sapier
b08d7558de
Split server/client port setting to avoid port number clashes in mainmenu
2013-11-28 21:43:06 +01:00
ShadowNinja
ff25218374
Don't use variable length arrays
2013-11-28 11:22:41 -05:00
ShadowNinja
7433d65d3e
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
Mario Barrera
1fd9a11e30
SQLite rollback
2013-11-27 18:13:06 -05:00
sapier
4f246f0e22
Fix line_of_sight (AGAIN)
2013-11-25 00:04:05 +01:00
kwolekr
068dd796f5
Don't continue trying to deserialize blank block data
2013-11-24 02:10:15 -05:00
Kahrl
ab601e8710
Fix invalid escape sequence in database migration code
2013-11-23 16:09:38 +01:00
Kahrl
6f851c9692
Fix crash when pressing Enter key in formspec menu
2013-11-23 00:37:32 +01:00
kwolekr
5323d800cc
Fix possible implicit conversion of NULL to std::string
2013-11-21 00:49:32 -05:00
kwolekr
98e4e2b373
LuaVoxelManip: Update parameter index of set_lighting()
2013-11-21 00:45:17 -05:00
kwolekr
b38afc9311
Mapgen V6: Respect water_level setting
2013-11-21 00:43:27 -05:00
MetaDucky
0930911efa
fix gettext compile issues under win32
2013-11-18 21:11:52 -05:00
kwolekr
86ef7147b6
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2013-11-17 15:15:59 -05:00
PilzAdam
a55c073ce9
Increase liquid_loop_max to 10000 again
2013-11-17 21:05:14 +01:00
Perttu Ahola
21789ccc5f
Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug.
2013-11-17 14:46:01 -05:00
sapier
b2d9205796
Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before
2013-11-17 12:46:54 -05:00
sapier
eadc943159
Add missing RequestQueue doc
2013-11-17 12:46:43 -05:00
sapier
dc407e219f
Fix multicaller support in RequestQueue
2013-11-17 12:45:58 -05:00
kwolekr
d419e4cbb6
Do the same for LevelDB interface
2013-11-17 11:26:34 -05:00
kwolekr
aa172bdda4
Handle blank blocks in database
...
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr
a439aea9ba
Revert "Don't use msvc libs for mingw build"
...
This reverts commit 3985c01ad71159b888677d0fe2019d7a05debeed.
2013-11-17 10:33:58 -05:00
kwolekr
a92fc3563c
Prevent shaders from being created when disabled
2013-11-17 02:46:05 -05:00
sapier
3985c01ad7
Don't use msvc libs for mingw build
2013-11-17 02:27:00 -05:00
kwolekr
cca4f09ba1
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
...
Fix warning message for spawnby nodes
Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr
e396fb2984
Actually fix weather
...
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier
90e7832408
Fix invalid listname and listsize not handled correctly in set_size
2013-11-16 15:52:41 +01:00
MetaDucky
35606cfb67
fixed array limit check when reading Lua specialtiles table
2013-11-16 15:31:17 +01:00
ShadowNinja
371b39a09a
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
BlockMen
3f519eb729
Fix formspec background padding when clipped
2013-11-14 19:03:55 +01:00
proller
9a750450ed
Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands.
2013-11-14 15:38:32 +04:00
Sfan5
5094a39f05
Fix compiling with 32bit MinGW
2013-11-12 15:18:20 +01:00
sapier
a935d81053
Fix invalid usage of temporary object in mainmenu json conversion
2013-11-11 23:23:58 +01:00
sapier
bb54e2cf1d
Disable localization workaround in server
2013-11-11 19:56:49 +01:00
sapier
22a59b3912
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
2013-11-11 19:56:49 +01:00
sapier
0f9440fa61
Fix "TODO read modinfo" in modmanager to improve ui usability
2013-11-10 19:37:45 +01:00
proller
d75b1718f8
Fix spaces float islands code
2013-11-10 18:46:57 +04:00
0gb.us
a92e90f684
FIxed floating isle generation at chunk boundaries
...
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-10 18:45:14 +04:00
kwolekr
b401e58c0d
Weather: Fix uninitialized weather_update_time (sorry proller)
2013-11-09 15:29:22 -05:00
proller
8903c68460
Correct useragent in http queries
...
Net struct init
2013-11-06 00:50:32 +04:00
kwolekr
e46c527733
Accept hexadecimal and string values for seeds
2013-11-04 23:59:26 -05:00
sapier
1a96987d0f
Fix invalid use of pointer to temporary object in json2lua conversion
2013-11-04 19:11:11 +01:00
proller
4a8a50a2a2
Masterserver show privs and js autoload
2013-11-04 04:56:39 +04:00
sapier
68bbdf1b2c
Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant
2013-11-03 23:00:54 +01:00
BlockMen
5fbc39a76c
Fix typo
2013-11-03 22:33:06 +01:00
BlockMen
25edae00ea
Reworked formspecs and kahrl's hexcolor parser
2013-11-03 22:14:37 +01:00
Novatux
0b78889289
Send a on_receive_fields event when formspec is closed, with fields.quit = "true"
2013-11-03 11:53:59 +01:00
Aaron Suen
2636c92075
Portability fixes for OpenBSD (and possibly NetBSD and others).
2013-11-02 13:41:26 -04:00
PilzAdam
0d35350b69
Fix liquid_range
...
* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
2013-11-02 15:47:44 +01:00
Novatux
69a59f1e41
Move the sapling growing and grass adding/removing ABMs to Lua
2013-11-02 10:50:11 +01:00
Novatux
bd6d4666ab
Add a callback: minetest.register_on_craft(itemstack, player,
...
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
8bc68645cb
Raise the maximum node limit to 0x7fff
...
As agreed to by kahrl
2013-11-01 10:27:23 -04:00
proller
a924409bd1
Masterserver update
2013-10-18 01:32:49 +04:00
Perttu Ahola
b3591019ad
Fix object duplication bug (at least in the most reproducible UFO case)
2013-10-17 00:10:16 +03:00
Sokomine
19742d8d98
Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike'
2013-10-14 21:38:56 +03:00
RealBadAngel
5598f3c81b
FIx wrong error message on invalid use of the formspec element image_button
2013-10-07 22:50:26 +02:00
0gb.us
afb27329fc
Remove mapgen_air alias ( #935 )
2013-10-05 18:42:31 +02:00
Kahrl
2134316c80
Pass VERSION_EXTRA to GenerateVersion.cmake
2013-09-29 16:05:09 +02:00
PilzAdam
a9c0961e0c
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
2013-09-28 23:46:48 +02:00
Kahrl
5dce44ec5e
Add --version option
2013-09-28 21:30:17 +02:00
Kahrl
8bc7ea61b9
Show git hash in version string at top left corner of window
2013-09-28 21:30:17 +02:00
ShadowNinja
372d638ec1
Lower the default max_users from 100 to 15
2013-09-28 21:09:52 +02:00
PilzAdam
4ea0e4f606
Add curl, freetype and luaJIT to CMAKE_BUILD_INFO
2013-09-28 15:41:37 +02:00
kwolekr
fb6a789991
Re-fix hud_change stat argument retrieval
...
Conflicts:
src/script/lua_api/l_object.cpp
2013-09-26 04:39:10 +02:00
BlockMen
9e6bdc377f
Fix compiling issue of MSVC
2013-09-23 11:51:14 +02:00
BlockMen
27947d85f7
Add option to scale image to percentage values
2013-09-20 20:03:58 +02:00
proller
f7ee5da4c1
Fix null dereference in weather update functions
2013-09-18 01:37:47 +04:00
kwolekr
c0398224ef
Fix some warnings and other minor details
2013-09-16 23:52:42 -04:00
kwolekr
9bccd75e34
Weather: Clean up getHeat/getHumidity somewhat
2013-09-16 23:33:53 -04:00
proller
cfe6eaa66b
Use cached "weather" setting
2013-09-17 02:57:36 +04:00
proller
62bc5331aa
Fog depend on humidity
2013-09-17 02:43:24 +04:00
proller
4c704fe306
Add configurable PRAGMA synchronous =
2013-09-17 02:11:30 +04:00
kwolekr
d308352dbd
Always use builtin JThread library
2013-09-15 23:00:01 -04:00
Kahrl
3c4734d69a
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen
da9fe64851
Fix hotbar padding at bottom
2013-09-10 23:39:38 +02:00
PilzAdam
4feea0ac68
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
PilzAdam
dd5c451e03
Allow non-string arguments for minetest.is_yes()
2013-09-10 21:38:44 +02:00
PilzAdam
d820a6bfd8
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
Kahrl
10a38a3005
Handle --migrate even when compiled without leveldb support
2013-09-10 18:29:51 +02:00
Kahrl
c6e3797c1a
Remove assert warning in leveldb wonderland
2013-09-10 18:28:26 +02:00
Kahrl
168fa2ffe0
Fix loading leveldb worlds
2013-09-10 18:16:36 +02:00
Kahrl
6fb4a78d71
Fix broken build due to missing mapsector.h include
2013-09-10 17:49:53 +02:00
Kahrl
95e4a93b1b
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
Sfan5
3725179736
Use system-wide LevelDB instead of bundled one
2013-09-09 22:50:51 +02:00
Sfan5
49a75b1894
Make --migrate update world.mt too
2013-09-09 22:50:51 +02:00
Sfan5
321ac66558
Add note about --migrate only working with minetestserver or --server
2013-09-09 22:50:51 +02:00
Sfan5
d423a8fc20
Fix 'Unknown map backend' error when using Configure menu right after creating world
2013-09-09 22:50:51 +02:00
Sfan5
f1e4a671dc
Use STL containers instead of irr::core::list
2013-09-09 22:50:51 +02:00
Sfan5
1cc1c56234
Add message that LevelDB is not supported on Windows
2013-09-09 22:50:51 +02:00
Sfan5
7e44c2ace1
Make it compile
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
58841ef12f
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
6de16bb438
Add fallback font support for some languages.
2013-09-08 15:16:19 +04:00
Novatux
6291fd1cbb
Add minetest.get_gametime() API function, that returns the number of seconds since the world was created.
2013-09-08 11:09:50 +02:00
0gb.us
211b372e26
Standardized method of getting node info in dungeon mapgen.
2013-09-06 21:42:01 +02:00
sapier
7935044820
Fix selectionbox not honoring anaglyph mode 3d distortion
2013-09-05 00:57:09 +02:00
sapier
e8b9467905
Fix crash on lua exception
2013-09-05 00:45:00 +02:00
PilzAdam
7860097eda
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
Kahrl
af490330e7
Fix remnants of s32 enable_shaders
2013-09-04 00:16:33 +02:00
Kahrl
1ad9365d34
Fix enable_fog = false not having any effect when shaders are enabled
2013-09-03 13:23:30 +02:00
Ilya
e61b1773c9
Server::ProcessData(): call getBanName once instead of twice ( #639 )
2013-09-03 07:34:43 +02:00
Kahrl
1ecf51a13f
Add minetest.parse_json, engine.parse_json
2013-09-02 02:20:08 +02:00
PilzAdam
71a6ffa762
Use wstring for vertlabels
2013-08-31 21:07:53 +02:00
sapier
5d0f19fd7d
Fix bug in pathfinder causing endless loop in some situations
2013-08-31 21:26:51 +04:00
proller
902d5927f0
Normalized heat and adjusted humidity
2013-08-30 00:42:53 +04:00
BlockMen
439079cad8
Add support for using textures in hotbar
2013-08-25 18:49:10 +02:00
Kahrl
fead7a27ca
Fix aliases not working in shapeless crafting recipes
2013-08-25 18:14:26 +02:00
Ilya Zhuravlev
d05b15df77
Add a setting for HighPrecisionFPU ( fixes #763 ).
2013-08-25 18:25:01 +04:00
BlockMen
78ea818aaf
Fix umlauts/special character issue in lua gettext
2013-08-19 22:23:41 +02:00
BlockMen
deaa8dc287
Fix gettext for tabs (windows)
2013-08-19 15:59:09 +02:00
Kahrl
ade70fe4b9
Allow SIGINT to kill mainmenu again
2013-08-19 15:49:36 +02:00
Kahrl
8548bb75b6
GUIFormSpecMenu focus fixes
2013-08-19 15:49:36 +02:00
BlockMen
72b9b0fe3a
Reenable image scaling in formspecs
2013-08-18 15:52:04 +02:00
sapier
09a50d0458
Add translation for main menu
...
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
PilzAdam
787b43b218
Send player damage to all clients and apply [brighten
2013-08-17 01:23:25 +02:00
Kahrl
3ee8098708
Diagonal liquid animation
2013-08-17 01:00:36 +02:00
PilzAdam
75a139e62c
Use errorstream instead of std::cout in pathfinder.cpp
2013-08-16 17:42:12 +02:00
PilzAdam
1e4e64f831
Remove debug output
2013-08-16 02:48:50 +02:00
PilzAdam
d52185c43e
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
2013-08-16 01:04:37 +02:00
Kahrl
5e312dc40d
Don't automatically scroll listbox when selecting an item in the middle
2013-08-16 00:58:03 +02:00
Kahrl
d8337034b5
Formspec textlist: Black Irrlicht magic to detect fake doubleclicks
2013-08-16 00:08:19 +02:00
Novatux
7921fe2cd1
Fix formspec escaping, add escaping to info.txt for texture packs.
2013-08-15 22:12:51 +02:00
Kahrl
58beca005c
Add virtual destructor to IBackgroundBlockEmerger to silence warning
2013-08-15 01:16:34 +02:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
PilzAdam
fc72d7fbb6
Fix typos
2013-08-14 00:50:03 +02:00
sapier
fc571ad46d
Add support for entities to automatic face movement direction
2013-08-13 23:48:47 +02:00
PilzAdam
d718b0b34e
Dont write directly to files but rather write and copy a tmp file
2013-08-13 22:05:45 +02:00
Kahrl
c8930850e3
Remove farmesh
2013-08-13 09:25:13 +02:00
kwolekr
c06caa14c3
Decoration: Fix schematic probability mess with new MTS file version
2013-08-11 15:34:49 -04:00
PilzAdam
56b9377c1c
Dont crash if facedir > 23
2013-08-10 16:26:02 +02:00
Perttu Ahola
35c5ccfad3
Don't freak out when a client sends multiple TOSERVER_INIT packets; also log one thing more.
2013-08-08 06:11:43 +03:00
Kahrl
2ed3067bbe
Fix various memory access problems detected by valgrind
2013-08-07 19:48:31 +02:00
PilzAdam
218f82f798
Fix path of mono font in defaultsettings.cpp
2013-08-07 13:41:00 +02:00
Kahrl
7294f28c3a
Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cpp
2013-08-07 01:36:19 +02:00
Kahrl
7fbc8152bf
Fix full crack texture being shown when releasing dig button
2013-08-06 18:15:40 +02:00
BlockMen
7b13d119ed
Add support for different drowning damage and allow drowning in other nodetypes
2013-08-06 17:49:39 +02:00
Perttu Ahola
53bf62bb83
Rename LagPool's member variables to avoid MSVC freaking up due to it's #define max
2013-08-06 18:17:58 +03:00
Perttu Ahola
61f240946a
Clean up server's log messages and give a better error to client when its player is in use
2013-08-06 18:13:11 +03:00
Kahrl
96c34d369e
Fix crack overlay for animated textures
2013-08-05 01:52:09 +02:00
proller
714a8cef38
Freeze-melt adjust
2013-08-04 23:31:01 +04:00
BlockMen
be4670fecf
Fix formspec label issues in win builds (MSVC)
2013-08-04 20:49:23 +02:00
PilzAdam
2af5864534
Make freetype usage configureable by a setting
2013-08-04 20:35:14 +02:00
Novatux
383153419b
Add texture pack selection to main menu
2013-08-04 16:52:30 +02:00
Novatux
fe1fe1b1e4
Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block).
2013-08-04 15:28:01 +03:00
Perttu Ahola
e6687be493
Fix server getting completely choked up on even a little of DoS
...
* If client count is unbearable, immediately delete denied clients
* Re-prioritize the checking order of things about incoming clients
* Remove a huge CPU-wasting exception in ReliablePacketBuffer
2013-08-04 10:44:37 +03:00
Perttu Ahola
8831669505
Allow mods to listen to cheat detections using minetest.register_on_cheat()
2013-08-04 00:45:49 +03:00
Perttu Ahola
742614180c
Fix anticheat
2013-08-03 23:16:37 +03:00
Perttu Ahola
bc5db9b027
Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves
2013-08-03 19:04:16 +03:00
Perttu Ahola
c50c9a10f1
Fix and improve view range tuner
2013-08-03 18:46:18 +03:00
PilzAdam
45589fae58
Add replacements to schematics
2013-08-03 03:22:14 +02:00
proller
5e433fa913
More info in serverlist
2013-08-03 03:02:59 +04:00
PilzAdam
0b77588e87
Allow multiple 'wherein' nodes in oredef
2013-08-02 00:55:16 +02:00
proller
06cdce1e12
Weather backward compatibility
2013-08-02 00:51:36 +04:00
proller
0e89bca173
Leveled nodebox backward compatibility
2013-08-02 00:50:58 +04:00
Esteban I. Ruiz Moreno
c6cb97e693
Make bumpmapping compatible with irrlicht 1.8
2013-07-31 19:35:28 +02:00
sapier
251e3e01c7
Add support for setting stepheight for entities
2013-07-30 19:48:02 +02:00
PilzAdam
ff7c380d0e
Fix warnings in mapblock.cpp
2013-07-28 23:34:58 +02:00
PilzAdam
4fb4efd8ed
Play sounds/main_menu.ogg in menu
2013-07-28 23:29:03 +02:00
proller
174285f298
Warnings fix
2013-07-29 00:11:33 +04:00
proller
037e84d377
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
proller
3aedfac968
Weather support
2013-07-27 23:21:48 +04:00
proller
e65d8ad655
Dont announce server in singleplayer
2013-07-27 17:51:34 +04:00
BlockMen
a59f85c1a0
Add support of pressed_texture of image_button
...
Fix params number
Add pressed texture name
Fix string def
Fix syntax error
2013-07-24 01:02:43 +02:00
BlockMen
8e2467c393
Add gettext translation for image_button
2013-07-24 01:01:56 +02:00
proller
3629a90c2e
Cosmetic player info changes
2013-07-24 02:41:03 +04:00
PilzAdam
0b4b9e7f3a
Fix modstore URLs
2013-07-22 22:26:48 +02:00
PilzAdam
a38f8d9900
Disable gamemanager by default
2013-07-22 18:16:36 +02:00
sapier
b3db44f801
Fix bug in world creation
...
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier
07fb257c04
Use user folder for gamemanager too
2013-07-22 18:10:00 +02:00
sapier
8beb0f19d1
Enable mod and gamemanager by default
2013-07-22 18:10:00 +02:00
sapier
32001d1e2b
merge mainmenu_helper.lua to misc_helpers.lua
2013-07-22 18:10:00 +02:00
sapier
5160be91ae
Add configurable curl timeout
2013-07-22 18:09:59 +02:00
sapier
d6c052038f
Add playernumber to favorites list
2013-07-22 18:09:59 +02:00
sapier
5c7ecdb7c5
Add support for modstore screenshots
...
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
RealBadAngel
0850d3fcf8
Fix light issue in 6d facedir.
2013-07-21 14:06:18 +02:00
PilzAdam
46d1d70e4c
Bump protocol version
2013-07-20 21:25:21 +02:00
PilzAdam
8cae659786
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
PilzAdam
413f0d0353
Add liquid_range to nodedef
2013-07-20 20:41:17 +02:00
PilzAdam
cba90d4441
Make range of tools configureable
2013-07-20 20:37:59 +02:00
RealBadAngel
d19c8b815d
Add set_breath and get_breath to lua API.
2013-07-20 20:34:11 +02:00
PilzAdam
ab145c8827
Randomly choose singleplayer port
2013-07-16 02:02:56 +02:00
PilzAdam
ecb024af64
Fix lighting bug caused by disappearing lava
2013-07-16 01:51:04 +02:00
PilzAdam
4e5a45952a
Remove support for common mods
2013-07-16 01:46:59 +02:00
Kahrl
112dbba7c4
Change ContentFeatures array to a vector
2013-07-14 23:06:31 +02:00
proller
9733dd5b5e
Leveled nodebox
2013-07-13 22:13:24 +04:00
sapier
494fa0c81a
Remove lots of debug output from modmgr
...
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
proller
ac7a44792c
Masterserver mods announse, ipv6, better curl errors
2013-07-13 00:19:05 +04:00
kwolekr
fc6725f14e
Clean up bumpmap code a bit
2013-07-12 00:11:46 -04:00
PilzAdam
320a00e7c6
Disallow the name 'singleplayer' in a multiplayer server
2013-07-12 02:15:09 +02:00
stujones11
e8f201cefa
Fix multiple texture support for animated meshnodes
2013-07-10 00:22:21 +02:00
sapier
1c7c5d571d
Fix serverlist
2013-07-09 22:55:39 +02:00
PilzAdam
c8bd2ae11c
Dont play digging sound if not digging
2013-07-09 02:42:05 +02:00
kwolekr
e1a13608d8
Revert "Fix serverlist not beeing escaped correctly"
...
This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2013-07-08 20:21:09 -04:00
sapier
39d03148e5
Fix serverlist not beeing escaped correctly
...
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier
f419f66546
fix crash on play/start with empty world list
...
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
kwolekr
fca4610f11
Fix wallmounted rotations along Y axis for 90 and 270 degree cases
2013-07-08 18:50:29 -04:00
kwolekr
ce955f37ba
Decoration: Handle facedir and wallmounted param2types with schematic rotation
2013-07-08 15:19:48 -04:00
PilzAdam
6bc3a43d52
Settings: everything != 0 equals true; remove .asm shaders
2013-07-08 01:58:49 +02:00
sapier
88d43af276
Fix many formspec menu bugs
2013-07-07 19:49:52 -04:00
Sfan5
7e73b7cae9
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2013-07-07 19:59:18 +02:00
Kahrl
b3001bcd6e
When server sends late media, log to errorstream instead of crashing.
...
Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());
In particular, don't execute the assertion if all media has already
been received.
2013-07-07 08:35:25 +02:00
Vincent Heuken
39ab22070e
include mathconstants.h in numerics.cpp
2013-07-07 01:52:43 -04:00
kwolekr
d22baa88ed
BiomeDefManager: Fully initialize default biome
2013-07-06 15:28:59 -04:00
kwolekr
65874c25db
Mapgen V7: Fix out-of-bounds array access
2013-07-06 15:22:51 -04:00
kwolekr
06266abd6e
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
2013-07-06 15:12:40 -04:00
kwolekr
55ecde665d
Decoration: Remove usage of multi-character constants
2013-07-06 15:03:54 -04:00
Sfan5
307c57dcc4
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2013-07-06 10:32:58 +02:00
kwolekr
18d7bc7fa1
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
Kahrl
3607fae75a
Fix possible NULL dereference in createExtrudedMesh
2013-07-06 06:16:51 +02:00
Kahrl
922a30ee47
Don't rebuild the dummy shader (less SourceShaderCache warning spam)
...
Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
2013-07-05 04:24:05 +02:00
proller
92833a07d1
Improve finite liquid distribution, fix small bug
2013-07-05 00:11:11 +04:00
Kahrl
a013f762c4
Throw exception instead of assert on nested reliable packets
...
Fixes a denial of service vulnerability, issue #784
2013-07-04 06:18:50 +02:00
RealBadAngel
3f6f327cb9
Add texture bumpmapping feature.
2013-07-04 02:36:32 +02:00
Kahrl
b850f0f038
Whoever called a function parameter m_device is fired without notice.
2013-07-03 20:33:54 +02:00
kwolekr
a225efaec5
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
2013-07-03 01:25:26 -04:00
kwolekr
ad4c065344
Change debug optimization level back to -O1
2013-07-02 21:48:18 -04:00
Kahrl
8f1d5d34a6
Move generateTextureFromMesh to TextureSource to fix a texture leak
...
TextureSource has a list of textures to delete (m_texture_trash) so this
provides a proper, non-hacky way to delete RTT textures. Also, the prior,
hacky way of deleting them seems to be broken (see pull request #803 ).
To avoid header file clutter by repeating the same long list of
arguments over and over again, store the arguments of
generateTextureFromMesh in a struct called TextureFromMeshParams.
Also fix issue #782 (Only use bilinear (and others) on item textures
when settings allow it).
2013-07-03 03:24:28 +02:00
sapier
b1ef850877
Fix possible 0 pointer access
2013-07-02 20:01:48 -04:00
sapier
967121a34b
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
kwolekr
fe4ce03d52
Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves
2013-07-01 21:20:03 -04:00
Kahrl
8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
arsdragonfly
4bbb78a99b
Fix i18n of some strings.
2013-07-02 00:13:50 +00:00
kwolekr
dd6d1afd8e
Decoration: Add schematic rotation support
2013-07-01 18:04:51 -04:00
proller
131eb56f52
Disable collision fix, its broke unit tests
2013-07-01 00:26:54 +04:00
proller
37ca8854f7
Fix sand, gravel falling stuck
2013-06-30 22:48:51 +04:00
kwolekr
067888d549
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates
2013-06-29 22:23:00 -04:00
proller
848c3fe51a
Optimize liquid queue on generate map for liquid_finite
2013-06-30 01:29:21 +04:00
kwolekr
9126823c7e
Make generated water a shade darker to match up with older versions
2013-06-28 22:22:44 -04:00
PilzAdam
280946ba83
Dont write player files all the time
2013-06-28 14:15:48 +00:00
kwolekr
9e100bc42b
Apply various fixes to several things
2013-06-27 22:35:35 -04:00
kwolekr
6b3169e4d0
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
2013-06-27 22:35:35 -04:00
kwolekr
2e292b67a0
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
kwolekr
18882a4d26
Add Lua PerlinNoiseMap:get#dMap_flat API
2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
kwolekr
2c0b51795e
Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug
2013-06-27 22:35:35 -04:00
kwolekr
d6ac3d8d9a
Add LuaVoxelManip
2013-06-27 22:35:35 -04:00
proller
e47f6fdfe9
Fix ipv6 on windows
2013-06-24 20:13:56 +04:00
kwolekr
30d6d4c733
Cavegen: fix division by 0 with abnormal max tunnel diameter sizes
2013-06-23 15:16:52 -04:00
proller
f764297be2
Math mapgen fix, ip show on connect, pathfinder segfault fix
2013-06-23 20:35:16 +04:00
proller
75b8c13b00
New math mapgen with fractal based worlds
2013-06-23 18:07:10 +04:00
proller
f960c3be31
Add support for IPv6
...
Two new configuration options are added:
- "enable_ipv6" to enable/disable the overall use of IPv6
- "ipv6_server" to enable/disable the use of IPv6 sockets when running
a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
kwolekr
309c5f3641
Decoration: Add support for zero probability, fix breakage from last commit
2013-06-22 20:49:01 -04:00
PilzAdam
130464c268
Print playername when failing to read playerfile and ignore files starting with .
2013-06-22 21:39:47 +00:00
kwolekr
4d77781ce7
A handful of minor fixes to various things
2013-06-22 17:27:48 -04:00
kwolekr
c1b829077a
Decoration: Add Schematic decoration type
2013-06-22 01:11:52 -04:00
PilzAdam
b1ebd9f79c
Add a setting for max loop count per step in liquid update
2013-06-20 22:31:46 +00:00
Kahrl
c2cdaceed0
Make minetest.debug accept multiple parameters; convert them to string
2013-06-21 00:04:18 +02:00
PilzAdam
81c8b404e7
Play placing sound only if place prediction was successful
2013-06-19 21:42:12 +00:00
PilzAdam
9b6f1d647c
Dont dig or place nodes if interact priv is missing (clientside)
2013-06-19 21:42:12 +00:00
PilzAdam
53066024f6
Add drowning
2013-06-19 15:47:00 +00:00
kwolekr
f18b4872ea
Decoration: Place decorations in mgv6, check if air or cignore before placement
2013-06-17 21:59:57 -04:00
Kahrl
261f559339
Show number of objects in client environment in profiler (F6)
2013-06-18 01:49:06 +02:00
Kahrl
d74c377337
Formspec: Don't perform black magic if selected item fits the guess
2013-06-18 01:32:11 +02:00
Kahrl
c8ed61b281
Fix calculation of selected item (for not drawing it) in formspec
...
The previous code did not work when the list did not start at index 0
of the inventory list (issue #779 ).
2013-06-18 01:18:54 +02:00
Esteban I. Ruiz Moreno
816ffa99ba
Remove useless recalculation of bounding box (mapblock_mesh)
2013-06-18 01:11:46 +02:00
kwolekr
0b20768a24
Decoration, Ore: Resolve node names on Mapgen init
2013-06-17 18:51:29 -04:00
kwolekr
56093b6614
Decoration: Change divlen to sidelen
2013-06-17 18:23:31 -04:00
kwolekr
0a8519a26f
Add initial Decoration support, many misc. improvements & modifications
2013-06-17 03:21:36 -04:00
Kahrl
eccd1fdbed
Extend a delay in TestConnection from 50 to 100 milliseconds.
...
The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
2013-06-17 02:09:50 +02:00
Kahrl
b5918760fb
Tweak IDropAction restriction handling in server.cpp
2013-06-16 17:01:21 +02:00
Kahrl
4405310184
Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
2013-06-16 14:07:12 +02:00
sweetbomber
0413f8ad9d
Removed a redundant step which degraded performance
2013-06-15 21:41:30 +04:00
Esteban I. Ruiz Moreno
93dfc3ec70
Add basic unicode support to the console (linux workaround)
2013-06-15 15:09:11 +00:00
PilzAdam
7a58c1d4ca
Reset dig_time when switching to a tool that cant dig the current node
2013-06-13 13:34:48 +00:00
Kahrl
21d6b39fd7
Enable word wrapping in profiler IGUIStaticText (freetype needs this)
2013-06-13 14:32:53 +02:00
PilzAdam
2cdf0ff4ab
Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage
2013-06-12 20:27:06 +00:00
Kahrl
773471750d
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
2013-06-06 22:57:38 +02:00
PilzAdam
bfa608b85e
Revert "Fix multiple texture support for animated meshnodes." (broke existing models)
...
This reverts commit 649dca4d16786ed4e5b74878f56b86dea4f02542.
2013-06-06 17:13:41 +00:00
Esteban I. Ruiz Moreno
7cb5217255
Close console when it loses focus but it is still on screen
2013-06-05 21:14:14 +02:00
Kahrl
4f6bec19bc
Only add ^[forcesingle to get raw texture if atlas is used
2013-06-04 07:44:19 +02:00
stujones11
649dca4d16
Fix multiple texture support for animated meshnodes.
2013-06-03 23:31:08 +02:00
sweetbomber
601ab85226
Corrected segfault when registering new biomes.
2013-06-03 20:35:51 +02:00
Kahrl
e988df0fbd
Add and implement setting max_clearobjects_extra_loaded_blocks.
...
Now Environment::clearAllObjects() unloads unused blocks in an interval
defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03 20:09:32 +02:00
Kahrl
b89c79e905
Delay deleting replaced textures (m_texture_trash)
2013-06-03 15:50:14 +02:00
Kahrl
9fe74a34ea
Call m_menumgr->deletingMenu from quitMenu in addition to destructor
...
This fixes the bug where noMenuActive() keeps returning false after
closing a menu until the mouse is moved, rendering the keyboard
unusable (the_game calls input->clear() every frame when
noMenuActive() is false).
2013-06-03 15:25:48 +02:00
sapier
c25102a4f7
Fix missing find_path and line_of_sight
2013-06-01 15:07:43 +02:00
MetaDucky
c893958bb1
Fix some nullptr exceptions when handling invalid node inventories
2013-06-01 14:45:43 +02:00
MetaDucky
64627817fc
Fix minetest.get_inventory(loc) always returning nil for "node" type loc
2013-06-01 12:15:11 +02:00
MetaDucky
a61aa6690b
Fix editbox default text being pre-selected in some cases
2013-06-01 01:59:48 +02:00
Kahrl
7721948a2f
Generate debug HUD text with ostringstream instead of snprintf.
...
This should fix #730 .
2013-06-01 01:50:08 +02:00
proller
6b2c46c431
Liquid adjusting: continue to drop
2013-05-31 22:59:09 +04:00
sapier
efc75db764
Bugfix: Update formname on showing new formspec while already one shown
2013-05-26 01:45:46 +02:00
MetaDucky
f62ddf9022
Fixed wrongly named invref:get_location() table members for nodes.
...
Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26 00:35:11 +02:00
Kahrl
96fe1de832
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
2013-05-26 00:23:33 +02:00
sapier
e464f19356
Fix itemstack:add item not working correct
2013-05-25 19:23:10 +02:00
sapier
ab43377577
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam
865f380c91
Predict param2 of facedir nodes and attachment of attached_node nodes
2013-05-24 02:10:03 +02:00
Jeija
3abbe7efd1
Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike
2013-05-22 15:08:24 +02:00
PilzAdam
7f6e9e9540
Fix disappearing of wielditem
2013-05-21 20:16:22 +02:00
Kahrl
4a9fe1a1d5
Log non-fatal mod name conflict to actionstream instead of errorstream
2013-05-21 14:56:43 +02:00
PilzAdam
e57dc4ef18
Dont animate changing wielditem from hand to hand
2013-05-20 20:31:38 +02:00
MetaDucky
5e80df46b8
Fix typo in particle spawning
2013-05-20 16:24:07 +02:00
elagin
c135e9c7d4
Save settings after dropping main menu
2013-05-20 16:03:48 +02:00
ShadowNinja
127c488355
Use the group "soil" for nodes that saplings grow on
2013-05-20 13:43:13 +02:00
kwolekr
981c6c9bf2
Fix lava damage on player's upper body
2013-05-19 21:29:49 -04:00
kwolekr
d00e8bd31a
Fix nearly all warnings
2013-05-19 21:26:56 -04:00
sapier
55a97f4605
Allow nil as puncher e.g. to do damage by tnt
2013-05-20 01:18:45 +02:00
PilzAdam
3e2efdf18a
Add a little animation when changing the wielded item
2013-05-20 01:09:41 +02:00
PilzAdam
bc66f46323
Dont teleport back if holding sneak when detaching/turn freemove off
2013-05-19 20:56:58 +02:00
Kahrl
cc92e45b78
Fix EmergeThread names in log
...
Concatenate the thread id as string instead of adding it to the pointer
2013-05-19 19:58:01 +02:00
PilzAdam
b2253e5b42
Write mods that are not in world.mt into it at world startup
2013-05-19 19:52:29 +02:00
PilzAdam
dcd0b63f64
Dont load mods that have no entry in world.mt
2013-05-19 19:46:50 +02:00