Commit Graph

3496 Commits

Author SHA1 Message Date
Perttu Ahola
d065bae323 Ctrl+C handling on POSIX, some commands for server and other tweaking 2011-02-15 16:11:24 +02:00
Perttu Ahola
be7391c2b1 mud gets now grass onto it when placed into sunlight. also removed three old files 2011-02-15 12:33:59 +02:00
Perttu Ahola
f0e739b69e smgr->drop() is now used in tile.cpp 2011-02-15 12:19:33 +02:00
Perttu Ahola
2684e620b5 server now won't crash when it is tries to generate blocks that are not inside MAP_GENERATION_LIMIT 2011-02-15 01:02:31 +02:00
Perttu Ahola
9a58749347 fixed CMakeLists.txt syntax (removed additional ,) 2011-02-14 19:42:43 +02:00
Perttu Ahola
20a09d5ede new hotbar, more minecraft-like 2011-02-14 17:41:49 +02:00
Perttu Ahola
467f43d47c Some fiddling around with fog... not much changed 2011-02-14 16:13:03 +02:00
Perttu Ahola
7701753131 removed useless SMaterial parameter from mapblock 2011-02-14 16:12:38 +02:00
Perttu Ahola
d34c19f553 sneaking bug fixing 2011-02-14 16:11:28 +02:00
Perttu Ahola
607f548712 cube inventory texture rendering thing (not good yet) 2011-02-14 16:10:46 +02:00
Perttu Ahola
00810408a8 New way of determining the outcome of digging 2011-02-14 12:08:03 +02:00
Perttu Ahola
5573142a2b disabled jumping in sneak mode if far away from the edge because it can drop the player 2011-02-14 12:07:49 +02:00
Perttu Ahola
b1defb4def fixed bug in sneaking 2011-02-14 11:43:42 +02:00
Perttu Ahola
32a29489f3 players to not be saved when map saving is disabled (due to some error) 2011-02-14 11:10:44 +02:00
Perttu Ahola
14fafc7217 added sneaking/crouching and changelog 2011-02-14 02:54:15 +02:00
Perttu Ahola
0947c4cc48 tuned fog distance a bit 2011-02-13 16:04:21 +02:00
Perttu Ahola
80a2ee6d59 mapgen parameter tweaking 2011-02-13 15:25:00 +02:00
Perttu Ahola
0386279b6f changed sky color and made new style leaves a bit more bright 2011-02-13 14:21:31 +02:00
Perttu Ahola
3bb040043c hopefully a fix for the majority of the windows 7 problems - thanks to zerochen 2011-02-12 20:15:57 +02:00
Perttu Ahola
e9fe230381 Use random-generated fallback textures when real textures are not found 2011-02-12 14:01:23 +02:00
Perttu Ahola
cabe6f1d65 some fixes to make compiling on some bsd easier 2011-02-11 22:34:34 +02:00
Perttu Ahola
6f16c2e313 tiny fix 2011-02-11 21:12:32 +02:00
Perttu Ahola
cbef07a9f2 pauseMenu text change 2011-02-11 21:11:21 +02:00
Perttu Ahola
41f4caebcb disabled work wrap to show every line of chat in any case 2011-02-11 21:10:06 +02:00
Perttu Ahola
6e2cd15902 more stuff... 2011-02-11 20:55:28 +02:00
Perttu Ahola
21372749f5 now it works nicely 2011-02-11 20:37:54 +02:00
Perttu Ahola
52d99fef31 fully working i guess 2011-02-11 19:55:42 +02:00
Perttu Ahola
804b2647ce new texture stuff quite working 2011-02-11 16:43:26 +02:00
Perttu Ahola
841ac10e5c fixes toward mingw compatibility 2011-02-10 15:55:15 +02:00
Perttu Ahola
a7b158fada some texture stuff 2011-02-10 10:53:17 +02:00
Perttu Ahola
1704badc30 work-in-progress texture atlas optimization 2011-02-10 02:13:03 +02:00
Perttu Ahola
949383a2f7 uh... accidentally left directX as the default in main.cpp 2011-02-08 11:34:31 +02:00
Perttu Ahola
b0971f4459 local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported) 2011-02-08 11:24:07 +02:00
Perttu Ahola
15f27a1937 made it to work with my windows compiler 2011-02-08 10:11:26 +02:00
Perttu Ahola
dd9e82f5bc bug-fixin' 2011-02-08 01:12:55 +02:00
Perttu Ahola
25a7fabed8 mapgen tweaking 2011-02-06 16:35:27 +02:00
Perttu Ahola
ea2d03e468 added noise.* 2011-02-05 14:56:01 +02:00
Perttu Ahola
ea6740e900 mapgen stuff 2011-02-05 14:55:16 +02:00
Perttu Ahola
7f2aa30bf2 added sand to map generator 2011-02-04 14:32:30 +02:00
Perttu Ahola
6545ea12e9 nicer looking water 2011-02-04 01:48:52 +02:00
Perttu Ahola
102c5e31fe all kinds of tweaking and fixing 2011-02-04 01:22:07 +02:00
Perttu Ahola
24c1ea7103 water drawing glitch fix 2011-02-04 01:21:57 +02:00
Perttu Ahola
6bb9de3cc6 a little backwards compatibility with coal 2011-02-03 15:59:59 +02:00
Perttu Ahola
44ce9018dd added temporary backwards compatibility to player inventory 2011-02-03 15:45:53 +02:00
Perttu Ahola
71dbee43d0 some generation-time mud flow tweaking 2011-02-03 13:48:17 +02:00
Perttu Ahola
9b1b57a523 some tweaking 2011-02-02 18:46:14 +02:00
Perttu Ahola
a75876f248 more tweaking 2011-02-02 09:28:46 +02:00
Perttu Ahola
a5f109dafb Map generator tweaking. Still doesn't resume from save properly. 2011-02-01 23:59:46 +02:00
Perttu Ahola
3d6e71a7d0 end-of-day. 2011-02-01 20:28:21 +02:00
Perttu Ahola
6834b39c96 tweaking mapgenv2 settings for maximum awesomeness. 2011-02-01 17:42:39 +02:00
Perttu Ahola
39faa654bf one line of cleaning server code 2011-02-01 17:08:28 +02:00
Perttu Ahola
c957858bbb changed default minimum viewing range to a bit lower 2011-02-01 16:29:07 +02:00
Perttu Ahola
e92238edc8 This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always. 2011-02-01 16:17:55 +02:00
Perttu Ahola
6e196c2ce4 partly working chunk-based map generator (doesn't save properly, spawn is pretty random) 2011-02-01 03:06:02 +02:00
Perttu Ahola
be851871cd map generation framework under development... not quite operational at this point. 2011-01-30 01:44:54 +02:00
Perttu Ahola
8788fffec0 Commented out some debug output of class Settings 2011-01-29 00:56:53 +02:00
Perttu Ahola
a4179abb1b Fixed MBOItem inventory images 2011-01-29 00:53:30 +02:00
Perttu Ahola
80acdab93b Commented out some debug output about saving players on server. 2011-01-29 00:48:54 +02:00
Perttu Ahola
1c776c3df8 server builds now! 2011-01-28 02:11:44 +02:00
Perttu Ahola
364c961200 server might build now 2011-01-28 01:56:58 +02:00
Perttu Ahola
64b5975732 Now texture handling is fast. Also now players are saved on disk. 2011-01-28 01:38:16 +02:00
Perttu Ahola
bd100c5483 backing up some stuff 2011-01-26 17:13:19 +02:00
Perttu Ahola
adb7f248da comments 2011-01-26 01:30:36 +02:00
Perttu Ahola
a0f0517c5b should work now 2011-01-26 01:06:45 +02:00
Perttu Ahola
b456821680 Little fixes 2011-01-26 00:49:32 +02:00
Perttu Ahola
9f882bf74d Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
Perttu Ahola
035345f13d Map deletion button 2011-01-26 00:40:33 +02:00
Perttu Ahola
d3a6a12bae removed alternative name "pressure" from param2 2011-01-25 09:53:21 +02:00
Perttu Ahola
de3fdba568 Tweaking around 2011-01-25 09:30:49 +02:00
Perttu Ahola
39fbf15273 Fixed a bug of server not reloading unloaded blocks when player builds or digs on them. 2011-01-25 09:29:59 +02:00
Perttu Ahola
3909e712a0 Faster lighting at map generation time 2011-01-24 16:36:58 +02:00
Perttu Ahola
87554408ca forgot old water unit tests 2011-01-24 13:44:07 +02:00
Perttu Ahola
7274b82ef4 commented out old water stuff 2011-01-24 13:42:13 +02:00
Perttu Ahola
24e41ab4c8 Mainly some texture tweaking 2011-01-24 13:32:11 +02:00
Perttu Ahola
4a952f22d7 small fixes here and there 2011-01-24 01:58:15 +02:00
Perttu Ahola
f081924670 todo-list update 2011-01-23 17:33:19 +02:00
Perttu Ahola
c914cbb0a0 OMG! Main Menu! 2011-01-23 17:29:15 +02:00
Perttu Ahola
360e305849 Documentation updates. 2011-01-21 11:11:00 +02:00
Perttu Ahola
3ef2629e84 made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
2011-01-18 15:05:29 +02:00
Perttu Ahola
515a480d0e now it works! 2011-01-18 00:45:07 +02:00
Perttu Ahola
a1b2cd550e tinkering 2011-01-18 00:38:23 +02:00
Perttu Ahola
b6787a2b58 fixed erroneus handling of many players with no peer existing at same time 2011-01-18 00:27:14 +02:00
Perttu Ahola
1986326731 fixed erroneus handling of many players with no peer existing at same time 2011-01-18 00:26:09 +02:00
Perttu Ahola
a35d8dabcf configuration updates; making to build on msvc 2011-01-17 23:35:09 +02:00
Perttu Ahola
7dc6b03f31 . 2011-01-17 21:18:08 +02:00
Perttu Ahola
d44abdab17 minecraft-style water done (but no texture animation or sound) 2011-01-17 21:15:31 +02:00
Perttu Ahola
0fa0e0752a old water removed, some fixes here and there 2011-01-17 14:57:37 +02:00
Perttu Ahola
bd26be262d commit before messing with water 2011-01-17 11:16:41 +02:00
Perttu Ahola
3891bc43e0 fine-tuning of map generator and server and stuff. 2011-01-17 02:40:53 +02:00
Perttu Ahola
7068bc90af Initial commit of mapgen v.2. Lacks configuration and saving to disk. 2011-01-16 19:32:14 +02:00
Perttu Ahola
69e7cd9b5b backing up working heightmap.{h,cpp} 2011-01-15 15:55:03 +02:00
Perttu Ahola
a176f9eb36 generate-time lighting optimization 2011-01-15 13:50:13 +02:00
Perttu Ahola
83e083a667 just backuppin' a working mapblock.cpp 2011-01-15 13:07:10 +02:00
Perttu Ahola
3fb0d2fb65 Players are left on server while server is running. No passwords yet. 2011-01-15 03:28:19 +02:00
Perttu Ahola
cfaa15895a tweaking around, including mapgen, player speed in water, settings 2011-01-15 01:26:29 +02:00
Perttu Ahola
023876dafb fixed data path in porting.cpp for normal linux builds to get data from /binary/dir/../share/APPNAME 2011-01-10 18:21:44 +02:00
Perttu Ahola
56918c0ca4 random build system tweaking 2011-01-09 17:28:31 +02:00
Perttu Ahola
359e575ba3 Mainly small build system fixes 2011-01-09 00:49:32 +02:00
Perttu Ahola
eb476f1ce2 Lots of small stuff 2011-01-08 19:35:14 +02:00
Perttu Ahola
340de48dbf continued. 2011-01-08 18:58:40 +02:00
Perttu Ahola
c3159160fa Fixed (maybe) segfault if font is not found 2011-01-08 18:57:21 +02:00
Perttu Ahola
769a86be19 more linker parameters 2011-01-08 18:24:32 +02:00
Perttu Ahola
d90a183b01 Fixed some missing linking to libraries 2011-01-08 18:21:22 +02:00
Perttu Ahola
d435dedb89 doc updates; CMake works reasonably well now. 2011-01-08 17:45:26 +02:00
Perttu Ahola
7862a6f68d forgot config.h.in 2011-01-08 17:35:41 +02:00
Perttu Ahola
9fbb0889a7 CMake stuff works now on linux and windows... and should be possible to make to work on OS X. 2011-01-08 17:34:25 +02:00
Perttu Ahola
426c206d7e Made dungeons a bit rarer 2011-01-08 14:08:48 +02:00
Perttu Ahola
d825ed572f CMake working on Linux (not on windows)
--HG--
rename : Makefile => Makefile.bak
2011-01-08 03:10:20 +02:00
Perttu Ahola
fcaa61de3c Fixed dedicated server build 2011-01-07 19:56:47 +02:00
Perttu Ahola
6b6c2d37ea Added a more flexible path system (and fixed some minor stuff) 2011-01-07 19:39:27 +02:00
Perttu Ahola
dc414091e7 removing unused code and comments 2011-01-07 14:54:55 +02:00
Perttu Ahola
2e40217793 updated main.cpp TODO comments 2011-01-07 14:53:53 +02:00
Perttu Ahola
ec509fac12 removed Client::isFetchingBlocks 2011-01-07 14:53:01 +02:00
Perttu Ahola
d38ac3aae3 removed boost support from filesys.cpp; default to posix 2011-01-07 14:52:27 +02:00
Perttu Ahola
c32bd982e3 possibly fixed broken crack textures on some machines 2010-12-29 21:53:42 +02:00
Perttu Ahola
bcd9813acc tuned expired mesh updating while drawing a bit 2010-12-29 18:14:14 +02:00
Perttu Ahola
6d4cd2ea1a A bit longer day and a bit shorter night. Client-side. 2010-12-29 15:26:47 +02:00
Perttu Ahola
a9dd12281f oops, forgot some test code in 2010-12-27 14:35:24 +02:00
Perttu Ahola
fa64103aa8 better debug output in segfaults and stack overflows in windows 2010-12-27 14:34:17 +02:00
Perttu Ahola
847a4227b8 better grass generation (integration to sunlight propagation algorithms) 2010-12-26 14:34:34 +02:00
Perttu Ahola
c32da52104 working good 2010-12-26 13:51:56 +02:00
Perttu Ahola
4ba5cd580d drawing range updater update and myrand() (but not usage of it) 2010-12-26 13:33:20 +02:00
Perttu Ahola
582af0cb21 new viewing range updater algorithm 2010-12-26 03:58:19 +02:00
Perttu Ahola
3cae2310f5 main.cpp before viewing range stuff redoing 2010-12-25 23:25:40 +02:00
Perttu Ahola
822621f792 some... stuff. dunno. 8-) 2010-12-25 23:23:53 +02:00
Perttu Ahola
07a759fdb8 better caves 2010-12-25 16:04:51 +02:00
Perttu Ahola
c37eb9b139 tinkering around 2010-12-25 11:27:14 +02:00
Perttu Ahola
5e0c426677 missing files 2010-12-25 03:34:27 +02:00
Perttu Ahola
9bf96faef2 more tinkering around 2010-12-25 03:34:13 +02:00
Perttu Ahola
c1e0d3e031 some tinkering around 2010-12-25 03:33:38 +02:00
Perttu Ahola
a5c62045ed slight map generation bugs 2010-12-25 02:48:17 +02:00
Perttu Ahola
3fe377be4e builds on both platforms 2010-12-25 02:33:41 +02:00
Perttu Ahola
699d0e9a5e minecraft-like crafting 2010-12-25 01:54:39 +02:00
Perttu Ahola
a26c92d7dd disconnect method to connection to be used instead of just timing out 2010-12-24 17:08:50 +02:00
Perttu Ahola
705de63dcd ProgressBarTextureMod 2010-12-24 11:44:26 +02:00
Perttu Ahola
8823af5d6b small segfault bug fix 2010-12-24 03:15:24 +02:00
Perttu Ahola
f15670379d base stuff for item->object conversion 2010-12-24 03:08:05 +02:00
Perttu Ahola
10b06419ab changes to handing of digging (non backwards-compatible i guess) 2010-12-23 22:35:53 +02:00
Perttu Ahola
61b5a35384 little tinkering 2010-12-23 17:32:21 +02:00
Perttu Ahola
7e490e7213 work-in-progress gui system updating + some settings system updating 2010-12-23 17:09:49 +02:00
Perttu Ahola
2816d8f638 redoing gui stuff 2010-12-23 15:31:50 +02:00
Perttu Ahola
a55850e4dc fixed crack animation timing in client 2010-12-23 12:10:46 +02:00
Perttu Ahola
03d67af9e8 a mutex added to TempMods which hopefully fixes rare segfaults on client 2010-12-23 10:29:09 +02:00
Perttu Ahola
71948dbf96 changed default time speed 2010-12-22 20:59:34 +02:00
Perttu Ahola
813b6a91b3 added fog to players 2010-12-22 20:47:17 +02:00
Perttu Ahola
2c645d5d8a fixed crafting bug 2010-12-22 19:00:48 +02:00
Perttu Ahola
58ccc68c81 server starting on port 0 on invalid settings 2010-12-22 17:58:02 +02:00
Perttu Ahola
3de176cc58 crafting system! 2010-12-22 16:30:23 +02:00
Perttu Ahola
2e41a5e304 just savin' 2010-12-22 11:29:06 +02:00
Perttu Ahola
4ec61b0ccd missing files 2010-12-22 03:34:21 +02:00
Perttu Ahola
b94a007864 some work-in-progress 2010-12-22 03:33:58 +02:00
Perttu Ahola
3f5bad938a organizing stuff. 2010-12-21 18:08:24 +02:00
Perttu Ahola
3b0bff2f74 Cracking blocks while digging 2010-12-21 02:25:47 +02:00
Perttu Ahola
d5a78c1253 added some missing files 2010-12-20 22:23:24 +02:00
Perttu Ahola
123e8fdf53 framework for modifying textures 2010-12-20 22:03:49 +02:00
Perttu Ahola
6350c5d7a6 some tinkering with gui. removed updating of configuration file at end 2010-12-20 14:59:21 +02:00
Perttu Ahola
5a36956f75 working time-of-day sending from server to client 2010-12-20 14:04:31 +02:00
Perttu Ahola
ab7477c4c3 added dedicated server build without irrlicht 2010-12-19 19:11:05 +02:00
Perttu Ahola
0ca9423b8b day/night working client side 2010-12-19 16:51:45 +02:00
Perttu Ahola
240499dc2c before daynight mesh cache 2010-12-18 17:46:00 +02:00
Perttu Ahola
15a43c5ed0 before adding day/night lighting
--HG--
rename : data/light.png => data/cloud.png
2010-12-18 13:10:37 +02:00
Perttu Ahola
385dd9917f settings manager: better default setting handling and updating config file and command line parsing 2010-12-14 15:16:49 +02:00
Perttu Ahola
f501cfd799 tinkering around 2010-12-14 13:14:43 +02:00
Perttu Ahola
be2c7dfb97 pausemenu stuff 2010-12-14 03:07:37 +02:00
Perttu Ahola
451f46f623 pause menu added 2010-12-14 03:07:13 +02:00
Perttu Ahola
c951ce3b7c little fixes 2010-12-14 02:24:00 +02:00
Perttu Ahola
8592a37efb added some missing files 2010-12-14 01:59:56 +02:00
Perttu Ahola
6129e31b96 better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
Perttu Ahola
47f76d8a51 grass edges workin' 2010-12-14 00:29:32 +02:00
Perttu Ahola
626ed6338a in before messing with face drawing orientation 2010-12-14 00:21:18 +02:00
Perttu Ahola
3ac2abb0b5 commit before content-tile separation 2010-12-13 21:32:35 +02:00
Perttu Ahola
22037459e3 fixes for vc++ 2010-12-13 11:51:53 +02:00
Perttu Ahola
2b9d03b267 random stuff and different node lighting 2010-12-13 11:38:04 +02:00
Perttu Ahola
571fb14f94 working nicely 2010-12-13 03:19:12 +02:00
Perttu Ahola
47a593b519 starting to separate "material" to "content" and "tile" 2010-12-12 14:33:13 +02:00
Perttu Ahola
db49f37692 removed accidental double flowWater 2010-12-11 18:12:18 +02:00
Perttu Ahola
2a0d1a059e commit before some radicallish changes to water behavior 2010-12-11 18:11:03 +02:00
Perttu Ahola
5e0c284f3a some work-in-progress water stuff 2010-12-01 15:20:12 +02:00
Perttu Ahola
38353751c9 better water 2010-11-30 15:35:03 +02:00
Perttu Ahola
4a8973aeac doc update 2010-11-29 23:07:03 +02:00
Perttu Ahola
b22abef143 test 2010-11-29 21:28:14 +02:00
Perttu Ahola
fc26dcdb19 license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
2010-11-29 20:13:04 +02:00
Perttu Ahola
0604f3f2ee license stuff (more to come) 2010-11-29 20:05:30 +02:00
Perttu Ahola
c51fef56a8 default setting change, random tinkering 2010-11-29 19:55:41 +02:00
Perttu Ahola
d10627a77f Windows bug fixes 2010-11-29 17:55:07 +02:00
Perttu Ahola
d2090a32d8 plant amount fix and ravine amount setting 2010-11-29 14:17:46 +02:00
Perttu Ahola
a18525a14e fixed face updating slowness bug 2010-11-29 14:03:40 +02:00
Perttu Ahola
aaafb5add0 reversed meshbuffer cache 2010-11-29 13:04:03 +02:00
Perttu Ahola
3ad212c90b meshbuffer cache test. No much speed improvement. 2010-11-29 13:03:30 +02:00
Perttu Ahola
c18af6e728 - added map generating script
- dropped support for versions older than 2 because of lighting support
2010-11-29 12:16:17 +02:00
Perttu Ahola
b326e75baa constant size for array for vc 2010-11-29 11:01:18 +02:00
Perttu Ahola
af95cfc7a1 vokselijuttu lisätty 2010-11-29 10:57:05 +02:00
Perttu Ahola
c707e00195 sitä sun tätä tekeillä, toimii kivasti 2010-11-29 10:52:07 +02:00
Perttu Ahola
e8fd5eb8ee block send priority queue 2010-11-27 18:10:11 +02:00
Perttu Ahola
24c4b7c68d Working version before block send priorization update 2010-11-27 17:18:34 +02:00
Perttu Ahola
4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00