Commit Graph

560 Commits

Author SHA1 Message Date
Olivier Gagnon
8a78ee4cf6 build dev for beta branch 2021-08-15 12:11:18 -04:00
Olivier Gagnon
67e5e413e4 v0.52.2 2021-08-15 02:14:07 -04:00
Olivier Gagnon
94388ba6af hotfix revert tutorial instructing the player to make a script on n00dles 2021-08-11 01:05:11 -04:00
Olivier Gagnon
306fe97ed8 rebuild with the version inside the game correctly udpated 2021-08-10 21:09:37 -04:00
Olivier Gagnon
8c9f78394b v0.52.1 2021-08-10 21:01:09 -04:00
Olivier Gagnon
96847b5d27 build hotfix 2021-06-14 20:32:36 -04:00
Olivier Gagnon
2c7a4f4ce6 hotfix augmentation displaying null 2021-06-13 17:32:16 -04:00
Olivier Gagnon
2248c083c8 Hotfix adding noodle bars as infiltration location 2021-06-13 12:18:34 -04:00
Olivier Gagnon
321dca4993 v0.52.0 2021-06-13 11:15:02 -04:00
hydroflame
19f51b684b
Infiltration rework (#1010)
Infiltration 2
2021-06-13 11:05:40 -04:00
Olivier Gagnon
0fc6f90863 push 0.51.11 early for a player 2021-06-06 14:53:31 -04:00
Olivier Gagnon
57ab1d885b build hotfix 2021-06-02 21:29:29 -04:00
Olivier Gagnon
a1e0d40963 hotfix farming rep and hacking mission or infiltrations 2021-05-31 23:58:34 -04:00
Olivier Gagnon
cf67213c36 hotfix being to do other stuff while working out at the gym 2021-05-31 23:43:51 -04:00
Olivier Gagnon
0f266eaa42 v0.59.10 2021-05-31 17:34:23 -04:00
Olivier Gagnon
60d6d49c43 Vigilante Justice now reduces wanted by a percentage to help players stuck with very high wanted level. 2021-05-29 12:48:58 -04:00
Olivier Gagnon
f14f65814a Hotfix very large number to extend kmbt with qQsSon. 2021-05-27 14:03:53 -04:00
Olivier Gagnon
9d1e132d11 Hotfix number of decimal for very large numbers 2021-05-26 17:54:55 -04:00
Olivier Gagnon
7fedd1f1f5 Fix very large number appearing as NaN 2021-05-26 14:14:20 -04:00
Olivier Gagnon
4dc206bb3e hotfix grow percent being logged 100x too high 2021-05-18 10:51:36 -04:00
Olivier Gagnon
b28f607056 v0.51.9 2021-05-17 23:59:45 -04:00
Olivier Gagnon
2bd4892fa8 hotfix ls not listing all files lol 2021-05-08 22:38:48 -04:00
Olivier Gagnon
f6af61d15b hotfix ls printing a bunch of newlines 2021-05-07 22:37:50 -04:00
Olivier Gagnon
04e8bc944e build 2021-05-07 22:29:18 -04:00
Olivier Gagnon
d96ad9fa6e v0.51.8 2021-05-07 22:26:02 -04:00
Olivier Gagnon
cfd78e2d36 Add installBackdoor 2021-05-07 02:14:46 -04:00
Olivier Gagnon
16c8c78b54 Add installBackdoor 2021-05-07 02:13:33 -04:00
Olivier Gagnon
0642491402 hotfix backdooring the world daemon not resetting flags 2021-05-06 11:12:41 -04:00
Olivier Gagnon
08207ac79b another build 2021-05-05 21:39:48 -04:00
Olivier Gagnon
5bb6a72c90 build 2021-05-05 21:02:54 -04:00
Daniel Xie
827c79f70c Add build for hotfix 2021-05-05 04:31:54 -07:00
Olivier Gagnon
11cbda6974 build 2021-05-03 19:54:11 -04:00
Olivier Gagnon
02a4e85353 Build nsjs recompile hotfix 2021-05-03 18:54:54 -04:00
Olivier Gagnon
5613d371c9 Fix research tree not appearing 2021-05-03 18:24:22 -04:00
Olivier Gagnon
c6f0551709 Hotfix Mission.jsx fake unused import 2021-05-03 17:24:39 -04:00
Olivier Gagnon
b99711788f Hotfix negative money, n00dles metadata and guide 2021-05-03 16:02:26 -04:00
Olivier Gagnon
662d0dd5fb did I forget the build again 2021-05-03 12:26:37 -04:00
Olivier Gagnon
c9b5aaa2f7 v0.51.7 2021-05-03 12:17:05 -04:00
Olivier Gagnon
77cb63e36a When you hotfix you need to build 2021-04-29 13:41:13 -04:00
hydroflame
52a80ad236
v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853)

In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.

There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.

* Add new `backdoor` terminal command (#852)

* Add the backdoor command to the terminal

This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests

* Add tab completion for backdoor command

* Add help text for backdoor command

* Change condition syntax to be more consistent with others

* Extract reused code block so it is always called after actions

* Update documentation for new backdoor command

Modified references to manual hack as it isn't for factions anymore

* Remove extra parenthesis

* Rename manuallyHacked to backdoorInstalled

* Fix typo

* Change faction test messages to use backdoor instad of hack

* Rename more instances of manuallyHacked

* fixed typo in helptext of darkweb buy (#858)

* Fix typos and unify descriptions of augmentations (#859)

Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period

* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold

* fix typo in docs (#860)

* Initial code for Casino Card Deck implementation

* Casino Blackjack Implementation

* Update some tools (eslint, typescript)

* Blackjack code cleanup

* Update README_contribution

* Update ScriptHelpers.js (#861)

expand error message

* More augmentation typo fixes (#862)

* Add Netscript function getCurrentScript (#856)

Add netscript function that returns the current script.

* Added milestones menu to guide new players. (#865)

Milestone menu

* fix typos in milestones (#866)

Co-authored-by: sschmidTU <s.schmid@phonicscore.com>

* Corrupt location title when backdoor is installed (#864)

* Add corruptableText component

* Corrupt location title if backdoor is installed

* Formatting

* Add helper to check value of backdoorInstalled

Helper could be oneline but it would make it less readable

* Fix some formatting

* Add settings option to disable text effects

* Import useState

* getRunningScript (#867)

* Replaced getCurrentScript with getRunningScript

* Bunch of smaller fixes (#904)

Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895

* rework the early servers to be more noob friendly (#903)

* v0.51.6

Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame
b2aafea656
v0.51.5 (#848) 2021-04-21 08:20:26 -04:00
hydroflame
135df8703c
V0.51.4 (#847)
* BladeBurner
    * nerfed int exp gained.

    Documentation
    * purchaseServer specifies what happens on failure.
    * Fixed typo in recommended bitnode page.
    * Removed misleading ram requirements for hacking factions.

    Netscript
    * growthAnalyze handles Infinity correctly.

    Misc.
    * Faction Augmentation will list how much reputation is required even after
      that goal has been reached.
    * Removed dollar sign in travel agency confirmation.
    * Fixed typo in alpha-omega.lit

* the game save text no longer obstruct the save game and options button

* the text editors now remember where your cursor was and restores it when loading the same script again.

* v0.51.4
2021-04-19 21:26:51 -04:00
hydroflame
4743801e86
hotfix (#846) 2021-04-18 11:33:46 -04:00
hydroflame
4e5ebcfe6f
V0.51.3 (#845)
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-------

Passive faction reputation
* Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the
  reputation you'd gain working for them. It's not op but it feels a bit
  more useful.

Netscript
* print/tprint now take any number of arguments.
* print/tprint will now print object as json.
* print/tprint now handle passing in an undefined argument properly.

Casino
* Cannot bet negative money anymore.
* Roulette max bet is a bit higher.
* Coin Flip has a small cooldown.
* All buttons reject unstrusted mouse events.

Documentation
* Changed a message that said nsjs only works on Chrome.

Bugfix
* hacknet.maxNumNodes now works for both nodes and servers.
* Fixed a bug where the popup boxes would contain data from previous popup boxes.
* .js files will also have the export async function boilerplate.

Misc.
* turned off autocomplete for the terminal text input.
* Fixed an issue on Windows+Firefox where pressing up on the terminal would
  bring the cursor to the begining of the line. (Issue #836)
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
2021-04-18 11:18:56 -04:00
hydroflame
80b703639e
Small hotfix (#840)
* yesno box now correctly clean up before new content is loaded in.

* formatHp doesnt display decimal, duh

* character overview uses numeralWrapper formatHp

* minor formatting stuff

* Class spending is tracked indepedently of work money

* Made an augmentation named after myself.

* hotfix a bunch of small stuff
2021-04-12 20:03:32 -04:00
hydroflame
0afdba8f38
fixed ns imports requiring semicolon (#839) 2021-04-10 02:26:13 -04:00
hydroflame
925e96345d
v0.51.2 (#838)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1

* Casino part 1

* Discord link in options, documentation for getMemberInformation updated, dev menu has more money options, tech vendors now handle max cores or max ram better

* Removed text under Factiosn referencing rejected factions.

* Removed html element forgotten in plain text

* Casino implementation

* v0.51.2
2021-04-09 18:12:31 -04:00
hydroflame
db2bf79e3b
v0.51.1 (#835)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1
2021-04-06 03:50:09 -04:00
hydroflame
6f330efc44
Added Disable ASCII art to options (#832)
* hotfix getPlayer missing factions

* Added ability to disable ascii art in options. ASCII art is impossible to deal with for screenreaders.
2021-04-02 20:14:35 -04:00
hydroflame
c7febd5551
Failed crime no longer pretend you gained money. (#830) 2021-04-01 00:06:00 -04:00
hydroflame
ddbdf66d00
hotfix analyze (#828)
* hotfix analyze
2021-03-31 11:45:55 -04:00
hydroflame
e572c6dad8
v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard

* Aug purchase confirmation popup displays money in 0.000a format

* Character now displays hacknet server info properly

* Character,Info now displays hacknet server info correctly.

* Formulas (#825)

Formulas API v0.1

* Make all money the same color, same for reputation, format all numbers consistently.

* rename a lot of the formulas function to no longer contain calculate

* added hacking related formulas

* removed unused variable

* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon
69124e7146 v0.50.2 2021-03-25 21:15:02 -04:00
Olivier Gagnon
6efc3ec75e Fix typo in patch notes. 2021-03-22 18:56:32 -04:00
Olivier Gagnon
7cdca5e813 fix version number 2021-03-22 18:51:11 -04:00
Olivier Gagnon
31a9c041b4 Changelog related stuff 2021-03-22 18:44:41 -04:00
Olivier Gagnon
ce7c2c309c fix bug with getTaskTask release 50.1 2021-03-22 18:42:39 -04:00
Olivier Gagnon
e8aa1851c5 build 2021-03-20 05:32:38 -04:00
Olivier Gagnon
642c7a107a Hotfix 0.49.2, link tFormat in documentation and update version so it shows up in-game 2021-03-13 15:30:09 -05:00
Olivier Gagnon
31e9f65f06 0.49.3 2021-03-13 15:19:07 -05:00
Olivier Gagnon
a00c253dcb 0.49.1 fix ns.print 2021-03-11 20:47:05 -05:00
Olivier Gagnon
123628ec0b update changelog and build 0.49 2021-03-11 20:39:31 -05:00
Olivier Gagnon
56441b8e34 run build for 0.48 2021-03-07 18:45:23 -05:00
hydroflame
4145ddad39
0.47.3 patch 2 fix documentation (#810) 2021-03-07 04:37:56 -05:00
hydroflame
e9dfe3c389
v0.47.3 (#808)
* Updated ram cost of documentation

* v0.47.3

Co-authored-by: Samuel A. Lamb <samuei@users.noreply.github.com>
2021-03-07 04:13:37 -05:00
danielyxie
b97fab2bf4 Fixed gym bug 2019-07-16 09:52:43 -07:00
danielyxie
49fa63971b Minor typo fixes for v0.47.2 2019-07-16 01:31:48 -07:00
danielyxie
59cf1d5baf v0.47.2 2019-07-15 21:40:43 -07:00
danielyxie
31f97f74fd Fix GH Issue #621: workForFaction() now properly accounts for disabled/enabled logs 2019-07-15 21:40:43 -07:00
danielyxie
433b399de9 v0.47.1 2019-06-28 09:28:08 -07:00
danielyxie
d7f3ab9177 Tempered the affect that stock market txs have on stock forecasts 2019-05-20 14:44:51 -07:00
danielyxie
99688b78c7 Temporary rebalancing for v0.47.0 2019-05-19 14:06:53 -07:00
danielyxie
15a324a946 v0.47.0 release 2019-05-17 13:07:11 -07:00
danielyxie
29e0ce5f96 Fixed merge conflicts 2019-05-11 02:20:09 -07:00
danielyxie
74e72854d8 Configured unit test webpack build to work 2019-05-09 19:36:04 -07:00
danielyxie
bcb198220d v0.46.3 2019-04-19 22:27:33 -07:00
danielyxie
7514f63dcd Fixed issue with faction reputation donation bug calculating invalid rep gain 2019-04-16 01:19:29 -07:00
danielyxie
8f70817c10 Adding tooltips to new purchase augmentation ui 2019-04-14 02:21:43 -07:00
danielyxie
7417fb6ef8 v0.46.2 2019-04-14 02:08:10 -07:00
danielyxie
2e9b028174 v0.46.1 build 2019-04-12 16:52:59 -07:00
danielyxie
36499ae9f2 Fixed bug where sleeves's exp didnt properly reset on prestige. Updated versions to v0.46.0. Added production build 2019-04-03 16:58:15 -07:00
danielyxie
29c5c9b99d v0.45.1 Build 2019-03-23 19:59:13 -07:00
danielyxie
2ba7ac82eb Updated to v0.45.0 production build 2019-03-22 22:11:09 -07:00
danielyxie
f2b4ae8692 Adding build for v0.44.1...forgot it because im a dumbass 2019-03-04 22:49:31 -08:00
danielyxie
ddfae56e34 Fixed bug with Hacknet Nodes production not updating initially. FIxed bug with 'purchase augmentations' btn being displayed for Gang BitNode 2019-02-26 16:01:37 -08:00
danielyxie
f1e43a86db Final minor changes for v0.44.0 2019-02-26 00:29:53 -08:00
danielyxie
60960559e1 Removed logging statements used for debugging 2019-02-12 01:18:26 -08:00
danielyxie
8266492001 Fixed bug and added compatibility for converting RunningScript offline dataMap to version v0.43.1 2019-02-12 01:14:38 -08:00
danielyxie
9137c24274 v0.43.1 2019-02-11 16:23:46 -08:00
danielyxie
df8468228f Fixed getCrimeChance() bug 2019-02-08 18:02:46 -08:00
danielyxie
cfa13dd5c9 Forgot to actually update version to v0.43.0 2019-02-04 21:48:59 -08:00
danielyxie
e730383420 v0.43.0 2019-02-04 21:42:11 -08:00
danielyxie
a09ea46a38 Added BitNode multipliers for purchased servers. Fixed bugs in new Script Editor implementation. Added documentation for script editors 2019-01-29 22:02:27 -08:00
danielyxie
d54f0906f0 Re-adjusted some stock market parameters. Improved Resleeving UI by allowing sort. Rebalanced Resleeve price. 0 is now a valid argument for number of threads when running scripts 2019-01-28 16:17:04 -08:00
danielyxie
8d2c007bcb Implemented new Editor Option: CodeMirror. (Vim mode not 100% done yet) 2019-01-27 14:08:45 -08:00
danielyxie
a2237d4319 More bug fixes for Sleeve/Resleeve features. Rebalancing for Sleeve/Resleeve and stock market. Added an option to remove source files in the dev menu 2019-01-21 20:39:52 -08:00
danielyxie
5573e778bb Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme 2019-01-20 14:57:38 -08:00
danielyxie
17bfbfeb80 Fixed merge conflicts. Fixed bug with Crimes 2019-01-18 10:04:04 -08:00
danielyxie
7db169f828 Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors 2019-01-18 09:57:21 -08:00
danielyxie
435d183645 Fixed bug with creating program through Singularity function 2019-01-16 21:28:36 -08:00
danielyxie
86d6640c81 Fixed merge conflicts with dev 2019-01-09 02:30:47 -08:00
danielyxie
9db7aee34e Updated Stock market UI for new stock Max Shares restriction. Added Netscript function for getting a stock's max shares 2019-01-09 02:06:49 -08:00
danielyxie
722bda0b75 Updated version 2019-01-08 21:09:03 -08:00
danielyxie
86275a7a4d Updated documentation changelog. Fixed issue with Corporation dividends tax rate 2019-01-08 19:42:07 -08:00
danielyxie
0effdac6d1 Fixed merge conflicts with dev 2019-01-08 16:44:31 -08:00
danielyxie
a10833837f Added maximum number of shares per stock 2019-01-08 16:42:39 -08:00
danielyxie
78f72b8542 Added 'Issue New Shares' feature for Corporations. Added cooldowns for issuing new shares and selling shares. Selling shares now dynamically updated stock price 2019-01-08 16:41:42 -08:00
danielyxie
ca002e6e53 Fixed bug where Industry Research Tree is not properly reset during prestige 2019-01-04 17:11:52 -08:00
danielyxie
f4e0eaeffb Changed the way Corporation valuation is calculated (now based on outstanding shares). Updated gameplay documentation for RTD 2019-01-04 16:50:27 -08:00
danielyxie
23eb6908e0 Added hackAnalyze() functions. Fixed bug with gymWorkout() and Millenium Fitness Gym. Updated documentation for new functions 2019-01-03 00:39:32 -08:00
danielyxie
5091b56ff2 Added copy save to clipbaord option. Added getOrders netscript function. Fixed Corporation Bugs 2018-12-30 16:11:48 -08:00
danielyxie
fb9676e04e Corporation Research Trees are now properly saved 2018-12-26 18:38:07 -08:00
danielyxie
376e520a60 ServerProfiler.exe can now b purchased from the DarkWeb 2018-12-25 02:16:34 -08:00
danielyxie
928faa5b4c Converted Programs and DarkWeb implementations to Typescript 2018-12-25 02:14:18 -08:00
danielyxie
4383d1393d Fixed re-balanced Corporation issues. Converted several popups in the Corporation mechanic to support Enter/Esc hotkeys 2018-12-24 23:55:54 -08:00
danielyxie
eadcdba09a Re-wrote YesNoBox util to be Typescript 2018-12-24 05:02:10 -08:00
danielyxie
cc8f3bd4a9 Implemented Corporation Market-TA Research (untested). Implemented Corporation dividends. Fixed new Corp mechanic bugs. 2018-12-22 02:27:04 -08:00
danielyxie
d38c452c42 Implemented All Corporation Research, except the Market-TA ones 2018-12-15 19:47:15 -08:00
danielyxie
1095438075 Implemented Corporation Research Tree UI using Treant library 2018-12-15 15:31:21 -08:00
danielyxie
70b87b3ffb Implmented initial version of Corporation Research & ResearchTree classes 2018-12-13 19:24:08 -08:00
danielyxie
6973dd8fca Began refactoring Corporation implementation into separate modules (and converted to TypeScript). Rebalanced material starting prices and market properties (demand, competition, market price) 2018-12-09 05:36:18 -08:00
danielyxie
5c8512c4b6 Convert Locations and Faction implementations to TypeScript. Also restructed directory. Implemented Sleeve, but untested 2018-12-07 02:54:26 -08:00
danielyxie
34af01efdc Improved error handling for Faction Banning mechanism 2018-11-30 04:22:16 -08:00
danielyxie
4db697fd8e Fixed Corporation bugs with Product Sell Amt being negative and NSA Bladeburner button bug 2018-11-29 01:17:09 -08:00
danielyxie
34857e00f0 v0.41.2 Updated build and changelog 2018-11-23 17:39:01 -08:00
danielyxie
074f8d9834 Fix Github Issue #508 and #506 2018-11-19 01:03:38 -08:00
danielyxie
b242ca2f42 Fixed bugs with refactored Company/job code. Added 'expr' Terminal command 2018-11-17 16:23:48 -08:00
danielyxie
9b3ff6d2d3 Fixed merge conflicts with dev 2018-11-15 19:45:03 -08:00
danielyxie
d6bdc9433a Initial commit for company code refactor. Split out all components into separate files and converted to typescript 2018-11-15 17:28:23 -08:00
danielyxie
40bfa030e5 Fixed netscript gang api functions purchaseEquipment() and ascendMember(). Used for...of rather than for...in 2018-11-13 14:42:15 -08:00
danielyxie
263b1250df Updated Changelog. Updated Version to v0.41.1. Fixed reference error bug in gang.ascendMember() Netscript function 2018-11-05 18:16:53 -06:00
danielyxie
b65b5b2e58 Updated changelog/documentation 2018-10-29 11:38:23 -05:00
danielyxie
22d2738206 Fixed loading issue due to GangMemberTask reviver throwing error 2018-10-29 11:13:37 -05:00
danielyxie
ea3b13b286 Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework 2018-10-29 11:09:33 -05:00
danielyxie
61150f5823 Revert "Revert "Gang rework""
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-29 11:09:33 -05:00
danielyxie
43dc6f2309 Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework 2018-10-29 11:08:41 -05:00
danielyxie
4c3219bb9e Revert "Revert "Gang rework""
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-23 13:55:42 -05:00
danielyxie
be0a08d70c
Revert "Gang rework" 2018-10-23 13:47:00 -05:00
danielyxie
c4dbfa43c9 Fixed merge conflicts with dev 2018-10-17 15:43:48 -05:00
danielyxie
5fc3fc8915 Added non-dev build 2018-10-17 15:34:10 -05:00
danielyxie
20dc97620b Updating documentation for new Singularity Fn ram cost and updating build 2018-10-17 15:33:26 -05:00
danielyxie
fcab079b32 FIxed merge conflicts with dev and also did some work on Gang UI 2018-10-10 18:13:31 -05:00
danielyxie
bd66ecf469 Fixed bug that caused blank black screen when destroying/resetting BitNodes 2018-10-10 14:16:26 -05:00
danielyxie
7095c1cc95 New Coding Contract faction selector sets reward.name 2018-10-09 11:56:22 -05:00
danielyxie
5902c892de v0.40.5 2018-10-09 11:56:22 -05:00
danielyxie
097c866e6f Don't log RAM calculator parse errors. Add semicolons and newlines when importing from URL in NSJS 2018-10-09 11:56:22 -05:00
danielyxie
561bbbd0a1 Adding normal build rather than dev build 2018-10-09 11:56:22 -05:00
danielyxie
04dc08935f Changed buttons that used <span> into <button> elements for real this time 2018-10-09 11:56:22 -05:00
danielyxie
781f2f09b4 Changed buttons that used <span> elements to use <button> elements. Allowed processing for modules that are dynamically imported from URL 2018-10-09 11:56:22 -05:00
Steven Evans
59f525f08b [chore] Moving vendor styling to the build directory 2018-10-09 11:56:22 -05:00
danielyxie
45c434aa35 Initial changes for Gang mechanic rework 2018-10-02 16:54:56 -05:00
danielyxie
377bb4a884 Properly credited people in changelog 2018-10-01 19:51:32 -05:00
danielyxie
b6070ca9c9 Fix a few bugs with Coding Contracts 2018-10-01 19:51:32 -05:00
danielyxie
2b3c58a17b v0.40.4 2018-10-01 19:51:32 -05:00
danielyxie
561cdb1652 Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-10-01 19:51:32 -05:00
danielyxie
d624d2f86f Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function 2018-10-01 19:51:32 -05:00
danielyxie
3051208bcb Adding updated build and fixing display bugs with Terminal's 'analyze' 2018-10-01 19:51:32 -05:00
danielyxie
71886f030a Properly credited people in changelog 2018-10-01 19:51:05 -05:00
danielyxie
67d9d6af13 Fix a few bugs with Coding Contracts 2018-10-01 19:47:03 -05:00
danielyxie
5074f4f4c8 v0.40.4 2018-09-29 20:52:38 -05:00
danielyxie
4d2290bcb1 Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-09-26 00:00:28 -05:00
danielyxie
81c1655a30 Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function 2018-09-23 23:27:31 -05:00
danielyxie
593087d55f Adding updated build and fixing display bugs with Terminal's 'analyze' 2018-09-22 19:36:28 -05:00
danielyxie
94739129de Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline) 2018-09-16 14:48:36 -05:00
danielyxie
ae4eb2f30e Added v0.40.3 Build 2018-09-15 12:04:49 -05:00
danielyxie
f016736603 Updated changelog and version. Added build distribution files 2018-09-12 11:34:18 -05:00
danielyxie
53e2a5091c Added correct production build. Properly reset stock market 4S values when prestiging through BitNode 2018-08-27 00:23:04 -05:00
danielyxie
2bf6871ece V0.40.2 BUndle and minor bug/typo fixes 2018-08-25 23:26:42 -05:00
Daniel Xie
fe3c8be03c Pushing updated bundle 2018-08-22 22:59:09 -05:00
Daniel Xie
d556af0fd8 Converted pop-up boxes to use css flex 2018-08-12 14:45:35 -05:00
Daniel Xie
bb4094f879 Added option to disable hospitalization popup message 2018-08-12 00:39:37 -05:00
Daniel Xie
5cc1a4ba01 Updated changelog with merged PRs 2018-08-11 16:21:11 -05:00
Daniel Xie
a1a69b8042 Prevent dev menu from being shown in produ 2018-08-06 21:15:31 -04:00
Daniel Xie
171d98c891 Updated changelog and version. Adding v0.40.1 bundle 2018-08-06 19:21:37 -04:00
Daniel Xie
ea6cc3da55 Fix array/object bug with new JS Interpreter for Port functions (read, write, and tryWrite) 2018-08-06 10:25:22 -05:00
Daniel Xie
faa5e807d5 Updating documentation and Netscripy syntax highlighting for v0.40.1 community update. Bitrunners now has CranialSignalProcessors 3-5. CyberSec now has Cranial Signal Processors 1-2. 2018-08-05 03:37:28 -04:00
Daniel Xie
44e45af2fe Removed console.log statement 2018-08-03 16:54:11 -05:00
Daniel Xie
1ce9a5308d Fixed bug in Changelog text. Properly credited kopelli for Active Server UI Ram usage change 2018-08-03 10:50:20 -05:00
danielyxie
4ea6c4840c
Merge pull request #360 from kopelli/scss
Incorporate SCSS for styling/bundling
2018-08-02 10:18:36 -04:00
danielyxie
fabc45f496 Fixed bug with calling scp() on an array 2018-07-29 15:14:24 -05:00
danielyxie
afacfb96c9 Pushing new bundle 2018-07-27 22:05:38 -05:00
danielyxie
58b1006b91 Updated version and changelog 2018-07-27 22:03:43 -05:00
danielyxie
b34057f2d3 Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions 2018-07-27 19:00:57 -05:00
danielyxie
47134a9640 Fixed bug where hacking special servers w/ no money would result in NaN because of a '0 / 0' in fortify() calculation 2018-07-25 15:58:36 -05:00
danielyxie
5161ca7739 JS-Interpreter fix sprintf and vsprintf by converting JS Interpreter objects to Native objects when passing in arguments. JS-Interpreter add error/exception line numbers wherever possible 2018-07-25 14:53:54 -05:00
danielyxie
49d081f42e Updated development bundle. Updated changelog 2018-07-24 17:22:48 -05:00
danielyxie
ab287b7c44 Updated documentation for new Netscript. Added new polyfills for new JS interpreter 2018-07-24 13:29:38 -05:00
danielyxie
a39dda019e Update changelog. Fix missing spaces in Faction Infos. UPdate Beta branch update text 2018-07-20 13:21:43 -05:00
danielyxie
88755f1d0f Added import functionality to Netscript 1.0 2018-07-20 09:28:03 -05:00
danielyxie
523bfc18d1 Beta branch now always shows update when opening game 2018-07-18 21:23:49 -05:00
danielyxie
2b21e93a14 Rebalancing Infiltration by decreasing starting Infiltration security b 10% 2018-07-18 16:11:44 -05:00
danielyxie
08862109fe Source-File 12's effect is now multiplicative with itself again (reverted from a previous update). Source-File 6 now also affects combat stat level, not just exp gain 2018-07-18 16:00:52 -05:00
danielyxie
af40edfb7d Added new Hacknet Node API documentation 2018-07-18 15:33:22 -05:00
Steven Evans
9b5b997b6d [chore] Introducing SCSS, renaming existing files.
Not utilizing any functionality yet, just setting up for refactorings.
2018-07-17 11:55:04 -04:00
Steven Evans
3faed7caf2 [refactor, chore] "Compile" CSS via Webpack
This may seem unnecessary (and odd to import CSS files into JS...), but
this sets up the project for being able to keep the distributed
(release) resources all together, as well as setting the stage for
introducing something like SCSS.
2018-07-16 23:22:24 -04:00
danielyxie
e4742289c7 BN-12 now properly affects Bladeburner multipliers. Added polyfill in new JS interpreter for Array.includes. Fixed terminal not focusing with tab" 2018-07-16 01:00:57 -05:00
danielyxie
5845fa8702 Fixed merge conflicts 2018-07-15 20:48:27 -05:00
danielyxie
a605dd4491 Bladeburner API getCurrentAction() now returns null if current action is 'Idle' 2018-07-15 20:39:07 -05:00
danielyxie
c449dee97e Fixed bug with Corporaiton healthcare. Fixed bug with new netscript 1.0 JS Interpreter properly throwing errors 2018-07-15 13:03:33 -05:00
danielyxie
b40c247dcb Bladeburner General actions now set both Name and Type in underlying ActionId 2018-07-14 19:59:27 -05:00
danielyxie
497186355f New Hacknet Node Netscript API - initial commit 2018-07-14 19:25:50 -05:00
danielyxie
e97861f42b Bladeburner API Improvements: Added getCurrentAction(). getSkillLevel() now fails if no argument is passed 2018-07-12 00:01:52 -05:00
danielyxie
3ffc820519 Fixed new Netscript1 Interpreter to work for functions returning Arrays/Objets. Untested. Also still needs new Hacknet Node implementation 2018-07-10 23:41:26 -05:00
danielyxie
dcd6292ed2 Fixed bugs with new HelperFunctions 2018-07-10 00:11:18 -05:00
Steven Evans
a82ed16c34 [chore, doc] Split out the "vendor"/3rd party code to its own bundle
Included 'vendor.bundle.js' as it is referenced. So this will give a
baseline to compare against future builds. But ideally this will only
change when updating dependency versions.
2018-07-09 12:50:57 -04:00
danielyxie
78c5a1b0f4 Initial commit for new Netscript 1 Intepreter 2018-07-08 18:53:24 -05:00
danielyxie
fde2b8cbc1 Infiltration can no longer be done programmatically. HP is reset when prestiging 2018-07-07 19:16:58 -05:00
danielyxie
a165880fff Fix typo with Source File 12 2018-07-05 00:00:13 -05:00
danielyxie
7cc759f314 Updated version to v0.39.1. Production Build. Updated documentation 2018-07-04 23:52:54 -05:00
danielyxie
30b9624e1f Updated documentation 2018-07-03 21:12:46 -05:00
danielyxie
3213032427 Fixed incompatibility issues with Edge (due to spread syntax). Fixed issue with Terminal autocomplete and capitalized commands. Script ram is now rounded to 2 decimal places 2018-07-02 22:35:12 -05:00
danielyxie
c8421168b6 Copying a NetscriptJS script with scp now properly clears its 'module'. 2018-06-29 00:39:05 -05:00
danielyxie
393ce096fd Finishing Infiltration returns to company page. Infiltration remembers selected faction 2018-06-27 22:34:57 -05:00
danielyxie
e2b2fb66f3 Rebalancing BN - 7 and several Source Files 2018-06-27 18:28:11 -05:00
danielyxie
219568d8af Fixing merge conflicts 2018-06-26 13:17:07 -05:00
danielyxie
f9943db71d Adding description to SourceFile 7 2018-06-26 09:59:44 -05:00
danielyxie
13dbd9f26c Merge PRs and fix issues 2018-06-26 09:49:28 -05:00
danielyxie
75ff10b5c2 Added documentation for Bladeburner API. Fixed typo in BN-7 description. 2018-06-25 14:07:03 -05:00
danielyxie
0b16a9f605 Removing dev mode. Updating changelog in documentation 2018-06-25 12:38:13 -05:00
danielyxie
ca15e689ef More rebalancing of Infiltration. Updating version to v0.39.0 2018-06-25 12:29:51 -05:00
danielyxie
58753f9c89 Added Bladeburner functions and 'bladeburner' keyword to syntax highlighter for Netscript. Fixed a bug with bladeburner.getSkillLevel() Netscript fn 2018-06-24 22:07:05 -05:00
danielyxie
8c8574878c Rebalanced infiltration by making base difficulty lower, slightly decreasing the difficulty gain, and increasing money/exp rewards 2018-06-24 21:50:03 -05:00
danielyxie
22b64dcc4a Implemented BN-7 2018-06-24 19:13:50 -05:00
danielyxie
aa17b02da7 Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB 2018-06-22 14:39:15 -05:00
Steven Evans
8b9ebe29c2 [feature] Adding favicon and related.
The key file was favicon.ico, but other browsers can support other
formats. And those browsers/devices that allow for "pinning" the site
require some additional files as well.
2018-06-19 22:42:51 -04:00
danielyxie
f5be9e5da7 Fix bug with spawn() 2018-06-17 14:19:43 -05:00
danielyxie
f33806e189 Updated tover sion v0.38.1 2018-06-15 14:05:53 -05:00
danielyxie
c365696447 Reverse const change in Script RAM parser. Built documentation 2018-06-15 00:58:35 -05:00
danielyxie
8620a4d30c Fix issue with 'Object.prototye' functions throwing errors during NetscriptJS RAM calculation. Fixed type with new Travel Confirmation setting loading to the correct initial value. Fixed Competition/Demand display for Products. Changed RAM for window/document access to be 100 2018-06-14 14:51:06 -05:00
danielyxie
89016aeed9 Added devmode. Enabled using build flag. Added new npm build scripts 2018-06-13 12:38:22 -05:00
danielyxie
5347585151 Updated dependencies from kopelli 2018-06-13 11:11:45 -05:00
danielyxie
575b67440c v0.38.0 - Minor re-balancing and bug fixes in Bladeburner 2018-06-12 23:16:23 -05:00
danielyxie
71cf3cac35 Bug fixes for new Bladeburner changes 2018-06-08 22:25:28 -05:00
danielyxie
bbb5f04c87 Merged pull requests and fixed merge conflicts 2018-06-08 11:19:22 -05:00
danielyxie
5e38355152 Added Bladeburner API (untested). Rebalanced Bladeburner. Bladeburner progress no longer resets when installing Augmentations. Fixed up BN-12 2018-06-08 10:51:48 -05:00
danielyxie
2332532d91 Adding updated bundles 2018-06-06 11:14:42 -05:00
danielyxie
82f1c14656 Added dynamic RAM evaluation to Netscript to prevent exploits by evading RAM usage in NetscriptJS. Calling a HacknetNode API Netscript fn now immediately updates HacknetNodeWrappers 2018-06-06 11:02:21 -05:00
Steven Evans
7ee964a66c Merge remote-tracking branch 'danielyxie/dev' into dev 2018-06-03 21:11:34 -04:00
danielyxie
81e828d7e7 Removed debug logging statement for ram parser AST 2018-06-02 22:10:24 -05:00
danielyxie
957ce44316 v0.37.2 2018-06-02 20:37:56 -05:00
Steven Evans
7362d1809f [refactor] Remove numeral from utils folder; use npm reference
In order to shave off ~0.02MiB of the bundle size, needed to continue
referencing the minified file. Ideally future changes can utilize
code splitting, tree shaking, and minification in WebPack to use normal
references.
2018-05-30 22:46:52 -04:00
Steven Evans
3473c66b82 Updating bundles 2018-05-30 22:11:16 -04:00
danielyxie
7edae463bc Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev 2018-05-30 17:31:02 -05:00
Steven Evans
10d7e43f01 [refactor] Pull in 'decimal.js' as an npm dependency 2018-05-30 15:54:13 -04:00
danielyxie
baf8fc784e Removed temp variables from Brace netscript mode definer (netscript.js). Fixed changelog update for v0.37.1 2018-05-22 19:20:41 -05:00
danielyxie
565f0dd517 v0.37.1 2018-05-22 19:09:04 -05:00
danielyxie
f403bd14b7 Fixed Bladeburner bug where exception would be thrown if Blackop was created outside of Bladeburner UI 2018-05-18 22:15:58 -05:00
danielyxie
c0ca464b5d Added a ?noScripts query string that can be used to start the game without loading any scripts. 2018-05-17 14:50:27 -05:00
danielyxie
c7e155d4bc Refactored NetscriptJS to take in the NS environment as a parameter to main 2018-05-17 12:10:12 -05:00
danielyxie
9a9096bc70 Reset Script module when it is saved 2018-05-13 03:08:18 -05:00