Heinous Tugboat
492c7012ea
Renames SnackbarVariant to ToastVariant, adds enum to ns
2022-04-13 01:54:13 -04:00
hydroflame
eee8d3e283
Merge pull request #3381 from HeinousTugboat/htugboat/toast-enum
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Adds SnackbarVariant enum
2022-04-13 00:34:09 -04:00
hydroflame
243cdceb8c
Merge pull request #3390 from nickofolas/improvement/stats-augs-ui
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[Improvement] Overhaul Stats and Augmentations UI
2022-04-12 13:43:09 -04:00
nickofolas
8da51b7e0a
Replace references to crafting with grafting
2022-04-11 11:07:15 -05:00
nickofolas
bf518836a5
Minor grafting tweaks around Congruity aug
2022-04-09 09:24:14 -05:00
Heinous Tugboat
5b96cedd0c
Adds SnackbarVariant enum
2022-04-08 23:46:19 -04:00
nickofolas
e720930f04
Improve sizing of some list-based menus
2022-04-07 23:29:24 -05:00
nickofolas
78463ed1c0
Tweaks and improvements
2022-04-07 11:25:12 -05:00
phyzical
c70f59ac54
merge dev
2022-04-07 16:27:23 +08:00
nickofolas
314e37430d
Add Augmentation unique to Grafting
2022-04-07 00:48:39 -05:00
Olivier Gagnon
48f80f25d6
fmt and lint
2022-04-06 19:30:08 -04:00
phyzical
2edfb6e35d
merge base
2022-03-31 22:36:47 +08:00
nickofolas
a80693dab2
Merge branch 'dev' into fix/grafting-pre-reqs
2022-03-30 21:12:44 -04:00
Jack
e11819f0fd
Merge branch 'dev' into feature/add-infiltration-faction
2022-03-31 08:09:00 +08:00
nickofolas
a384b8af52
Fix grafting crash when all Augs owned
2022-03-30 14:29:59 -04:00
Olivier Gagnon
f4a58ff5a9
allbuild commit cc4dd100
2022-03-30 12:11:41 -04:00
phyzical
be24562d34
merge dev
2022-03-30 19:11:34 +08:00
phyzical
07c6051004
merge dev
2022-03-30 19:00:57 +08:00
Olivier Gagnon
6d591db0d2
Fix NF not working.
2022-03-29 23:49:39 -04:00
nickofolas
4f7b44df39
Handle pre-requisite augmentations
2022-03-29 17:09:36 -04:00
Olivier Gagnon
6e12e3a85b
typo
2022-03-29 14:09:52 -04:00
Olivier Gagnon
680081c548
post-grafting changes
2022-03-29 14:09:17 -04:00
phyzical
79238ea5e9
fix for augmentation pricing
2022-03-29 23:42:57 +08:00
phyzical
fd64746ff8
various fixes and adjustments
2022-03-29 22:43:28 +08:00
phyzical
7f28158005
moved over to player stats
...
* added new augmentations
2022-03-27 12:26:43 +08:00
phyzical
ef06bc30e5
missed refactor
2022-03-24 21:56:53 +08:00
phyzical
d80346f816
incorrect import
2022-03-24 21:52:27 +08:00
phyzical
e8fffc6183
added two additonal augmentations
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* refactored augmentation names to enum
2022-03-24 21:19:49 +08:00
nickofolas
3476f0f0eb
Grafting API (no RAM costs yet)
2022-03-23 12:35:15 -05:00
phyzical
80edb744bf
added logic to rewward and invite to infiltrators on infil completion
2022-03-23 23:23:01 +08:00
nickofolas
3df3e04f9c
Formulas
2022-03-22 17:53:57 -05:00
nickofolas
d6e0180116
Add confirmation modal to crafting
2022-03-21 14:54:39 -05:00
nickofolas
720e2112c6
prettier and remove formulas dir
2022-03-21 14:40:17 -05:00
nickofolas
010a4f1aa3
Fix Entropy application after grafting
2022-03-21 14:30:03 -05:00
nickofolas
59a67c0f93
Update Entropy lore
2022-03-21 11:44:58 -05:00
nickofolas
d820625721
Remove fragment and fix typo
2022-03-21 11:17:06 -05:00
nickofolas
dfca624e35
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-21 11:08:48 -05:00
hydroflame
251aa6d862
Merge pull request #2848 from SagePtr/share-change
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[Balance] Add CalculateShareMult to Field Work and Security Work
2022-03-20 21:14:03 -04:00
nickofolas
1f4f13c8ef
Main grafting exposition
2022-03-19 14:12:58 -05:00
nickofolas
4c422347d4
Polish entropy
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- Also adds DevMenu entry
2022-03-19 13:59:34 -05:00
nickofolas
c92b159580
Implement entropy accumulation system
2022-03-19 13:15:31 -05:00
nickofolas
c33c23700e
Remove resleeving from code
2022-03-19 11:43:58 -05:00
nickofolas
a70969df14
Add back button to GraftingRoot
2022-03-19 11:17:28 -05:00
nickofolas
d2dd88c5ca
Polish some UI
2022-03-19 11:04:15 -05:00
nickofolas
fef5ab31b2
Implement CraftableAugmentation
2022-03-19 11:03:18 -05:00
nickofolas
dc5b925f65
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-19 10:38:21 -05:00
Olivier Gagnon
cbeb6d13d3
fix misnamed factions
2022-03-19 11:37:13 -04:00
nickofolas
c5d86fba4d
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-19 10:27:49 -05:00
hydroflame
15badafd37
Merge pull request #3184 from nickofolas/improvement/sleeve-and-clash-ui
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Sleeve and Territory UI refresh
2022-03-19 11:23:28 -04:00
nickofolas
4789455b9c
Implement basic crafting functionality
2022-03-19 09:31:48 -05:00
nickofolas
78f962318c
Add router to grafting root
2022-03-19 08:56:02 -05:00
phyzical
44ea479043
update constants
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* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas
919f8480dd
Grafting UI framework
2022-03-18 23:22:21 -05:00
hydroflame
561219a0ab
Merge branch 'dev' into bugfix/2877-2
2022-03-17 12:05:38 -04:00
phyzical
9949cc9a1e
removed ip references
2022-03-17 21:50:23 +08:00
nickofolas
a205f42d88
Finalize (?) sleeves
2022-03-16 17:35:04 -05:00
nickofolas
2524b429ec
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/sleeve-ui
2022-03-16 16:48:13 -05:00
BB
4eb59ac70c
Turned on no-useless-concat lint and fixed it in code
2022-03-16 20:44:52 +01:00
Olivier Gagnon
d6ac7f44c2
Sleeves can no longer buy augs that can't help them.
2022-03-16 15:09:31 -04:00
nickofolas
230d68aab2
Implement common stats row element
2022-03-12 15:49:07 -06:00
BB
5e2ccc71ec
Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden
2022-03-11 16:32:48 +01:00
nickofolas
07a61c38a4
Clean up imports
2022-03-10 23:02:32 -06:00
nickofolas
7b309c2624
Refactor sleeve stats row to JSX element
2022-03-10 22:47:18 -06:00
nickofolas
8ce1660f8a
Fix missing newline at EOL
2022-03-10 22:21:02 -06:00
nickofolas
5d6952dbac
First iteration of sleeves UI improvements
2022-03-10 22:14:11 -06:00
hydroflame
6a09cbd2ce
Merge pull request #2933 from phyzical/bugfix/1954
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added filter for possibleFactions to filter factions without tasks
2022-03-10 22:13:24 -05:00
hydroflame
31a26a31ad
Merge pull request #3055 from ApamNapat/simplified_some_boolean_logic
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Simplified some booleans and if elses
2022-03-10 22:11:26 -05:00
hydroflame
459296c160
Merge pull request #3068 from phyzical/hotfix/2902
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Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
nickofolas
e39817cb57
Very slightly adjust router.toFaction
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- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
BB
0eced1b9f2
Simplified some booleans and if elses
2022-03-08 22:52:26 +01:00
hydroflame
4518b3a7cb
Merge pull request #3070 from phyzical/bugfix/2832-2
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Sleeve fix for when faction isnt found
2022-03-08 16:32:10 -05:00
Jack
a2fae480f3
Update src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx
2022-03-08 17:32:03 +08:00
BB
2c3e0985c4
Simplified some relative imports
2022-03-06 05:05:55 +01:00
phyzical
7a6e7ed992
added early out for when faction isnt found
2022-03-05 13:56:11 +08:00
phyzical
0e1929b561
added early out for when it goes wrong here too
2022-03-05 13:14:28 +08:00
hydroflame
76f965911d
Merge pull request #2938 from reacocard/fix-sleeve-augs
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Don't check only gangs for sleeve augs
2022-03-01 11:19:06 -05:00
hydroflame
3a0eb8eca6
Merge pull request #2906 from waffleattack/patch-2
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Reset Location Upon Reset
2022-03-01 10:44:15 -05:00
Ayla Ounce
5fbe4b0f26
Don't check only gangs for sleeve augs
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It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
phyzical
4af4634ada
added filter for possibleFactions to filter factions without tasks
2022-02-07 19:48:28 +08:00
Felix Wolfsteller
a755af8176
fix typo (UnforTunately) fix #2918
2022-02-05 11:04:23 +01:00
Thomas B
c6573fb19d
Reset Location Upon Reset
2022-02-03 08:50:08 -05:00
SagePtr
1726a0f930
Add CalculateShareMult to Field Work and Security Work
2022-01-27 22:46:29 +02:00
Martin Fournier
974344545d
Move import save functionality into SaveObject
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Adds a lot of metadata to be able to easily compare the new save to the
current player.
- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
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Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
Martin Fournier
e7aa977eb0
Persist terminal command history in game save
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Copy the terminal commands into the player object so that they are saved
between game reloads.
Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
Martin Fournier
6dba1db3c9
Display bonus time in sleeve detailed stats panel
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Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
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Corp api updates
2022-01-18 18:05:23 -05:00
hydroflame
ae83eeacb7
Merge pull request #2689 from nickofolas/fix/singularity-focus
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Fix Singularity focus arg issues
2022-01-18 17:00:12 -05:00
Olivier Gagnon
05cbc25a8f
1.4
2022-01-18 14:03:24 -05:00
nickofolas
2d38ce8f72
Fix focus arg for sing functions
2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
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Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
pigalot
8729b54a9c
Make 3.3 unlock all corp APIs
2022-01-16 16:11:31 +00:00
nickofolas
ab841f7530
Refactor for ... in
loops
2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
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Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742
rm some stuff from netdef to make it work in-game
2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de
Ensure that we leave focus when we call stopAction or cancel working
2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4
fix bug of quiting for currently working faction
2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c
many fixes
2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
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clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
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update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12
Fix crash when quitting job
2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
...
company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience
2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements
2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
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workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684
Add achievements to base game
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- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
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fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
...
actually has that job position
2022-01-02 03:08:16 +11:00
hydroflame
3c3f482e7b
Merge pull request #2153 from MartinFournier/fix/sleeves-skill-progress
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Fix #2021 : Handle sleeves xp in stats overview
2021-12-29 01:54:28 -05:00
Hedrauta
4264b07d75
only stop working if working at that company
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bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00
Hedrauta
33d8e6d3fe
workaround? fix for #1921
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simple do: if the player does work for company, quit WIP... otherwise let WIP still run
2021-12-24 02:19:28 +01:00
Andrew Cooper
12ba68a375
XP gain summaries now only show non-zero xp gains.
2021-12-23 19:15:39 +00:00
Andrew Cooper
4861ac4153
Fixes penalty message for quitting work early.
2021-12-23 19:15:22 +00:00
Martin Fournier
6458440193
Fix #2021 : Handle sleeves xp in stats overview
2021-12-23 09:11:08 -05:00
Olivier Gagnon
5dc9ac040a
toast time config
2021-12-20 13:29:04 -05:00
Martin Fournier
3b99da8474
Lint current problems & fix ignore paths
2021-12-19 13:17:44 -05:00
hydroflame
890b1df593
Merge pull request #2041 from hexnaught/job-shortcut-key-patch
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Only run job shortcut if the player has a job
2021-12-19 10:28:42 -05:00
Dan
2f9eb324b4
fix(shortcut): job shortcut only run when have job
...
The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.
- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed
Resolves danielyxie/bitburner#2013
2021-12-19 15:20:02 +00:00
Martin Fournier
05ed3f5461
Fix skills tooltip edge cases
2021-12-19 05:51:35 -05:00
Martin Fournier
84c77c1d2c
Fix #1889 : Add skill progress to overview
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Adds a progress bar for each stat to show how close to level up you are.
2021-12-17 12:44:18 -05:00
theit8514
ad57f3dc73
Work functions do not take focus
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setFocus readded and updated to send the user to the Work page if focusing.
2021-12-15 20:33:48 -05:00
Olivier Gagnon
de9fb24156
Fix scripts dying of weird causes.
2021-12-13 22:26:22 -05:00
Olivier Gagnon
0306397f53
fix buying negative memory
2021-12-08 18:25:49 -05:00
Olivier Gagnon
60d34c3cc6
rebuild
2021-11-19 23:45:34 -05:00
Olivier Gagnon
b80d12b9f8
v1.0.2 part 1
2021-11-19 15:44:12 -05:00
Olivier Gagnon
632de50a73
convert BN13 to a more conventional one.
2021-11-18 15:38:19 -05:00
Olivier Gagnon
ef40fb9bb2
few more bugfix
2021-11-17 18:08:58 -05:00
Olivier Gagnon
ef781a0627
plenty of bf
2021-11-15 23:49:33 -05:00
Olivier Gagnon
56ddcd9a45
more work on bn13
2021-11-13 22:44:17 -05:00
Olivier Gagnon
f5d6132dfc
fix bladeburner action cancel
2021-11-12 16:54:34 -05:00
Olivier Gagnon
c0d28c17e7
fix more bugs
2021-11-11 23:40:48 -05:00
Olivier Gagnon
0114c92829
fix decimal
2021-11-11 21:35:26 -05:00
Olivier Gagnon
aa07ea981a
saving timebomb
2021-11-11 20:42:19 -05:00
Olivier Gagnon
6e74716940
huh?
2021-11-11 20:31:26 -05:00
hydroflame
70ffe25bb4
Revert "bunch of bugfixes"
2021-11-11 20:06:05 -05:00
Olivier Gagnon
d91d7c564e
bunch of bugfixes
2021-11-11 19:56:09 -05:00
Olivier Gagnon
15b3a82a41
plenty of bug fix.
2021-11-10 19:28:20 -05:00
Olivier Gagnon
58d652da54
fix something about covenant sleeve purchases
2021-11-05 21:57:41 -04:00
Olivier Gagnon
88b4a7d862
bugfix
2021-11-05 17:12:52 -04:00
tyasuh.taeragan@gmail.com
afd34ef9ca
Programs grant int exp based on time
2021-10-29 20:27:20 -04:00
Olivier Gagnon
48988e228e
track money more precisely.
2021-10-27 14:18:33 -04:00
Olivier Gagnon
9f6767062b
money is readonly
2021-10-27 13:28:36 -04:00
Olivier Gagnon
080b5a4a1f
merge dev
2021-10-26 23:11:47 -04:00
Olivier Gagnon
738152d614
New sf -1 and changes to gang to rely more on territory
2021-10-26 23:02:46 -04:00
Olivier Gagnon
7733ee0375
Fix rep transfer on new job
2021-10-26 22:03:34 -04:00
Olivier Gagnon
326e827368
few changes
2021-10-26 21:22:40 -04:00
tyasuh.taeragan@gmail.com
2e7f164b5f
Prettified
2021-10-22 16:35:05 -04:00
tyasuh.taeragan@gmail.com
4f7199c0bd
Toasts for Noodles Eaten, Hospitalized.
2021-10-22 15:30:13 -04:00
Olivier Gagnon
7ef4df414f
fix sleeve task selector not getting the right task when loading the screen
2021-10-18 15:01:06 -04:00
Olivier Gagnon
e52eff7771
fix sleeve criming
2021-10-18 14:59:18 -04:00
Olivier Gagnon
75caf77231
merge dev and added purchased server softcap
2021-10-16 22:39:56 -04:00
Olivier Gagnon
c96c7e3d2e
v0.57.0
2021-10-16 22:32:48 -04:00
Olivier Gagnon
c0420d1787
merge dev
2021-10-16 15:46:25 -04:00
Olivier Gagnon
84a1d27b9a
fix bug with workForFaction
2021-10-16 15:43:28 -04:00
Olivier Gagnon
99c75baea0
Fix working for the CIA
2021-10-16 12:19:53 -04:00
Olivier Gagnon
3e3aa1a0fe
merge dev
2021-10-15 21:39:53 -04:00
Olivier Gagnon
52a96b94f9
fix cancel penalty for company servers
2021-10-15 21:03:25 -04:00
Olivier Gagnon
d2f2ab07d7
merge dev
2021-10-15 15:13:48 -04:00
Olivier Gagnon
6b114fab7d
remove unused stuff
2021-10-14 18:45:50 -04:00
Olivier Gagnon
d3fc6a9d48
split NetscriptFunctions
2021-10-14 03:22:02 -04:00
Olivier Gagnon
eb846c1318
merge dev
2021-10-14 02:12:15 -04:00
Olivier Gagnon
b7823f46e4
change location of home cores cost formula
2021-10-13 15:48:34 -04:00
Olivier Gagnon
a0baab6f6c
dont update int when you dont have it
2021-10-12 10:29:41 -04:00
Olivier Gagnon
87c63cde59
merge v0.56.0
2021-10-12 01:35:30 -04:00
Olivier Gagnon
78d9c25671
fix error message with wrong reviver, refactor part of player
2021-10-11 23:14:15 -04:00
Olivier Gagnon
ac3a6b9a6f
setToCommitCrime sleeve works with rough crime name
2021-10-11 17:12:08 -04:00
Olivier Gagnon
8f13363466
prettier
2021-10-11 16:38:50 -04:00
Olivier Gagnon
3fd26bea9b
fix int not calculating
2021-10-11 13:18:37 -04:00
Olivier Gagnon
f9afff57b2
fix ram miscalc
2021-10-09 15:07:42 -04:00
Olivier Gagnon
2bf47c60df
fix sleeve consuming too much time at once.
2021-10-09 14:31:06 -04:00
Olivier Gagnon
4355420349
made staneks gift work with prestiges
2021-10-08 03:16:51 -04:00
Olivier Gagnon
8d7f0488f8
merge dev
2021-10-07 17:58:32 -04:00
Olivier Gagnon
7d0536a4d2
finish convert to hostname
2021-10-07 17:55:49 -04:00
Olivier Gagnon
a7dfb1a537
more convertion from ip to hostname
2021-10-07 16:56:01 -04:00
Olivier Gagnon
be29481689
unexport AllServers
2021-10-07 16:04:04 -04:00
Olivier Gagnon
4fc6d393e4
fix mc
2021-10-03 21:44:15 -04:00
Olivier Gagnon
81fd2c1236
remove log
2021-10-03 21:34:56 -04:00
Olivier Gagnon
7304e5379f
sg
2021-10-03 20:34:36 -04:00
Olivier Gagnon
1fdb5c33c7
fix sleeves not being able to work at volhaven
2021-10-01 22:42:31 -04:00
Olivier Gagnon
50cf362b3b
v0.55.0
2021-10-01 16:22:33 -04:00
Olivier Gagnon
4e8bb96f3f
removing some of the classes
2021-10-01 13:08:37 -04:00
Olivier Gagnon
97c04a1037
logbox manager, alert manager and fix bitverse colors
2021-10-01 10:39:09 -04:00
Olivier Gagnon
62cd8ffcc6
pre-dialogbox-convert
2021-10-01 01:00:50 -04:00
Olivier Gagnon
c5713fa6d8
learned and implemented default props
2021-09-29 01:49:22 -04:00
Olivier Gagnon
1fc2e6fd2a
added unfocus aug
2021-09-26 21:11:49 -04:00
Olivier Gagnon
14e6dd0158
sleeves to mui
2021-09-26 20:55:38 -04:00
Olivier Gagnon
793d9b34ce
update BN13 for new UI
2021-09-25 17:21:50 -04:00
Olivier Gagnon
06f716c0fa
moved a bunch of files
2021-09-25 14:42:57 -04:00
Olivier Gagnon
f7aa393a8f
fix getNodeStats error
2021-09-25 13:03:09 -04:00
Olivier Gagnon
8b15adda8a
lint
2021-09-25 02:36:49 -04:00
Olivier Gagnon
b0f20c8c8f
lint
2021-09-25 01:26:03 -04:00
Olivier Gagnon
5c6c472b64
Augmentations in mui
2021-09-25 01:06:17 -04:00
Olivier Gagnon
69c9b20e68
sleeve ui says bonus time and sleeves cant consume all bonus time at once.
2021-09-24 23:02:27 -04:00
Olivier Gagnon
dc2bf871cf
all typescript
2021-09-24 21:49:49 -04:00
Olivier Gagnon
43723a3fbb
engine in ts
2021-09-24 18:29:25 -04:00
Olivier Gagnon
413333c919
convert to ts
2021-09-24 17:07:53 -04:00
Olivier Gagnon
47f54a11c3
ts convertion
2021-09-24 16:02:38 -04:00
Olivier Gagnon
b8faa9dc0b
convert player to ts
2021-09-23 18:47:43 -04:00
Olivier Gagnon
8fd6b2e7da
convert some files to ts
2021-09-23 13:30:13 -04:00
Olivier Gagnon
cdd9c174e7
electron always dev tools
2021-09-23 13:15:27 -04:00
Olivier Gagnon
66a2adaeb4
update prettier
2021-09-22 12:56:55 -04:00
Olivier Gagnon
c94ec2f170
remove message from covenant when you're maxed sleeves
2021-09-21 18:04:47 -04:00
Olivier Gagnon
8977f299e5
respect disable ascii art
2021-09-21 17:46:01 -04:00
Olivier Gagnon
8db57d7e81
hotfix
2021-09-20 01:45:32 -04:00
Olivier Gagnon
e5abf014b2
build dev
2021-09-18 13:29:01 -04:00
Olivier Gagnon
e087420519
build dev
2021-09-18 12:13:20 -04:00
Olivier Gagnon
907314e76b
more work
2021-09-17 21:30:02 -04:00
Olivier Gagnon
45f2f85a30
big work
2021-09-17 19:43:08 -04:00
Olivier Gagnon
acd51e8328
work
2021-09-17 02:04:44 -04:00
Olivier Gagnon
f0f57150aa
character overview in mui
2021-09-16 18:10:28 -04:00
Nolshine
088657f162
fix the error introduced by previous fix
...
skills and multipliers should now recalc correctly on both soft reset
and new bitnode.
2021-09-16 18:10:28 -04:00
Bart Koppelmans
867dd3ba91
Removed unnecessary question mark
2021-09-16 18:10:28 -04:00
Olivier Gagnon
2922e42055
most terminal converted to ts
2021-09-16 18:10:28 -04:00
Nolshine
8ec585e0b6
fix #1233
2021-09-13 09:34:39 +01:00
Olivier Gagnon
83f785a791
build popups
2021-09-12 23:23:09 -04:00
Olivier Gagnon
5f8de7e426
bunch of react conversion
2021-09-12 18:03:07 -04:00
Olivier Gagnon
dd27158cf0
make things scrollable.
2021-09-11 12:24:09 -04:00
Olivier Gagnon
609ba34804
build a few fixes
2021-09-11 02:32:15 -04:00
Olivier Gagnon
add19d353e
sidebar is react, fix a few bugs
2021-09-11 01:54:19 -04:00
Olivier Gagnon
4bedf05b1c
refactored a bunch of engine.jsx, now all the react container load into the same div
2021-09-10 17:29:07 -04:00
Olivier Gagnon
5f64187a0f
dev menu in react
2021-09-10 16:57:05 -04:00
Olivier Gagnon
339d9a8d96
more cleanup in engine
2021-09-10 16:08:58 -04:00
Olivier Gagnon
9df926427b
fix formatting of sleeve task description
2021-09-10 12:20:24 -04:00
Olivier Gagnon
cb31954b08
v0.53.0
2021-09-09 22:57:37 -04:00
Olivier Gagnon
7f1d39a298
the world map is used every place a travel is done
2021-09-09 22:06:59 -04:00
Olivier Gagnon
d5c9306395
Convert sleeves to react, fix shock recovery bug
2021-09-09 21:38:05 -04:00
Olivier Gagnon
b0fcdb8363
some sleeve conversion
2021-09-09 16:04:36 -04:00
Olivier Gagnon
ab8937870c
resleeve in react
2021-09-09 15:19:11 -04:00
Olivier Gagnon
b7e07bc7f2
convert all hacknet to ts
2021-09-09 03:17:01 -04:00
Olivier Gagnon
2a13db39c7
fix sleeve memory bug
2021-09-08 23:47:34 -04:00
Olivier Gagnon
d0cb0e3f5b
remove ram requirements from joining factinos
2021-09-07 13:22:39 -04:00
David Edmondson
cfbdae6def
Switch ts and babel for swc-loader
...
Replace old <> assertion syntax
2021-09-04 16:57:49 -07:00
Olivier Gagnon
a18bdd6afc
prettify, sorry for the big ass commit
2021-09-04 19:09:30 -04:00
David Edmondson
2914bbb789
Add numPeopleKilled to getPlayer return
2021-09-04 14:51:59 -07:00
Olivier Gagnon
75d77410ea
merge dev
2021-09-04 15:11:17 -04:00
Olivier Gagnon
e1c29f25e2
Fix missing money display
2021-09-04 14:03:19 -04:00
Olivier Gagnon
c9efa977fb
BN10 now has the sleeve you would gain but inside, also it starts with 25-25 sync-shock
2021-09-04 12:15:16 -04:00
Olivier Gagnon
6e013e4e6a
Change money to automatically color grey when something cannot be bought.
2021-09-04 03:27:31 -04:00
Olivier Gagnon
d3aeda8ad5
more conversion
2021-09-01 22:16:48 -04:00
David Edmondson
ed035a2e89
Add tests for autocomplete
2021-08-30 17:58:01 -07:00
Olivier Gagnon
980665b77c
Fix job bug
2021-08-20 15:41:15 -04:00
Olivier Gagnon
8d550157bc
Blade is fully converted to React but now it needs refactoring.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
4865563f26
Almost done converting blade to react.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
58ada6d128
converting the giant Bladeburner object.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
b31b3dc735
Factions list screen converted to React.
2021-08-15 16:20:10 -04:00
Olivier Gagnon
07cca48a17
converted everything to ts
2021-08-15 12:09:43 -04:00
Olivier Gagnon
9e345b1375
Mostly done converting Gang UI to React
2021-08-15 12:09:43 -04:00
Olivier Gagnon
25f546c691
part 1 of converting gang to react
2021-08-15 12:09:43 -04:00
Olivier Gagnon
be8d56ced9
rewrite augmentation stats description so it's autogenerated and consistent with the actual effects.
2021-08-15 00:24:31 -04:00
Olivier Gagnon
e18aa08eeb
Fix crash when quitting an unfocused job
2021-08-10 19:36:52 -04:00
hydroflame
19f51b684b
Infiltration rework ( #1010 )
...
Infiltration 2
2021-06-13 11:05:40 -04:00
Olivier Gagnon
39b4048603
Fixed a performance issue when installing too many Neuroflux at once.
2021-06-13 11:05:07 -04:00
Olivier Gagnon
9996232751
Nerf the effect of intelligence on faction reputation gain
2021-06-12 04:28:17 -04:00
Tesseract1234567890
34b3843e18
Fixed typo in PlayerObjectGeneralMethods.jsx
2021-06-10 08:55:06 -04:00
Olivier Gagnon
7875d1ba93
Fix reputation transfering when applying for other jobs
2021-06-09 16:33:21 -04:00
Tesseract1234567890
4623bb3a0b
Fix to Sleeves UI not updating when set to workout value by API
2021-06-06 14:32:09 -04:00
Olivier Gagnon
a1e0d40963
hotfix farming rep and hacking mission or infiltrations
2021-05-31 23:58:34 -04:00
Olivier Gagnon
cf67213c36
hotfix being to do other stuff while working out at the gym
2021-05-31 23:43:51 -04:00
Olivier Gagnon
0f266eaa42
v0.59.10
2021-05-31 17:34:23 -04:00
Olivier Gagnon
674ce17834
fix nearly all lint errors now
2021-05-29 14:48:56 -04:00
Olivier Gagnon
218a9dd250
Sleeves earnings is now tracked in Character Stats Money
2021-05-17 22:03:48 -04:00
Olivier Gagnon
e284f49747
Covenant sleeve memory upgrade styling and more reactive text field
2021-05-03 19:52:19 -04:00
Olivier Gagnon
a14a694df3
Fix sleeves not being to work out at volhaven
2021-05-03 00:27:12 -04:00
Olivier Gagnon
56ce83cce5
Fix cashroot not displaying properly
2021-05-02 00:07:04 -04:00
Olivier Gagnon
d745150c45
all the lints
2021-05-01 03:17:31 -04:00
Olivier Gagnon
3fad505096
run auto fix lint
2021-04-29 23:52:56 -04:00
hydroflame
52a80ad236
v0.51.6 ( #905 )
...
* Make command `cd` without arguments an alias for `cd /` (#853 )
In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.
There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.
* Add new `backdoor` terminal command (#852 )
* Add the backdoor command to the terminal
This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests
* Add tab completion for backdoor command
* Add help text for backdoor command
* Change condition syntax to be more consistent with others
* Extract reused code block so it is always called after actions
* Update documentation for new backdoor command
Modified references to manual hack as it isn't for factions anymore
* Remove extra parenthesis
* Rename manuallyHacked to backdoorInstalled
* Fix typo
* Change faction test messages to use backdoor instad of hack
* Rename more instances of manuallyHacked
* fixed typo in helptext of darkweb buy (#858 )
* Fix typos and unify descriptions of augmentations (#859 )
Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period
* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold
* fix typo in docs (#860 )
* Initial code for Casino Card Deck implementation
* Casino Blackjack Implementation
* Update some tools (eslint, typescript)
* Blackjack code cleanup
* Update README_contribution
* Update ScriptHelpers.js (#861 )
expand error message
* More augmentation typo fixes (#862 )
* Add Netscript function getCurrentScript (#856 )
Add netscript function that returns the current script.
* Added milestones menu to guide new players. (#865 )
Milestone menu
* fix typos in milestones (#866 )
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
* Corrupt location title when backdoor is installed (#864 )
* Add corruptableText component
* Corrupt location title if backdoor is installed
* Formatting
* Add helper to check value of backdoorInstalled
Helper could be oneline but it would make it less readable
* Fix some formatting
* Add settings option to disable text effects
* Import useState
* getRunningScript (#867 )
* Replaced getCurrentScript with getRunningScript
* Bunch of smaller fixes (#904 )
Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895
* rework the early servers to be more noob friendly (#903 )
* v0.51.6
Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame
135df8703c
V0.51.4 ( #847 )
...
* BladeBurner
* nerfed int exp gained.
Documentation
* purchaseServer specifies what happens on failure.
* Fixed typo in recommended bitnode page.
* Removed misleading ram requirements for hacking factions.
Netscript
* growthAnalyze handles Infinity correctly.
Misc.
* Faction Augmentation will list how much reputation is required even after
that goal has been reached.
* Removed dollar sign in travel agency confirmation.
* Fixed typo in alpha-omega.lit
* the game save text no longer obstruct the save game and options button
* the text editors now remember where your cursor was and restores it when loading the same script again.
* v0.51.4
2021-04-19 21:26:51 -04:00
hydroflame
4743801e86
hotfix ( #846 )
2021-04-18 11:33:46 -04:00
hydroflame
4e5ebcfe6f
V0.51.3 ( #845 )
...
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-------
Passive faction reputation
* Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the
reputation you'd gain working for them. It's not op but it feels a bit
more useful.
Netscript
* print/tprint now take any number of arguments.
* print/tprint will now print object as json.
* print/tprint now handle passing in an undefined argument properly.
Casino
* Cannot bet negative money anymore.
* Roulette max bet is a bit higher.
* Coin Flip has a small cooldown.
* All buttons reject unstrusted mouse events.
Documentation
* Changed a message that said nsjs only works on Chrome.
Bugfix
* hacknet.maxNumNodes now works for both nodes and servers.
* Fixed a bug where the popup boxes would contain data from previous popup boxes.
* .js files will also have the export async function boilerplate.
Misc.
* turned off autocomplete for the terminal text input.
* Fixed an issue on Windows+Firefox where pressing up on the terminal would
bring the cursor to the begining of the line. (Issue #836 )
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
2021-04-18 11:18:56 -04:00
hydroflame
80b703639e
Small hotfix ( #840 )
...
* yesno box now correctly clean up before new content is loaded in.
* formatHp doesnt display decimal, duh
* character overview uses numeralWrapper formatHp
* minor formatting stuff
* Class spending is tracked indepedently of work money
* Made an augmentation named after myself.
* hotfix a bunch of small stuff
2021-04-12 20:03:32 -04:00
hydroflame
925e96345d
v0.51.2 ( #838 )
...
* infiltration use buttons instead of a links
* minor accessibility patch
* Hospitalization will not cost more than 10% of the players money.
* Adde hospitalization netscript function
* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.
* getMemberInformation now returns everything about the member.
* New netscript function to get the players hacknet server hash capacity
* yesno dialog box will not keep older messages anymore
* v0.51.1
* Casino part 1
* Discord link in options, documentation for getMemberInformation updated, dev menu has more money options, tech vendors now handle max cores or max ram better
* Removed text under Factiosn referencing rejected factions.
* Removed html element forgotten in plain text
* Casino implementation
* v0.51.2
2021-04-09 18:12:31 -04:00
hydroflame
db2bf79e3b
v0.51.1 ( #835 )
...
* infiltration use buttons instead of a links
* minor accessibility patch
* Hospitalization will not cost more than 10% of the players money.
* Adde hospitalization netscript function
* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.
* getMemberInformation now returns everything about the member.
* New netscript function to get the players hacknet server hash capacity
* yesno dialog box will not keep older messages anymore
* v0.51.1
2021-04-06 03:50:09 -04:00
hydroflame
c7febd5551
Failed crime no longer pretend you gained money. ( #830 )
2021-04-01 00:06:00 -04:00
hydroflame
e572c6dad8
v0.51.0 ( #826 )
...
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard
* Aug purchase confirmation popup displays money in 0.000a format
* Character now displays hacknet server info properly
* Character,Info now displays hacknet server info correctly.
* Formulas (#825 )
Formulas API v0.1
* Make all money the same color, same for reputation, format all numbers consistently.
* rename a lot of the formulas function to no longer contain calculate
* added hacking related formulas
* removed unused variable
* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon
2ac4cd41bb
Added new BitNode multiplier, GangKarmaRequirement. Different BitNodes need different amount of negative karma to create a Gang.
2021-03-23 21:47:47 -04:00
Olivier Gagnon
7232a786ed
Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers.
2021-03-20 05:29:53 -04:00
Olivier Gagnon
c9fe8d9b65
Sleeve UI improvements.
2021-03-16 05:42:12 -04:00
Olivier Gagnon
3ec54bcdd8
Hacking factions no longer have hacking level requirements since the servers they need to hack already have requirements, formatting and styling in sleeves.
2021-03-15 23:40:28 -04:00
Olivier Gagnon
6c0b5b3ed9
Converting random pieces of code to ts
2021-03-14 01:08:24 -05:00
Olivier Gagnon
d6016f490c
bladeburner slowly being converted to typescript, added ScriptHackMoneyGain multiplier which is the money you actually gain from script hacks, not money drained, important for BN8
2021-03-13 15:10:55 -05:00
Olivier Gagnon
3a31ebdce3
Sleeves karma gain scales with sync.
2021-03-12 13:44:06 -05:00
Olivier Gagnon
250841df66
Added sf minus 1, exploits
2021-03-08 20:31:34 -05:00
Olivier Gagnon
316a1aa475
Most console.log have been changed to console.warn or removed if they were debug
2021-03-07 22:46:50 -05:00
Olivier Gagnon
a290b0bef5
Bladeburner can be accessed from other bitnodes if the player has SF7
2021-03-07 16:32:56 -05:00
Olivier Gagnon
79a06dd91c
Character,Augmentations now display by how much the stats will increase.
2021-03-07 16:32:16 -05:00
danielyxie
b97fab2bf4
Fixed gym bug
2019-07-16 09:52:43 -07:00
danielyxie
59cf1d5baf
v0.47.2
2019-07-15 21:40:43 -07:00
danielyxie
571ddb109a
Fix GH Issue #632 : 'Create Program' link visibility should now be properly dynamically evaluated
2019-07-15 21:40:43 -07:00
danielyxie
7301946236
Added and Updated Stock Market tests for the new changes
2019-06-09 21:23:48 -07:00
danielyxie
35f8a5115a
Finished implementing player influencing on stock 2nd-order forecasts. Balanced recent stock market changes
2019-06-03 22:21:36 -07:00
danielyxie
9442b348e6
Refactored SourceFile-related code to TypeScript
2019-05-17 13:47:35 -07:00
danielyxie
fef7aaba8f
Adding more directory-related unit tests. Several more bug fixes and QoL improvements
2019-05-14 01:35:37 -07:00
danielyxie
9dd68947f1
Added Dynamic RAM calculation unit tests
2019-05-10 02:24:50 -07:00
danielyxie
8a5b6f6cbc
Refactored stock buying/selling code into its own file. Refactored WorkerScript & NetscriptEnvironment into their own Typescript classes. Refactored a ton of code to remove circular dependencies
2019-05-04 21:03:40 -07:00
danielyxie
585e1ac7aa
Stock transactions can now influence forecast in addition to price. Several more minor bug/UI fixes
2019-05-01 15:20:14 -07:00
danielyxie
d955280f90
Re-sleeves can no longer have the Neuroflux Governor aug. This is to prevent bugs
2019-04-30 02:27:13 -07:00
danielyxie
580a7fac24
Bug fixes for v0.47.0. Fixed the BUY MAX feature for new stock market. Added collapse/expand tickers buttons for new stock market UI
2019-04-29 20:54:20 -07:00
danielyxie
4809a21e38
Finished React components for new Stock Market UI
2019-04-28 23:21:32 -07:00
danielyxie
bcb198220d
v0.46.3
2019-04-19 22:27:33 -07:00
danielyxie
b6ff73391d
Fixed several typos. TechVendor location UI will now properly update when you purchase TOR router. 'Manage Gang' faction option should show up properly
2019-04-15 02:49:49 -07:00
danielyxie
d044739f1c
v0.46.2
2019-04-14 02:07:29 -07:00
danielyxie
3241945452
Added hacknet node api functions for spending hashes. Fixed several bugs with v0.46.0. Rebalanced hash upgrades. continued working on terminal directory implementation
2019-04-05 02:08:41 -07:00
danielyxie
b5ebbba43d
Fixed merge conflicts with dev
2019-04-03 17:12:11 -07:00
danielyxie
bf9b837e31
Fixed bugs with Location code refactor
2019-04-03 17:08:11 -07:00
danielyxie
36499ae9f2
Fixed bug where sleeves's exp didnt properly reset on prestige. Updated versions to v0.46.0. Added production build
2019-04-03 16:58:15 -07:00
danielyxie
4b95ba9ed1
Finished location code refactor. Has not yet been tested
2019-04-01 02:23:25 -07:00
danielyxie
3f8b9e4a32
Fixed merge conflicts. Rebalanced new Hacknet Node mechanics. Adjusted Hacknet API so that it'll work with hacknet Servers. Fixed Corporation bug with Issuing new Shares
2019-03-29 16:13:58 -07:00
danielyxie
7172f4e527
Began creating 'parent' components for the City and Location-specific parts of the UI
2019-03-29 00:12:41 -07:00
danielyxie
c4cb7daac5
Initial v0.46.0 changes - Fixed BN9 bugs. Rebalanced BN11 and Corporations. Added memory to Dup sleeves. Various bug fixes
2019-03-27 01:36:14 -07:00
danielyxie
75bc34208c
Initial commit for Location Code refactor
2019-03-27 01:31:47 -07:00
danielyxie
8fbb072596
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2019-03-24 23:08:32 -07:00
Olivier Gagnon
0f8f572519
Merge branch 'dev' into sleeve-buy-aug-api
2019-03-25 02:01:45 -04:00
danielyxie
52b6defebd
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2019-03-24 20:18:44 -07:00
danielyxie
34d749809a
BitNode-9 initial implementation
2019-03-24 20:17:47 -07:00
danielyxie
139a5add20
Cleaned up whitespace from a PR
2019-03-24 19:56:47 -07:00
danielyxie
49dc9b7cb0
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2019-03-23 19:40:40 -07:00
danielyxie
856d02a129
v0.45.1
2019-03-23 19:40:35 -07:00
koriar
9a7061503a
Merge branch 'dev' into kUpdate1
2019-03-23 02:33:01 -04:00
Olivier Gagnon
f88c585714
dropdown styling in sleeve UI
2019-03-22 22:53:37 -07:00
Olivier Gagnon
96db360a36
added sleeve aug api
2019-03-23 00:22:40 -04:00
koriar
3f312d0ce6
Added dropdown class to select tags
2019-03-22 21:20:56 -04:00
danielyxie
dfd7aa2d2e
Minor fixes to new Sleeve API
2019-03-19 16:38:49 -07:00
danielyxie
e6c5ff7ab7
Fixed more bugs with new Corporation UI. Minor rebalancing on Corp UI. Changed the Market TA researches to allow you to automatically set price
2019-03-17 17:58:06 -07:00
danielyxie
fa4e98d06c
Merge branch 'master' of https://github.com/danielyxie/bitburner into server-code-refactor
2019-03-04 23:29:01 -08:00
danielyxie
18d8b2ecd4
v0.44.1 Minor Update - Added Augs to Duplicate Sleeves and updated documentation
2019-03-04 22:41:31 -08:00
danielyxie
9879d07d7c
Fixed a few minor bugs with submitting solutions for Coding Contracts. Started on Getting STarted Guide for wiki
2019-03-04 22:41:31 -08:00
danielyxie
d54e39c9c6
v0.44.1 Duplicate Sleeve updates
2019-03-04 22:41:31 -08:00
danielyxie
473f0f1447
Refactored Server/Script/Files code to TypeScript
2019-03-04 17:40:28 -08:00
danielyxie
a277810095
v0.44.1 Duplicate Sleeve updates
2019-02-26 00:55:22 -08:00
danielyxie
f1e43a86db
Final minor changes for v0.44.0
2019-02-26 00:29:53 -08:00
danielyxie
184a2a22ff
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2019-02-22 13:26:35 -08:00
danielyxie
8458d062e8
More Bladeburner rebalancing. Sleeves commiting crimes now reduces player kamra
2019-02-22 13:26:30 -08:00
danielyxie
b7157b63e0
Implemented a money tracker that keeps record where all of the player's money comes from. Players can see a breakdown in the 'Stats' page
2019-02-22 13:22:39 -08:00
danielyxie
c6a9675232
New BitNode multipliers, new Covenant Sleeve Purchasing feature. untested
2019-02-13 18:08:18 -08:00
danielyxie
9137c24274
v0.43.1
2019-02-11 16:23:46 -08:00
danielyxie
00e8655ef9
Fixed bug with new Bladeburner skills. Added faction reputation increaser in Dev Menu
2019-02-11 00:21:14 -08:00
danielyxie
920d3d3f36
Fixed bugs with job requirement tooltips not appearing
2019-02-09 23:25:34 -08:00
danielyxie
840df3087f
Various QOL improvements and bug fixes
2019-02-08 18:46:30 -08:00
danielyxie
a09ea46a38
Added BitNode multipliers for purchased servers. Fixed bugs in new Script Editor implementation. Added documentation for script editors
2019-01-29 22:02:27 -08:00
danielyxie
d54f0906f0
Re-adjusted some stock market parameters. Improved Resleeving UI by allowing sort. Rebalanced Resleeve price. 0 is now a valid argument for number of threads when running scripts
2019-01-28 16:17:04 -08:00
danielyxie
a2237d4319
More bug fixes for Sleeve/Resleeve features. Rebalancing for Sleeve/Resleeve and stock market. Added an option to remove source files in the dev menu
2019-01-21 20:39:52 -08:00
danielyxie
5573e778bb
Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme
2019-01-20 14:57:38 -08:00
danielyxie
7db169f828
Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors
2019-01-18 09:57:21 -08:00
danielyxie
aac262b736
Set BitNode-10 description and BitNode multipliers
2019-01-17 11:10:35 -08:00
danielyxie
10231b6c66
Finished ResleeveUI implementation (untested)
2019-01-17 07:40:43 -08:00
danielyxie
19f65de555
Started implementing Resleeving UI
2019-01-16 21:15:00 -08:00
danielyxie
6d8d25e0bb
Refactored Augmentation implementation to Typescript, and to have the multiplier information in the actrual Augmentation object
2019-01-15 05:11:14 -08:00
danielyxie
bcb231a966
Implemented Sleeve UI. Compiled but untested
2019-01-14 19:34:04 -08:00
danielyxie
d9b865ef17
Began implementing Sleeve UI page
2019-01-10 00:20:04 -08:00