Olivier Gagnon
7fedd1f1f5
Fix very large number appearing as NaN
2021-05-26 14:14:20 -04:00
Olivier Gagnon
4dc206bb3e
hotfix grow percent being logged 100x too high
2021-05-18 10:51:36 -04:00
Olivier Gagnon
b28f607056
v0.51.9
2021-05-17 23:59:45 -04:00
Olivier Gagnon
2bd4892fa8
hotfix ls not listing all files lol
2021-05-08 22:38:48 -04:00
Olivier Gagnon
f6af61d15b
hotfix ls printing a bunch of newlines
2021-05-07 22:37:50 -04:00
Olivier Gagnon
04e8bc944e
build
2021-05-07 22:29:18 -04:00
Olivier Gagnon
d96ad9fa6e
v0.51.8
2021-05-07 22:26:02 -04:00
Olivier Gagnon
cfd78e2d36
Add installBackdoor
2021-05-07 02:14:46 -04:00
Olivier Gagnon
16c8c78b54
Add installBackdoor
2021-05-07 02:13:33 -04:00
Olivier Gagnon
0642491402
hotfix backdooring the world daemon not resetting flags
2021-05-06 11:12:41 -04:00
Olivier Gagnon
08207ac79b
another build
2021-05-05 21:39:48 -04:00
Olivier Gagnon
5bb6a72c90
build
2021-05-05 21:02:54 -04:00
Daniel Xie
827c79f70c
Add build for hotfix
2021-05-05 04:31:54 -07:00
Olivier Gagnon
11cbda6974
build
2021-05-03 19:54:11 -04:00
Olivier Gagnon
02a4e85353
Build nsjs recompile hotfix
2021-05-03 18:54:54 -04:00
Olivier Gagnon
5613d371c9
Fix research tree not appearing
2021-05-03 18:24:22 -04:00
Olivier Gagnon
c6f0551709
Hotfix Mission.jsx fake unused import
2021-05-03 17:24:39 -04:00
Olivier Gagnon
b99711788f
Hotfix negative money, n00dles metadata and guide
2021-05-03 16:02:26 -04:00
Olivier Gagnon
662d0dd5fb
did I forget the build again
2021-05-03 12:26:37 -04:00
Olivier Gagnon
c9b5aaa2f7
v0.51.7
2021-05-03 12:17:05 -04:00
Olivier Gagnon
77cb63e36a
When you hotfix you need to build
2021-04-29 13:41:13 -04:00
hydroflame
52a80ad236
v0.51.6 ( #905 )
...
* Make command `cd` without arguments an alias for `cd /` (#853 )
In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.
There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.
* Add new `backdoor` terminal command (#852 )
* Add the backdoor command to the terminal
This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests
* Add tab completion for backdoor command
* Add help text for backdoor command
* Change condition syntax to be more consistent with others
* Extract reused code block so it is always called after actions
* Update documentation for new backdoor command
Modified references to manual hack as it isn't for factions anymore
* Remove extra parenthesis
* Rename manuallyHacked to backdoorInstalled
* Fix typo
* Change faction test messages to use backdoor instad of hack
* Rename more instances of manuallyHacked
* fixed typo in helptext of darkweb buy (#858 )
* Fix typos and unify descriptions of augmentations (#859 )
Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period
* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold
* fix typo in docs (#860 )
* Initial code for Casino Card Deck implementation
* Casino Blackjack Implementation
* Update some tools (eslint, typescript)
* Blackjack code cleanup
* Update README_contribution
* Update ScriptHelpers.js (#861 )
expand error message
* More augmentation typo fixes (#862 )
* Add Netscript function getCurrentScript (#856 )
Add netscript function that returns the current script.
* Added milestones menu to guide new players. (#865 )
Milestone menu
* fix typos in milestones (#866 )
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
* Corrupt location title when backdoor is installed (#864 )
* Add corruptableText component
* Corrupt location title if backdoor is installed
* Formatting
* Add helper to check value of backdoorInstalled
Helper could be oneline but it would make it less readable
* Fix some formatting
* Add settings option to disable text effects
* Import useState
* getRunningScript (#867 )
* Replaced getCurrentScript with getRunningScript
* Bunch of smaller fixes (#904 )
Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895
* rework the early servers to be more noob friendly (#903 )
* v0.51.6
Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame
b2aafea656
v0.51.5 ( #848 )
2021-04-21 08:20:26 -04:00
hydroflame
135df8703c
V0.51.4 ( #847 )
...
* BladeBurner
* nerfed int exp gained.
Documentation
* purchaseServer specifies what happens on failure.
* Fixed typo in recommended bitnode page.
* Removed misleading ram requirements for hacking factions.
Netscript
* growthAnalyze handles Infinity correctly.
Misc.
* Faction Augmentation will list how much reputation is required even after
that goal has been reached.
* Removed dollar sign in travel agency confirmation.
* Fixed typo in alpha-omega.lit
* the game save text no longer obstruct the save game and options button
* the text editors now remember where your cursor was and restores it when loading the same script again.
* v0.51.4
2021-04-19 21:26:51 -04:00
hydroflame
4743801e86
hotfix ( #846 )
2021-04-18 11:33:46 -04:00
hydroflame
4e5ebcfe6f
V0.51.3 ( #845 )
...
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-------
Passive faction reputation
* Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the
reputation you'd gain working for them. It's not op but it feels a bit
more useful.
Netscript
* print/tprint now take any number of arguments.
* print/tprint will now print object as json.
* print/tprint now handle passing in an undefined argument properly.
Casino
* Cannot bet negative money anymore.
* Roulette max bet is a bit higher.
* Coin Flip has a small cooldown.
* All buttons reject unstrusted mouse events.
Documentation
* Changed a message that said nsjs only works on Chrome.
Bugfix
* hacknet.maxNumNodes now works for both nodes and servers.
* Fixed a bug where the popup boxes would contain data from previous popup boxes.
* .js files will also have the export async function boilerplate.
Misc.
* turned off autocomplete for the terminal text input.
* Fixed an issue on Windows+Firefox where pressing up on the terminal would
bring the cursor to the begining of the line. (Issue #836 )
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
2021-04-18 11:18:56 -04:00
hydroflame
80b703639e
Small hotfix ( #840 )
...
* yesno box now correctly clean up before new content is loaded in.
* formatHp doesnt display decimal, duh
* character overview uses numeralWrapper formatHp
* minor formatting stuff
* Class spending is tracked indepedently of work money
* Made an augmentation named after myself.
* hotfix a bunch of small stuff
2021-04-12 20:03:32 -04:00
hydroflame
0afdba8f38
fixed ns imports requiring semicolon ( #839 )
2021-04-10 02:26:13 -04:00
hydroflame
925e96345d
v0.51.2 ( #838 )
...
* infiltration use buttons instead of a links
* minor accessibility patch
* Hospitalization will not cost more than 10% of the players money.
* Adde hospitalization netscript function
* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.
* getMemberInformation now returns everything about the member.
* New netscript function to get the players hacknet server hash capacity
* yesno dialog box will not keep older messages anymore
* v0.51.1
* Casino part 1
* Discord link in options, documentation for getMemberInformation updated, dev menu has more money options, tech vendors now handle max cores or max ram better
* Removed text under Factiosn referencing rejected factions.
* Removed html element forgotten in plain text
* Casino implementation
* v0.51.2
2021-04-09 18:12:31 -04:00
hydroflame
db2bf79e3b
v0.51.1 ( #835 )
...
* infiltration use buttons instead of a links
* minor accessibility patch
* Hospitalization will not cost more than 10% of the players money.
* Adde hospitalization netscript function
* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.
* getMemberInformation now returns everything about the member.
* New netscript function to get the players hacknet server hash capacity
* yesno dialog box will not keep older messages anymore
* v0.51.1
2021-04-06 03:50:09 -04:00
hydroflame
6f330efc44
Added Disable ASCII art to options ( #832 )
...
* hotfix getPlayer missing factions
* Added ability to disable ascii art in options. ASCII art is impossible to deal with for screenreaders.
2021-04-02 20:14:35 -04:00
hydroflame
c7febd5551
Failed crime no longer pretend you gained money. ( #830 )
2021-04-01 00:06:00 -04:00
hydroflame
ddbdf66d00
hotfix analyze ( #828 )
...
* hotfix analyze
2021-03-31 11:45:55 -04:00
hydroflame
e572c6dad8
v0.51.0 ( #826 )
...
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard
* Aug purchase confirmation popup displays money in 0.000a format
* Character now displays hacknet server info properly
* Character,Info now displays hacknet server info correctly.
* Formulas (#825 )
Formulas API v0.1
* Make all money the same color, same for reputation, format all numbers consistently.
* rename a lot of the formulas function to no longer contain calculate
* added hacking related formulas
* removed unused variable
* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon
69124e7146
v0.50.2
2021-03-25 21:15:02 -04:00
Olivier Gagnon
6efc3ec75e
Fix typo in patch notes.
2021-03-22 18:56:32 -04:00
Olivier Gagnon
7cdca5e813
fix version number
2021-03-22 18:51:11 -04:00
Olivier Gagnon
31a9c041b4
Changelog related stuff
2021-03-22 18:44:41 -04:00
Olivier Gagnon
ce7c2c309c
fix bug with getTaskTask release 50.1
2021-03-22 18:42:39 -04:00
Olivier Gagnon
e8aa1851c5
build
2021-03-20 05:32:38 -04:00
Olivier Gagnon
642c7a107a
Hotfix 0.49.2, link tFormat in documentation and update version so it shows up in-game
2021-03-13 15:30:09 -05:00
Olivier Gagnon
31e9f65f06
0.49.3
2021-03-13 15:19:07 -05:00
Olivier Gagnon
a00c253dcb
0.49.1 fix ns.print
2021-03-11 20:47:05 -05:00
Olivier Gagnon
123628ec0b
update changelog and build 0.49
2021-03-11 20:39:31 -05:00
Olivier Gagnon
56441b8e34
run build for 0.48
2021-03-07 18:45:23 -05:00
hydroflame
4145ddad39
0.47.3 patch 2 fix documentation ( #810 )
2021-03-07 04:37:56 -05:00
hydroflame
e9dfe3c389
v0.47.3 ( #808 )
...
* Updated ram cost of documentation
* v0.47.3
Co-authored-by: Samuel A. Lamb <samuei@users.noreply.github.com>
2021-03-07 04:13:37 -05:00
danielyxie
b97fab2bf4
Fixed gym bug
2019-07-16 09:52:43 -07:00
danielyxie
49fa63971b
Minor typo fixes for v0.47.2
2019-07-16 01:31:48 -07:00
danielyxie
59cf1d5baf
v0.47.2
2019-07-15 21:40:43 -07:00
danielyxie
31f97f74fd
Fix GH Issue #621 : workForFaction() now properly accounts for disabled/enabled logs
2019-07-15 21:40:43 -07:00
danielyxie
433b399de9
v0.47.1
2019-06-28 09:28:08 -07:00
danielyxie
d7f3ab9177
Tempered the affect that stock market txs have on stock forecasts
2019-05-20 14:44:51 -07:00
danielyxie
99688b78c7
Temporary rebalancing for v0.47.0
2019-05-19 14:06:53 -07:00
danielyxie
15a324a946
v0.47.0 release
2019-05-17 13:07:11 -07:00
danielyxie
29e0ce5f96
Fixed merge conflicts
2019-05-11 02:20:09 -07:00
danielyxie
74e72854d8
Configured unit test webpack build to work
2019-05-09 19:36:04 -07:00
danielyxie
bcb198220d
v0.46.3
2019-04-19 22:27:33 -07:00
danielyxie
7514f63dcd
Fixed issue with faction reputation donation bug calculating invalid rep gain
2019-04-16 01:19:29 -07:00
danielyxie
8f70817c10
Adding tooltips to new purchase augmentation ui
2019-04-14 02:21:43 -07:00
danielyxie
7417fb6ef8
v0.46.2
2019-04-14 02:08:10 -07:00
danielyxie
2e9b028174
v0.46.1 build
2019-04-12 16:52:59 -07:00
danielyxie
36499ae9f2
Fixed bug where sleeves's exp didnt properly reset on prestige. Updated versions to v0.46.0. Added production build
2019-04-03 16:58:15 -07:00
danielyxie
29c5c9b99d
v0.45.1 Build
2019-03-23 19:59:13 -07:00
danielyxie
2ba7ac82eb
Updated to v0.45.0 production build
2019-03-22 22:11:09 -07:00
danielyxie
f2b4ae8692
Adding build for v0.44.1...forgot it because im a dumbass
2019-03-04 22:49:31 -08:00
danielyxie
ddfae56e34
Fixed bug with Hacknet Nodes production not updating initially. FIxed bug with 'purchase augmentations' btn being displayed for Gang BitNode
2019-02-26 16:01:37 -08:00
danielyxie
f1e43a86db
Final minor changes for v0.44.0
2019-02-26 00:29:53 -08:00
danielyxie
60960559e1
Removed logging statements used for debugging
2019-02-12 01:18:26 -08:00
danielyxie
8266492001
Fixed bug and added compatibility for converting RunningScript offline dataMap to version v0.43.1
2019-02-12 01:14:38 -08:00
danielyxie
9137c24274
v0.43.1
2019-02-11 16:23:46 -08:00
danielyxie
df8468228f
Fixed getCrimeChance() bug
2019-02-08 18:02:46 -08:00
danielyxie
cfa13dd5c9
Forgot to actually update version to v0.43.0
2019-02-04 21:48:59 -08:00
danielyxie
e730383420
v0.43.0
2019-02-04 21:42:11 -08:00
danielyxie
a09ea46a38
Added BitNode multipliers for purchased servers. Fixed bugs in new Script Editor implementation. Added documentation for script editors
2019-01-29 22:02:27 -08:00
danielyxie
d54f0906f0
Re-adjusted some stock market parameters. Improved Resleeving UI by allowing sort. Rebalanced Resleeve price. 0 is now a valid argument for number of threads when running scripts
2019-01-28 16:17:04 -08:00
danielyxie
8d2c007bcb
Implemented new Editor Option: CodeMirror. (Vim mode not 100% done yet)
2019-01-27 14:08:45 -08:00
danielyxie
a2237d4319
More bug fixes for Sleeve/Resleeve features. Rebalancing for Sleeve/Resleeve and stock market. Added an option to remove source files in the dev menu
2019-01-21 20:39:52 -08:00
danielyxie
5573e778bb
Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme
2019-01-20 14:57:38 -08:00
danielyxie
17bfbfeb80
Fixed merge conflicts. Fixed bug with Crimes
2019-01-18 10:04:04 -08:00
danielyxie
7db169f828
Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors
2019-01-18 09:57:21 -08:00
danielyxie
435d183645
Fixed bug with creating program through Singularity function
2019-01-16 21:28:36 -08:00
danielyxie
86d6640c81
Fixed merge conflicts with dev
2019-01-09 02:30:47 -08:00
danielyxie
9db7aee34e
Updated Stock market UI for new stock Max Shares restriction. Added Netscript function for getting a stock's max shares
2019-01-09 02:06:49 -08:00
danielyxie
722bda0b75
Updated version
2019-01-08 21:09:03 -08:00
danielyxie
86275a7a4d
Updated documentation changelog. Fixed issue with Corporation dividends tax rate
2019-01-08 19:42:07 -08:00
danielyxie
0effdac6d1
Fixed merge conflicts with dev
2019-01-08 16:44:31 -08:00
danielyxie
a10833837f
Added maximum number of shares per stock
2019-01-08 16:42:39 -08:00
danielyxie
78f72b8542
Added 'Issue New Shares' feature for Corporations. Added cooldowns for issuing new shares and selling shares. Selling shares now dynamically updated stock price
2019-01-08 16:41:42 -08:00
danielyxie
ca002e6e53
Fixed bug where Industry Research Tree is not properly reset during prestige
2019-01-04 17:11:52 -08:00
danielyxie
f4e0eaeffb
Changed the way Corporation valuation is calculated (now based on outstanding shares). Updated gameplay documentation for RTD
2019-01-04 16:50:27 -08:00
danielyxie
23eb6908e0
Added hackAnalyze() functions. Fixed bug with gymWorkout() and Millenium Fitness Gym. Updated documentation for new functions
2019-01-03 00:39:32 -08:00
danielyxie
5091b56ff2
Added copy save to clipbaord option. Added getOrders netscript function. Fixed Corporation Bugs
2018-12-30 16:11:48 -08:00
danielyxie
fb9676e04e
Corporation Research Trees are now properly saved
2018-12-26 18:38:07 -08:00
danielyxie
376e520a60
ServerProfiler.exe can now b purchased from the DarkWeb
2018-12-25 02:16:34 -08:00
danielyxie
928faa5b4c
Converted Programs and DarkWeb implementations to Typescript
2018-12-25 02:14:18 -08:00
danielyxie
4383d1393d
Fixed re-balanced Corporation issues. Converted several popups in the Corporation mechanic to support Enter/Esc hotkeys
2018-12-24 23:55:54 -08:00
danielyxie
eadcdba09a
Re-wrote YesNoBox util to be Typescript
2018-12-24 05:02:10 -08:00
danielyxie
cc8f3bd4a9
Implemented Corporation Market-TA Research (untested). Implemented Corporation dividends. Fixed new Corp mechanic bugs.
2018-12-22 02:27:04 -08:00
danielyxie
d38c452c42
Implemented All Corporation Research, except the Market-TA ones
2018-12-15 19:47:15 -08:00
danielyxie
1095438075
Implemented Corporation Research Tree UI using Treant library
2018-12-15 15:31:21 -08:00
danielyxie
70b87b3ffb
Implmented initial version of Corporation Research & ResearchTree classes
2018-12-13 19:24:08 -08:00
danielyxie
6973dd8fca
Began refactoring Corporation implementation into separate modules (and converted to TypeScript). Rebalanced material starting prices and market properties (demand, competition, market price)
2018-12-09 05:36:18 -08:00
danielyxie
5c8512c4b6
Convert Locations and Faction implementations to TypeScript. Also restructed directory. Implemented Sleeve, but untested
2018-12-07 02:54:26 -08:00
danielyxie
34af01efdc
Improved error handling for Faction Banning mechanism
2018-11-30 04:22:16 -08:00
danielyxie
4db697fd8e
Fixed Corporation bugs with Product Sell Amt being negative and NSA Bladeburner button bug
2018-11-29 01:17:09 -08:00
danielyxie
34857e00f0
v0.41.2 Updated build and changelog
2018-11-23 17:39:01 -08:00
danielyxie
074f8d9834
Fix Github Issue #508 and #506
2018-11-19 01:03:38 -08:00
danielyxie
b242ca2f42
Fixed bugs with refactored Company/job code. Added 'expr' Terminal command
2018-11-17 16:23:48 -08:00
danielyxie
9b3ff6d2d3
Fixed merge conflicts with dev
2018-11-15 19:45:03 -08:00
danielyxie
d6bdc9433a
Initial commit for company code refactor. Split out all components into separate files and converted to typescript
2018-11-15 17:28:23 -08:00
danielyxie
40bfa030e5
Fixed netscript gang api functions purchaseEquipment() and ascendMember(). Used for...of rather than for...in
2018-11-13 14:42:15 -08:00
danielyxie
263b1250df
Updated Changelog. Updated Version to v0.41.1. Fixed reference error bug in gang.ascendMember() Netscript function
2018-11-05 18:16:53 -06:00
danielyxie
b65b5b2e58
Updated changelog/documentation
2018-10-29 11:38:23 -05:00
danielyxie
22d2738206
Fixed loading issue due to GangMemberTask reviver throwing error
2018-10-29 11:13:37 -05:00
danielyxie
ea3b13b286
Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework
2018-10-29 11:09:33 -05:00
danielyxie
61150f5823
Revert "Revert "Gang rework""
...
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-29 11:09:33 -05:00
danielyxie
43dc6f2309
Updated version to v0.41.0. Bug fixes for Gang API. Some Gang API functions now log. Final rebalancing for gang rework
2018-10-29 11:08:41 -05:00
danielyxie
4c3219bb9e
Revert "Revert "Gang rework""
...
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-23 13:55:42 -05:00
danielyxie
be0a08d70c
Revert "Gang rework"
2018-10-23 13:47:00 -05:00
danielyxie
c4dbfa43c9
Fixed merge conflicts with dev
2018-10-17 15:43:48 -05:00
danielyxie
5fc3fc8915
Added non-dev build
2018-10-17 15:34:10 -05:00
danielyxie
20dc97620b
Updating documentation for new Singularity Fn ram cost and updating build
2018-10-17 15:33:26 -05:00
danielyxie
fcab079b32
FIxed merge conflicts with dev and also did some work on Gang UI
2018-10-10 18:13:31 -05:00
danielyxie
bd66ecf469
Fixed bug that caused blank black screen when destroying/resetting BitNodes
2018-10-10 14:16:26 -05:00
danielyxie
7095c1cc95
New Coding Contract faction selector sets reward.name
2018-10-09 11:56:22 -05:00
danielyxie
5902c892de
v0.40.5
2018-10-09 11:56:22 -05:00
danielyxie
097c866e6f
Don't log RAM calculator parse errors. Add semicolons and newlines when importing from URL in NSJS
2018-10-09 11:56:22 -05:00
danielyxie
561bbbd0a1
Adding normal build rather than dev build
2018-10-09 11:56:22 -05:00
danielyxie
04dc08935f
Changed buttons that used <span> into <button> elements for real this time
2018-10-09 11:56:22 -05:00
danielyxie
781f2f09b4
Changed buttons that used <span> elements to use <button> elements. Allowed processing for modules that are dynamically imported from URL
2018-10-09 11:56:22 -05:00
Steven Evans
59f525f08b
[chore] Moving vendor styling to the build directory
2018-10-09 11:56:22 -05:00
danielyxie
45c434aa35
Initial changes for Gang mechanic rework
2018-10-02 16:54:56 -05:00
danielyxie
377bb4a884
Properly credited people in changelog
2018-10-01 19:51:32 -05:00
danielyxie
b6070ca9c9
Fix a few bugs with Coding Contracts
2018-10-01 19:51:32 -05:00
danielyxie
2b3c58a17b
v0.40.4
2018-10-01 19:51:32 -05:00
danielyxie
561cdb1652
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-10-01 19:51:32 -05:00
danielyxie
d624d2f86f
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-10-01 19:51:32 -05:00
danielyxie
3051208bcb
Adding updated build and fixing display bugs with Terminal's 'analyze'
2018-10-01 19:51:32 -05:00
danielyxie
71886f030a
Properly credited people in changelog
2018-10-01 19:51:05 -05:00
danielyxie
67d9d6af13
Fix a few bugs with Coding Contracts
2018-10-01 19:47:03 -05:00
danielyxie
5074f4f4c8
v0.40.4
2018-09-29 20:52:38 -05:00
danielyxie
4d2290bcb1
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-09-26 00:00:28 -05:00
danielyxie
81c1655a30
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-09-23 23:27:31 -05:00
danielyxie
593087d55f
Adding updated build and fixing display bugs with Terminal's 'analyze'
2018-09-22 19:36:28 -05:00
danielyxie
94739129de
Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline)
2018-09-16 14:48:36 -05:00
danielyxie
ae4eb2f30e
Added v0.40.3 Build
2018-09-15 12:04:49 -05:00
danielyxie
f016736603
Updated changelog and version. Added build distribution files
2018-09-12 11:34:18 -05:00
danielyxie
53e2a5091c
Added correct production build. Properly reset stock market 4S values when prestiging through BitNode
2018-08-27 00:23:04 -05:00
danielyxie
2bf6871ece
V0.40.2 BUndle and minor bug/typo fixes
2018-08-25 23:26:42 -05:00
Daniel Xie
fe3c8be03c
Pushing updated bundle
2018-08-22 22:59:09 -05:00
Daniel Xie
d556af0fd8
Converted pop-up boxes to use css flex
2018-08-12 14:45:35 -05:00
Daniel Xie
bb4094f879
Added option to disable hospitalization popup message
2018-08-12 00:39:37 -05:00
Daniel Xie
5cc1a4ba01
Updated changelog with merged PRs
2018-08-11 16:21:11 -05:00
Daniel Xie
a1a69b8042
Prevent dev menu from being shown in produ
2018-08-06 21:15:31 -04:00
Daniel Xie
171d98c891
Updated changelog and version. Adding v0.40.1 bundle
2018-08-06 19:21:37 -04:00
Daniel Xie
ea6cc3da55
Fix array/object bug with new JS Interpreter for Port functions (read, write, and tryWrite)
2018-08-06 10:25:22 -05:00
Daniel Xie
faa5e807d5
Updating documentation and Netscripy syntax highlighting for v0.40.1 community update. Bitrunners now has CranialSignalProcessors 3-5. CyberSec now has Cranial Signal Processors 1-2.
2018-08-05 03:37:28 -04:00
Daniel Xie
44e45af2fe
Removed console.log statement
2018-08-03 16:54:11 -05:00
Daniel Xie
1ce9a5308d
Fixed bug in Changelog text. Properly credited kopelli for Active Server UI Ram usage change
2018-08-03 10:50:20 -05:00
danielyxie
4ea6c4840c
Merge pull request #360 from kopelli/scss
...
Incorporate SCSS for styling/bundling
2018-08-02 10:18:36 -04:00
danielyxie
fabc45f496
Fixed bug with calling scp() on an array
2018-07-29 15:14:24 -05:00
danielyxie
afacfb96c9
Pushing new bundle
2018-07-27 22:05:38 -05:00
danielyxie
58b1006b91
Updated version and changelog
2018-07-27 22:03:43 -05:00
danielyxie
b34057f2d3
Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions
2018-07-27 19:00:57 -05:00
danielyxie
47134a9640
Fixed bug where hacking special servers w/ no money would result in NaN because of a '0 / 0' in fortify() calculation
2018-07-25 15:58:36 -05:00
danielyxie
5161ca7739
JS-Interpreter fix sprintf and vsprintf by converting JS Interpreter objects to Native objects when passing in arguments. JS-Interpreter add error/exception line numbers wherever possible
2018-07-25 14:53:54 -05:00
danielyxie
49d081f42e
Updated development bundle. Updated changelog
2018-07-24 17:22:48 -05:00
danielyxie
ab287b7c44
Updated documentation for new Netscript. Added new polyfills for new JS interpreter
2018-07-24 13:29:38 -05:00
danielyxie
a39dda019e
Update changelog. Fix missing spaces in Faction Infos. UPdate Beta branch update text
2018-07-20 13:21:43 -05:00
danielyxie
88755f1d0f
Added import functionality to Netscript 1.0
2018-07-20 09:28:03 -05:00
danielyxie
523bfc18d1
Beta branch now always shows update when opening game
2018-07-18 21:23:49 -05:00
danielyxie
2b21e93a14
Rebalancing Infiltration by decreasing starting Infiltration security b 10%
2018-07-18 16:11:44 -05:00
danielyxie
08862109fe
Source-File 12's effect is now multiplicative with itself again (reverted from a previous update). Source-File 6 now also affects combat stat level, not just exp gain
2018-07-18 16:00:52 -05:00
danielyxie
af40edfb7d
Added new Hacknet Node API documentation
2018-07-18 15:33:22 -05:00
Steven Evans
9b5b997b6d
[chore] Introducing SCSS, renaming existing files.
...
Not utilizing any functionality yet, just setting up for refactorings.
2018-07-17 11:55:04 -04:00
Steven Evans
3faed7caf2
[refactor, chore] "Compile" CSS via Webpack
...
This may seem unnecessary (and odd to import CSS files into JS...), but
this sets up the project for being able to keep the distributed
(release) resources all together, as well as setting the stage for
introducing something like SCSS.
2018-07-16 23:22:24 -04:00
danielyxie
e4742289c7
BN-12 now properly affects Bladeburner multipliers. Added polyfill in new JS interpreter for Array.includes. Fixed terminal not focusing with tab"
2018-07-16 01:00:57 -05:00
danielyxie
5845fa8702
Fixed merge conflicts
2018-07-15 20:48:27 -05:00
danielyxie
a605dd4491
Bladeburner API getCurrentAction() now returns null if current action is 'Idle'
2018-07-15 20:39:07 -05:00
danielyxie
c449dee97e
Fixed bug with Corporaiton healthcare. Fixed bug with new netscript 1.0 JS Interpreter properly throwing errors
2018-07-15 13:03:33 -05:00
danielyxie
b40c247dcb
Bladeburner General actions now set both Name and Type in underlying ActionId
2018-07-14 19:59:27 -05:00
danielyxie
497186355f
New Hacknet Node Netscript API - initial commit
2018-07-14 19:25:50 -05:00
danielyxie
e97861f42b
Bladeburner API Improvements: Added getCurrentAction(). getSkillLevel() now fails if no argument is passed
2018-07-12 00:01:52 -05:00
danielyxie
3ffc820519
Fixed new Netscript1 Interpreter to work for functions returning Arrays/Objets. Untested. Also still needs new Hacknet Node implementation
2018-07-10 23:41:26 -05:00
danielyxie
dcd6292ed2
Fixed bugs with new HelperFunctions
2018-07-10 00:11:18 -05:00
Steven Evans
a82ed16c34
[chore, doc] Split out the "vendor"/3rd party code to its own bundle
...
Included 'vendor.bundle.js' as it is referenced. So this will give a
baseline to compare against future builds. But ideally this will only
change when updating dependency versions.
2018-07-09 12:50:57 -04:00
danielyxie
78c5a1b0f4
Initial commit for new Netscript 1 Intepreter
2018-07-08 18:53:24 -05:00
danielyxie
fde2b8cbc1
Infiltration can no longer be done programmatically. HP is reset when prestiging
2018-07-07 19:16:58 -05:00
danielyxie
a165880fff
Fix typo with Source File 12
2018-07-05 00:00:13 -05:00
danielyxie
7cc759f314
Updated version to v0.39.1. Production Build. Updated documentation
2018-07-04 23:52:54 -05:00
danielyxie
30b9624e1f
Updated documentation
2018-07-03 21:12:46 -05:00
danielyxie
3213032427
Fixed incompatibility issues with Edge (due to spread syntax). Fixed issue with Terminal autocomplete and capitalized commands. Script ram is now rounded to 2 decimal places
2018-07-02 22:35:12 -05:00
danielyxie
c8421168b6
Copying a NetscriptJS script with scp now properly clears its 'module'.
2018-06-29 00:39:05 -05:00
danielyxie
393ce096fd
Finishing Infiltration returns to company page. Infiltration remembers selected faction
2018-06-27 22:34:57 -05:00
danielyxie
e2b2fb66f3
Rebalancing BN - 7 and several Source Files
2018-06-27 18:28:11 -05:00
danielyxie
219568d8af
Fixing merge conflicts
2018-06-26 13:17:07 -05:00
danielyxie
f9943db71d
Adding description to SourceFile 7
2018-06-26 09:59:44 -05:00
danielyxie
13dbd9f26c
Merge PRs and fix issues
2018-06-26 09:49:28 -05:00
danielyxie
75ff10b5c2
Added documentation for Bladeburner API. Fixed typo in BN-7 description.
2018-06-25 14:07:03 -05:00
danielyxie
0b16a9f605
Removing dev mode. Updating changelog in documentation
2018-06-25 12:38:13 -05:00
danielyxie
ca15e689ef
More rebalancing of Infiltration. Updating version to v0.39.0
2018-06-25 12:29:51 -05:00
danielyxie
58753f9c89
Added Bladeburner functions and 'bladeburner' keyword to syntax highlighter for Netscript. Fixed a bug with bladeburner.getSkillLevel() Netscript fn
2018-06-24 22:07:05 -05:00
danielyxie
8c8574878c
Rebalanced infiltration by making base difficulty lower, slightly decreasing the difficulty gain, and increasing money/exp rewards
2018-06-24 21:50:03 -05:00
danielyxie
22b64dcc4a
Implemented BN-7
2018-06-24 19:13:50 -05:00
danielyxie
aa17b02da7
Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB
2018-06-22 14:39:15 -05:00
Steven Evans
8b9ebe29c2
[feature] Adding favicon and related.
...
The key file was favicon.ico, but other browsers can support other
formats. And those browsers/devices that allow for "pinning" the site
require some additional files as well.
2018-06-19 22:42:51 -04:00
danielyxie
f5be9e5da7
Fix bug with spawn()
2018-06-17 14:19:43 -05:00
danielyxie
f33806e189
Updated tover sion v0.38.1
2018-06-15 14:05:53 -05:00
danielyxie
c365696447
Reverse const change in Script RAM parser. Built documentation
2018-06-15 00:58:35 -05:00
danielyxie
8620a4d30c
Fix issue with 'Object.prototye' functions throwing errors during NetscriptJS RAM calculation. Fixed type with new Travel Confirmation setting loading to the correct initial value. Fixed Competition/Demand display for Products. Changed RAM for window/document access to be 100
2018-06-14 14:51:06 -05:00
danielyxie
89016aeed9
Added devmode. Enabled using build flag. Added new npm build scripts
2018-06-13 12:38:22 -05:00
danielyxie
5347585151
Updated dependencies from kopelli
2018-06-13 11:11:45 -05:00
danielyxie
575b67440c
v0.38.0 - Minor re-balancing and bug fixes in Bladeburner
2018-06-12 23:16:23 -05:00
danielyxie
71cf3cac35
Bug fixes for new Bladeburner changes
2018-06-08 22:25:28 -05:00
danielyxie
bbb5f04c87
Merged pull requests and fixed merge conflicts
2018-06-08 11:19:22 -05:00
danielyxie
5e38355152
Added Bladeburner API (untested). Rebalanced Bladeburner. Bladeburner progress no longer resets when installing Augmentations. Fixed up BN-12
2018-06-08 10:51:48 -05:00
danielyxie
2332532d91
Adding updated bundles
2018-06-06 11:14:42 -05:00
danielyxie
82f1c14656
Added dynamic RAM evaluation to Netscript to prevent exploits by evading RAM usage in NetscriptJS. Calling a HacknetNode API Netscript fn now immediately updates HacknetNodeWrappers
2018-06-06 11:02:21 -05:00
Steven Evans
7ee964a66c
Merge remote-tracking branch 'danielyxie/dev' into dev
2018-06-03 21:11:34 -04:00
danielyxie
81e828d7e7
Removed debug logging statement for ram parser AST
2018-06-02 22:10:24 -05:00
danielyxie
957ce44316
v0.37.2
2018-06-02 20:37:56 -05:00
Steven Evans
7362d1809f
[refactor] Remove numeral from utils folder; use npm reference
...
In order to shave off ~0.02MiB of the bundle size, needed to continue
referencing the minified file. Ideally future changes can utilize
code splitting, tree shaking, and minification in WebPack to use normal
references.
2018-05-30 22:46:52 -04:00
Steven Evans
3473c66b82
Updating bundles
2018-05-30 22:11:16 -04:00
danielyxie
7edae463bc
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2018-05-30 17:31:02 -05:00
Steven Evans
10d7e43f01
[refactor] Pull in 'decimal.js' as an npm dependency
2018-05-30 15:54:13 -04:00
danielyxie
baf8fc784e
Removed temp variables from Brace netscript mode definer (netscript.js). Fixed changelog update for v0.37.1
2018-05-22 19:20:41 -05:00
danielyxie
565f0dd517
v0.37.1
2018-05-22 19:09:04 -05:00
danielyxie
f403bd14b7
Fixed Bladeburner bug where exception would be thrown if Blackop was created outside of Bladeburner UI
2018-05-18 22:15:58 -05:00
danielyxie
c0ca464b5d
Added a ?noScripts query string that can be used to start the game without loading any scripts.
2018-05-17 14:50:27 -05:00
danielyxie
c7e155d4bc
Refactored NetscriptJS to take in the NS environment as a parameter to main
2018-05-17 12:10:12 -05:00
danielyxie
9a9096bc70
Reset Script module when it is saved
2018-05-13 03:08:18 -05:00
danielyxie
abb5b9895f
Merge branch 'dev' of https://github.com/danielyxie/bitburner into nsjs-memoryleak
2018-05-13 01:07:12 -05:00
danielyxie
02ce03d2d6
Changed NSJS to take in nsEnv as an argument to main
2018-05-13 01:06:44 -05:00
danielyxie
b18e316821
Fixed bug with scp Terminal command and hopefully fixed Active Scripts UI bug by making create/delete server panel fns non async
2018-05-12 20:21:03 -05:00
danielyxie
bf5b3c371e
More work on NSJS memory leak fix
2018-05-12 18:19:49 -05:00
danielyxie
6b9dc76f41
Fix bug where sometimes Active Scripts UI wouldnt fully update after an Augmentation reset. This most likely happened because the player has too many scripts running, and they all get added to task queue to get deleted
2018-05-11 20:54:59 -05:00
danielyxie
054cb63227
Debugging nsjs memoryleak
2018-05-11 19:45:40 -05:00
danielyxie
6902ece765
v0.36.1
2018-05-11 16:30:55 -05:00
danielyxie
024138eabd
Rebalancing Gyms and training in Bladeburner. Updated Active Scripts UI page to update once per second. Updated changelog
2018-05-10 12:14:45 -05:00
danielyxie
8dba456b65
Merge jaguilar's changes to incorporate Netscript JS (PR #212 )
2018-05-05 17:13:35 -05:00
danielyxie
b6e49c1a82
Updating package.json to remove comma that was causing errors. Adding new dist files
2018-05-05 16:35:53 -05:00
danielyxie
2a87aa16f6
Added metakey + b hotkey compatibility for script editor close and save. Refactored Server constructor and initialization
2018-05-05 15:23:57 -05:00
danielyxie
9acc422f05
v0.36.0 - Bladeburner BitNode (BN-6)
2018-05-02 12:38:11 -05:00
danielyxie
1c7ae7bc8f
Fixed merge conflicts
2018-03-28 11:50:10 -05:00
danielyxie
d29797ce1e
Update Faction info for Fulcrum and NWO
2018-03-28 11:35:34 -05:00
danielyxie
521b81aec0
v0.35.2
2018-03-26 19:46:21 -05:00
Steven Evans
3ad6cfd8bb
Can successfully run Webpack to create dist/bundle.js
...
The bundled output is noticeably different; likely due to Webpack 4
vs. 2/3. The order of dependencies also appears to have changed.
The overall output *seems* to be the same. Unsure how to full test
that everything is getting bundled appropriately.
This also allows the project to be built without having to manually
copy files into node_modules.
2018-03-21 11:56:30 -04:00
danielyxie
6255971e96
Fixed a bug with Introductory Tutorial in v0.35.1
2018-03-12 14:53:07 -05:00
danielyxie
d3e45f746b
Updated .fconf comment for ENABLE_BASH_HOTKEYS to link to propert documentation page
2018-03-12 14:43:10 -05:00