Wuzzy
9c725609c3
Fix default hand definition not using wieldhand.png
2019-08-23 19:17:50 +02:00
DS
082066e813
Fix undeclared global warning because of _ ( #8798 )
2019-08-14 23:35:47 +02:00
sfan5
291e7730cf
Add player knockback on punch to builtin
2019-08-10 19:44:27 +02:00
SmallJoker
b19400aa74
Builtin UI: Move box element to ensure correct draw order
2019-08-08 19:33:43 +02:00
ANAND
d1c27c7e80
Allow customizing chat message format ( #8529 )
2019-08-08 17:04:46 +01:00
Beha
8ffe95913b
Fix usage of wrong variable in builtin chat command handling ( #8762 )
...
This was introduced in commit 8e75785 and resulted in chat commands not
returning their output text.
2019-08-07 19:32:40 +01:00
rubenwardy
8e757859d6
Add luacheck to check builtin ( #7895 )
2019-08-06 19:30:18 +01:00
rubenwardy
9541165752
Add styles to most elements
2019-08-03 19:36:30 +01:00
rubenwardy
ec3795a55c
Add style[] tag with button support
2019-08-03 19:36:30 +01:00
SmallJoker
3ad9a8f3a9
Builtin: Forward old return values
...
Was forgotten in 69bf964.
2019-08-02 10:20:41 +02:00
SmallJoker
3ceef8e6a0
Mainmenu: Use textarea in error formspecs
2019-08-01 15:56:28 +02:00
Wuzzy
ec3142af99
Group "immortal" also protects players from damage
...
Document new meaning of immortal=1 for players
Disable breathing if player is immortal
Hide builtin statbars if player immortal (delayed)
Co-authored-by: ClobberXD <ClobberXD@gmail.com>
2019-08-01 14:45:23 +02:00
SmallJoker
8efa1de835
Check for 'action' field in ABMs & LBMs
2019-07-27 21:13:47 +02:00
Paramat
0cde6fc552
Re-order mapgens in mainmenu and 'all settings' mapgen selection ( #8705 )
...
v6 always last to discourage selection.
Special mapgens flat, fractal, singlenode, next to last. Of these, singlenode
last to discourage selection.
Of the remaining, v5 last due to age, v7 first due to being the default.
2019-07-25 20:46:28 +01:00
Paramat
245a31d6b7
Mgfractal: Make non-fractal terrain optional ( #8702 )
...
Enabled by default.
Only allow spawn on fractal, not on seabed terrain.
Various codestyle and comment improvements.
2019-07-25 19:58:35 +01:00
SmallJoker
69bf964241
Add /help formspec for commands and privileges ( #8385 )
...
* Trigger for 'all' as well
* Add description textarea, double-click to copy
2019-07-20 18:22:32 +02:00
Paramat
76824bac9f
Document the deprecation of hardcoded cave liquids ( #8692 )
2019-07-20 01:03:52 +01:00
HybridDog
41229696be
Use vector.dot and vector.cross in vector.angle
2019-07-16 21:44:42 +02:00
HybridDog
71db715ba5
Add vector.dot and vector.cross
...
Mostly copied from MarkuBu's code
2019-07-16 21:44:42 +02:00
SmallJoker
47492386ec
Docs: Clarify where to check for 'protection_bypass' ( #8675 )
2019-07-14 13:23:38 +02:00
ANAND
91d244c522
Increase upper limit of display_gamma to 10 ( #8618 )
2019-06-27 04:04:12 +01:00
Paramat
5d4850a7ce
Mapgen Carpathian: Add optional rivers ( #7977 )
...
Rivers are disabled by default and will not be added to existing worlds.
Rewrite getSpawnLevelAtPoint() to be simpler and more consistent with
generateTerrain().
2019-06-19 01:06:08 +01:00
Paul Ouellette
4c11574e9d
Use CDB author and name in installed package's config ( #8550 )
...
They are used for tracking the package, so should match ContentDB.
2019-06-10 19:49:00 +02:00
Thomas Rudin
9a07792f4d
Save forceloaded blocks file periodically ( #8535 )
...
saves the forceloaded blocks periodically.
checks every 10 seconds if the forceloaded blocks got changed in-game
and persists them on-disk if that's the case
2019-06-10 01:07:33 +01:00
DS
2ba6785f09
Remove modstore leftovers. Fix core.show_path_select_dialog documentation ( #8572 )
...
This was forgotten in #5852 .
2019-06-07 22:12:20 +02:00
SmallJoker
cb00632e23
HTTP API: Allow binary downloads and headers ( #8573 )
...
Add minetest.features.httpfetch_binary_data
2019-06-06 19:13:29 +02:00
Paramat
7379aa74cf
Dungeons: Settable density noise, move number calculation to mapgens ( #8473 )
...
Add user-settable noise parameters for dungeon density to each mapgen,
except V6 which hardcodes this noise parameter.
Move the calculation of number of dungeons generated in a mapchunk out
of dungeongen.cpp and into mapgen code, to allow mapgens to generate
any desired number of dungeons in a mapchunk, instead of being forced
to have number of dungeons determined by a density noise.
This is more flexible and allows mapgens to use dungeon generation to
create custom structures, such as occasional mega-dungeons.
2019-06-01 20:50:43 +01:00
ANAND
72feab081c
builtin/../register.lua: Abort make_wrap_deregistration if param is invalid
2019-05-04 12:56:19 +02:00
Paramat
4d2ad7c2b2
World start time: Move to first full light (day night ratio = 1000) ( #8410 )
...
6125 is the time of first full light according to 'get_node_light()',
and the time of first full light visually when basic shaders are on.
This is the optimum default new world start time, taking all possible
games into account.
The previous time assumed a game similar to Minetest Game. Games
should set this setting themselves according to their needs.
2019-04-13 01:46:38 +01:00
rubenwardy
4f7674d448
Change pitch fly binding to 'P', add to change keys menu ( #8314 )
2019-04-03 21:37:30 +01:00
DS
ad75dba87b
Optimize core.after in a simple way ( #8351 )
2019-03-27 21:05:50 +01:00
Paramat
42e1a12714
Require 'waving = 3' in a nodedef to apply the liquid waving shader ( #8418 )
...
Makes the liquid waving shader per-nodedef like waving leaves/plants,
instead of being applied to all liquids.
Like the waving leaves/plants shaders, the liquid waving shader can
also be applied to meshes and nodeboxes.
Derived from a PR by t0ny2.
2019-03-27 00:18:43 +00:00
Paramat
38ea0890ec
Document 'highly unstable' mapgens instead of 'stable' mapgens ( #8404 )
2019-03-20 04:37:33 +00:00
paramat
77cfc4fcd1
num_emerge_threads: Fix documentation of automatic selection
2019-03-17 22:27:36 +01:00
ANAND
d50feb89de
core.after: Improve assertion message ( #8388 )
2019-03-17 10:25:47 +01:00
ANAND
7f1c2b8a00
Builtin: Add vector.angle(). Returns the angle between 2 vectors ( #7738 )
2019-03-17 02:05:03 +00:00
Paramat
ee57b63008
num_emerge_threads: Warn of crashes when > 1 ( #8357 )
2019-03-14 13:49:33 +01:00
HybridDog
3066d76e33
World config: Make depends easier to read ( #7396 )
...
* Do not always show every depends textfieds
When there are no dependencies, it does not longer show an empty list.
* Adjust the list height to avoid a scrollbar when possible
* change minimum height and no dependencies message
* Do not get depends for modpacks
2019-03-07 08:23:03 +01:00
Paramat
1c87d57e1d
Change 'num_emerge_threads' default to 1 ( #8303 )
2019-03-05 22:58:38 +00:00
HybridDog
a7c5dc50e5
Add math.factorial ( #8298 )
2019-03-05 10:11:21 +01:00
DS
60ab2d94f0
Add sounds for falling and attached nodes ( #7719 )
...
* Add sounds for falling and attached nodes
The sound specified in `node_definition.sounds.fall` is used.
When a falling node is spawned at a position or an attached node drops, the sound is played at this position.
* allow all sorts of soundspecs
2019-03-05 08:17:48 +01:00
rubenwardy
5d2624ab82
Hide uninstall package button on unmodifiable paths ( #8255 )
2019-03-05 08:12:58 +01:00
Paramat
ae1caba6aa
Update minetest.conf.example and settings_translation_file.cpp ( #8278 )
2019-02-23 20:24:59 +00:00
Paramat
9311d8a8aa
Settingtypes.txt: Remove 2 lines missed in a recent commit ( #8277 )
2019-02-23 03:15:56 +00:00
ANAND
242c9bc36e
Remove 's' from 'automatic forwards' ( #8272 )
2019-02-23 01:12:33 +00:00
rubenwardy
85389ad994
Content store: Ignore '_game' in game names in ID generation ( #8270 )
...
Fixes 'install' button continuing to be displayed after installing a game whose
name ends with '_game'.
2019-02-22 03:19:52 +00:00
Paul Ouellette
0ad96cc73f
Update gamebar on tab enter ( #8192 )
2019-02-18 21:04:43 +00:00
rubenwardy
57517628f0
Fix games not updating on deletion
...
As reported by @random-geek
2019-02-18 16:39:28 +00:00
Paul Ouellette
cc9bed9321
Fix content store crash ( #8244 )
2019-02-18 12:46:55 +01:00
Paramat
6e7ba366fc
lua_api.txt, settingtypes.txt: Various improvements ( #8252 )
2019-02-18 02:53:33 +00:00
Paul Ouellette
291b2446f1
Fix profiler crash by builtin since eea1fda ( #8239 )
...
Default to '??' (common Minetest notation) for unknown mods.
2019-02-16 21:06:04 +01:00
rubenwardy
568540f8e9
Update credits ( #8162 )
2019-02-16 00:41:30 +00:00
SmallJoker
eea1fdaf25
Statbars: Reduce initial update interval
...
Centralize HUD updating in update_builtin_statbars.
Fixes race condition in 'on joinplayer' that causes stat bar bugs.
Correctly scales stat bars to custom max values set by mods.
2019-02-12 20:45:38 +00:00
SmallJoker
a809f7361e
Builtin: Fix grayed-out but enabled modpacks
2019-02-09 21:54:39 +01:00
Wuzzy
705b454026
Remove fgettext("") in builtin
...
This call is useless and wrong, the empty string has a special meaning in Gettext.
2019-02-09 20:12:56 +01:00
rubenwardy
5b965e08bd
Content store: Fix assertion failed on unsuccessful package list fetch
...
Fixes #8168
2019-02-03 19:54:50 +00:00
rubenwardy
0d0875fc00
Rename 'Content Store' to 'Online Content Repository' in Advanced Settings
2019-02-03 18:07:14 +00:00
rubenwardy
626b0b7e6a
Add setting to hide mature content from ContentDB
2019-02-03 17:54:56 +00:00
rubenwardy
809cb9fc0b
Fix rename modpack dialog not appearing to take affect
2019-02-03 13:43:00 +00:00
number Zero
7c239767ff
Fix modpack rename dialog selecting the wrong mod
2019-02-03 12:40:39 +00:00
rubenwardy
3c7e92049d
Content store: Fix overlapping labels
2019-02-03 01:14:15 +00:00
Paramat
d521e61ba7
Settings: Slightly increase block generate, block send, object send distances ( #8147 )
2019-01-31 19:28:14 +00:00
rubenwardy
572ba83b30
Content store: Fix storage leak by storing screenshots in cache ( #8137 )
2019-01-31 16:35:55 +00:00
rubenwardy
944e9f5acb
Content store: Use composite key to track installations ( #8054 )
...
Fixes #7967 'Package manager doesn't track content reliably'.
2019-01-30 16:43:28 +00:00
Muhammad Rifqi Priyo Susanto
9126e1791d
Add setting to disable confirmation on new player registration ( #8102 )
2019-01-26 19:26:37 +00:00
Paramat
15110864c8
Rename 'Advanced Settings' button to 'All Settings' ( #8131 )
2019-01-26 14:14:06 +01:00
Wuzzy
df6670b28a
Make advanced settings noiseparams strings translatable ( #8062 )
...
Various minor language improvements in settingtypes.txt.
2019-01-20 18:49:17 +00:00
srifqi
9512c2986e
Advanced settings noiseparams: No tailing comma for empty flags
...
Previously, when editing noiseparams and disabling all the noise
flags, the noiseparam is displyed in advanced settings with a
tailing comma.
2019-01-19 18:37:19 +00:00
Paul Ouellette
11b550e024
Remove incorrect feature flag ( #8086 )
...
And document the versions that introduced the features.
2019-01-19 15:17:05 +01:00
Paul Ouellette
3fce27ece5
Fix some misspellings ( #8104 )
2019-01-16 13:39:13 +01:00
SmallJoker
ed1415f78d
world.mt: Only accept true/false/nil values ( #8055 )
...
This patch will make distinguishable mods in modpacks possible in the future
`nil` checks are required to provide backwards-compatibility for fresh configured worlds
2019-01-13 16:22:32 +01:00
rubenwardy
4b04268304
pkgmgr: Fix games list not being updated after game install
...
Fixes #8074
2019-01-09 13:14:33 +00:00
Paramat
630c0ea997
Settingtypes.txt: Rewrite documentation of 'num_emerge_threads' ( #8066 )
2019-01-09 08:00:50 +00:00
rubenwardy
6169ecaa4a
Content store: Disable more details dialog for now ( #8060 )
...
* Content store: Disable more details dialog for now
2019-01-06 16:54:22 +01:00
rubenwardy
f5de187b6c
Content store: Fix update button not working
2019-01-06 13:18:40 +00:00
rubenwardy
70bf3439ab
Deprecate modpack.txt and use modpack.conf instead ( #7892 )
...
* Deprecate modpack.txt and use modpack.conf instead
2019-01-06 10:23:35 +01:00
Paramat
ceacff13a6
CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' ( #8000 )
...
Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a
client was still able to add CSM code to 'builtin' to bypass that
restriction, because 'builtin' is not yet verified.
Until server-sent CSM and verifying of 'builtin' are complete, make
'LOAD_CLIENT_MODS' disable the loading of builtin.
Clarify code comments and messages to distinguish between client-side
modding and client-side scripting. 'Scripting' includes 'builtin',
'modding' does not.
2019-01-03 12:10:07 +01:00
Moose
c26eab6319
autojump setting: Remove repeated doc line ( #8041 )
2019-01-02 23:32:19 +01:00
random-geek
aa5ec2ec02
Extend pitch fly mode to swimming ( #7943 )
2018-12-31 00:07:30 +00:00
rubenwardy
7d7ccf5c0f
Fix installed modpacks not being found correctly
2018-12-30 12:26:44 +00:00
rubenwardy
f12d374956
Content store: Fix bugs relating to packages list size
2018-12-26 12:47:32 +00:00
Loïc Blot
a5197eaebc
CSM: add requested CSM_RF_READ_PLAYERINFO ( #8007 )
...
* CSM: add requested CSM_RF_READ_PLAYERINFO
This new CSM limit permit to limit PLAYERINFO read from server.
It affects get_player_names call
2018-12-24 10:51:10 +01:00
Paramat
9080d7c990
Remove 'Reset singleplayer world' button from full menu on Android ( #8017 )
...
Make button appearence dependent on menustyle not platform.
Button only functions with simple menu.
2018-12-23 23:49:08 +00:00
SmallJoker
7efb407872
Fix ignored mod.conf mod name for world.mt (broken by e8eaab6)
...
Patch supplied by @pgimeno. Thank you.
2018-12-15 09:01:00 +01:00
rubenwardy
f318366c20
Fix ContentDB packages timing out by using download_file instead ( #7891 )
2018-12-11 04:43:14 +00:00
random-geek
98fa8a154d
Content store: Fix missing screenshot in package view dialog
2018-12-10 20:25:56 +00:00
Wuzzy
5560ec8178
Add eat sound ( #7956 )
2018-12-10 09:25:47 +01:00
Paramat
f0dca284b3
Main menu style: Set to 'full' for Android, remove 'auto' option ( #7936 )
2018-12-06 23:52:11 +00:00
rubenwardy
0c6933bdf7
Disable game bar and header on Android ( #7940 )
2018-12-06 23:32:15 +00:00
Paramat
4000735156
Declare mapgens v5 and flat stable. Add missing carpathian ( #7942 )
2018-12-05 08:18:44 +00:00
Paul Ouellette
e8eaab64a0
Improve world configure menu ( #7922 )
...
Replace `Subgame mods` with <game name> mods.
Display game description on left instead of dependencies.
Fix double DIR_DELIM in some paths.
2018-12-02 23:41:05 +00:00
Vanessa Dannenberg
1b0fd195c6
Raise hotbar limit to 32 slots, add associated keybinding options ( #7916 )
...
add associated keybinding options
update docs and settingtypes
2018-12-02 23:34:29 +01:00
Paul Ouellette
f6662b01ac
Remove unused settings ( #7929 )
2018-12-02 15:34:25 +01:00
kurzkopfgleitbeutler
3b295025fd
Fix spelling of setting descriptions ( #7829 )
2018-12-02 15:33:49 +01:00
Gaël C
327bad2eaf
Added pitch fly mode ( #7817 )
...
In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly.
It allows smoother and more complex movements.
Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
2018-12-01 10:01:32 +01:00
ClobberXD
8ba64e43fe
Content store: Hide navigation buttons when there's no packages
2018-11-26 18:47:33 +00:00
Paramat
2e37ee9565
CSM: Don't create the client script environment if CSM is disabled ( #7874 )
...
Use the CSM death formspec when CSM is enabled and use the engine death formspec when CSM is disabled.
Move the CSM death formspec code to a dedicated file.
2018-11-24 10:41:11 +00:00
Ben Deutsch
93bccb3490
Client-side autojump. Remove Android-only stepheight autojump ( #7228 )
...
Works by detecting a collision while moving forward and then
simulating a jump. If the simulated jump is more successful,
an artificial jump key press is injected in the client.
Includes setting and key change GUI element for enabling and
disabling this feature.
2018-11-22 21:47:15 +00:00
sfan5
a4a594ffc3
Remove obsolete section in ipv6_server description
...
This section no longer applies since c66d97726931aa8dde7d8a1ffa5b8e41234f4660.
2018-11-18 15:38:44 +01:00
stujones11
3b11288989
Android: Improve UI scaling on smaller high-density displays ( #7834 )
...
* Android: Improve UI scaling on smaller high-density displays
2018-11-18 11:31:19 +01:00
Ezhh
6b102ce51f
Rename hasprivs command to haspriv ( #7860 )
2018-11-13 20:24:20 +01:00
ClobberXD
657a3d1e05
dlg_contentstore.lua: Various fixes and improvements ( #7612 )
...
Add missing 'core.formspec_escape' to 'get_screenshot'.
Add warning label when no packages fetched.
Internal name of the "Update" button was the same as "Install". Rename to 'update_'.
2018-11-13 02:26:59 +00:00
HybridDog
98ee08904b
Enable subtle fall bobbing ( #7856 )
...
Set the default value of fall_bobbing_amount to 0.03
2018-11-12 19:34:47 +01:00
ChimneySwift
6c42ebfafa
Escape special characters when searching the server list ( #7842 )
...
Simple fix to stop searching for "[" or other special characters causing a crash.
2018-11-10 14:46:51 +01:00
Muhammad Rifqi Priyo Susanto
57a2f3e4c4
Conf.example generation: Remove quotation marks from noise flags ( #7844 )
2018-11-09 00:24:36 +00:00
Paramat
9a151e0ae8
Content store: Add show_nonfree_packages setting to advanced settings ( #7846 )
2018-11-08 23:33:59 +00:00
random-geek
bd81b5e4c8
Improve content store layout ( #7806 )
2018-11-08 21:55:38 +00:00
Pierre-Yves Rollo
0e306c0842
Fix string.split returning an empty table if string starts with sepearator ( #7827 )
...
Calling string.split(":A:B:C:D", ":") returns an empty array.
This is due to first empty string not making repeat loop decreasing max_split which has a 0 value when reaching until.
Changing max_splits default value from -1 to -2 fixes that issue.
2018-11-01 21:07:01 +01:00
Paramat
0d54399be2
Advanced settings: Fix noise parameter flags ( #7819 )
...
Populate the 'checkboxes' table with bools when creating the editing formspec.
2018-10-28 20:53:08 +00:00
SmallJoker
ff35bffe18
Mainmenu: Clean up and improve advanced settings dialogues ( #7802 )
...
Improvements:
1. Formspec size and description box are calculated last
2. Width and height are now adjustable per setting type
3. Error message (dialogdata.error_message) shortens the description field and is placed below
4. Add more spacing for larger fonts
5. More comments and extensible by setting different height and width values
2018-10-20 19:14:34 +02:00
Paramat
31a6dd9560
Settingtypes.txt: Various language improvements, document stable mapgens ( #7801 )
2018-10-20 09:35:39 +01:00
Paramat
4e6b8062ec
Advanced settings tree menu: Resize, fix clipped values ( #7790 )
2018-10-18 05:42:15 +01:00
Paramat
b6adb7f09e
Advanced settings menu: Centre setting edit box ( #7778 )
2018-10-11 05:09:03 +01:00
Paramat
8fda8c9580
Settingtypes.txt: Limit comments to 90 columns to fix clipped lines ( #7777 )
2018-10-11 03:23:08 +01:00
Paramat
5e9a46c7b0
Add a warning to the 'chunksize' setting ( #7775 )
...
Several users have been causing problems by increasing this value.
2018-10-10 21:23:37 +01:00
SmallJoker
0a5e77132a
Add core.remove_detached_inventory ( #7684 )
...
Breaks backwards compatibility for good
Bump protocol version
2018-10-10 20:48:58 +02:00
Paramat
d6f2a1c4b8
Various grammar improvements ( #7769 )
...
In builtin//pkgmgr.lua, README.md and settingtypes.txt.
Based on 2 pull requests by comradekingu.
2018-10-06 03:43:26 +01:00
SmallJoker
a29bc8e8ba
Remove settings properly ( #7676 )
2018-09-30 19:57:31 +02:00
Vitaliy
18a8fbf465
Software inventorycube ( #7651 )
...
Fixes missing/upside-down images on Android.
2018-09-29 19:40:17 +01:00
Paramat
4a2a11262b
Builtin//misc_helpers: Various fixes ( #7737 )
...
Remove unused variable 'seplen'.
Fix 'cparam2'->'param2'.
Do not initialise variable 'p' twice.
2018-09-23 21:06:51 +01:00
SmallJoker
6ed9c6fb3a
Menu content tab: Fix clipped description and missing depends ( #7703 )
2018-09-07 02:46:58 +01:00
tenplus1
a4f41e7bfc
get_node_drops: Make empty drop return empty table ( #7592 )
...
This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {}
2018-08-30 20:32:33 +02:00
Paramat
34f940dcca
Content tab: Fix clipped text in texture pack button ( #7667 )
...
Wider buttons to not clip 'Disable Texture Pack' text when using a
small game window (1024x600, the default).
2018-08-22 21:36:56 +01:00
HybridDog
4937c5007f
World config: Add modpack descriptions and remove dependencies there ( #7397 )
...
* Allow adding descriptions to modpacks using description.txt
* Use a proper multiline formspec element: textarea
2018-08-17 20:34:08 +02:00
Paramat
4dff0021b8
Mgv5: Change tunnel parameters to those of other mapgens ( #7641 )
...
Make tunnels wider and use the noise parameters of most other mapgens.
All other underground features are already identical to all other
non-mgv6 mapgens, this final change modernises and improves the tunnels.
2018-08-16 20:10:56 +02:00
zeuner
ea26076bcb
Feature check for commit ac4884c3d677ef51bcce47f95ccd49d874022692 ( #7618 )
...
adds `entity_independent_selectionbox` to minetest.features
2018-08-12 13:37:17 +02:00
Ben Deutsch
153fb211ac
Replace auth.txt with SQLite auth database ( #7279 )
...
* Replace auth.txt with SQLite auth database
2018-08-05 13:13:38 +02:00
texmex
6afbb06c7e
Make the primary, flow-advancing action the right-most ( #7594 )
2018-07-31 22:00:42 +02:00
SmallJoker
4b217411ea
Settings: Fix indents, chat_message_*. Update translations ( #7580 )
2018-07-25 17:07:11 +01:00
Vitaliy
c022ddce4b
Disable shaders GUI on unsupported drivers ( #7563 )
...
* Disable shaders GUI on unsupported drivers (#2060 )
* Disable shaders if unavailable
2018-07-21 09:26:40 +02:00
HybridDog
78a801e42d
Update mip mapping and textarea documentation ( #7315 )
...
* Fix textarea formspec documentation
The label is shown and the background isn't
* Document the missing gamma correction when generating mip maps
* Remove duplicate text (such as size parameter descriptions)
2018-07-19 18:28:26 +02:00
Paramat
4b36a39d37
CSM: Disallow exploitable clientside mod functions by default ( #7547 )
2018-07-19 03:58:48 +01:00
Paramat
bc9bb63aed
Mgvalleys: Make river depth variation and humidity drop optional ( #7532 )
...
Add 2 new mapgen flags to make river depth variation and humidity drop
with altitude independently optional, instead of both being enabled by
the 'humid rivers' flag.
Simplify and clarify related code by removing a low priority
optimisation regarding 't_heat'.
Remove unnecessary optimisation bools and use spflags directly instead.
Improve and fix documentation in settingtypes.txt.
A few minor code cleanups.
2018-07-18 03:34:05 +01:00
SmallJoker
ade7a1cbcf
Builtin: Replace deprecated function calls ( #7561 )
2018-07-17 20:17:54 +02:00
ClobberXD
a0635f6024
Check if player exists on use of /privs ( #7554 )
...
* /privs: Check if player exists
2018-07-16 14:55:03 +02:00
lhofhansl
a95aed8800
Adjust some settings to modern environments and networks. ( #7549 )
2018-07-13 22:11:49 +02:00
Muhammad Rifqi Priyo Susanto
7ebc229b0d
Android: Add 'aux' button ( #7477 )
...
Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
2018-07-10 23:33:40 +01:00
SmallJoker
0cf36454d6
core.spawn_falling_node: Keep metadata ( #7476 )
2018-07-09 23:33:21 +02:00
ClobberXD
498078bfa0
Builtin/../misc.lua: Replace minetest. with core., improve codestyle ( #7540 )
2018-07-09 19:11:35 +01:00
SmallJoker
6f22d14206
Make the server status message customizable ( #7357 )
...
Remove now redundant setting show_statusline_on_connect
Improve documentation of `minetest.get_server_status`
2018-07-01 12:31:28 +02:00
Anand S
f3b7be97fe
Log usage of /pulverize ( #7503 )
2018-06-30 12:53:43 +02:00
Paramat
4cd267a511
Mgvalleys: Fix 'mgvalleys_spflags' setting name ( #7495 )
2018-06-28 02:09:31 +01:00
SmallJoker
db42542e27
Rename CSM flavours to restrictions
...
& Satisfy LINT
2018-06-26 15:38:42 +02:00
sfan5
a38ec9dd06
Remove misleading documentation about IPv6 server announcing
2018-06-22 09:42:42 +02:00
rubenwardy
ca502fc274
Update to new ContentDB API
2018-06-18 20:47:38 +01:00
nOOb3167
10634f0443
Make os.tempfolder work correctly for MinGW & MSVC ( #7443 )
2018-06-13 13:22:17 +02:00
Anand S
da9e4b1f4a
Add hasprivs chat command ( #7336 )
...
Require 'basic_privs' priv
Only the online players are listed.
2018-06-12 15:39:43 +02:00
SmallJoker
409d04324f
Fix the /shutdown command ( #7431 )
2018-06-11 13:43:12 +02:00
number Zero
90acb9b3a7
Fix typo (GH#7421)
2018-06-10 10:34:13 +02:00
Paramat
0b23253447
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
...
Previously the only way to disable biomes was to 'clear' the registered
biomes in a mod, but this method causes large amounts of unnecessary
processing:
1. Calculation of 4 2D noises.
2. Looping through all nodes of a mapchunk replacing nodes with identical
nodes.
The new flag disables those operations.
2018-06-08 23:24:36 +01:00
tukkek
9f8582dcdf
Stop autoforward on BACKWARD key-press ( #7417 )
2018-06-06 14:31:34 +02:00
Loïc Blot
ccc3af128c
CSM/SSM: Add on_mods_loaded callback ( #7411 )
...
* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
nOOb3167
a2de439a91
Fix builtin lua function os.tempfolder ( #7368 )
...
* Fix builtin lua function os.tempfolder
2018-06-05 23:08:10 +02:00
otdav33
3f0720e721
Add crossview support ( #7361 )
2018-05-29 18:38:58 +02:00
you
7f7678e4e3
Tidy up dlg_config_world.lua ( #5351 )
...
Move code to pkgmgr
2018-05-29 18:37:51 +02:00
you
22df02d25b
Fix missing ignore textures ( #7326 )
2018-05-20 14:51:50 +02:00
Wuzzy
6d6b894c7a
Small usage changes for air and ignore items ( #7305 )
...
* Remove “you hacker you!” from node description
* Prevent placement of ignore in builtin
* Prevent giving of "unknown" explicitly
2018-05-20 14:51:26 +02:00
rubenwardy
122eed7a34
Add screenshots to online content browser
2018-05-20 00:25:17 +01:00
rubenwardy
3eb363f813
Add updating to online content browser
2018-05-16 21:52:12 +01:00
Paramat
45e48295d2
Pointed_thing_to_face_pos: Avoid crash when player is inside a node ( #7342 )
...
Avoid crash in some situations when player is inside a node, causing
'above' to equal 'under'.
In this situation return 'under' which is the node position very close
to the face position that would normally be returned.
2018-05-16 20:49:46 +01:00
rubenwardy
f23dd62e2f
Fix description wrapping in browse online content
2018-04-26 00:19:05 +01:00
Paramat
d6272fc15f
Mgvalleys: Update settingtypes.txt
2018-04-24 02:25:51 +01:00
rubenwardy
87ad4d8e7f
Add online content repository
...
Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
SmallJoker
36eb823b1c
Builtin auth handler: Speed up file writing ( #7252 )
2018-04-19 18:36:10 +02:00
Paramat
28813702d6
FOV: Raise lower limit to avoid zoom-loading of distant world ( #7234 )
...
In the client, raise lower limit from 30 to 45 degrees, to avoid server
seeing this as a zoom and loading world beyond the server-set limit.
Add minimum in settingtypes.txt and enforce lower limit when set using
minetest.conf.
In the server, distrust the client-sent FOV if below the heuristic zoom
threshold and use the player object property 'zoom_fov' to check it, to
protect against hacked clients.
2018-04-15 21:56:05 +01:00
Muhammad Rifqi Priyo Susanto
326eeca306
Android: Replace movement buttons with joystick ( #7126 )
...
* Android: Replace movement buttons with joystick
Replace movement control buttons (arrows at bottom left screen) with virtual joystick.
Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input.
Joystick applies only on left 1/3 of screen.
Joystick's position can be fixed by enabling fixed_virtual_joystick setting.
Three new images:
(1) placeholder joystick,
(2) joystick container (background), and
(3) joystick cursor.
Remove unused images: movement control buttons (*_arrow.png).
New data type: touch_gui_joystick_move_id
Joystick's fixed position is spaced one button size from bottom and from left of screen.
Remove unused variable: m_joystick_downlocation
2018-04-10 22:55:17 +02:00
Paramat
5701f9e389
Mgcarpathian: Remove insignificant 'base' noise variation ( #7209 )
...
Was only +-1 node over a scale of thousands of nodes.
Replace with 'base_level' parameter value.
2018-04-05 21:52:10 +01:00
SmallJoker
f6eff57f7c
Add player inventory callbacks
2018-04-02 17:18:48 +02:00
you
93eb0794d6
ObjectRef: Add add_velocity() ( #3208 )
...
Allow changing the velocity of objects relatively to their current velocity
2018-03-31 14:50:17 +02:00
SmallJoker
8f827ee680
core.rotate_node: Do not trigger after_place_node ( #6900 )
2018-03-29 21:44:13 +02:00
stujones11
821e3f7072
Optional alpha channel support for entities
2018-03-29 14:53:12 +01:00
Andrew Ward
71b2570f09
Load dependencies and description from mod.conf
2018-03-28 22:14:16 +01:00
Andrew Ward
dfc8198349
Add reasons to on_dieplayer and on_hpchange
2018-03-28 16:05:18 +01:00
paramat
15bafa60f3
Mgfractal / chunksize: Improve documentation
2018-03-20 03:41:39 +00:00
paramat
92ca9dda54
Rename 'subgame' to 'game'
2018-03-13 03:54:52 +00:00
you
540e07e3ef
Fix missing warningstream (or similar problem) ( #7034 )
...
Use the --color command line parameter instead of a setting for coloured logs
This fixes the missing warningstream bug, g_settings->get mustn't be used there.
Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
2018-03-04 17:34:36 +01:00
SmallJoker
66372e75d9
is_area_protected: Rename from intersects_protection ( #7073 )
...
* is_area_protected: Rename from intersects_protection
Return first protected position
Clarify docs: Mods may overwrite the function
2018-02-25 12:25:39 +01:00
paramat
5652edea3b
Settingtypes.txt: Fix valleys dungeon ymax error
2018-02-21 15:53:32 +00:00
paramat
2bc7c5ff93
Dungeons: Add Y limits in all mapgens
...
Preserve the upper limit used in mgvalleys.
2018-02-20 15:25:37 +00:00
Muhammad Rifqi Priyo Susanto
0f015b28a3
Delete world dialog: Move buttons to avoid double click deletion
...
Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-02-20 15:21:59 +00:00
dopik
cf98f5bbc0
/shutdown can't do countdown when using reconnect and/or shutdown message ( #7055 )
...
Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-02-19 08:41:44 +01:00
Tre
5ef9056e89
Add a refresh button to the serverlist ( #6957 )
...
* add refresh button
* Make search and refresh buttons smaller
* Change to image button
2018-02-19 08:25:57 +01:00
you
46bbacee95
Fix "Ignoring CONTENT_IGNORE redefinition" warning ( #4393 )
...
minetest.override_item still passes to core
2018-02-18 10:40:14 +01:00
red-001
338d645fcf
Add on_auth_fail
callback ( #7039 )
...
Called when a client fails to supply the correct password for the account it's attempting to login as.
2018-02-15 21:18:54 +01:00
paramat
1156088db7
Item entity: Delete in 'ignore' nodes
2018-02-13 03:48:34 +00:00
paramat
737f0b4473
Falling.lua: Delete falling node entities on contact with 'ignore'
...
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-02-13 03:48:28 +00:00
you
a6bb2c4ea8
Allow dumping userdata ( #7012 )
2018-02-08 19:17:06 +01:00
red-001
1e94a7feaf
Move setlocale
from Lua to C++.
2018-02-08 15:38:34 +01:00
PorygonZRocks
0e4c467a82
Add main_menu_style setting
2018-02-08 15:38:24 +01:00
you
87e08b1b3a
Add minetest.is_player ( #7013 )
...
* Add minetest.is_player
* First use for is_player
2018-02-05 15:17:10 +01:00
paramat
520293b4cb
Item entity: Prevent motion in ignore nodes
2018-02-05 05:07:29 +00:00
Wuzzy
7b2687ffc6
Add kill chat command ( #6992 )
...
Replace minetest.* with core.* in 1 file
2018-02-04 19:21:41 +01:00
Wayward One
cc400581e2
Add Android drivers to the video_driver drop-down menu
...
Adds the Android video drivers ogles1 and ogles2 to the video_drivers drop-down menu
2018-01-30 21:11:47 +01:00
Wuzzy
3b4df956b1
Make chat command + privilege help slightly more accurate ( #6964 )
...
* Make chat command help slightly more accurate
* Slightly more accurate privilege help
* Simplify command/priv help
* More command/priv help tweaks
2018-01-29 23:39:36 +01:00
Tre
3a5959ae6b
Main menu: Change tabs to 'Start Game' and 'Join Game' ( #6955 )
2018-01-25 20:59:24 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
04e5a65c65
Add missing languages from menu ( #6953 )
...
The following languages exist in Minetest PO folder were missing from the selection menu:
- dv (Dhivehi)
- ms (Malay)
- sl (Slovenian)
- sv (Swedish)
- sw (Swahili)
2018-01-23 19:27:41 +01:00
Paramat
01bc817fe0
Intersects_protection(): Move from Minetest Game to builtin ( #6952 )
...
A useful function that applies 'core.is_protected()' to a 3D lattice of
points evenly spaced throughout a defined volume, with a parameter for
the maximum spacing of points.
2018-01-23 19:04:58 +01:00
red-001
49ff1d2ea8
[CSM] Remove on_connect
callback ( #6941 )
...
Fixes #6939
2018-01-21 18:27:27 +01:00
Lars Hofhansl
fad263dec9
Revert "Add an active object step time budget #6721 "
...
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a.
See #6907
2018-01-12 23:47:39 -08:00
paramat
b8fc6a1955
Settingtypes.txt: Correct value of 'max block send distance'
2018-01-12 05:45:39 +00:00
paramat
e7396a0c50
Mgv7: Add docs for the new floatland exponent parameter
2018-01-04 04:29:04 +00:00
Muhammad Rifqi Priyo Susanto
4e652ea9dd
Advanced settings: Add range check for float type
2017-12-26 21:55:58 +00:00
rubenwardy
0bcc2f33eb
Add check to pause game on lost window focus
2017-12-26 21:53:45 +00:00
nOOb3167
8037eda42c
Fix error if setting menu_last_game is not a valid game
2017-12-22 10:39:51 +00:00
Paramat
d04c41ad80
Vector functions: Fix vector.direction() function, improve documentation ( #6801 )
...
vector.direction() now returns a normalised vector with direction p1 to p2.
2017-12-21 20:57:42 +01:00
Ezhh
26c7e98e3d
Adjust default console height
...
#6797
2017-12-17 04:38:54 +00:00
Ezhh
649eef9e4f
Give subgames the ability to disallow specific mapgens ( #6792 )
2017-12-16 17:02:08 +01:00
Tre
fd71a7c163
Change Normal Map setting to be less ambigous
2017-12-16 04:05:36 +00:00
ashtrayoz
abd8a30c05
Add callback to preserve node metadata as item metadata
2017-12-14 20:54:04 +00:00
SmallJoker
b19241b9bc
Builtin: Fix handle_node_drops crash with nil digger
2017-12-12 19:19:04 +01:00
Loïc Blot
308bb69eef
CSM fixes: load mods after flavours & add flavour to block mod loading ( #6738 )
...
* CSM fixes: load mods after flavours & add flavour to block mod loading
* Don't permit to load mods twice
* Prepare builtin integrity global algorithm
* Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour
* flag typo fix
* Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
2017-12-11 17:33:44 +01:00
Paramat
da298a26ff
Pointed thing to face pos: Use 'eye height' object property ( #6754 )
2017-12-09 14:30:26 +01:00
Lars Hofhansl
9c669016d1
Add an active object step time budget #6721
...
This can be set via the active_object_interval option.
2017-12-06 12:21:54 -08:00
you
e049405fdc
Add coloured logs ( #4549 )
...
The setting log_colour can be used to en-/disable or autodetect it.
2017-12-06 18:50:39 +01:00
sfan5
4edf087090
Auth handler: Player deletion & Iterator ( #6741 )
...
* Add player deletion method to auth handler (fixes #6653 )
* Support iterating over the auth database
There was no way to do this previously and a recent commit
broke doing this the "hacky" way by accessing `core.auth_table`.
2017-12-06 17:32:49 +01:00
paramat
f470cb7270
Zoom: Set zoom FOV per-player using a player object property
...
Remove player object property 'can zoom'.
Add player object property 'zoom fov'.
Remove clientside setting for 'zoom fov'.
Object property default is 15 degrees in creative mode, zoom disabled
in survival mode.
Needed due to zoom now loading and/or generating distant world
according to zoom FOV.
Update object properties serialisation version to 3.
2017-12-04 02:25:10 +00:00
Lars Hofhansl
2174298ffa
Document extended meaning of active_object_send_range_blocks setting.
2017-12-03 17:56:39 -08:00
sfan5
36838ea22f
Make core.auth_table private and structure builtin/auth.lua
...
If you give modders the ability to do something, they will...
2017-12-01 09:30:03 +01:00
paramat
03c11a73d8
Light curve: Add and tune mid boost gaussian
...
Create a closer match to the light curve of 0.4.16 stable.
Results in darker shadows while maintaining the 'brightness' and light
spread.
2017-11-27 01:28:29 +00:00
paramat
912ba1e47f
Clearobjects: Send progress messages to terminal using actionstream
...
Change default mode to 'quick' as 'full' can lock up a server for a
long time.
2017-11-24 05:38:53 +00:00
SmallJoker
f7733f41ea
core.rotate_node: Run callbacks like with any regular placed node ( #6648 )
2017-11-21 20:21:52 +01:00
ezhh
c655984849
Mainmenu: Improve button alignment
2017-11-19 00:24:40 +00:00
ezhh
8ea86338ab
Mainmenu: Make capitalisation consistent in mainmenu and advanced settings
2017-11-14 00:39:04 +00:00
Auke Kok
41bc0efe71
Sounds: Add falling node sounds
...
Falling nodes should make a sound. This can only be done here,
so for simplicity we just call the sound_play() here with the node
place sound. We ignore any gain value in the sound spec since a
falling node should be loud, so the 1.0 default gain makes sense
here.
2017-11-14 00:37:31 +00:00
ezhh
5b7687c08c
Improve Settings tab button alignments
2017-11-13 03:40:20 +00:00
Ezhh
66ec50db3a
Remove incorrect entry from settingtypes
2017-11-12 00:45:22 +00:00
sfan5
fc9747eb4b
Make use of safe file writing in auth handler ( fixes #6576 )
2017-11-08 16:14:05 +01:00
DTA7
ce832eb421
Item entities: Enable item collision detection for sudden movement
2017-11-06 13:51:26 +00:00
Ezhh
a07d2594e3
Fix Settings tab formspec alignment ( #6585 )
2017-11-05 11:15:32 +01:00
Vitaliy
28841961ba
Rewrite rendering engine ( #6253 )
...
* Clean draw_*() arguments
* Split rendering core
* Add anaglyph 3D
* Interlaced 3D
* Drop obsolete methods
2017-10-31 19:27:10 +01:00
raymoo
a5d5728f24
Fix default item callbacks to work with nil users ( #5819 )
...
* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2017-10-28 10:30:50 +02:00
Muhammad Rifqi Priyo Susanto
a1e1a19ac3
Improvements/fixes for noise parameter input in advanced settings
...
Formspec input for each individual noise parameter and flag.
Allow noise flags to be set in advanced settings, previously only settable
in minetest.conf.
Standardise 'group format' for noise parameters set in minetest.conf, as
only these support noise flags. However the older 'single line' format is
still accepted to support existing minetest.conf files.
Therefore auto-generate minetest.conf.example with noise parameters in
'group format'.
Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or
'noise_params_3D', the dimension number is displayed in the advanced
settings edit page.
2017-10-23 01:28:13 +01:00
Esteban I. RM
792e013eaf
don't pass g_settings around, and use it directly
2017-10-17 19:22:09 +02:00
Esteban I. RM
0e8ee84d74
Implement #6096
2017-10-17 19:21:32 +02:00
Vitaliy
75320e7e88
Real global textures ( #6105 )
...
* Real global textures
* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
2017-10-15 09:34:14 +02:00
rubenwardy
9f3a585937
Profiler: Fix var args not being passed to callback register function
...
Fixes #6517
2017-10-14 18:28:56 +01:00
adrido
e6e5fa3bf8
Formspec: textarea with scrollbar improvements
...
Increase scrollrate depending on fontsize
Scroll on mousewheel
Allow scrolling and marking text on non writable textareas
Update lua api about readonly mode
Show scrollbar if text overflows
2017-10-09 08:11:03 +02:00
lhofhansl
d386586201
Do not grant all privs to the admin - changes game behavior ( #6460 )
...
* Do not grant all privs to admins.
* Default give_to_admin to give_to_singleplayer
2017-10-07 15:12:09 +02:00
Rob Blanckaert
3c93a56e16
Add setting for near plane distance. ( #6395 )
...
* Allow setting the near plane
* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2017-10-07 15:11:48 +02:00
James Alexander Stevenson
00ceec9ff9
settingtypes.txt: Update zoom description ( #6443 )
2017-10-06 19:56:05 +02:00
Vincent Glize
4e19791cde
[CSM] Add callback on open inventory ( #5793 )
2017-10-02 22:09:49 +02:00
DTA7
9eb163ab4f
Add mute setting (toggled by the mute key and in the volume menu) ( #6415 )
...
* Add mute setting (toggled by the mute key and in the volume menu)
2017-09-26 08:17:50 +02:00
Loïc Blot
6f1c907204
Implement mod communication channels ( #6351 )
...
Implement network communication for channels
* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
2017-09-26 00:11:20 +02:00
DTA7
5a3b8e34b3
Set placer to nil instead of a non-functional one in item_OnPlace ( #6449 )
...
* Set placer to nil instead of a non-functional one
This requires nil checks in core.rotate_node and core.rotate_and_place.
2017-09-21 21:52:52 +02:00
paramat
27144b4716
Biome API: Revert biomes, decos, ores being relative to water level
...
Feature is unnecessary and would greatly complicate future development,
it would also make 'get biome at pos' extremely complex.
Mgv7: Revert option to repeat surface biomes in floatlands, which
depended on the above.
2017-09-17 05:31:48 +01:00
tenplus1
5b6d4482ee
Fix Rotate Node Placement ( #6424 )
...
This properly checks for creative mode or privilege when using fixed rotate_node() function.
2017-09-16 22:39:38 +02:00
DTA7
45e9f80811
Correct tooltip_append_itemstring terminology ( #6421 )
2017-09-16 18:42:17 +02:00
DTA7
808ada11db
Add setting to display the itemstring after the tooltip in the inventory. ( #6413 )
...
* Add setting to display the itemstring after the tooltip in the inventory.
2017-09-15 14:31:32 +02:00
SmallJoker
edbc533414
Customizeable max breath for players ( #6411 )
...
* Customizeable maximal breath for players
2017-09-15 12:18:47 +02:00
Paramat
604fe2083d
Item drop: Tune to land exactly 2 nodes away with level view ( #6410 )
2017-09-13 00:01:50 +02:00