Commit Graph

2356 Commits

Author SHA1 Message Date
ancientmarinerdev
b0264b2736 Endermen now despawn when not holding a block. 2023-01-11 01:07:17 +00:00
ancientmarinerdev
fb30564827 Ooooooh, lecterns. My favourite. 2023-01-09 22:32:14 +00:00
ancientmarinerdev
59694ebc7c Fix merge conflict 2023-01-06 13:52:03 +00:00
ancientmarinerdev
e4db91d35c Fix crash bug 2023-01-06 02:59:02 +00:00
ancientmarinerdev
2527479401 Clean up on isle 5, please 2023-01-06 02:59:02 +00:00
ancientmarinerdev
85f7bbdb80 Optimisation. Don't even prepare to path if not ready to path 2023-01-06 02:59:02 +00:00
ancientmarinerdev
465a919f6b Villager will now reclaim job during the day even when it isn't work time 2023-01-06 02:59:02 +00:00
ancientmarinerdev
325a666c62 Added pathfinder constants to make it easier to tweak 2023-01-06 02:59:02 +00:00
ancientmarinerdev
e9b54e85c2 Pathfinding clean up 2023-01-06 02:59:02 +00:00
ancientmarinerdev
4324fe2489 Villager will now path from one house to another in search of available job or bed 2023-01-06 02:59:02 +00:00
ancientmarinerdev
d6804bf4b7 Fix distance to target issue, and refactor pathing actions 2023-01-06 02:59:02 +00:00
ancientmarinerdev
87f04bdd9f Prevent attempting to path through 2 doors until code supports it. Clean up also. 2023-01-06 02:59:02 +00:00
ancientmarinerdev
e3307d647b Fix pathing to bell that is sat on the ground 2023-01-06 02:59:02 +00:00
ancientmarinerdev
29cd73cb84 Pathfinding through door should also check door closest to position so villager can leave current house 2023-01-06 02:59:02 +00:00
ancientmarinerdev
5c0a763b83 Optimisation - Only check for town bell if ready to path 2023-01-06 02:59:02 +00:00
ancientmarinerdev
9b1ceebf0d Villagers will now pathfind to town bell that isn't on the ground 2023-01-06 02:59:02 +00:00
Johannes Fritz
0b1916b807 Fix baby zombies going through 1 node high space 2023-01-04 07:52:48 -06:00
ancientmarinerdev
f8ae702ce4 Function name consistency 2023-01-02 00:58:23 +00:00
ancientmarinerdev
5faf060122 Fix crash and remove unused duplicate variables 2023-01-02 00:54:08 +00:00
ancientmarinerdev
8c648d1fc3 Refactor mob_step and do_states 2023-01-02 00:00:40 +00:00
iliekprogrammar
c2ba70a601 Merge branch 'master' into mcl-item-entity-fixes 2022-12-30 18:34:41 +00:00
ancientmarinerdev
e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
kabou
92ee402971 Separate white dye from bone meal.
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
d2edc75407 Separate blue dye from lapis lazuli.
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303 Separate black dye from squid ink sac.
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
kabou
60b0cfe89a Remove FIXME about slimes spawning in swamps.
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f Limit size of cow herds spawning.
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a Make slimes spawn at night in swamps.
* Adds spawn definitions for large, small and tiny slimes to spawn in
  Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850 Refactor spawn registrations.
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f Add missing biome to slime spawn list.
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
  big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0 Remove stray dependency.
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
6756ee340c Mob spawning chatcommand refactoring.
* Put calculations that are only used conditionally inside the
  related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9 Use vectors in get_next_mob_spawn_pos() 2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd Add FIXME notes to slime mob code.
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
  cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14 Assorted spawn_children_on_die fixes.
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
  declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8 Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children.  The code was always spawning 4 children (3 for big magma
cubes).  This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
  number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
FossFanatic
522bbbbe26 Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png' 2022-12-22 12:47:44 +00:00
Riu Sakura
3faa930bdc Added missing translations.
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
Riu Sakura
2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
ancientmarinerdev
254caaff37 Merge conflict fixes for release 0.81.1 2022-12-14 21:38:53 +00:00
CyberMango
f7f2b97b13 Fixed #2313 - baby mobs cant jump over blocks.
Simply removed a line that specifies they shouldnt do that.
2022-12-10 19:54:44 +02:00
ancientmarinerdev
e408dd45e5 Remove easter egg taking 3% of processing 2022-12-09 19:30:06 +00:00
AFCMS
bbf21762a6
Format again 2022-12-07 18:22:54 +01:00
AFCMS
34a7cf3e9f
Remove duplicated reach field 2022-12-07 18:22:54 +01:00
AFCMS
3153c41f3a
Remove mtg compatibility code 2022-12-07 18:22:53 +01:00
AFCMS
489d3b7da6
Format file 2022-12-07 18:22:53 +01:00
ancientmarinerdev
a0a0c69213 Fix Axelotl crash for right click 2022-12-04 11:34:48 -06:00
cora
9508cd4c25 Fix creeper crash 2022-11-29 03:28:19 +01:00
cora
69c64a2c24 Fix wrong self ref with mcl_mobs.spawn_child 2022-11-28 03:26:51 +01:00
cora
318da7e3c9 Fix local go_to_pos call 2022-11-28 03:26:51 +01:00
cora
ebf214c043 Check if spawndef exists when spawning 2022-11-27 14:53:17 +01:00
cora
7bd0b5a9b1 Some more missing arg fixes 2022-11-27 14:53:16 +01:00
cora
bc496a8682 Finally indent register_mob and make registered mobs global 2022-11-27 14:53:16 +01:00
cora
a3415647d4 Fix do_jump call in combat.lua 2022-11-27 14:53:16 +01:00
cora
4909ef6ff7 Restructure on_step a bit 2022-11-27 14:53:16 +01:00
cora
3c6d79ecb3 Add entity name to debug box 2022-11-27 14:53:16 +01:00
cora
6948b77226 move debug/nametag code back to api.lua 2022-11-27 14:53:16 +01:00
cora
90321ee578 Fix leftover local do_attack call 2022-11-27 14:53:16 +01:00
cora
2b691dea07 Fix some more global var warnings 2022-11-27 14:53:16 +01:00
cora
c25287e493 Some cleanup 2022-11-27 14:53:16 +01:00
epCode
762f64a4d1 Fix mob rotation glitching out near 0/360 in degrees
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora
db63f1c453 fix leftover pi shortcut 2022-11-27 14:53:16 +01:00
cora
faa38ffab8 Fix some warnings 2022-11-27 14:53:16 +01:00
cora
19d6d43b39 move on_blast default to mob default def 2022-11-27 14:53:16 +01:00
cora
28b6fcf289 Move detach_child to mount.lua 2022-11-27 14:53:16 +01:00
cora
80490b4c11 Move smooth rotation to separate function 2022-11-27 14:53:16 +01:00
cora
5e177c61f6 Move on_step despawning to separate function 2022-11-27 14:53:16 +01:00
cora
c9c2b874be move relative animation speed to separate function 2022-11-27 14:53:16 +01:00
cora
18c415f6a0 put head swivel in separate function 2022-11-27 14:53:16 +01:00
cora
49670d1d28 put water flow code in separate function 2022-11-27 14:53:16 +01:00
cora
a25cd921f2 move do_states to movement.lua 2022-11-27 14:53:16 +01:00
cora
91b5b6266c move stray particle spawner func to effects 2022-11-27 14:53:16 +01:00
cora
148b30694f Fix monster_attack and some other settings issues 2022-11-27 14:53:16 +01:00
cora
f4374d9efd Fix item drops 2022-11-27 14:53:16 +01:00
cora
b41d6a1cae Fix mob_punch 2022-11-27 14:53:16 +01:00
cora
6548b7fe47 move stray pathfinding funcs to pathfinding file 2022-11-27 14:53:16 +01:00
cora
c7681af53e Move registration functions to init.lua 2022-11-27 14:53:16 +01:00
cora
cc77e109f5 Split off general movement functions 2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab Split off combat funcs 2022-11-27 14:53:16 +01:00
cora
96d697c5cd Split off pathfinding, use metatables 2022-11-27 14:53:16 +01:00
cora
01abfea16d Split off item management 2022-11-27 14:53:16 +01:00
cora
bbba7cee41 Add compat for old "wrong" : notation 2022-11-27 14:53:16 +01:00
cora
e82c318f0c Split off breeding 2022-11-27 14:53:16 +01:00
cora
70834d0f5d make register functions use the . notation 2022-11-27 14:53:16 +01:00
cora
d62dbcb852 effects -> separate file + metatable 2022-11-27 14:53:16 +01:00
cora
67fd8c8b40 split off physics functions into separate file + use metatable 2022-11-27 14:53:16 +01:00
cora
90639ef99d remove unused functions 2022-11-27 14:53:16 +01:00
cora
31ef791cfd Add proper metatable to mobs 2022-11-27 14:53:16 +01:00
cora
bb73e5f1cd Make it possible to pick up fish with river water bucket 2022-11-26 22:18:46 +01:00
cora
d4c2501d62 Axolotl cleanup, remove clutter 2022-11-26 22:18:46 +01:00
cora
708fcfb368 Axolotl: remove cod-inherited swarming code 2022-11-26 22:18:46 +01:00
cora
d3349396b4 Save tropical fish properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora
665e8a06a2 Save axolotl properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora
67e8f13a96 Axolotl whitespace fixes 2022-11-26 22:18:46 +01:00
cora
8564a12398 Nerf vex summoning so evoker doesnt spawn infinite vexes 2022-11-26 17:06:04 +01:00
cora
0942949c5d Merge pull request 'Fix axolotl breeding' (#3007) from Axolotl into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3007
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-25 02:48:55 +00:00
PrairieWind
e1ba319616 Fix Baby Striders being extra small 2022-11-24 14:46:54 -07:00
Johannes Fritz
88897566d9 Fix axolotl breeding 2022-11-24 09:10:17 -06:00
cora
53c1ed9fbf Merge pull request 'Axolotl' (#2870) from TheOnlyJoeEnderman/MineClone2:Axolotl into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2870
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-23 03:18:36 +00:00
cora
adfbf4bc64 Fix lightning boat crash 2022-11-20 02:54:42 +01:00
cora
a28f667b20 Villagers only summon golems when monsters are near 2022-11-17 02:26:51 +01:00
ancientmarinerdev
1a670bc41b Allow villagers to resettle and not run back to job and and old bed 2022-11-17 02:26:51 +01:00
TheOnlyJoeEnderman
9e73c2cd46 Remove spaces on line 70 (71)
Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman
50e6dd94b2 Code cleaning
Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
cora
f66a241188 turn villagers to z villagers not normal zs 2022-11-15 22:20:04 +00:00
cora
80fb648447 Turn villagers to zombies half the time when killed by zombies 2022-11-15 22:20:04 +00:00
AFCMS
96e83e866c
Make mcl_item_entity API public 2022-11-15 21:48:58 +01:00
AFCMS
3bb86fd436
Fix warnings + add type annotations
- fix wrong usage of `mcl_enchanting.get_enchantments`
- use new vectors everywhere
- simplify code
- make code lines less long
2022-11-15 21:48:57 +01:00
cora
033b051689 Fix crash when rightclicking parrot 2022-11-15 21:16:48 +01:00
ancientmarinerdev
e6d778b214 Remove WIP flag for hopper minecart 2022-11-14 04:07:41 +01:00
ancientmarinerdev
a2732b655f Code cleanup 2022-11-14 04:07:41 +01:00
ancientmarinerdev
9065170b1c Clean up hopper minecart 2022-11-14 04:07:41 +01:00
ancientmarinerdev
ce457eb351 Who doesn't love hopper minecarts? 2022-11-14 04:07:41 +01:00
ancientmarinerdev
59808c5190 Fix race condition where many villagers are fighting for same job 2022-11-12 02:35:00 +01:00
ancientmarinerdev
3000a378f3 Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed 2022-11-12 02:35:00 +01:00
ancientmarinerdev
3e1a475442 Logging improvements 2022-11-12 02:35:00 +01:00
ancientmarinerdev
814ad39c09 Villagers can now claim any type of bed. 2022-11-12 02:35:00 +01:00
TheOnlyJoeEnderman
6a9387b752 Reverse axolotl model to fix the head look direction 2022-11-11 03:50:39 +00:00
TheOnlyJoeEnderman
cbb7a8edb0 Reverse axolotl model to fix the head look direction 2022-11-11 03:50:04 +00:00
cora
c44b29925a Fix random-interval crash when not using luajit 2022-11-10 01:45:42 +01:00
TheOnlyJoeEnderman
012fe4b37e Move axolotl_bucket to buckets mod 2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman
dff028595c Remove old axolotl spawn icon 2022-11-07 08:13:26 +00:00
TheOnlyJoeEnderman
6e328153d4 axolotls are no longer mislabelled as passive 2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman
4695707188 Fix damage value for axolotls 2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman
432e196794 code cleaning
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman
a592d69990 add all current underwater creatures to list of mob to kill 2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman
310237be33 Fix axolotl hitbox, clean up some comments 2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman
cf6d04c716 fix flipped UVs on gill.right
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman
c22997db09 Add persistence, attempt to fix breeding, add random look at player event
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico
f977b1a253 Fix mason texture 2022-11-05 03:21:36 +01:00
anarquimico
ff3438f729 Add villager mason profession 2022-11-05 03:20:58 +01:00
cora
2c4a768685 Transform villager with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora
95db6104e9 Transform pig with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora
5cf2f488a8 Transform creeper with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora
97468cde0c Add mcl_util to mobs_mc depends 2022-11-05 01:16:27 +01:00
cora
220b542cbf Mooshroom color change with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora
21f3782439 Fix lightning on_strike api + rename to on_lightning_strike 2022-11-05 01:16:27 +01:00
cora
32e4a122a1 Comment out stray debug lines 2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman
faa7ca1f68 Change axolotl spawn egg to palette instead of texture 2022-11-04 02:21:58 +00:00
ancientmarinerdev
8b0c4c17ad Slightly more frequent failed pathing attempts for villagers 2022-11-03 21:34:15 +00:00
ancientmarinerdev
2d0ea5e205 Enable concurrent pathing so pathing orders aren't queued 2022-11-03 21:34:14 +00:00
ancientmarinerdev
ad137304bc Fix bug where if it finds wrong door and can't plot route it hogs the pathing 2022-11-03 21:34:14 +00:00
ancientmarinerdev
ac45dec544 Villager should find the closest bed to claim 2022-11-03 21:34:14 +00:00
ancientmarinerdev
ea9c9e74b0 Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path 2022-11-03 21:34:14 +00:00
ancientmarinerdev
5866983bf5 Villager will try to take the job block closest to them 2022-11-03 21:34:14 +00:00
ancientmarinerdev
17e3e83f43 Villagers should not try and path if they have failed recently 2022-11-03 21:34:14 +00:00
cora
da9f253117 Add setting for mob-movement stop range 2022-11-03 14:32:50 +01:00
cora
cdd8ea1dbc Optimize dripping ABMs 2022-11-03 14:11:03 +01:00
TheOnlyJoeEnderman
126de74904 add axolotl to language template 2022-11-02 22:54:21 +00:00
ancientmarinerdev
2f4622909e Right click shouldn't stop work and allow a reset of trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev
5ff4ce7116 Less verbose logging 2022-11-02 22:09:35 +01:00
ancientmarinerdev
c606092066 Pathfinding fix for villagers 2022-11-02 22:09:35 +01:00
ancientmarinerdev
5d5babdb20 Tweak distance to current_target check 2022-11-02 22:09:35 +01:00
ancientmarinerdev
7f33287e18 Reset trade counter when unlocking trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev
1d667c26b5 Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing. 2022-11-02 22:09:35 +01:00
ancientmarinerdev
a01c3d1342 Pumkin price unreasonable and fix logging. 2022-11-02 22:09:35 +01:00
ancientmarinerdev
f9ec402b29 Only to door if we can get from door to target 2022-11-02 22:09:35 +01:00
ancientmarinerdev
cabe299456 Villager fixes 2022-11-02 22:09:35 +01:00
ancientmarinerdev
bf491c35a1 Fix bug 2022-11-02 22:09:35 +01:00
ancientmarinerdev
04cac7156e Villagers gather at lunch time, reset trade when they get to work. 2022-11-02 22:09:35 +01:00
Johannes Fritz
963547a0ca Fix axolotl model 2022-11-02 12:45:12 -05:00
TheOnlyJoeEnderman
d5ca4fca9b fix constant need to run for the hills, restore ability to jump
previous commit just added comments.
2022-11-02 04:30:09 +00:00
TheOnlyJoeEnderman
3bdd1ea160 Update 'mods/ENTITIES/mobs_mc/axolotl.lua' 2022-11-02 04:15:40 +00:00
TheOnlyJoeEnderman
5cc835df93 fix indentation ln 53, 72, 73; change list on ln 50 to seperate lines 2022-11-02 03:25:10 +00:00
cora
646a341f52 Fix mob api can_spawn callback 2022-11-02 03:47:23 +01:00
cora
3629f88dc0 Make strider usable 2022-11-01 04:52:17 +01:00
cora
21f5586669 Fix strider spawning 2022-11-01 04:52:17 +01:00
cora
fb67bc74ba Fix strider riding 2022-11-01 04:52:17 +01:00
cora
fb1c1a483e Add strider 2022-11-01 04:52:17 +01:00
cora
d1f0ade2e8 Grow wither rose when wither kills mob 2022-11-01 04:52:17 +01:00
cora
eef4b52ce4 Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
epCode
4575fd0d81 Fix prexisting villagers getting rid of job clothes 2022-11-01 04:40:51 +01:00
epCode
8a2962cd46 Fix all mobs being givin armor list (Fix Villager loosing jobs) 2022-11-01 04:40:51 +01:00
epCode
9099f3ac7a Fix mobs flopping for the first second when in thier own element 2022-11-01 04:40:51 +01:00
ancientmarinerdev
532fc22f62 Uncommenting yaw change on go to pos. Breaks pathfinding. 2022-10-31 23:19:04 +00:00
TheOnlyJoeEnderman
88d02da047 Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-31 18:17:14 +00:00
TheOnlyJoeEnderman
7aafb67923 fix flipped UVs 2022-10-31 00:07:30 +00:00
TheOnlyJoeEnderman
e7bcc89e65 Merge branch 'master' into Axolotl 2022-10-30 21:14:49 +00:00
TheOnlyJoeEnderman
1e003a2571 Remove cold and non-water biomes from spawn list, add "LushCaves" to biome list
I will change it to only Lush Caves if/when they are added.
2022-10-29 22:29:09 +00:00
TheOnlyJoeEnderman
3001832b8f Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-29 21:44:39 +00:00
epCode
2b2c2cf9cc remove debug and remove resetting value 20 times per second 2022-10-29 12:08:06 +02:00
epCode
5378d8eba7 add random horse speed per mc wiki 2022-10-29 12:08:06 +02:00
epCode
4fa1c445cc add customizable speed to mounts, not set value. 2022-10-29 12:08:06 +02:00
epCode
83d92e08ca add an adjustable variable for avoid distance 2022-10-29 12:08:06 +02:00
epCode
eed5ec6f63 return pathfinding changes 2022-10-29 12:08:06 +02:00
epCode
702ba25283 Fix dogshooter animation when moving back 2022-10-29 12:08:06 +02:00
epCode
de73129c2b Make skeleton strafe and avoid enemies 2022-10-29 12:08:06 +02:00
epCode
d1d9f76c5d Mobs set players on fire if they are/dogshoot strafing and enemy avoidance 2022-10-29 12:08:06 +02:00
cora
672e44bbb1 Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
TheOnlyJoeEnderman
e2107601f4 move axolotl from MCL to voxelgoodenough 2022-10-29 05:40:13 +00:00
TheOnlyJoeEnderman
35ac5c75f5 Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-29 03:52:38 +00:00
TheOnlyJoeEnderman
b1355513dd Merge branch 'master' into Axolotl 2022-10-28 07:18:37 +00:00
TheOnlyJoeEnderman
77bf8e0fb0 add axolotl 2022-10-28 07:15:49 +00:00
TheOnlyJoeEnderman
92d4e4f1e1 add axolotl to mob list 2022-10-27 04:39:22 +00:00
TheOnlyJoeEnderman
ca0786f549 add animations to axolotl
they do not appear in-game. If you can fix it, please do.
2022-10-27 04:33:38 +00:00
TheOnlyJoeEnderman
7f291aa109 add animations to axolotl
They should appear in game, but they don't.
2022-10-27 04:32:17 +00:00
TheOnlyJoeEnderman
4683384da1 add animations to axolotl
They don't appear in game for some reason. I did everything correctly to my knowledge.
2022-10-27 04:31:00 +00:00
epCode
ef923deff1 Merge branch 'master' into mob_head_code_improvments 2022-10-27 01:34:39 +00:00
epCode
ee9301467c give zombie's the ability to wear armor. 2022-10-27 01:32:40 +00:00
epCode
239eca8988 make mob's not switch armor lying on the ground if they are already equiped. 2022-10-27 01:14:04 +00:00
epCode
86eef8827a Add working mob armor api
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
TheOnlyJoeEnderman
d34710be85 add axolotl blender file so others can edit 2022-10-26 21:45:40 +00:00
TheOnlyJoeEnderman
e01f103723 add axolotl sounds 2022-10-26 21:37:11 +00:00
TheOnlyJoeEnderman
109d162bca add temporary axolotl model witn no animations 2022-10-26 21:15:19 +00:00
TheOnlyJoeEnderman
d89c1c0e5e change axolotl texture name 2022-10-26 21:09:57 +00:00
TheOnlyJoeEnderman
1efacd5a1b change axolotl texture name 2022-10-26 21:09:17 +00:00
TheOnlyJoeEnderman
5abf7d187c Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png' 2022-10-26 21:06:19 +00:00
TheOnlyJoeEnderman
2f975f2155 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png' 2022-10-26 21:06:02 +00:00
TheOnlyJoeEnderman
fbb1aaf29f Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png' 2022-10-26 21:05:49 +00:00
TheOnlyJoeEnderman
4bee5268cd Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png' 2022-10-26 21:05:36 +00:00
TheOnlyJoeEnderman
d575e8394d Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png' 2022-10-26 21:05:22 +00:00
TheOnlyJoeEnderman
a8250e2544 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png' 2022-10-26 21:05:08 +00:00
TheOnlyJoeEnderman
7e54597a25 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png' 2022-10-26 21:04:46 +00:00
TheOnlyJoeEnderman
a47df3dcdc Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png' 2022-10-26 21:04:20 +00:00
TheOnlyJoeEnderman
eaa397a7da add new advancement, remove ability to jump 2022-10-26 20:27:14 +00:00
TheOnlyJoeEnderman
e4995524de change axolotl model, texture, sound names 2022-10-26 20:24:48 +00:00
epCode
6c0e29891d Fix a problem with smooth turning 2022-10-26 19:03:33 +00:00
epCode
306db6b609 make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383 Fix villager work times 2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9 Clean up and add pathfinding constant 2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556 Villagers will now path through doors. Villagers don't stand around whne not working. 2022-10-26 00:11:55 +01:00
epCode
65289de86e Mobs jump over 1-2 block pits 2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c fix passive mobs twisting their heads unnaturally 2022-10-25 19:18:08 +00:00
epCode
de4c40f60a When mobs stop, don't stop animations easier
fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7 Attacking mobs don't care if they cant make a jump.
they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d Give mobs more room to judge a jump 2022-10-25 18:52:51 +00:00
epCode
b89a9375da Some performance improvements
also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
AFCMS
4d6e79b07f Rewrite mcl_dripping README to Markdown, add API exemple and update infos 2022-10-25 12:00:03 +02:00
AFCMS
3432734c37 Refactor mcl_dripping 2022-10-25 12:00:03 +02:00
epCode
970011e02b make mob constant for velocity rotate with mob.
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
epCode
97c062a1ef fix cave spiders not the correct size/eyes being damageable 2022-10-24 20:14:37 +00:00
cora
ae0b5381e4 Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' (#2816) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
epCode
063325082d undelcared global yaw in mob api fix
Fixes #2839
2022-10-23 21:23:50 +00:00
ancientmarinerdev
b9d58c2f79 Cows and villagers can go into attack state and become non-functional 2022-10-23 22:16:35 +01:00
cora
ddb64421d0 Add missing texture for zombie horse
the one in pixelperfection seems to be the mc one - this one is
made from horse_grey and horse_skeleton by me, cora, cc0
2022-10-23 18:46:02 +02:00
cora
34dcba0b70 Protect on_pick_up against unsafe usage 2022-10-23 13:46:27 +02:00
ancientmarinerdev
ccf7b54481 Fix work times 2022-10-23 01:17:51 +01:00
ancientmarinerdev
e1b685429d Texture now changes when villager loses job. 2022-10-23 01:12:19 +01:00
ancientmarinerdev
a8b336381d Villagers - On die, clear job and bed. Get same job if already traded. Thunderstorms go to bed 2022-10-22 01:28:45 +01:00
TheOnlyJoeEnderman
0589816c75 fix missing parts of textures 2022-10-21 01:10:55 +00:00
TheOnlyJoeEnderman
162fe3bc1c fix missing parts of textures 2022-10-21 01:10:35 +00:00
TheOnlyJoeEnderman
05329c908f add axolotl spawn icon 2022-10-21 00:41:27 +00:00
TheOnlyJoeEnderman
f8fe943fa6 add axolotl skin 2022-10-21 00:40:34 +00:00
TheOnlyJoeEnderman
6ee8e98ae3 add axolotl skin 2022-10-21 00:40:12 +00:00
TheOnlyJoeEnderman
65c7b741bb Add axolotl bucket texture 2022-10-21 00:39:15 +00:00
TheOnlyJoeEnderman
8001a1ea07 add axolotl lua file 2022-10-21 00:38:24 +00:00
cora
9245c85296 Fix crash when golem tries to pickup item 2022-10-21 01:40:37 +02:00
epCode
3ae3bc7f4e fix non-moving entities having no animations 2022-10-20 03:35:16 +00:00
epCode
14e7fea6c2 Make mob walk velocity be more normal
fixes: #2819
2022-10-20 03:35:16 +00:00
epCode
18283fb593 fix zpigmen textures 2022-10-19 11:02:20 -07:00
ancientmarinerdev
d148e6d4ba Villagers - Work, sleep and wander. Check and claim beds etc. 2022-10-19 01:10:16 +01:00
Johannes Fritz
cb2c01b1e2 Fix chest boat model 2022-10-18 08:14:20 -05:00
cora
663900bee3 Add hoglin to piglin attack list
doesn't appear to work though
2022-10-17 13:57:42 -06:00
cora
88de3656b1 Fix possible crash when spawning piglin 2022-10-17 13:57:42 -06:00
cora
d13d50333f Don't drop trades inside nodes 2022-10-17 13:57:42 -06:00
cora
bb640b4f1c make villager item pickup use new api feature 2022-10-17 13:57:42 -06:00
cora
1ac0da335a on_pick_up api: remove empty stack entities 2022-10-17 13:57:41 -06:00
cora
efb3072458 Add spawn egg colors, fix translator 2022-10-17 13:57:41 -06:00
cora
0b9fcae8ea document api addition 2022-10-17 13:57:41 -06:00
cora
4570226536 De-spaghettify piglin code a bit 2022-10-17 13:57:41 -06:00
cora
71ad3b91db Add hoglin and zoglin 2022-10-17 13:57:41 -06:00
cora
f7703c2889 Fix piglins taking whole stacks 2022-10-17 13:57:41 -06:00
cora
8cb73ee509 Fix on_pick_up api
accepts a returned itemstring from the callback now
2022-10-17 13:57:41 -06:00
cora
79265a596b enable zombie piglin transformation 2022-10-17 13:57:41 -06:00
cora
eed7c67f60 Fix piglin arrows 2022-10-17 13:57:41 -06:00
cora
f8777220a3 trade on item pickup instead of on_rightclick 2022-10-17 13:57:41 -06:00
cora
5b3480860a Add piglin from mcl5 2022-10-17 13:57:41 -06:00
epCode
4834b01091 fix punching ghast not getting velocity 2022-10-17 12:38:51 -07:00
cora
7c15b929fa Fix possible crash 2022-10-17 11:42:27 +02:00
cora
2e01180fc8 Fix "hibernating" mobs flying upwards 2022-10-17 11:42:27 +02:00
cora
6f6dac02e8 don't damage falling mobs landing on air or ignore 2022-10-17 11:42:27 +02:00
cora
a745075143 Allow mobs to still fall when out of range 2022-10-17 11:42:27 +02:00
epCode
74ba2a105c fix mob death animation 2022-10-17 11:41:17 +02:00
cora
f61efce434 Fix crash throwing snowball at (runaway=true) mobs 2022-10-16 22:20:06 +02:00
epCode
677fcb48c9 fix mob floping 2022-10-15 12:09:25 -07:00
epCode
8e28c296ca fix mobs flying out of thier element, and increase mob gravity closer to MC 2022-10-15 11:57:53 -07:00
epCode
22e6731261 various mob improvments 2022-10-15 11:25:26 -07:00
cora
a6a98fb7ae Fix crash when getting attacked by mob while in boat 2022-10-15 01:58:19 +02:00
epCode
f242655b13 make mobs predict jumps before even getting too close to a bock. 2022-10-15 01:47:43 +02:00
epCode
44ba08cb8b make die animation more smooth for all mobs 2022-10-15 01:47:43 +02:00
epCode
ba127ecb12 fine-tune mob velocity 2022-10-15 01:47:43 +02:00
epCode
82153c2af9 make mob movment more fluid 2022-10-15 01:47:43 +02:00
cora
224bbff56b Open minecart inv with regular rightclick 2022-10-15 00:40:03 +02:00
cora
0c993294fb Make choat collisionbox a bit taller 2022-10-14 21:52:57 +00:00
cora
1b57650317 fix boat collisonbox to fit the model better
it says in a comment to not *lower* it - i made it higher. All
seems to work - boat does not fall through the world.
2022-10-14 21:52:57 +00:00
cora
e245ff02c2 Place player in front of choat, disallow passenger 2022-10-14 21:52:57 +00:00
cora
0ec4cb5502 Open inv on shift+rightclick 2022-10-14 21:52:57 +00:00
cora
cb7df652f7 Fix title double display in boats and minecarts 2022-10-14 21:52:57 +00:00
cora
d90b3c046a give mobs a slightly heigher jump height
so they don't need 2 tries to jump on a node
2022-10-14 02:44:23 +02:00
cora
c855f51829 fix mobs not jumping anymore 2022-10-14 02:40:25 +02:00
cora
c044cf8e74 Fix debug line 2022-10-14 02:31:23 +02:00
cora
93f8f2aa3b only count despawnable mobs for global caps 2022-10-14 02:31:23 +02:00
cora
976b9da7d7 Despawn out of range mobs when immobile 2022-10-14 02:31:23 +02:00
cora
c146124a2c spawning: check for room accrd. to collisionbox 2022-10-14 02:31:23 +02:00
cora
ea48be3f4c Add global and per-player mob caps 2022-10-14 02:31:23 +02:00
cora
cd862888d1 Fix indentation 2022-10-14 02:31:23 +02:00
cora
ba25e57eac don't run on_spawn twice 2022-10-14 02:31:23 +02:00
cora
546b9ade6f Make mobs outside of player radius stop moving 2022-10-14 02:31:23 +02:00
cora
5db7680cd1 mitigate high cpu usage due to excessive mob counting
This was caused by the mob caps being checked too frequently
2022-10-14 02:31:23 +02:00
cora
effac327f5 Fix baby Z-pigman visual size 2022-10-14 02:31:23 +02:00
cora
97f9614818 Log the node a mob spawns on 2022-10-14 02:31:23 +02:00
cora
cba176be4a make horny mobs move towards each other 2022-10-14 02:31:23 +02:00
cora
39a0353a49 Add spawn counts per mob to /mobstats 2022-10-14 02:31:23 +02:00
cora
83f17fd9a7 Cats keep their color 2022-10-14 02:31:23 +02:00
cora
976b1eb153 don't despawn pillager, evoker and witch 2022-10-14 02:31:23 +02:00
epCode
27ac333878 fix syntax crash 2022-10-13 16:59:32 -07:00
epCode
b27c81cea4 make mobs coordinate attacks with all other similar alliances. 2022-10-13 16:53:01 -07:00
epCode
12e9c2c6d0 make all hostile mobs attack a little more strategically. 2022-10-13 16:41:45 -07:00
cora
80ff5f1207 Fix enderpos global warning 2022-10-14 00:24:44 +02:00
cora
3e312af3b9 fix warning / wrong var 2022-10-14 00:09:32 +02:00
cora
b770ce42e3 Fix particlespawners not showing on player_transfer_distance == 0 2022-10-13 21:48:05 +00:00
cora
fb07fee7f0 Glow squid spawn egg colors 2022-10-13 21:48:05 +00:00
cora
01791cf550 fix crash when player_transfer_distance is not set 2022-10-13 21:48:05 +00:00
cora
11742b61b2 Make Endermen also use the api instead of the old method 2022-10-13 21:48:05 +00:00
cora
063102cc1e Make glow squids use the particlespawner api 2022-10-13 21:48:05 +00:00
cora
ef4b243a30 Add coord safe infinite particlespawners api for mobs 2022-10-13 21:48:05 +00:00
cora
dc873f4de2 Fix crash when deleting particlespawners 2022-10-13 21:48:05 +00:00
cora
438d22e52e Fix glow inksac itemstring 2022-10-13 21:48:05 +00:00
cora
26ba771a02 Fix translator to use mobs_mc instead of extra_mobs 2022-10-13 21:48:05 +00:00
cora
ddd39b553d Fix indentation 2022-10-13 21:48:05 +00:00
cora
af8b1baba5 Do not spam the network with individual particles 2022-10-13 21:48:05 +00:00
cora
1daed62d12 Fix glow squid rotation / swimming direction 2022-10-13 21:48:05 +00:00
cora
a599f66360 move ink sac to mcl_mobitems 2022-10-13 21:48:05 +00:00
Faerraven
e2fd8b804c Add glow squids from mcl5 2022-10-13 21:48:05 +00:00
cora
a4a5b72380 Fix mobs not following player wielding the follow item 2022-10-13 15:03:24 +02:00
Herbert West
25d6375f66 Fixed issue #2769: Cartographer villager offering to trade one glass pane for an emerald 2022-10-12 23:46:34 -04:00
cora
d297f4af8c Add some missing spawn icons 2022-10-13 02:13:02 +02:00
cora
0048a3edb2 Display egg if icon not available 2022-10-13 02:13:02 +02:00
cora
57b5d13edf Add setting to optionally bring back spawn icons 2022-10-13 02:13:02 +02:00
cora
559136622e re-add old spawn icons 2022-10-13 02:13:02 +02:00
epCode
93e2f1997a allow a spider/skeleton jockey to be spawnable with spawn_mob command 2022-10-13 01:54:38 +02:00
epCode
22a5856b46 make spawn_mob able to change values in a mob 2022-10-13 01:54:38 +02:00
epCode
dc4c5a07a4 fix enderman eye scale #2762
#2762
2022-10-12 18:41:33 +00:00
epCode
ecaf2d5ed7 fix pigman wield size 2022-10-11 18:28:58 +00:00
epCode
0deb288de9 fix zombie pig wielditem 2022-10-11 18:28:58 +00:00
epCode
8930f9da45 fix skeleton wielditem 2022-10-10 13:54:51 -07:00
epCode
aa2693795d Add Spider Jockey 2022-10-10 13:42:01 -07:00
epCode
8cd093afa9 adjust values 2022-10-09 18:43:41 -07:00
epCode
9cf5b2a9f6 make mobs rotate when punched 2022-10-09 18:40:41 -07:00
epCode
8a63e90e4a remove debug message 2022-10-09 18:26:20 -07:00
epCode
a16e8f0403 remove all glitchy shaking 2022-10-09 17:41:50 -07:00
epCode
090c5b086a fix mobs shaking a lot 2022-10-09 17:29:28 -07:00
epCode
c500dc98f9 fix only hostile mobs using smooth turning 2022-10-09 17:23:14 -07:00
epCode
4a086db4c5 get rid of unecessary "if true" statement 2022-10-10 00:09:06 +00:00
epCode
ef980f2ea0 Make mobs have smooth turning 2022-10-10 00:09:06 +00:00
cora
2fa2f7cbf9 Fix baby zombies being 1/4 vis_size 2022-10-10 00:49:01 +02:00
Johannes Fritz
36427d5aef Check enable damage instead of creative mode in some cases 2022-10-09 21:45:05 +02:00
epCode
3a34773671 (+)polar_bear_head_rotation 2022-10-07 02:45:02 +00:00
epCode
5a14f385a0 (+)zombie_pigman_head_rotation 2022-10-07 02:45:02 +00:00
epCode
029638029d (+)witherskeleton_head_rotation 2022-10-07 02:45:02 +00:00
epCode
1d06ac5774 (+)parrot_head_rotation 2022-10-07 02:45:02 +00:00
epCode
9a338a0eea (+)iron_golem_head_rotation 2022-10-07 02:45:02 +00:00
epCode
30c77a3517 (+)illager_head_rotation 2022-10-07 02:45:02 +00:00
epCode
25cceb58a9 (+)blaze_head_rotation 2022-10-07 02:45:02 +00:00
epCode
8b3087c1d3 (+)rabbit_head_rotation 2022-10-07 02:45:02 +00:00
epCode
690d97bc63 (+)zombie_head_rotation 2022-10-07 02:45:02 +00:00
epCode
683d973d9f (+)Llama_head_rotation 2022-10-07 02:45:02 +00:00
epCode
99350d4dc8 (+)ocelots_head_rotation 2022-10-07 02:45:02 +00:00
epCode
bc0d5de1e2 make dogs not so curious 2022-10-07 02:45:02 +00:00
epCode
5f46f9649a Make mobs not always look at you+looks at own kind 2022-10-07 02:45:01 +00:00
epCode
c72b1fb9db revert to Mr. Rar's models for fertile mobs. 2022-10-07 02:45:01 +00:00
cora
609f90dd0a Use conditional set_bone_position for mob head swivel 2022-10-07 02:45:01 +00:00
epCode
1a6698abda Add api and following mobs as starers: cow, chicken, creeper, pig, sheep, skellys. spider, villager, villager_zombie, wolf 2022-10-07 02:45:01 +00:00
cora
b3c34bd081 unset item list when dropping inv 2022-10-06 21:43:30 +02:00
cora
d202db00b7 Fix llama and donkey/mule drops 2022-10-06 21:43:30 +02:00
cora
8d8d49c87d Add mule, document api additions 2022-10-06 21:43:30 +02:00
cora
7cabdb1707 fix donkey chest texture 2022-10-06 21:43:30 +02:00
cora
9602b564c4 Add donkey inv 2022-10-06 21:43:30 +02:00
epCode
99cc6cf307 Remove Unecessary code in spider for eye removal. 2022-10-06 19:42:29 +02:00
epCode
ba383091ad fix eyes staying when mob was killed 2022-10-06 19:42:29 +02:00
epCode
b4f2cb61d3 Fix Spider Segmentation fault 2022-10-06 19:42:29 +02:00
cora
d570a2dda6 Fix double despawn in staticdata/activate 2022-10-06 19:15:14 +02:00
epCode
fb878f6814 make enderman's eyes Glow 2022-10-06 00:27:31 +02:00
epCode
fcd9854e7c make spider eyes Glow 2022-10-06 00:27:31 +02:00
talamh
fb5fd6b2e9 Fix villager badges messing up non-64px textures 2022-10-06 00:20:20 +02:00
talamh
ad307aa445 Optimize mobs textures with trimage 2022-10-06 00:19:53 +02:00
PrairieWind
361edc5728 Update forgotten blaze egg texture definition
Sorry, forgot to do this in the main commit, I was wondering why it was throwing errors
2022-10-03 12:01:04 -06:00
PrairieWind
d8e2255d76 Added egg textures to register_egg function/api 2022-10-03 11:52:22 -06:00
talamh
147b81bb4f Remove all spawn icons and replace with 2 greyscale images 2022-10-02 16:50:43 +01:00
Johannes Fritz
ac62124708 Revert llama chest model 2022-10-01 11:24:02 -05:00
cora
0fd1d34aa5 Fix possible crash on llama death 2022-09-30 22:36:57 +00:00
cora
0e364fc22c Fix llama inv only being accessible by owner 2022-09-30 14:12:20 +02:00
Johannes Fritz
9a9bb7f889 Fix the evoker 2022-09-29 14:40:01 -05:00
Johannes Fritz
19c0851003 Add big head support to all babies 2022-09-29 12:03:50 -05:00
cora
5765bd633b Fix mobs not dropping the entity-inv on death
on_death is not called when a mob dies for some reason
2022-09-29 02:03:46 +02:00
Johannes Fritz
d209b4429b Fix my oopsie 2022-09-28 12:09:13 -05:00
cora
e0ae8272b1 fix chest tex to work with carpet, add chest drop 2022-09-28 15:57:34 +00:00
cora
ae71b19ede Set llama chest texture when equipping chest 2022-09-28 15:57:34 +00:00
Johannes Fritz
673f970fb3 Add chest support to llama model 2022-09-28 15:57:34 +00:00
cora
5236edbedb Fix inv-entity old on_activate arguments 2022-09-28 15:57:34 +00:00
cora
5d60bfe973 Add Llama inventories 2022-09-28 15:57:34 +00:00
PrairieWind
8d939de25e Fixed llamas spawning in the Jungle
Llamas no longer spawn in the jungle
2022-09-27 11:47:53 +02:00
cora
29d46d44af Make it possible for mods to handle inv access
i.e. ability to turn off the on_rightclick provided and call the
show_formspec function themselves
2022-09-27 05:55:18 +02:00
cora
a3466a1796 Create inv only when actually used (and remove after) 2022-09-25 22:20:05 +02:00
cora
e56c589a14 Add mangrove boat 2022-09-24 14:15:48 +02:00
cora
eef47e508b Fix chest boat crafting recipe 2022-09-24 05:34:06 +02:00
cora
6b77163162 Make shown formspec inv size variable 2022-09-24 00:05:37 +02:00
cora
e4a62fc07d Drop inv on entity death, remove on_deactivate 2022-09-23 18:17:03 +02:00
cora
4fa2d1d396 Add chest boat. Model by thunder1035 2022-09-23 17:12:10 +02:00
cora
d9f820cb67 Enable chest minecarts 2022-09-23 05:43:31 +02:00
cora
c4bad91b8c Add entity inventories 2022-09-23 05:42:56 +02:00
cora
9a95557ec8 Simplify within_limits function
so you don't need a cs degree to read it ^^
2022-09-19 13:56:39 +02:00
cora
df8c234def Check map limits before get_natural_light 2022-09-19 13:56:39 +02:00
cora
467ecc7c58 Remove 5.3 check for get_natural_light function
as 5.3 isn't supported anymore
2022-09-19 13:56:39 +02:00
PrairieWind
7451e4734f Enabled furnace minecart crafting and creative entry. 2022-09-18 13:32:45 -06:00
cora
7f4443b76f Don't reset size for children 2022-09-16 18:22:09 +02:00
cora
ed8dc1d137 Move zombie visual size update to mcl_mobs 2022-09-16 18:22:09 +02:00
cora
611d8808ac Fix a variable typo causing crashes with prot. mod 2022-09-16 15:11:52 +02:00
PrairieWind
eea1695ee3 Free The End crash fix 2022-09-14 20:37:08 +00:00
PrairieWind
ede968b571 Free The End Advancement 2022-09-14 20:37:08 +00:00
PrairieWind
d74e61d8b2 Sky's the Limit Advancement 2022-09-14 20:37:08 +00:00
PrairieWind
404f623527 The Next Generation Advancement 2022-09-14 20:37:08 +00:00
cora
d26793195f Beams heal the dragon 2022-09-14 20:37:08 +00:00
cora
a3c4d915b3 Fix dragon spawning with crystals 2022-09-14 20:37:08 +00:00
cora
e6707d1ef9 fix iron cage size, doubled dragon view range 2022-09-14 20:37:08 +00:00
cora
ef384f7062 Make dragon spawn again, fix dragon fight 2022-09-14 20:37:07 +00:00
cora
f753ac92ce Fix loot, elytra and shulker spawning 2022-09-14 20:37:07 +00:00
cora
a10ef6dc73 Disable shulker natural spawning 2022-09-14 20:37:07 +00:00
cora
2818d51aaa Implement shulker teleportation 2022-09-14 20:37:07 +00:00
cora
cb3b3b92cc Immobilize shulkers 2022-09-14 20:37:07 +00:00
cora
20a30f9f44 Instakill mobs on punch in creative 2022-09-13 16:52:53 +00:00
cora
8c16b8c7ee Make mob caps configurable 2022-09-13 14:18:29 +02:00
cora
87d4640ca1 mcl_mobs: actually use the localized functions
not that it actually gains *a lot*
2022-09-13 13:53:38 +02:00
cora
51e244fe35 Make logging of mob spawning configurable 2022-09-13 13:43:57 +02:00
cora
786cea122d Remove some unsused settings from mcl_mobs 2022-09-13 13:39:14 +02:00
PrairieWind
186059ae13 spawn_mob logging and pillager npc attack 2022-09-09 20:30:26 -06:00
cora
3093462ee3 Fix despawning 2022-09-10 01:56:37 +00:00
cora
97cab0d91f Use api spawn command for natural spawn 2022-09-10 01:56:37 +00:00
cora
8c3ada1e11 Fix spawn command 2022-09-10 01:56:37 +00:00
cora
6d7e583db8 Vindicators attack villagers too 2022-09-10 01:56:37 +00:00
cora
f629a6ba9d Only zombies attack villagers 2022-09-10 01:56:37 +00:00
cora
4bc6210fda disable smooth rotation 2022-09-10 01:56:37 +00:00
cora
cac64f034d Fix Parrots attackig Iron Gs 2022-09-09 22:25:28 +02:00
cora
4f27942f81 Fix llamas spitting on iron G's 2022-09-09 22:25:28 +02:00
cora
962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
cora
81e6734100 Fix possible crash on playerleave 2022-09-02 21:04:05 +00:00
cora
5bd4d7e6ea Fix possible crash when endermen tp away from sun 2022-09-02 21:04:05 +00:00
PrairieWind
fc362f0e9c Add Loggin Actions to mob spawning, and fixed log message for spawn egg use 2022-09-02 10:06:10 +00:00
3raven
5329e70df9 Merge branch 'master' into master 2022-08-31 17:04:43 +00:00
cora
93cccaa264 Allow spawning on water 2022-08-30 22:58:55 +02:00
cora
b067111e71 Add golem summoning for villagers 2022-08-30 22:01:18 +02:00
cora
77e11713d3 Remove superfluous bed check for villagers 2022-08-30 21:52:47 +02:00
cora
2f0ca063e9 Make monsters less likely to spawn in groups 2022-08-30 21:52:47 +02:00
cora
0aa4e0a395 Don't spawn creeper in groups 2022-08-30 21:52:47 +02:00
cora
3993cddfc6 Check for conditions on each group spawn 2022-08-30 21:52:47 +02:00
Johannes Fritz
d7253e8b3b Remove saved visual_size 2022-08-30 07:47:29 -05:00
Johannes Fritz
9d08f8662d Make zombie babies have big heads 2022-08-30 07:47:29 -05:00
cora
683ace0748 Fix crash when using flint and steel on creeper 2022-08-28 21:10:48 +02:00
cora
2b2ba47aed Fix crash with itementity and unloaded nodes 2022-08-28 21:08:17 +02:00
cora
94f07c2b3d Fix ender particle spam with particlespammers 2022-08-26 21:53:27 +02:00
3raven
d9f15b461c Mise à jour de 'mods/ENTITIES/mobs_mc/locale/template.txt' 2022-08-24 01:57:26 +00:00
3raven
052b44fe8d Mise à jour de 'mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr' 2022-08-24 01:57:08 +00:00
cora
ccfbc7da14 Make sure math.random gets a >0 argument 2022-08-24 03:01:32 +02:00
cora
6d336ee879 Fix tropical fish empty texture array 2022-08-24 02:55:15 +02:00
3raven
b7c6e7801f Mise à jour de 'mods/ENTITIES/mcl_boats/locale/mcl_boats.fr.tr' 2022-08-23 23:09:37 +00:00
3raven
157c29effa Mise à jour de 'mods/ENTITIES/mcl_boats/locale/template.txt' 2022-08-23 23:09:06 +00:00
3raven
f1bb05d353 Complete translation 2022-08-23 03:16:23 +00:00
3raven
6013dec4bb Complete translation 2022-08-23 03:14:30 +00:00
3raven
57d0b29bf5 Add translation 2022-08-23 03:13:32 +00:00
MysticTempest
6cbedd408e Fix regression of item movement in water transport streams. 2022-08-19 06:53:26 -05:00
cora
544c6cbdb3 Use proper keyset for randomisation 2022-08-18 23:49:27 +02:00
Johannes Fritz
181eb96c6d Fix up pillagers 2022-08-16 01:53:42 +02:00
PrairieAstronomer
24939326c4 Fixed the pillager so he shoots, along with the animation 2022-08-16 01:53:42 +02:00
PrairieAstronomer
a48664b8b3 Changed mobs to mcl_mobs in some spots 2022-08-16 01:53:42 +02:00
Johannes Fritz
d7e950ab7b Pillagers: spawn with loaded crossbow 2022-08-16 01:53:42 +02:00
Johannes Fritz
dd96dd097c Basic Pillagers 2022-08-16 01:53:42 +02:00
cora
f27b2d9714 Fix 'spawn_in_group_min' warning 2022-08-15 11:58:39 +02:00
cora
ecd1d13b43 Endermen TP out of sunlight
If not attacking a player endermen randomly tp around until they
find a spot that is not in direct sunlight
2022-08-13 23:23:01 +02:00
cora
3620db7c14 Add objectref to villager sound_play for pos sound 2022-08-13 00:47:46 +02:00
cora
68d5a81b1c Villager sounds -> mono 2022-08-13 00:47:46 +02:00
Sumyjkl
16c9a83a96 fix items floating into the air under rare circumstances 2022-08-12 21:46:17 +10:00
cora
374e30b4a5 stay on players shoulder in when flying in creative 2022-08-11 14:32:58 +02:00
cora
6101de8d68 Fix parrot punch spam 2022-08-11 14:32:58 +02:00
opfromthestart
5da6f6812f faster boat death 2022-08-09 12:23:44 -04:00
opfromthestart
8b06e5de87 Merge branch 'master' into boat-fire-fix 2022-08-09 00:16:14 +00:00
opfromthestart
76839961c6 Adds fire and lava collision to boats 2022-08-08 20:12:44 -04:00
iliekprogrammar
bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar
4b31692319
[5.6][boats] fix unsafe entity handling
this probably does not affect normal gameplay, unless you can set boats on fire somehow
2022-08-07 12:09:12 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
SumianVoice
3f73dc1794 Merge branch 'master' into mcl_burning_depend 2022-08-03 12:55:07 +00:00
Sumyjkl
eb89466436 add dependency for mcl_weather to mcl_burning to hopefully avoid crashes 2022-08-03 22:45:15 +10:00
cora
51f79eaa39 Add lilypads and dead bushes 2022-08-02 12:02:20 +02:00
cora
eb7171fd51 Make boats unsinkable in river water 2022-08-01 05:20:19 +02:00
PrairieAstronomer
a153e5bc33 Fixed Place Water in the Nether with Fish Buckets. 2022-07-30 12:21:16 -06:00
Sumyjkl
86d6445f42 fix crash when items in unloaded chunk 2022-07-28 11:10:56 +10:00
SumianVoice
c93461ee0a Merge branch 'master' into item_floating 2022-07-26 10:21:17 +00:00
Sumyjkl
70b7655e46 various code style improvements 2022-07-26 20:20:13 +10:00
PrairieAstronomer
f84063ad0a Withering Heights Advancement 2022-07-25 11:48:38 -06:00
cora
0b729d7ada Fix wrong drops itemstring 2022-07-24 23:52:42 +02:00
PrairieAstronomer
3aa26cac14 Tropical Fish Bucket
Adds the bucket of tropical fish.
2022-07-24 23:52:42 +02:00
cora
3a47e8a2f9 Add tropical fish 2022-07-24 23:52:41 +02:00
Sumyjkl
5fc662664f cactus will act as if dug instead of its own hardcoded breaking function 2022-07-24 15:59:00 +10:00
Sumyjkl
6278fa21d3 Removed an entire block of code that was duplicate and didn't do anything 2022-07-23 16:41:41 +10:00
Sumyjkl
fb28177ff1 items will stay put when loaded, items dug by the game will get more initial random velocity, game will no longer apply random velocity twice (?) 2022-07-23 16:10:52 +10:00
Sumyjkl
58d80e5e9c netherite items (except armour) will float in lava and not burn 2022-07-22 23:06:35 +10:00
Sumyjkl
eeace260fe don't disable physics if you've already disabled it 2022-07-22 22:45:22 +10:00
Sumyjkl
65fc5b6f28 droppers and dispensers actually shoot items out, items will merge with eachother even when floating 2022-07-22 22:38:36 +10:00
Sumyjkl
dc6fbeeafd items will go into sleep mode even if there's a block above as long as it's not a liquid 2022-07-22 16:55:42 +10:00
Sumyjkl
70aca4c3ca fix infinite bobbing 2022-07-22 16:19:50 +10:00
Sumyjkl
9daac0aff1 make items float in water sources 2022-07-22 15:34:58 +10:00
cora
acbf043df0 Check 3 nodes above for enderman spawn 2022-07-22 03:27:41 +02:00
cora
2ba1a40820 Add ghasts specific spawning conditions 2022-07-22 03:27:41 +02:00
cora
94f0d679f2 Add can_spawn callback in mob api 2022-07-22 03:27:41 +02:00
cora
32ac2ffeb8 remove unused alias_mob function 2022-07-22 03:27:41 +02:00
Sumyjkl
68e1fdde36 fixed comment about creative 2022-07-22 03:27:41 +02:00
Sumyjkl
fbfc53ff42 eat sound will play even when feeding in creative 2022-07-22 03:27:41 +02:00
Sumyjkl
d8172e404e wolf when tamed will retain its health and not heal to full hp 2022-07-22 03:27:41 +02:00
Sumyjkl
3852c0297f changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode 2022-07-22 03:27:41 +02:00
Sumyjkl
c60002b18d set tamed 2022-07-22 03:27:41 +02:00
Sumyjkl
4920ef0fd5 allow wolf to be bred like other animals 2022-07-22 03:27:41 +02:00
cora
96b628d418 Sheep run away when hit 2022-07-22 03:27:41 +02:00
cora
69c689bfb7 make llamas retaliate by spitting.
it's a bit picky when and how it will spit still but works.
2022-07-22 03:27:41 +02:00
cora
b7a0460b15 Reset aggro when player far 2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c Update api.lua 2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e don't tame baby animals yet 2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a make sure you can't heal and tame at the same time 2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb move heal under tame so that you can tame an animal and then heal it, like in MC 2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef remove unnecessary check 2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8 move self.food check 2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357 non-tamable mobs will not send tame param to feed_tame func,
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380 make it check not child, since the return statement was removed 2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd animals don't take food from player unless it is used for something 2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1 Update api.lua 2022-07-22 03:27:41 +02:00
cora
e1130a105f fix wrong sound position 2022-07-21 12:03:46 +02:00
cora
54337e9854 never show nitwit trading formspec 2022-07-19 11:46:28 +02:00
cora
d89ef0581f Optimize ABMs 2022-07-18 22:28:02 +02:00
cora
0298cecbcd change dripping entities to particles 2022-07-18 22:28:02 +02:00
cora
68d45ff606 Remove MushroomIsland from several mobs spawn list 2022-07-18 02:11:48 +02:00
cora
bf756403a3 Fix animals attacking players for no reason 2022-07-18 00:10:23 +00:00
cora
99037cb0ec adapt several mob spawning conditions to mc 2022-07-18 00:10:23 +00:00
cora
1087d9e54b Implement mc like mob cap 2022-07-18 00:10:23 +00:00
cora
2d3f4531c9 Add mob spawning debug command 2022-07-18 00:10:23 +00:00
cora
987ae3c6e8 Fix mobs spawning inside nodes 2022-07-18 00:10:23 +00:00
cora
3a32e4e4e9 Never spawn mobs on bedrock 2022-07-18 00:10:23 +00:00
cora
9883a37754 Enable group spawning for all mobs, add mc values 2022-07-18 00:10:23 +00:00
cora
a68343b71d Add group spawning minimum attribute 2022-07-18 00:10:23 +00:00
cora
a077e4535f Fix non-monsters being unable to attack
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
cora
a49e66dbd3 Detection radius is 20 according to the wiki 2022-07-17 23:42:34 +02:00
cora
e9ad2cfe11 Make parrots imitate nearby mobs 2022-07-17 23:34:39 +02:00
Ale
27482ede7f update locale es 2022-07-15 22:55:03 +00:00
cora
ee9cc5341b Fix villager crash when opening iron doors 2022-07-15 22:11:07 +00:00
cora
aab3180269 clear empty nametag as well as nil 2022-07-15 04:40:12 +02:00
cora
9e60d24fe0 Never spawn mobs on leaves 2022-07-13 16:45:41 +02:00
cora
8d9c5059f3 Fix wither dupe
faulty on_place would not removed placed wither skelly head from
inv. This also prevents the execution of the schematic checking
routine if there is no soul sand under the head.
2022-07-12 23:11:00 +02:00
cora
c1686923d3 Fix crash when no group spawning positions found 2022-07-11 22:31:35 +02:00
cora
4a4636523e Add new mobs to translation template. 2022-07-09 22:14:37 +02:00
cora
e9b72083b3 Fix translator modnames 2022-07-09 02:30:48 +02:00
cora
aed96a4912 Add original dolphin texture
cc0 by cora
2022-07-09 02:30:48 +02:00
cora
f202ed8327 spawn in groups 2022-07-09 02:30:48 +02:00
cora
44abef44e1 Make fish buckets work with water mobs 2022-07-09 02:30:48 +02:00