danielyxie
7514f63dcd
Fixed issue with faction reputation donation bug calculating invalid rep gain
2019-04-16 01:19:29 -07:00
danielyxie
8f70817c10
Adding tooltips to new purchase augmentation ui
2019-04-14 02:21:43 -07:00
danielyxie
7417fb6ef8
v0.46.2
2019-04-14 02:08:10 -07:00
danielyxie
2e9b028174
v0.46.1 build
2019-04-12 16:52:59 -07:00
danielyxie
36499ae9f2
Fixed bug where sleeves's exp didnt properly reset on prestige. Updated versions to v0.46.0. Added production build
2019-04-03 16:58:15 -07:00
danielyxie
29c5c9b99d
v0.45.1 Build
2019-03-23 19:59:13 -07:00
danielyxie
2ba7ac82eb
Updated to v0.45.0 production build
2019-03-22 22:11:09 -07:00
danielyxie
f2b4ae8692
Adding build for v0.44.1...forgot it because im a dumbass
2019-03-04 22:49:31 -08:00
danielyxie
ddfae56e34
Fixed bug with Hacknet Nodes production not updating initially. FIxed bug with 'purchase augmentations' btn being displayed for Gang BitNode
2019-02-26 16:01:37 -08:00
danielyxie
f1e43a86db
Final minor changes for v0.44.0
2019-02-26 00:29:53 -08:00
danielyxie
60960559e1
Removed logging statements used for debugging
2019-02-12 01:18:26 -08:00
danielyxie
8266492001
Fixed bug and added compatibility for converting RunningScript offline dataMap to version v0.43.1
2019-02-12 01:14:38 -08:00
danielyxie
9137c24274
v0.43.1
2019-02-11 16:23:46 -08:00
danielyxie
df8468228f
Fixed getCrimeChance() bug
2019-02-08 18:02:46 -08:00
danielyxie
cfa13dd5c9
Forgot to actually update version to v0.43.0
2019-02-04 21:48:59 -08:00
danielyxie
e730383420
v0.43.0
2019-02-04 21:42:11 -08:00
danielyxie
a09ea46a38
Added BitNode multipliers for purchased servers. Fixed bugs in new Script Editor implementation. Added documentation for script editors
2019-01-29 22:02:27 -08:00
danielyxie
d54f0906f0
Re-adjusted some stock market parameters. Improved Resleeving UI by allowing sort. Rebalanced Resleeve price. 0 is now a valid argument for number of threads when running scripts
2019-01-28 16:17:04 -08:00
danielyxie
8d2c007bcb
Implemented new Editor Option: CodeMirror. (Vim mode not 100% done yet)
2019-01-27 14:08:45 -08:00
danielyxie
a2237d4319
More bug fixes for Sleeve/Resleeve features. Rebalancing for Sleeve/Resleeve and stock market. Added an option to remove source files in the dev menu
2019-01-21 20:39:52 -08:00
danielyxie
5573e778bb
Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme
2019-01-20 14:57:38 -08:00
danielyxie
17bfbfeb80
Fixed merge conflicts. Fixed bug with Crimes
2019-01-18 10:04:04 -08:00
danielyxie
7db169f828
Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors
2019-01-18 09:57:21 -08:00
danielyxie
435d183645
Fixed bug with creating program through Singularity function
2019-01-16 21:28:36 -08:00
danielyxie
86d6640c81
Fixed merge conflicts with dev
2019-01-09 02:30:47 -08:00
danielyxie
9db7aee34e
Updated Stock market UI for new stock Max Shares restriction. Added Netscript function for getting a stock's max shares
2019-01-09 02:06:49 -08:00
danielyxie
722bda0b75
Updated version
2019-01-08 21:09:03 -08:00
danielyxie
86275a7a4d
Updated documentation changelog. Fixed issue with Corporation dividends tax rate
2019-01-08 19:42:07 -08:00
danielyxie
0effdac6d1
Fixed merge conflicts with dev
2019-01-08 16:44:31 -08:00
danielyxie
a10833837f
Added maximum number of shares per stock
2019-01-08 16:42:39 -08:00
danielyxie
78f72b8542
Added 'Issue New Shares' feature for Corporations. Added cooldowns for issuing new shares and selling shares. Selling shares now dynamically updated stock price
2019-01-08 16:41:42 -08:00
danielyxie
ca002e6e53
Fixed bug where Industry Research Tree is not properly reset during prestige
2019-01-04 17:11:52 -08:00
danielyxie
f4e0eaeffb
Changed the way Corporation valuation is calculated (now based on outstanding shares). Updated gameplay documentation for RTD
2019-01-04 16:50:27 -08:00
danielyxie
23eb6908e0
Added hackAnalyze() functions. Fixed bug with gymWorkout() and Millenium Fitness Gym. Updated documentation for new functions
2019-01-03 00:39:32 -08:00
danielyxie
5091b56ff2
Added copy save to clipbaord option. Added getOrders netscript function. Fixed Corporation Bugs
2018-12-30 16:11:48 -08:00
danielyxie
fb9676e04e
Corporation Research Trees are now properly saved
2018-12-26 18:38:07 -08:00
danielyxie
376e520a60
ServerProfiler.exe can now b purchased from the DarkWeb
2018-12-25 02:16:34 -08:00
danielyxie
928faa5b4c
Converted Programs and DarkWeb implementations to Typescript
2018-12-25 02:14:18 -08:00
danielyxie
4383d1393d
Fixed re-balanced Corporation issues. Converted several popups in the Corporation mechanic to support Enter/Esc hotkeys
2018-12-24 23:55:54 -08:00
danielyxie
eadcdba09a
Re-wrote YesNoBox util to be Typescript
2018-12-24 05:02:10 -08:00
danielyxie
cc8f3bd4a9
Implemented Corporation Market-TA Research (untested). Implemented Corporation dividends. Fixed new Corp mechanic bugs.
2018-12-22 02:27:04 -08:00
danielyxie
d38c452c42
Implemented All Corporation Research, except the Market-TA ones
2018-12-15 19:47:15 -08:00
danielyxie
1095438075
Implemented Corporation Research Tree UI using Treant library
2018-12-15 15:31:21 -08:00
danielyxie
70b87b3ffb
Implmented initial version of Corporation Research & ResearchTree classes
2018-12-13 19:24:08 -08:00
danielyxie
6973dd8fca
Began refactoring Corporation implementation into separate modules (and converted to TypeScript). Rebalanced material starting prices and market properties (demand, competition, market price)
2018-12-09 05:36:18 -08:00
danielyxie
5c8512c4b6
Convert Locations and Faction implementations to TypeScript. Also restructed directory. Implemented Sleeve, but untested
2018-12-07 02:54:26 -08:00
danielyxie
34af01efdc
Improved error handling for Faction Banning mechanism
2018-11-30 04:22:16 -08:00
danielyxie
4db697fd8e
Fixed Corporation bugs with Product Sell Amt being negative and NSA Bladeburner button bug
2018-11-29 01:17:09 -08:00
danielyxie
34857e00f0
v0.41.2 Updated build and changelog
2018-11-23 17:39:01 -08:00
danielyxie
074f8d9834
Fix Github Issue #508 and #506
2018-11-19 01:03:38 -08:00
danielyxie
b242ca2f42
Fixed bugs with refactored Company/job code. Added 'expr' Terminal command
2018-11-17 16:23:48 -08:00
danielyxie
9b3ff6d2d3
Fixed merge conflicts with dev
2018-11-15 19:45:03 -08:00
danielyxie
d6bdc9433a
Initial commit for company code refactor. Split out all components into separate files and converted to typescript
2018-11-15 17:28:23 -08:00
danielyxie
40bfa030e5
Fixed netscript gang api functions purchaseEquipment() and ascendMember(). Used for...of rather than for...in
2018-11-13 14:42:15 -08:00
danielyxie
263b1250df
Updated Changelog. Updated Version to v0.41.1. Fixed reference error bug in gang.ascendMember() Netscript function
2018-11-05 18:16:53 -06:00
danielyxie
b65b5b2e58
Updated changelog/documentation
2018-10-29 11:38:23 -05:00
danielyxie
22d2738206
Fixed loading issue due to GangMemberTask reviver throwing error
2018-10-29 11:13:37 -05:00
danielyxie
ea3b13b286
Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework
2018-10-29 11:09:33 -05:00
danielyxie
61150f5823
Revert "Revert "Gang rework""
...
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-29 11:09:33 -05:00
danielyxie
43dc6f2309
Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework
2018-10-29 11:08:41 -05:00
danielyxie
4c3219bb9e
Revert "Revert "Gang rework""
...
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-23 13:55:42 -05:00
danielyxie
be0a08d70c
Revert "Gang rework"
2018-10-23 13:47:00 -05:00
danielyxie
c4dbfa43c9
Fixed merge conflicts with dev
2018-10-17 15:43:48 -05:00
danielyxie
5fc3fc8915
Added non-dev build
2018-10-17 15:34:10 -05:00
danielyxie
20dc97620b
Updating documentation for new Singularity Fn ram cost and updating build
2018-10-17 15:33:26 -05:00
danielyxie
fcab079b32
FIxed merge conflicts with dev and also did some work on Gang UI
2018-10-10 18:13:31 -05:00
danielyxie
bd66ecf469
Fixed bug that caused blank black screen when destroying/resetting BitNodes
2018-10-10 14:16:26 -05:00
danielyxie
7095c1cc95
New Coding Contract faction selector sets reward.name
2018-10-09 11:56:22 -05:00
danielyxie
5902c892de
v0.40.5
2018-10-09 11:56:22 -05:00
danielyxie
097c866e6f
Don't log RAM calculator parse errors. Add semicolons and newlines when importing from URL in NSJS
2018-10-09 11:56:22 -05:00
danielyxie
561bbbd0a1
Adding normal build rather than dev build
2018-10-09 11:56:22 -05:00
danielyxie
04dc08935f
Changed buttons that used <span> into <button> elements for real this time
2018-10-09 11:56:22 -05:00
danielyxie
781f2f09b4
Changed buttons that used <span> elements to use <button> elements. Allowed processing for modules that are dynamically imported from URL
2018-10-09 11:56:22 -05:00
Steven Evans
59f525f08b
[chore] Moving vendor styling to the build directory
2018-10-09 11:56:22 -05:00
danielyxie
45c434aa35
Initial changes for Gang mechanic rework
2018-10-02 16:54:56 -05:00
danielyxie
377bb4a884
Properly credited people in changelog
2018-10-01 19:51:32 -05:00
danielyxie
b6070ca9c9
Fix a few bugs with Coding Contracts
2018-10-01 19:51:32 -05:00
danielyxie
2b3c58a17b
v0.40.4
2018-10-01 19:51:32 -05:00
danielyxie
561cdb1652
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-10-01 19:51:32 -05:00
danielyxie
d624d2f86f
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-10-01 19:51:32 -05:00
danielyxie
3051208bcb
Adding updated build and fixing display bugs with Terminal's 'analyze'
2018-10-01 19:51:32 -05:00
danielyxie
71886f030a
Properly credited people in changelog
2018-10-01 19:51:05 -05:00
danielyxie
67d9d6af13
Fix a few bugs with Coding Contracts
2018-10-01 19:47:03 -05:00
danielyxie
5074f4f4c8
v0.40.4
2018-09-29 20:52:38 -05:00
danielyxie
4d2290bcb1
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-09-26 00:00:28 -05:00
danielyxie
81c1655a30
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-09-23 23:27:31 -05:00
danielyxie
593087d55f
Adding updated build and fixing display bugs with Terminal's 'analyze'
2018-09-22 19:36:28 -05:00
danielyxie
94739129de
Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline)
2018-09-16 14:48:36 -05:00
danielyxie
ae4eb2f30e
Added v0.40.3 Build
2018-09-15 12:04:49 -05:00
danielyxie
f016736603
Updated changelog and version. Added build distribution files
2018-09-12 11:34:18 -05:00
danielyxie
53e2a5091c
Added correct production build. Properly reset stock market 4S values when prestiging through BitNode
2018-08-27 00:23:04 -05:00
danielyxie
2bf6871ece
V0.40.2 BUndle and minor bug/typo fixes
2018-08-25 23:26:42 -05:00
Daniel Xie
fe3c8be03c
Pushing updated bundle
2018-08-22 22:59:09 -05:00
Daniel Xie
d556af0fd8
Converted pop-up boxes to use css flex
2018-08-12 14:45:35 -05:00
Daniel Xie
bb4094f879
Added option to disable hospitalization popup message
2018-08-12 00:39:37 -05:00
Daniel Xie
5cc1a4ba01
Updated changelog with merged PRs
2018-08-11 16:21:11 -05:00
Daniel Xie
a1a69b8042
Prevent dev menu from being shown in produ
2018-08-06 21:15:31 -04:00
Daniel Xie
171d98c891
Updated changelog and version. Adding v0.40.1 bundle
2018-08-06 19:21:37 -04:00
Daniel Xie
ea6cc3da55
Fix array/object bug with new JS Interpreter for Port functions (read, write, and tryWrite)
2018-08-06 10:25:22 -05:00
Daniel Xie
faa5e807d5
Updating documentation and Netscripy syntax highlighting for v0.40.1 community update. Bitrunners now has CranialSignalProcessors 3-5. CyberSec now has Cranial Signal Processors 1-2.
2018-08-05 03:37:28 -04:00
Daniel Xie
44e45af2fe
Removed console.log statement
2018-08-03 16:54:11 -05:00
Daniel Xie
1ce9a5308d
Fixed bug in Changelog text. Properly credited kopelli for Active Server UI Ram usage change
2018-08-03 10:50:20 -05:00
danielyxie
4ea6c4840c
Merge pull request #360 from kopelli/scss
...
Incorporate SCSS for styling/bundling
2018-08-02 10:18:36 -04:00
danielyxie
fabc45f496
Fixed bug with calling scp() on an array
2018-07-29 15:14:24 -05:00
danielyxie
afacfb96c9
Pushing new bundle
2018-07-27 22:05:38 -05:00
danielyxie
58b1006b91
Updated version and changelog
2018-07-27 22:03:43 -05:00
danielyxie
b34057f2d3
Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions
2018-07-27 19:00:57 -05:00
danielyxie
47134a9640
Fixed bug where hacking special servers w/ no money would result in NaN because of a '0 / 0' in fortify() calculation
2018-07-25 15:58:36 -05:00
danielyxie
5161ca7739
JS-Interpreter fix sprintf and vsprintf by converting JS Interpreter objects to Native objects when passing in arguments. JS-Interpreter add error/exception line numbers wherever possible
2018-07-25 14:53:54 -05:00
danielyxie
49d081f42e
Updated development bundle. Updated changelog
2018-07-24 17:22:48 -05:00
danielyxie
ab287b7c44
Updated documentation for new Netscript. Added new polyfills for new JS interpreter
2018-07-24 13:29:38 -05:00
danielyxie
a39dda019e
Update changelog. Fix missing spaces in Faction Infos. UPdate Beta branch update text
2018-07-20 13:21:43 -05:00
danielyxie
88755f1d0f
Added import functionality to Netscript 1.0
2018-07-20 09:28:03 -05:00
danielyxie
523bfc18d1
Beta branch now always shows update when opening game
2018-07-18 21:23:49 -05:00
danielyxie
2b21e93a14
Rebalancing Infiltration by decreasing starting Infiltration security b 10%
2018-07-18 16:11:44 -05:00
danielyxie
08862109fe
Source-File 12's effect is now multiplicative with itself again (reverted from a previous update). Source-File 6 now also affects combat stat level, not just exp gain
2018-07-18 16:00:52 -05:00
danielyxie
af40edfb7d
Added new Hacknet Node API documentation
2018-07-18 15:33:22 -05:00
Steven Evans
9b5b997b6d
[chore] Introducing SCSS, renaming existing files.
...
Not utilizing any functionality yet, just setting up for refactorings.
2018-07-17 11:55:04 -04:00
Steven Evans
3faed7caf2
[refactor, chore] "Compile" CSS via Webpack
...
This may seem unnecessary (and odd to import CSS files into JS...), but
this sets up the project for being able to keep the distributed
(release) resources all together, as well as setting the stage for
introducing something like SCSS.
2018-07-16 23:22:24 -04:00
danielyxie
e4742289c7
BN-12 now properly affects Bladeburner multipliers. Added polyfill in new JS interpreter for Array.includes. Fixed terminal not focusing with tab"
2018-07-16 01:00:57 -05:00
danielyxie
5845fa8702
Fixed merge conflicts
2018-07-15 20:48:27 -05:00
danielyxie
a605dd4491
Bladeburner API getCurrentAction() now returns null if current action is 'Idle'
2018-07-15 20:39:07 -05:00
danielyxie
c449dee97e
Fixed bug with Corporaiton healthcare. Fixed bug with new netscript 1.0 JS Interpreter properly throwing errors
2018-07-15 13:03:33 -05:00
danielyxie
b40c247dcb
Bladeburner General actions now set both Name and Type in underlying ActionId
2018-07-14 19:59:27 -05:00
danielyxie
497186355f
New Hacknet Node Netscript API - initial commit
2018-07-14 19:25:50 -05:00
danielyxie
e97861f42b
Bladeburner API Improvements: Added getCurrentAction(). getSkillLevel() now fails if no argument is passed
2018-07-12 00:01:52 -05:00
danielyxie
3ffc820519
Fixed new Netscript1 Interpreter to work for functions returning Arrays/Objets. Untested. Also still needs new Hacknet Node implementation
2018-07-10 23:41:26 -05:00
danielyxie
dcd6292ed2
Fixed bugs with new HelperFunctions
2018-07-10 00:11:18 -05:00
Steven Evans
a82ed16c34
[chore, doc] Split out the "vendor"/3rd party code to its own bundle
...
Included 'vendor.bundle.js' as it is referenced. So this will give a
baseline to compare against future builds. But ideally this will only
change when updating dependency versions.
2018-07-09 12:50:57 -04:00
danielyxie
78c5a1b0f4
Initial commit for new Netscript 1 Intepreter
2018-07-08 18:53:24 -05:00
danielyxie
fde2b8cbc1
Infiltration can no longer be done programmatically. HP is reset when prestiging
2018-07-07 19:16:58 -05:00
danielyxie
a165880fff
Fix typo with Source File 12
2018-07-05 00:00:13 -05:00
danielyxie
7cc759f314
Updated version to v0.39.1. Production Build. Updated documentation
2018-07-04 23:52:54 -05:00
danielyxie
30b9624e1f
Updated documentation
2018-07-03 21:12:46 -05:00
danielyxie
3213032427
Fixed incompatibility issues with Edge (due to spread syntax). Fixed issue with Terminal autocomplete and capitalized commands. Script ram is now rounded to 2 decimal places
2018-07-02 22:35:12 -05:00
danielyxie
c8421168b6
Copying a NetscriptJS script with scp now properly clears its 'module'.
2018-06-29 00:39:05 -05:00
danielyxie
393ce096fd
Finishing Infiltration returns to company page. Infiltration remembers selected faction
2018-06-27 22:34:57 -05:00
danielyxie
e2b2fb66f3
Rebalancing BN - 7 and several Source Files
2018-06-27 18:28:11 -05:00
danielyxie
219568d8af
Fixing merge conflicts
2018-06-26 13:17:07 -05:00
danielyxie
f9943db71d
Adding description to SourceFile 7
2018-06-26 09:59:44 -05:00
danielyxie
13dbd9f26c
Merge PRs and fix issues
2018-06-26 09:49:28 -05:00
danielyxie
75ff10b5c2
Added documentation for Bladeburner API. Fixed typo in BN-7 description.
2018-06-25 14:07:03 -05:00
danielyxie
0b16a9f605
Removing dev mode. Updating changelog in documentation
2018-06-25 12:38:13 -05:00
danielyxie
ca15e689ef
More rebalancing of Infiltration. Updating version to v0.39.0
2018-06-25 12:29:51 -05:00
danielyxie
58753f9c89
Added Bladeburner functions and 'bladeburner' keyword to syntax highlighter for Netscript. Fixed a bug with bladeburner.getSkillLevel() Netscript fn
2018-06-24 22:07:05 -05:00
danielyxie
8c8574878c
Rebalanced infiltration by making base difficulty lower, slightly decreasing the difficulty gain, and increasing money/exp rewards
2018-06-24 21:50:03 -05:00
danielyxie
22b64dcc4a
Implemented BN-7
2018-06-24 19:13:50 -05:00
danielyxie
aa17b02da7
Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB
2018-06-22 14:39:15 -05:00
Steven Evans
8b9ebe29c2
[feature] Adding favicon and related.
...
The key file was favicon.ico, but other browsers can support other
formats. And those browsers/devices that allow for "pinning" the site
require some additional files as well.
2018-06-19 22:42:51 -04:00
danielyxie
f5be9e5da7
Fix bug with spawn()
2018-06-17 14:19:43 -05:00