unloaded blocks, not involving getting stuck in there.
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2011-10-16 18:45:17 +03:00 |
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Perttu Ahola
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0bf533f753
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Switch more stuff to use the logging thing and fix segfault on player leave from server as introduced in a previous switch-to-logging commit
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2011-10-16 16:28:12 +03:00 |
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Perttu Ahola
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67a6bc4ab5
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Fix map delete on windows (concatenate paths correctly with / or \ depending on OS)
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2011-10-16 16:16:47 +03:00 |
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Perttu Ahola
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b65a5aceb0
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Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap.
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2011-10-16 14:57:53 +03:00 |
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Perttu Ahola
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4846846a2d
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Initially add small and tight logging facility
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2011-10-16 12:45:00 +03:00 |
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Perttu Ahola
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414c614893
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Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs setting
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2011-10-16 11:52:33 +03:00 |
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Perttu Ahola
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4914eb29d1
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Replace M_PI with PI
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2011-10-16 00:24:51 +03:00 |
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Perttu Ahola
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825953bbdc
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Fix some "Conditional jump or move depends on uninitialised value(s)" valgrind detections
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2011-10-15 23:07:43 +03:00 |
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Perttu Ahola
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fd6452749e
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Resource file handling for exe icon for MinGW
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2011-10-15 17:05:16 +03:00 |
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Perttu Ahola
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7c2639ddd9
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Make view bobbing amount configurable
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2011-10-15 16:32:24 +03:00 |
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Perttu Ahola
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3f58028d31
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Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
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2011-10-15 16:04:25 +03:00 |
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Perttu Ahola
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94dfececf6
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strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
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2011-10-15 15:02:28 +03:00 |
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Perttu Ahola
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74febd5c31
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Handle death and respawn better
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2011-10-15 14:46:59 +03:00 |
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Perttu Ahola
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5341bf59c2
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Improve mobv2
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2011-10-15 12:17:21 +03:00 |
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Perttu Ahola
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43a28f04fa
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mobv2
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2011-10-15 02:28:57 +03:00 |
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Perttu Ahola
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080002f8ed
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Lock mutex when accessing m_env in Server::~Server
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2011-10-14 12:39:25 +03:00 |
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Perttu Ahola
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853a78681e
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In CMake scripts: New version number, fix MSVC stuff
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2011-10-14 09:55:39 +03:00 |
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Perttu Ahola
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9e46cbf7ea
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Header file tweaking; mainly for speed
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2011-10-12 13:53:38 +03:00 |
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Perttu Ahola
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b60b58b627
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Saner block modification flag operation for not saving everything always
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2011-10-12 10:53:37 +03:00 |
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Perttu Ahola
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a7833cca22
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Merge remote-tracking branch 'marktraceur/master'
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2011-09-26 22:41:06 +03:00 |
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Perttu Ahola
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9a7471b740
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Rotate wielded tool the right way and modify axe graphics accordingly
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2011-09-26 16:10:54 +03:00 |
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Perttu Ahola
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061d4b4202
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Merge branch 'view_bobbing_and_vielded_tool'
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2011-09-26 15:10:02 +03:00 |
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Perttu Ahola
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2ecd53ce09
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Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded tool movement when walking and tweak stuff a bit
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2011-09-26 15:09:04 +03:00 |
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Perttu Ahola
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b9e680d06c
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Server user limit configuration option
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2011-09-26 11:57:51 +03:00 |
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Perttu Ahola
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0ccc0ac927
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Merge remote-tracking branch 'darkrose/master'
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2011-09-26 11:57:28 +03:00 |
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Joshua Beck
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ae561d705f
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Fixed null pointer dereference errors found by cppcheck
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2011-09-24 02:11:43 -05:00 |
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Mark Holmquist
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bc01ae4cbd
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Fixed merge issues with saplings, ready to pull now!
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2011-09-23 18:19:47 -07:00 |
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Mark Holmquist
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319f43e6d2
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Fixed saplings growing into trees (thanks so much, Kahrl!)
Put the random interval back to 1 in 50 chance. It's not as rare as rats, but rarer than grass.
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2011-09-23 18:14:35 -07:00 |
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Mark Holmquist
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85f119e1e6
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Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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2011-09-23 18:13:53 -07:00 |
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darkrose
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8b875d71d1
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remove content_* things from map.cpp
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2011-09-23 18:04:48 +10:00 |
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