Commit Graph

6494 Commits

Author SHA1 Message Date
myCatsName
6b7cab6ac4
IssueNewShares Modal spacing typo fix (#715) 2023-08-05 20:58:26 -04:00
myCatsName
2e84512881
update helper message for killall (#709) 2023-08-05 20:26:37 -04:00
hydroflame
2c0f7f1eda
Merge pull request #694 from bitburner-official/moreResetInfo
NETSCRIPT: Add owned aug and SF info to getResetInfo
2023-08-01 09:45:50 -04:00
omuretsu
e5b1fd6b58 Fix wiregame, update changlog
WireGame had been reworked to refer to wires using their index, not the wire number, but the aug highlight display was still referring to the wire number, leading to an off-by-one.
2023-08-01 02:42:43 -04:00
omuretsu
75579a2ff1 Add owned aug and SF info to getResetInfo 2023-08-01 01:40:30 -04:00
Snarling
83b7c380ff
DOCUMENTATION: Better npm run doc, plus minor folder reorganization (#693) 2023-08-01 00:59:33 -04:00
omuretsu
e624db5238 Update changelog 2023-07-31 23:13:38 -04:00
Snarling
1c6369ffa4
NETSCRIPT: Add ns.stock.getConstants (#692) 2023-07-31 23:08:42 -04:00
Caldwell
a85efbc4da
STOCKMARKET: Move and Reorganize Constants (#688) 2023-07-31 22:12:49 -04:00
omuretsu
e9bbe57902 Changelog update 2023-07-31 10:38:13 -04:00
omuretsu
888e5f9c8a Fix bug with sleeve.setToFactionWork
Function was not checking that the player was actually in the faction, which allowed sleeves to work for factions the player was not part of.
2023-07-31 10:36:24 -04:00
omuretsu
e7312d97e6 Start 2.4.1 dev
* Set isDevBranch back to true
* Updated version number
* Updated changelog in constants
2023-07-31 04:40:46 -04:00
omuretsu
fc86895c30 Some quick 2.4.0 fixes
* No longer tells player it is a dev version and shows changelog every load
* Updated snapshot for player save format continuity test (changed due to number of donations changing)
* Fixed some display issues surrounding augmentations page (newlines were not displaying in tooltip, and NFG is sorted at the top again)
2023-07-31 04:26:15 -04:00
Your Name
1e0d3a7747 Merge branch 'dev' of github.com:bitburner-official/bitburner-src into dev 2023-07-30 22:08:44 -04:00
Your Name
b4836e5329 v2.4.0 2023-07-30 22:08:36 -04:00
Azoxey
ac753dd17f correct more grammatical issues, be more consistent with shortcuts in guide, clean up formatting 2023-07-27 18:49:43 -05:00
Azoxey
2815bf22eb improve readability (in an editing context) of documentation 2023-07-27 16:05:26 -05:00
Azoxey
d8a5f038e9 fix typos, grammatical errors, remove outdated info 2023-07-27 06:44:13 -05:00
omuretsu
fb542a596c Fix scan-analyze box drawing
Non-matching up-and-right character made some fonts display scan-analyze oddly.
2023-07-13 08:12:16 -04:00
omuretsu
8b008e1b7a Fix ctrl-click for docs
ctrl-clicking doc links leads to dev branch docs if you are playing on dev branch. Makes this behavior usable before stable branch gets updated.
2023-07-12 19:41:00 -04:00
omuretsu
d943f39401 Update changelog 12 July 2023 2023-07-12 19:28:58 -04:00
omuretsu
5da79d5107 Fix broken link 2023-07-12 19:02:34 -04:00
hydroflame
1a8b9a96ec
Documentation added ingame (#667) 2023-07-12 17:10:52 -04:00
G4mingJon4s
6bd5ce38d5
Fixed ram evaluation to include more edge-cases (#665) 2023-07-11 14:09:23 -04:00
omuretsu
61a27fb9c7 Fix default value for hireEmployee
Not providing a position now hires unassigned just like the documentation says
2023-07-11 11:50:55 -04:00
omuretsu
05651aa7f5 Fix faction augmentations screen
* Buying an augmentation rerenders the augmentations page (rerender function passed down through props)
* Each unowned purchasable augmentation rerenders periodically to re-check whether it can be bought.
2023-07-11 11:28:23 -04:00
omuretsu
993f234f48 Fix sleeve faction work from ui
Bandaid fix. I have a much better fix in mind for this, but it will need to wait until 2.4 since it will include some breaking changes.
2023-07-11 11:03:49 -04:00
Snarling
e2655793f4
TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
G4mingJon4s
e4d3a9020e
Fix static ram calculation when exports are renamed (#664) 2023-07-09 08:08:43 -04:00
omuretsu
351a7fc5f8 Update dev changelog 7/7/23 2023-07-07 18:55:25 -04:00
Snarling
006fbd528f
DOCS: Add printRaw and tprintRaw docs (#663) 2023-07-07 18:23:26 -04:00
Snarling
3981f72149
Add investment info to API representation of product (#661) 2023-07-05 19:50:29 -04:00
Snarling
312e3eb71f
Fix for invalid materials in warehouse (#660) 2023-07-05 19:36:22 -04:00
Snarling
26cdc502bf
Fix backwards name for indent option (#659) 2023-07-05 18:18:53 -04:00
David Walker
babefc5477
BUGFIX: Fix potential double-free in atExit() (#655)
Fixes #654
2023-06-30 18:15:37 -04:00
Snarling
48e7bd6471
CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651) 2023-06-29 13:22:10 -04:00
Meggal
bc00a1c134
Fix bug smaller than a tardigrate (#653) 2023-06-28 16:21:15 -04:00
Aleksei Bezrodnov
1d5a735941
MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Snarling
91bfb154b6
Better docs for ascension result (#649) 2023-06-26 04:56:58 -04:00
Aleksei Bezrodnov
1af01401d9
UI: Correct behavior of "back" button on faction augs page
Plus router refactoring
2023-06-26 04:24:37 -04:00
Snarling
9a0a843ffc
TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
omuretsu
4c9ca49904 Prettier 2023-06-23 10:14:18 -04:00
omuretsu
6f26fb81e8 Fix NFG display text 2023-06-23 10:13:45 -04:00
Nils Ramstöck
4560fb7250
QUICKFIX: Issue #630 (#635) 2023-06-20 19:00:06 -04:00
htmlh4cker
d4113e325a
DOCS: fix issue in scp .md (#636) 2023-06-20 18:04:06 -04:00
omuretsu
aecdbe8e8f Fix bad aug reinitialization point
This is just a quick fix. Also added some savegame fix code that will soon be removed once the better fix is in.
2023-06-20 07:57:46 -04:00
omuretsu
4b8a4d739b Revert "quickfix: aug list (#629)"
This reverts commit c059c35bcaeaf194515d047e648862cc01c88eac.
2023-06-20 07:35:54 -04:00
Aleksei Bezrodnov
c059c35bca
quickfix: aug list (#629) 2023-06-20 07:31:45 -04:00
omuretsu
92c41e60e2 Update changelog 19 Jun 2023 2023-06-19 06:31:39 -04:00
Aleksei Bezrodnov
78ca279df7
FIX: singularity faction donation formula (#619) 2023-06-19 03:55:03 -04:00
Aleksei Bezrodnov
08e3afd125
FIX: show ram calculation error reason to player (#627) 2023-06-19 03:49:32 -04:00
Aleksei Bezrodnov
9e75621cd2
UI: add cursor options to the script editor (#615) 2023-06-18 21:17:15 -04:00
Aleksei Bezrodnov
709875d9ca
FIX: script options modal issue #625 (#626) 2023-06-17 17:58:56 -04:00
Snarling
c2dacedcb3
Fix UI regression for crime in progress (#621) 2023-06-16 22:24:32 -04:00
Snarling
a4b826683e
TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
Aleksei Bezrodnov
12b5c00d14
fix RAM calculation on a different server (#612) 2023-06-13 17:19:42 -04:00
Aleksei Bezrodnov
192c1947a6
fix enum value deserialization (#609) 2023-06-13 15:04:56 -04:00
rqzcho
2537ded3c2
TERMINAL: Allow new lines in terminal when empty (#605) 2023-06-13 14:04:21 -04:00
omuretsu
c7d05cae58 Add parens to replacement for IINV and EINV 2023-06-12 16:04:21 -04:00
Aleksei Bezrodnov
61c8026bd0
fix sleeve university job (#604) 2023-06-12 15:19:35 -04:00
omuretsu
70eda40bb6 Changelog update 2023-06-12 01:20:24 -04:00
omuretsu
01e7b2a6a9 Fix possible crash on invalid aug name
Fixes error from #591
2023-06-12 01:13:25 -04:00
Aleksei Bezrodnov
969f3170f1
fix WorkInProgress component warnings (#600)
Also improves WorkInProgress performance by reducing unnecessary rerenders
2023-06-12 01:04:56 -04:00
Aleksei Bezrodnov
b52284806f
UI: show all skills in import save comparison tool (#599) 2023-06-12 00:46:54 -04:00
Snarling
6732549196
ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
omuretsu
762f8a23ef Dev changelog 2023-06-10 16:38:09 -04:00
Aleksei Bezrodnov
d0f2398f01
fix: do not scroll log on scroll log window drag (#592) 2023-06-10 16:31:29 -04:00
Aleksei Bezrodnov
174f10d1f5
MISC: tiny corp code style improvement (#586) 2023-06-09 19:34:35 -04:00
omuretsu
325224df27 2.3.2dev start 2023-06-07 15:06:47 -04:00
omuretsu
f55551c0cd 2.3.1 release 2023-06-07 14:41:36 -04:00
Kateract
cc5247ac89
Update exportMaterial amount to number | string (#583) 2023-06-07 13:48:23 -04:00
Snarling
c67f32cdc1
CORP: Validate city with office for product development (#579) 2023-06-07 00:30:10 -04:00
Snarling
cbff2a420b
CORP: Robotics industry NaN fix + better exports validation (#578) 2023-06-06 23:50:23 -04:00
quacksouls
4c4c4a0335
DOC: additionalMsec is no longer experimental (#576)
The attribute `additionalMsec` of the object `BasicHGWOptions` was experimental in v2.2.2.  It is now a stable feature.
2023-06-06 17:19:07 -04:00
Snarling
40b89baca1
MISC: Various small fixes (#574)
* ns.ls filter can include leading slash in filename
* scp from terminal accepts multiple filenames
* terminal displays root / instead of ~ as base
* cd with no args returns to root
2023-06-06 08:46:07 -04:00
Aleksei Bezrodnov
027db7e867
MISC: optimize corp affordable upgrade level calculation (#570) 2023-06-06 01:45:28 -04:00
omuretsu
abbf99f2cb Dev changelog update 2023-06-04 12:12:55 -04:00
Aleksei Bezrodnov
7050c90378
UI: Fix several issues with script editor tabs (#554) (#567) 2023-06-04 12:01:06 -04:00
zerbosh
bda1daf49f
CORPORATION: parse material Sell field once (#562) 2023-06-04 10:28:35 -04:00
zerbosh
d8fee8e25a
CORPORATION: fixed Sell Buttons (#564) 2023-06-04 00:13:26 -04:00
David Walker
3c6b5a1a83
BUGFIX: Fix corp issues relating to imports (#568)
Also clarify the Smart Supply options to be more clear on what they do.
2023-06-04 00:11:07 -04:00
Snarling
403beef69e
PRESTIGE: Make bitnode reset synchronous again (#566)
* Make prestige synchronous
2023-06-03 18:04:45 -04:00
Snarling
ec9e7ffa3a
GANG: Fix respectGainRate being stored incorrectly (#565) 2023-06-03 16:44:35 -04:00
Aleksei Bezrodnov
dd9849f53d
BUGFIX: script tab reordering (#563) 2023-06-03 14:26:55 -04:00
Aleksei Bezrodnov
99954ebd1e
REFACTORING: ScriptEditor (#560) 2023-06-03 13:55:25 -04:00
omuretsu
886f402a43 Fix infinite time to hack on 0-difficulty servers 2023-06-02 12:32:06 -04:00
omuretsu
68405b2873 Changelog update 2023-06-01 15:27:07 -04:00
Kateract
10215a924c
CORP: Add maxProducts property to division, consolidate maxProducts logic (#551) 2023-06-01 15:20:54 -04:00
David Walker
0d6015104e
BUGFIX: Proper default title for loaded RunningScripts (#557) 2023-06-01 06:42:55 -04:00
David Walker
4d1cdaad32
UI: Add title tooltips to tail window elements (#558) 2023-06-01 06:42:06 -04:00
omuretsu
7240bbe8b7 Fix hotfix 2023-05-30 20:47:01 -04:00
omuretsu
8bc67f542a Satisfy lint 2023-05-30 20:06:13 -04:00
omuretsu
b65bd62345 More hotfixes...
* Script editor theme could be corrupted leading to a recovery screen, this should fix that.
* Because script filepath changes were moved before the detection of .ns files, a check was added for .ns files in BaseServer so they get the better name.
2023-05-30 20:00:43 -04:00
Snarling
1aa53739cc Hotfix 30 May 2023 (#555) 2023-05-30 18:48:16 -04:00
omuretsu
469c70ed4b Update dev changelog 2023-05-29 18:43:16 -04:00
bezrodnov
606b4bee95
UI: Prevent terminal scroll on progress bar update (fix #94) (#544) 2023-05-29 14:59:17 -04:00
bezrodnov
ea8f5cede7
add close modal button (#546) 2023-05-29 11:54:14 -04:00
David Walker
e51527aa86
BUGFIX: More savegame loading fixes (#543)
* Fix loading issues back to pre-1.0
* Be more robust about issues with files not being maps
* Avoid non-fatal error when there's no LastExportBonus
2023-05-29 07:10:26 -04:00
Snarling
5f2a1c3f27 TERMINAL: Fix original alias syntax (#545) 2023-05-29 06:54:51 -04:00
omuretsu
ae8f26f03b More hotfix
* Fix empty solution for all valid math expressions
2023-05-28 05:25:44 -04:00
Snarling
8e4492685d Fix scan analyze display (#539) 2023-05-27 19:30:24 -04:00
omuretsu
72a631d4ed Another lint fix 2023-05-27 08:46:28 -04:00
omuretsu
8bf13b6fd3 fileExists no longer case sensitive for programs 2023-05-27 08:39:29 -04:00
omuretsu
ad3b217b8f lint fix
Fix sloppy unlinted hotfix code
2023-05-27 01:58:47 -04:00
omuretsu
e03a366f12 hotfix broken spring water 2023-05-27 01:53:13 -04:00
David Walker
db26d054fc
Various fixes to our upgrade logic (#536)
Stuff broke over time, especially with the major changes we made leading
up to 2.3. We should test with older saves if/when we make large changes
in the future.

Fixes #532
2023-05-27 00:16:31 -04:00
omuretsu
ab207ce36c Fix more terminal usage error text 2023-05-26 15:45:49 -04:00
omuretsu
40babcb2ee more hotfixing
Hotfixed usage tips for alias
Hotfixed prestigeHomeComputer to avoid crashing prestige
Added checking at startWorkerScript to try and find instances where script is launched on wrong server
Fixed corp issue with multibuy not providing multibenefits
2023-05-26 14:59:42 -04:00
omuretsu
912fc98d3a Fix ls clickable links in directory 2023-05-26 12:09:59 -04:00
David Walker
4503da6226
UI: LogBox overhaul (#508) 2023-05-26 08:07:37 -04:00
G4mingJon4s
113af6e711
Add ns.getFunctionRamCost (#526) 2023-05-26 07:46:08 -04:00
bezrodnov
294603fff8
Fix getAugmentationGraftPrice bug (#530) 2023-05-26 04:14:11 -04:00
omuretsu
396e71955e Fix scp logs
Hostname was not being displayed correctly
2023-05-26 04:04:17 -04:00
omuretsu
4f83d6a58a 2.3.1 dev start 2023-05-25 18:55:04 -04:00
omuretsu
7f6b96fda0 Hotfix
Prevent crash due to renamed files not being able to re-launch automatically
2023-05-25 18:16:10 -04:00
omuretsu
f75c185d39 Final 2.3.0 2023-05-25 16:45:51 -04:00
David W
97ea35bd5b
Clarify exec needs script to be on remote server (#512) 2023-05-25 16:27:56 -04:00
Nikolai Korolev
b72eb125f2
DOC: Fix parameter name in documentation (#525) 2023-05-25 16:26:43 -04:00
Snarling
87f2ae459d
UI: Better support for custom player React content (#513) 2023-05-22 05:28:24 -04:00
omuretsu
0d55b957f1 Small cat fix
cat no longer shows error message for no file found when a message or literature file was found
2023-05-22 01:52:01 -04:00
Aloït R
8dad2e746f
Fix missing bracket (#519) 2023-05-21 10:07:29 -04:00
David Walker
9d9f6b4dcd
Fix incorrect progress (#516) 2023-05-21 10:04:40 -04:00
Nikolai Korolev
2e9dc32deb
DOC: Specify optional parameters in hacknet functions (#515) 2023-05-18 01:28:56 -04:00
omuretsu
75706d273a Build fix
Two files somehow missed saving their renaming.
2023-05-17 18:36:49 -04:00
omuretsu
c1f842e5c7 More corporation renaming
Just renaming files / functions. Industries are the static categories that divisions can operate within, divisions are the actual branches of the company. A lot of stuff was still written as if Industries are the actual branches of the company, which is even less accurate now that a corporation is allowed to have multiple divisions operating in the same industry.

Also removed the incorrect tooltip description of what tea does (it's now just a flat +2 increase)
2023-05-17 17:28:24 -04:00
omuretsu
27a6b619eb Lint fix
Also reduce unnecessary imports
2023-05-16 11:41:55 -04:00
omuretsu
00522fb8f3 Fix infinite loop detection
Also debounce it with the ram calc to improve performance
2023-05-16 11:27:11 -04:00
omuretsu
b44050cfec Fix oldcorp loading 2023-05-16 08:36:14 -04:00
omuretsu
f4655b8e1b Typo fix 2023-05-15 23:12:17 -04:00
omuretsu
6c730d46f4 Dev branch always show changelog regardless of location 2023-05-15 23:05:36 -04:00
omuretsu
df237b0842 Fix Stanek fix 2023-05-15 23:01:19 -04:00
omuretsu
21162c8cdd Fix stanek not recalculating stats immediately on game load 2023-05-15 22:55:57 -04:00
omuretsu
ce9ceb05a3 Revert hostname in tail titlebar 2023-05-15 20:26:18 -04:00
omuretsu
48396bf8cb Changelog update 2.3 2023-05-15 18:39:01 -04:00
Snarling
2ae3ac52f1
CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00
David Walker
e2e9b084bc
SETTINGS: Add an autoexec setting (#505) 2023-05-09 00:13:05 -04:00
omuretsu
4e07900c5a Fix hacknet level base cost constant 2023-05-05 23:22:54 -04:00
Snarling
ebae35b1fb
CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Snarling
d25254caf1
BUGFIX: Prevent crash that could occur with server named runningScripts (#502) 2023-05-03 20:19:56 -04:00
omuretsu
003be33886 Lint fix 2023-05-03 07:31:29 -04:00
omuretsu
3c996a47ea Fully remove formatCode function (trim on script save) 2023-05-03 07:21:23 -04:00
David Walker
ad5a1c4bac
NETSCRIPT: Revert FormattedCode type (#500) 2023-05-03 07:13:35 -04:00
David Walker
8b7166e4ed
UI: Fix (most) perf issues in Active Scripts (#498) 2023-04-30 19:31:29 -04:00
Snarling
802f2f1c66 Blacklist some more special characters
Also improved readability of the valid character section by using escapeRegExp
2023-04-28 15:33:05 -04:00
Snarling
8f684fa74c Changelog and markdown update 2023-04-28 14:45:55 -04:00
Snarling
e1aff1a315 Lint fix 2023-04-28 11:49:05 -04:00
Snarling
350679bc83 Program path bugfix + wget use contentFile 2023-04-28 11:42:35 -04:00
Snarling
8fd4eee8e9 Fix wget with text file target 2023-04-28 11:14:29 -04:00
David Walker
aa7facd4ba
NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script (#440)
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling
f81297dcd6
ls display is responsive (#492) 2023-04-26 15:18:26 -04:00
Snarling
d9ef53e2e8 Fix SF12 wrong multipliers applied 2023-04-25 09:31:53 -04:00
Snarling
6024c81113
NETSCRIPT: add ns.getResetInfo(#490)
* Move lastAugReset and lastNodeReset back to main API under getResetInfo, also included currentNode.
* The associated properties are deprecated on getPlayer()
2023-04-25 05:22:36 -04:00
Snarling
62adaf3006
Various bugfix/cleanup (#489)
* parseCommands no longer removes excess whitespace (it was unneeded and also had a bug in it relating to commands that ended in a quote mark)
* more documentation and some variable renaming
* Fix script editor focus bug on navigating to the editor from sidebar
* Fix initialization for lastNodeReset and lastAugReset
2023-04-24 15:48:49 -04:00
omuretsu
9004b12256 Actually fix quoted string args 2023-04-24 13:21:58 -04:00
omuretsu
c4776753f1 Fix quoted section detection 2023-04-24 13:05:50 -04:00
omuretsu
3106c03b5b Fix broken run command 2023-04-24 12:54:09 -04:00
David Walker
be4b0267a6
TERMINAL: Greatly improve ANSI handling (#485)
- Add support for 2;r;g;b color codes (much easier to deal with
  than 5;x256 style codes)
- Fix 40-47 (standard background colors) so that they work
- Add support for italic
- Add support for empty arguments interpreted as 0
  (0 is still not supported for "reset style", since it's not needed
  with our non-standard usage of resetting styles on every escape
  sequence, and it might cause compat issues)
- Fix ordering of 0-15 in the x256 colors to match the standard. The
  "main" colors (selected via 30-37 for FG and 40-47 for BG) are still
  artificially bright for FG, kept for compatibility, but there's no
  reason to screw up the x256 colors. (Hopefully usage of that section
  should be small anyway.)
2023-04-24 11:04:37 -04:00
David Walker
b3c0027b66
NETSCRIPT: Change error return of hackAnalyzeThreads (#482)
Fixes #102
2023-04-24 11:04:19 -04:00
Arron Chapman
e7fcda19c1
UI: Added hostname to LogBox title (#478) 2023-04-24 10:33:16 -04:00
Snarling
e0272ad4af
FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling
6f56f35943
Add deprecation messages (#486)
Add back getPlayer().playtimeSinceLastX, but with deprecation messages applied
2023-04-24 10:21:43 -04:00
hydroflame
72037b5dab
Update Constants.ts (#481) 2023-04-20 01:55:00 -04:00
Snarling
0df984eea0
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Snarling
c44bdc1018 Remove unreachable code 2023-04-12 21:05:53 -04:00
G4mingJon4s
d01ba91654
SINGULARITY: Added aug and node identifiers (timestamps of last resets) (#472) 2023-04-12 13:13:42 -04:00
Snarling
f761eed377
NETSCRIPT: Type correctness for getServer (#476) 2023-04-11 15:12:55 -04:00
T.J. Eckman
751fe82f92
HASHNET: Company Favor (#469) 2023-04-08 23:24:09 -04:00
David Walker
ed9e6d5ea3
NETSCRIPT: Compiled modules will be even more shared (#468) 2023-04-07 21:08:39 -04:00
omuretsu
f74002cce0 Fix and rebuild doc 2023-04-07 07:49:11 -04:00
quacksouls
4ade263ae8
DOC: typo fixes in sleeves API (#467)
A bunch of typographical fixes in the documentation of the Sleeve API.
2023-04-07 07:45:14 -04:00
Snarling
a6dfdff3ba
Fix build issue 2023-04-07 02:45:19 -04:00
Snarling
04d49e3a6d
SCRIPTS: Script modules are reused when they are imported (#461)
Also corrects some compile race conditions.
2023-04-07 00:33:51 -04:00
T.J. Eckman
677686fa20
SINGULARITY: getCompanyPositionInfo (#460) 2023-04-04 12:00:54 -04:00
Eric
8d52e1b510
Small text fix (#462) 2023-04-03 00:21:37 -04:00
T.J. Eckman
df334ea6de
SINGULARITY: Added getCompanyPositions (#459)
Also workForCompany will throw an error if provided a bad company name, instead of returning false
2023-04-01 21:30:46 -04:00
David Walker
8c4b992d59
TEST: Add a NS2 test (finally) (#458) 2023-04-01 07:45:23 -04:00
Tyasuh
c730d6ed82
Fix a bug introduced in #454 (#456) 2023-03-31 04:18:58 -04:00
Snarling
b9e227509e
Minor gang stuff (#454)
* Fix a weird mismatch between gangFormulas and actual gang for calculating wanted penalty
* Gang respect will not fall below 1. Previously, ascension did clamp this at 1 but members dying in warfare allowed respect to reach 0.
* Gang member earned respect is now calculated correctly. Previously the actual gains were calculated, then the respect was added to the gang, and then the member earnedRespect was incorrectly being re-calculated using the increased respect. Now the respect is recorded on the member during the first/actual calculation.
2023-03-30 16:31:50 -04:00
David Walker
8445af5f2b
Moved Player initialization point (#452)
Now initialized as side effect in PlayerObject, instead of in Player file that is imported everywhere.
2023-03-29 00:30:27 -04:00
omuretsu
798da75d83 renameServer changes
* Update doc error, regenerate docs
* Update a bad error message in renamePurchasedServer@serverPurchases.ts
* restore true/false return (removed in #450 due to miscommunication)
2023-03-28 16:10:24 -04:00
Zelow79
eb8bcd00e3
NETSCRIPT: reduce RAM cost for renamePurchasedServer to 0 (#450) 2023-03-28 16:01:09 -04:00
Minzenkatze
a1441b31f2
UI: Improvements to Create Program tab (#449)
* Progress indicator for programs that are in progress
* Button for a program that is currently being worked (unfocused) is just a refocus button
2023-03-28 11:23:36 -04:00
Snarling
dadf42bfe8
Fix hackAnalyzeThreads again
But actually this time
2023-03-26 02:56:01 -04:00
Minzenkatze
3c18fd7a51
fixed issue with duplicate programs (#447) 2023-03-26 02:42:15 -04:00
David Walker
9353129e84
BUGFIX: Fix the return of weaken() to account for BN mult (#448) 2023-03-26 02:16:51 -04:00
Snarling
6290ce562a
Prevent errors thrown from terminal (#443)
At least from getFilepath function
2023-03-23 12:01:58 -04:00
David Walker
07b18edb5c
REFACTOR: Post-PR changes to NetscriptHelpers.runOptions() (#442) 2023-03-23 12:01:20 -04:00
David Walker
2b54c6c9b9
NETSCRIPT: Add ramOverride as a RunOption (#441)
Allows overriding the static ram calculation. Dynamic ram limit still applies.
2023-03-22 10:09:12 -04:00
Snarling
a774592e64
fix crash when renaming server while connected to that server (#438) 2023-03-21 21:21:15 -04:00
Eric
39d26673c4
Refactor flipForecastForecast (#437)
Algebraic reduction of Stock.flipForecastForecast() to make it more readable.
2023-03-21 20:36:54 -04:00
David Walker
98f7f473b4
NETSCRIPT: Add "temporary" as a RunOption to run/exec/spawn (#432) 2023-03-21 18:54:49 -04:00
hydroflame
7ee36cf22c
Fix inconsistent magic number in skill/exp calculation (#434) 2023-03-20 05:16:26 -04:00
David Walker
c77b89d4d9
PERFORMANCE: Improve speed of saving when there are lots of scripts (#430) 2023-03-17 23:59:27 -04:00
Mughur
be5bba8ad6
small fixes (#429) 2023-03-18 03:34:28 +02:00
Mughur
1f98eecb57
CORP: rework (#428)
* corp overhaul: Corp production quality now depends on materials

* corp overhaul: Product price can be set separately for each city

* corp overhaul: export uses relatives

* corp overhaul: ignore energy in quality

* corp overhaul: getProduct() is city dependant

* corp overhaul: bulkbuy available from start

* corp overhaul: add multibuy for leveled upgrads

* corp overhaul: changes to UI

* corp overhaul: base quality 1, reqmat changes

* corp overhaul: puchased material quality is 1

* corp overhaul: get rid of the text box from ta2

* corp overhaul: sold shares limitations

* corp overhaul: coffee -> tea, training -> intern

* corp overhaul: smartsupply has multiple options

* corp overhaul: restart, literature, investore, ui

* corp overhaul: nerf advertising

* corp overhaul: bunch of stuff
2023-03-18 03:12:43 +02:00
Zelow79
5ffefcca80
Show on tooltip that bladeburner augs can be grafted (#427) 2023-03-17 07:57:38 -04:00
Zelow79
4723984bf8
MISC: More Bladeburner Dev menu options (#414) 2023-03-15 21:41:18 -04:00
David Walker
b92e0f1468
BUGFIX: Allow (attempting) importing the same save filename twice in a row (#424) 2023-03-15 21:10:48 -04:00
David Walker
028d9f9462
BUGFIX: Fix order-of-ops issue with SCRIPT_32GB achievement (#422) 2023-03-13 21:20:56 -04:00
David Walker
02a436dc79
ENGINE: Use setTimeout() instead of requestAnimationFrame() (#421) 2023-03-12 18:31:58 -04:00
omuretsu
f2e1a67ec1 Changelog update and steam dev updater v2
Attempting to build using ubuntu 20.04 to possibly fix Linux issue.
2023-03-11 17:07:08 -05:00
LiamGeorge1999
e84e734171
Updated "next equipment unlock" text for gang equipment (#418) 2023-03-10 23:51:33 -05:00
omuretsu
057aeaea83 Doc update
* Added notes about whether ns API layers contain spoilers.
* Add some more info to checkFactionInvitation doc
2023-03-08 01:39:05 -05:00
Zelow79
d7380a9243
Sleeve crime kills add to numPeopleKilled (#413) 2023-03-07 19:35:01 -05:00
omuretsu
b9ffb9e42e Add triggers for faction invite check
Manually check for faction invites whenever a server is backdoored, and whenever the player uses ns.singularity.checkFactionInvites
2023-03-07 19:31:54 -05:00
Snarling
401bfe9f31
Sleeve work type changes (#412) 2023-03-07 18:03:13 -05:00
Snarling
51bf0d1904
Stanek performance boost + bonus time rework (#410) 2023-03-07 14:45:22 -05:00
Zelow79
701f063642
Blade Contracts/Operations now reduce count on fails. (#411) 2023-03-07 14:45:05 -05:00
omuretsu
c2cd5845b2 Refactor ls 2023-03-07 08:04:08 -05:00
omuretsu
0442f3d5e9 Rework roughlyIs internal function
Now named missingKey, is much faster (approx 4x faster based on testing), and provides better error info when it fails (which property was missing from the provided object).
2023-03-07 06:33:24 -05:00
Snarling
e74dfe9b79
NETSCRIPTSLEEVE: Add cyclesWorked to ns.sleeve.getTask return (#409) 2023-03-07 05:30:15 -05:00
omuretsu
4ebfdcc4a8 Changelog + misc minor changes
Recovery textarea no longer spellchecks, fixed some "as" type assertions that were not necessary.
2023-03-06 11:45:36 -05:00
Snarling
759f86d6e5
NETSCRIPT: Rework script ram updates (#408) 2023-03-05 22:39:42 -05:00
zerbosh
14aafbe0a3
SLEEVES: fix typo in MoneySourceTracker call (#405) 2023-03-03 01:03:09 -05:00
Tyasuh
a01da24c10
Complete partial revert of infinite loop detection (#406) 2023-03-03 01:02:45 -05:00
Snarling
ea8ee743cc
NETSCRIPT: Revert infinite loop detection (#404) 2023-03-02 17:29:18 -05:00
omuretsu
75481aa195 Fix growthAnalyzeSecurity doc
Also a format fix from a previous sloppy commit
2023-02-28 09:57:02 -05:00
omuretsu
f16246f939 Fix Math Expressions contract
Previously player could submit as many wrong answers in the solution as they wanted, as long as all correct answers were included. Fixed by ensuring length matches actual answer.
2023-02-28 09:14:12 -05:00
omuretsu
45ca94b1dc Fix hackAnalyzeThreads
It was previously returning infinity any time a single thread was calculated to hack less than $1, due to an improper use of Math.floor.
2023-02-28 09:02:14 -05:00
Snarling
ee3c412933
SETTINGS: Add infinite loop detection setting (#402) 2023-02-28 06:54:01 -05:00
lucebac
ae92ea0f94
ns.scp: strip leading slashes from filenames if file is in root (#263) 2023-02-28 06:53:42 -05:00
David Walker
f1793b187b
SOURCEFILE: Fix calculation of decMult (#385)
Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction.
Changed wording on SF9 to include a %reduction in hacknet costs.
Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
2023-02-27 20:41:42 -05:00
T.J. Eckman
33f0150d25
BUGFIX: Memory Leak in NetscriptPorts (#399)
Co-authored-by: Snarling <84951833+Snarling@users.noreply.github.com>
2023-02-27 19:54:04 -05:00
Mughur
9d504b0dfb
updated node starting messages actually show up (#397) 2023-02-27 21:46:01 +02:00
LiamGeorge1999
3d9993215c
Fix double percentage sign in product creation (#395) 2023-02-25 08:20:59 -05:00
LiamGeorge1999
b1af58d6a6
Fixed speechmarks not making numeric terminal arguments into strings (#391) 2023-02-25 08:17:01 -05:00
quacksouls
f50b731846
Fix doc typo for "Sanitize Parentheses in Expression" contract (#389) 2023-02-24 22:31:10 -05:00
quacksouls
18eeb7c4e1
Fix doc typo for ns.stock.getPosition (#390) 2023-02-24 22:27:55 -05:00
Snarling
4166c09bd4
More script editor options (#386)
* Options are responsive again (fix from previous changes)
* Better height control on the monaco container using flexbox.
* Added options for tab size, auto-detect indentation per-file, font family, and font ligatures.
2023-02-24 07:37:29 -05:00
Snarling
71051cde9c
Upgrade monaco and bump game version to 2.3.0dev (#369) 2023-02-23 21:43:29 -05:00
omuretsu
211e2bcb95 Fix Electron API server
VSCode integration fix for Electron version
2023-02-23 21:18:29 -05:00
Mughur
57302c953f
Merge pull request #376 from Zelow79/BN9-buff
BN9: QoL improvements.
2023-02-23 17:29:52 +02:00
omuretsu
37d2f57e53 Fix atExit loop
atExit clears itself from the WorkerScript before being executed.
2023-02-23 08:39:47 -05:00
Zelow79
eb7b00a688 Update BitNode.tsx 2023-02-22 15:50:29 -05:00
Zelow79
3fde3a1a22 Update BitNode.tsx
Removed PI from BN modifiers and set them back to base/original values as per Mughur request.
2023-02-22 15:47:32 -05:00
Mughur
3c7b0622a5
Merge pull request #375 from Tyasuh/Int-Shock-Recovery-Buff
MISC: Sleeve Int applies to active/passive shock recovery
2023-02-22 14:40:51 +02:00
Snarling
d3f9554a6e
2.2.2 Release (#378) 2023-02-21 09:44:18 -05:00
tyasuh.taeragan@gmail.com
7963158470 Requested Correction 2023-02-20 21:40:47 -05:00
omuretsu
bba6b26ac1 Fix ram<1GB display bug 2023-02-20 06:31:52 -05:00
Zelow79
f573092090 Update Prestige.ts
updated comment to be a little more clear
2023-02-19 21:51:06 -05:00
Zelow79
b950c6540f bn9 QoL improvements
Increased BN multipliers for HacknetNodeMoney and WorldDaemonDifficulty to PI (3.14159...). This brings WD required hack to 9424.77796076938 (now the 2nd highest ^-^).
Bn9 now starts with the same node bn9.3 rewards (the idea here is it helps showcase the BNs new feature and just speeds up a lot of what made it so slow early on)
2023-02-19 21:14:22 -05:00
omuretsu
6b8ae1b351 Change high% display to mult form
Also includes some documentation updates from a previous PR (sleeve.setToIdle)
2023-02-19 15:24:27 -05:00
tyasuh.taeragan@gmail.com
b6433786e3 formatter 2023-02-19 05:27:09 -05:00
tyasuh.taeragan@gmail.com
012c5d4f86 Int Buff to shock recovery speed 2023-02-19 01:43:38 -05:00
Mughur
2bd5741b22
Merge pull request #371 from d0sboots/hacking
NETSCRIPT: Add `additionalMsec` to BasicHGWOptions
2023-02-19 07:42:11 +02:00
Mughur
79eca93ade
Merge pull request #373 from Mughur/uptodate
BUGFIX: new servers check reserved names properly
2023-02-19 07:28:30 +02:00
Zelow79
028199aa7d
SLEEVE: Add sleeve.setToIdle function (#374) 2023-02-19 00:13:23 -05:00
omuretsu
bd4fe19fde Fix percent display at large values 2023-02-18 08:03:16 -05:00
Mughur
d55395491c
BUGFIX: new servers check reserved names properly 2023-02-18 03:34:09 +02:00
David Walker
53755dd573 NETSCRIPT: Add additionalMsec to BasicHGWOptions
This option adds additional time to the sleep in hack/grow/weaken before
the command takes effect. The critical difference between this and doing
your own sleep is that it creates a single, uninterruptible sleep: This
opens up multiple new avenues of gameplay for batching.

Note that use of this new feature is theoretically always suboptimal,
since extending the sleep time wastes RAM.
2023-02-17 00:01:41 -08:00
David Walker
ed59f4bfe7
NETSCRIPT: Add growThreads to formulas, improve docs for hacking functions (#330) 2023-02-14 17:38:51 -05:00
Snarling
b9a2953fa6
Add totalExperience property to getOffice (#367) 2023-02-14 01:38:22 -05:00
Snarling
08e71c732b
Threads are a positive integer (#366)
* Added new positive integer ns validation helper
* `run`, `exec`, and `spawn` verify threads as a positive integer.
* `run` terminal command also fails if the provided threadcount is not a positive integer.
* Removed some references to .script files in various documentation, and removed some of the NS1 example blocks
2023-02-14 01:32:01 -05:00
Snarling
b0bdf0c7ad
DOC: Improve ns.kill documentation (#365) 2023-02-13 21:50:38 -05:00
Mughur
571f1eb8ef
Merge pull request #362 from d0sboots/corpsell
CORP: Change/fix TA.II to use configured sell amounts
2023-02-14 03:38:58 +02:00
Snarling
f16a4f1a4e
fix setTheme 2023-02-13 19:49:07 -05:00
David Walker
4dd093606c CORP: Change/fix TA.II to use configured sell amounts
It used to set prices based on current production only.
2023-02-11 23:08:39 -08:00
Snarling
6a6043c509
CODEBASE: Add custom useRerender hook (#359) 2023-02-11 13:22:55 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting (#354) 2023-02-11 13:18:50 -05:00
Zelow79
1f5546b721
UI: Revealed faction augments remaining in faction invite. (#357) 2023-02-11 10:41:50 -05:00
omuretsu
07b1eefe33 Run prettier 2023-02-07 21:16:18 -05:00
Mughur
67fde6167b Fix tutorial getting started link
change tformat.rst file name
2023-02-08 03:46:42 +02:00
Zelow79
37f41c89bc
MISC: Added features to DevMenu (#353)
* More blade devmenu functions
* Custom money field, set money to 0 option
* Options for removing blade/gang/corp
* Better dev menu responsiveness (dev menu rerenders after adding or removing blade/gang/corp)
* Some general code style changes
2023-02-02 10:09:38 -05:00
T.J. Eckman
a141431e08 CORP: Move Sale after Export in Corp States 2023-01-30 19:15:56 -05:00
Mughur
d5707931c6
Merge pull request #342 from MattiYT/dev
UI: Added iron man theme.
2023-01-30 22:53:56 +02:00
Mughur
741f4a0d1e Update index.ts 2023-01-30 22:50:40 +02:00
Mughur
23199ee705 fix previous commit, improve argument page on docs 2023-01-30 21:42:46 +02:00
Mughur
6369ab434b Doc changes 2023-01-30 20:51:00 +02:00
omuretsu
867236e153 autoAssignJob streamlining 2023-01-29 08:14:12 -05:00
Matti
f8f8c8c517
Add files via upload 2023-01-29 12:51:46 +00:00
Matti
caf65c4d63
Update index.ts
Added iron man theme to the list.
2023-01-29 12:49:12 +00:00
Christian Roy
d7439aae52
Fix setAutoAssignJob parameter validation. (#339) 2023-01-29 07:39:01 -05:00
David Walker
c1d3664955
CORP: Revert mandatory coffeeparty (#333) 2023-01-27 08:15:54 -05:00
Zelow79
707508a8cc
MISC: Further BB UI number updates (#340) 2023-01-27 08:04:17 -05:00
Mughur
9c365d0da5 small fixes 2023-01-24 23:28:53 +02:00
Zelow79
d6a0d5fcaa
BUGFIX: Corrected error in formatReallyBigNumber and updated BB UI to be more large number friendly (#331) 2023-01-20 08:06:50 -05:00
Tyasuh
ac8ea6b5ef
split hacknet node from server in name, with SF9 (#327) 2023-01-16 15:59:33 -05:00
hydroflame
80061b1f81
Remove donation section under options (#328) 2023-01-16 15:51:47 -05:00
Zelow79
5f923a348c
NETSCRIPT: Added cyclesWorked to certain sleeve.getTask returns, and added bladeburner.getActionSuccesses (#324) 2023-01-15 23:50:54 -05:00
Tyasuh
6f0b3d07b8
GRAFTING: Bladeburner augs can be grafted if player is in Bladeburner faction (#321) 2023-01-14 18:24:45 -05:00
David Walker
8f2014ea6f BUGFIX: Fix rendering of GenericLocation
Fixes #316. Rollback of the change to GenericLocation made in the
previous PR, plus adding keys (instead) to address the original problem.
2023-01-09 20:02:26 -08:00
David Walker
0c2d402f0b
INFRA: Update everything except React (#312) 2023-01-08 02:36:55 -05:00
zerbosh
65f22e7931
CORPORATION: prevent "Unassigned" as job in setAutoJobAssignment (#308) 2023-01-06 22:28:22 -05:00
zerbosh
b4743a9841
CORPORATION: added Checks to setAutoJobAssignment (#307) 2023-01-06 14:52:40 -05:00
Mughur
7e183c4e4a Updated ReadTheDocs links 2023-01-06 15:24:10 +02:00
David Walker
4eef9eec03
NETSCRIPT: More ns Proxy changes (#297) 2023-01-05 20:41:24 -05:00
Mughur
3281b785ce
properly fix leading '/' script bug (#296) 2023-01-05 20:33:30 -05:00
David Walker
aa32e235fa
MULTS: Make BitNodeMultipliers.ServerMaxMoney more sensible (#280) 2023-01-05 20:31:54 -05:00
David Walker
7b5080a42b
NETSCRIPT: Add undocumented function printRaw() (#277)
This is analagous to tprintRaw (enabled by ns.iKnowWhatImDoing()), but
for logs instead of the terminal. This provides a supported* method of
creating complicated UIs for scripts.

*No actual support, expressed or implied, is provided for use of this
function.
2023-01-05 20:30:34 -05:00
David Walker
c42fde9379
INFRA: Update Webpack to @latest, along with other dev packages (#290) 2023-01-05 20:29:02 -05:00
omuretsu
a76e281349 Bump to 2.2.2dev
About to merge some PRs, already added to changelog
2023-01-05 20:28:01 -05:00
omuretsu
237f9037bf Better error on fail to import save 2023-01-05 13:04:26 -05:00
Snarling
31bf0c43d1 v2.2.1 (#293)
* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
David Walker
5f18b87323
New ns implementation using Proxy (#292) 2023-01-04 08:56:29 -05:00
lucebac
1ec5ab9898
reduce level of jumper3 to 325 (#291) 2023-01-03 18:39:41 -05:00
omuretsu
bb566dc57c hotfix
* Fix ramcost for corporation.bonusTime (must be 0 because other getBonusTime functions exist).
* Fix ui hook names for overview.
2023-01-03 12:23:38 -05:00
omuretsu
1670be1573 Changelog updates for latest hotfix 2023-01-03 12:04:47 -05:00
omuretsu
4ab29e9c60 Fix minimum corp employee stat
* minEmployeeDecay is now part of CorpConstants and has a value of 10. This replaces Office.minEne/minMor/minHap
* Also removed some unnecessary files in dist/ext for MathJax
* Rebuilt documentation to remove minHap/minMor/minEne from getOffice, and add minEmployeeDecay to corporation.getConstants
2023-01-03 11:55:50 -05:00
omuretsu
b2ecd82acc Update changelog 2023-01-03 10:25:05 -05:00
Snarling
dc0de2498b
Fix mathjax error (#287)
* Updated mathjax and better-react-mathjax
* Removed MathJaxWrapper. Per better-react-mathjax documentation, we were incorrectly including a new context for every equation using this wrapper.
* Wrapped entire game in a MathJaxContext at GameRoot.
2023-01-03 07:38:14 -05:00
omuretsu
77894cd9e5 Update changelog for hotfixes 2023-01-03 02:50:08 -05:00
omuretsu
c9920f35ac Fix crazy faction XP rates 2023-01-03 02:40:06 -05:00
omuretsu
f8af04e5b3 Fix broken HP 2023-01-03 02:16:48 -05:00
omuretsu
7c6d7206dd Fix broken HP 2023-01-03 02:14:00 -05:00
omuretsu
e891b06260 Safe load sleeve class work 2023-01-02 18:18:59 -05:00
omuretsu
70b8be9988 Fix args for ns1 2023-01-02 17:56:11 -05:00
omuretsu
6d72861304 Fix graceful load for type changes 2023-01-02 15:25:43 -05:00
omuretsu
3f850d71ba fix graceful material load? 2023-01-02 15:06:44 -05:00
omuretsu
2cb989243f Format fix... 2023-01-02 13:59:31 -05:00
Mughur
1baa615def
MISC: small fixes (#270)
* infiltration gain bug fix
* fix corp division description
* avoid some issues with Infinity at super high NFG levels
Co-authored-by: Daniel Perez Alvarez <danielpza@protonmail.com>
2023-01-02 13:51:59 -05:00
omuretsu
80d751e32b fix getActionRepGain 2023-01-02 13:28:31 -05:00
omuretsu
0ec4ef31ab 2.2 2023-01-02 13:20:25 -05:00
omuretsu
93aab87a16 Fix inaccurate HP on SF prestige 2023-01-02 10:35:52 -05:00
David Walker
fe5344f232
UI: Make tooltips for CoffeeParty better reflect reality (#269) 2023-01-02 09:49:36 -05:00
zerbosh
aa50378e18
CORPORATION: Give Full Api Access on BN3 (#276) 2023-01-02 09:48:02 -05:00
Mughur
e90224c63d
CORP: Industry descriptions shows what each division uses and makes (#272) 2023-01-02 09:46:53 -05:00
zerbosh
7d98c680e5
SLEEVE: added storedCycles to getSleeve() (#279) 2023-01-02 09:45:51 -05:00
omuretsu
d00ed1f4ee sync overview updates
Using EventEmitter. Also get rid of ShownContext as it is no longer needed with this event based rerender.
2023-01-02 08:54:18 -05:00
omuretsu
90fc82b86f Fix bad memoization in blade overview 2023-01-02 08:00:45 -05:00
David Walker
71bae01fd4
BUG: Fix console error about bad ref use. (#278) 2023-01-01 04:10:06 -05:00
omuretsu
313f6ada94 Fix more overview issues
Previous changes had overview become empty when collapsing it, which broke the collapse animation. It also would have broken use of the player-visible hooks, because those would have been removed from the document on collapse.
Now a context is used to store whether the overview is being shown or not, and components that update themselves will only do so when they are being shown.
2022-12-30 15:42:58 -05:00
Snarling
62a2532d05
UI: Fix broken overview (#273)
Fixes the broken overview where improper hook use was causing React errors for certain prop changes.
Overview no longer rerenders itself on a timer. Instead individual items that need to check for state updates do so themselves on a timer.
2022-12-30 14:28:49 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
zerbosh
24ad342203
getCorporation() returns division names (#266) 2022-12-29 04:30:16 -05:00
Mughur
5c80655d62
NETSCRIPT: Added ns.corporation.issueNewShares function (#261) 2022-12-25 03:35:18 -05:00
Mughur
556fe8dd33
NETSCRIPT: Added ns.corporation.getConstants, replacing many other corporation getter functions (#260) 2022-12-25 03:33:13 -05:00
David Walker
018053d79e
NETSCRIPT: Reduce cost of two multipliers functions (#254) 2022-12-21 18:30:27 -05:00
David Walker
149d687fd6
UI: Memoize character overview (#247) 2022-12-21 18:27:51 -05:00
Mughur
addcee73fc
Tutorial: Remove NS1 tutorial, change getting started guide to .js (#258) 2022-12-21 17:49:12 -05:00
Mughur
b004b7203d
GENERAL: Reorganizing and grouping node multipliers (#259) 2022-12-21 17:39:12 -05:00
lucebac
5a86be8714
Update doc for ns.scp (#262) 2022-12-21 14:56:08 -05:00
David Walker
303c54c85c
NETSCRIPT: Fix a typo in scp (#256) 2022-12-19 14:39:03 -05:00
omuretsu
1dec0d00bd Add documentation for ns.pid 2022-12-13 09:09:12 -05:00
T.J. Eckman
52034ccedc
NETSCRIPT: Add ns.pid variable for accessing the current script's PID (#255) 2022-12-13 09:07:15 -05:00
David Walker
f943e5d603
INFILTRATION: Change "slash" to "attack", less potential confusion (#251) 2022-12-13 08:28:56 -05:00
hydroflame
45221ead06
MISC: Remove google analytics (#253) 2022-12-13 08:28:08 -05:00
hydroflame
f039760690
Update blood donation counter 2022-12-09 15:46:56 -05:00
omuretsu
2489ec43fe Sidebar tweaks 2022-12-04 23:04:33 -05:00
David Walker
a46d34bd60
UI: Break SidebarRoot into smaller components, and memoize (#246) 2022-12-04 21:05:55 -05:00
David Walker
8d793ea271
Internal refactoring of Router (#241) 2022-12-04 03:14:06 -05:00
G4mingJon4s
897a1fbc8e
Changed skill formatting from numeral to localeStr (#244) 2022-12-03 23:32:39 -05:00
G4mingJon4s
633296da15
Added check if factionWork is from faction of gang (#243) 2022-12-03 22:58:40 -05:00
David Walker
49f732d1ee
Revert "Revert "Add keycode table and switch to event.code in select places" (#224)" (#242) 2022-12-03 22:56:42 -05:00
omuretsu
680027cd4b Fix update text for dev branch 2022-12-01 16:37:51 -05:00
Snarling
5ff2cd5357
VERSION: Update game version to 2.2 (#240)
Includes some bug fixes:
* Fix sleeve shock internal/display discrepancy (0-100 vs 0-100)
* Special error message if ns function called without a this
* Change whitespace to pre-wrap for dialog box.
* Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle.
* attempted to tag commit as v2.2.0
2022-12-01 16:07:46 -05:00
quacksouls
6034e1c3fa
DOC: CORP: typo fixes in hire AdVert functions (#237) 2022-12-01 11:41:52 -05:00
Snarling
14e50e5533
Some corp fixes (#236) 2022-11-29 08:24:04 -05:00
Snarling
0fb7200b4b
STOCK: ns.stock.getOrganization added for getting org from stock symbol (#234)
Authored-by: SamuraiNinjaGuy <branmiller+bitburner@gmail.com>
2022-11-28 10:33:28 -05:00
Snarling
837c6bd1c2
CONTRACT: codingcontract.attempt always returns a string (#231)
* ns.codingcontract always returns a string (reward on success, empty on fail), simplifying usage and documentation of function.
* Because of the above, return value still works when used as a boolean, as long as no direct equality comparison to true/false.
* Documentation expanded and examples added.
Co-authored by @quacksouls
2022-11-28 09:15:09 -05:00
Snarling
6af36e3b29
NETSCRIPT: Faster API wrapping on script launch. (#229)
* ns API is wrapped once
* when a new workerscript is created, each layer of ns is stamped with a private workerscript field that allows the functions to work.
* Test has been refactored to account for new method of wrapping
* BREAKING: ns functions need access to `this` value of their parent ns layer (or any ns layer)
* Enums are passed directly to player (no cloning) but are frozen.
2022-11-28 09:11:55 -05:00
Burhanuddin Mustafa Lakdawala
675c2a0456
DOC: Update documentation for limitMaterialProduction and limitProductProduction (#221) 2022-11-26 21:06:47 -05:00
quacksouls
1ee71cea19
CORP: fix typos in research descriptions (#232)
Fix various typographical errors in the descriptions of research.
2022-11-26 21:05:01 -05:00
David Walker
70fadde222
Revert "Add keycode table and switch to event.code in select places" (#224)
Using code instead of key is strongly warned against at MDN and causes issues with nonstandard layouts:
https://developer.mozilla.org/en-US/docs/Web/API/Element/keydown_event#keyboardevent.code

This also fixes ScriptEditorRoot.tsx, where some code snuck in that
wasn't using *any* of the constants.

This reverts commit 016a9a873fba71388bdbaa1423134fd1f2335a15.
2022-11-26 08:51:09 -05:00
Burhanuddin Mustafa Lakdawala
f70a25d755
Fix spacing on 'Trade for reputation` button (#222) 2022-11-25 08:00:26 -05:00
Snarling
e17380549d
Add ctrl-a support for logs (#228)
And prevent double line returns when copying logs
2022-11-24 13:04:06 -05:00
TheMas3212
533d8a4332 GANG: Fix Gang UI to correctly report the bonus time multiplier as 25x
Add Tooltop to Corporation UI to explain bonus time (matching the one in
Gang UI)
Move corporation.process to the correct location
2022-11-25 00:45:30 +11:00
Snarling
e7fc0fbb03
Fix documentation for ns.sleeve (#227) 2022-11-24 08:19:51 -05:00
Snarling
6616f7ba15
DOCS: Update documentation for ns.args (#220) 2022-11-21 12:19:16 -05:00
Snarling
79fd5f6089
Fix ansi background spacing (#219) 2022-11-21 11:08:36 -05:00
omuretsu
387c0c2786 Fix save corruptions from invalid types 2022-11-20 12:39:08 -05:00
Snarling
65cd14e33b
DOC: Add ns documentation for possible sleeve tasks (#217)
* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
2022-11-20 12:07:22 -05:00
Snarling
88d51e9a7e
MISC: A bunch of enums stuff. (#212)
* Some game enums moved to utils/enums. Others can eventually be moved there as well.
* findEnumMember function for performing fuzzy matching of player input with enum members, without needing separate fuzzy functions for every enum.
* Also used findEnumMember for safely loading save games (allows case changes in enum values)
* Changed capitalization on some enums.
* BREAKING: removed classGains work formulas function
* Split ClassType enum into UniversityClassType and GymType.
* Added universityGains and gymGains work formulas functions
* Provided the new split enums to the player on ns.enums.
2022-11-20 08:37:11 -05:00
Snarling
c929806307
fix broken party math again 2022-11-20 07:56:58 -05:00
omuretsu
673c2d9f82 Fix broken partyMult default 2022-11-19 22:42:34 -05:00
Snarling
c669e473d1
SLEEVE: Fixed inconsistencies in how sleeve work rewards are handled. (#211) 2022-11-10 21:56:46 -05:00
Snarling
426ad5f296
Sleeve criming fix (#209)
Also simplify usage of findCrime
2022-11-10 11:05:42 -05:00
Snarling
82ba5f1f13
Ignore monaco cancellation errors (#208)
Also updated monaco-editor and @monaco-editor/react to latest versions since there were no conflicts.
2022-11-10 10:08:59 -05:00
Matt Garretson
3ec4f0c98c
Fix HP gaining logic from defense skill levels (#205) 2022-11-09 22:06:27 -05:00
Snarling
b275f88053
NETSCRIPT: Expose more enums for player use (#198)
* Add support for enums at other ns layers
* APIWrapper: simplified wrapping algorithm and modified to just use cloneDeep to copy enums instead of recursively wrapping enums as if they were new API layers
* Improve APIWrapper typing
* Changed some typings at RamCostGenerator to allow for enums at different levels without enums needing a ram cost
* Added enums to ns.corporation, removed getter functions that were being used instead.
* Add FactionWorkType for player use
* Add ClassType and CompanyWorkPos enums
* Change netscriptDefinitions to expect members of these new enums where appropriate.
2022-11-09 13:46:21 -05:00
Snarling
8e0e0eaa88
NETSCRIPT: ns.sleeve.getSleeve added. getPlayer and getSleeve can both be used for formulas. (#200)
* BREAKING CHANGE: Removed getSleeveStats and getSleeveInformation because this info is provided by getSleeve in a more usable form.
* BREAKING CHANGE: Removed tor, inBladeburner, and hasCorporation fields from ns.getPlayer. Functionality still exists via added functions ns.hasTorRouter, ns.corporation.hasCorporation, and ns.bladeburner.inBladeburner.
* Separated ns definitions for Person, Sleeve, and Player interfaces with both Player and Sleeve just extending Person.
Added getSleeve, which provides a Sleeve object similar to getPlayer.
* Renamed the sleeve ns layer's interface as sleeve lowercase because of name conflict. todo: May move all the ns layers interface names to lowercase for consistency
* Added ns.formulas.work.crimeSuccessChance and reworked to allow both sleeve and player calculations.
* Removed internal Person.getIntelligenceBonus function which was just a wrapper for calculateIntelligenceBonus. Any use of the former in formulas creates a conflict where ns-provided Person objects throw an error.
* Renamed helpers.player to helpers.person for netscript person validation. Reduced number of fields validated due to Person being a smaller interface.
* Fixed bug in bladeburner where Player multipliers and int were being used no matter which person was performing the task
* Fixed leak of Player.jobs at ns.getPlayer
* Person / Player / Sleeve classes now implement the netscript equivalent interfaces. Netscript helper for person no longer asserts that it's a real Person class member, only that it's a Person interface. Functions that use netscript persons have been changed to expect just a person interface to prevent needing this incorrect type assertion.
2022-11-09 07:26:26 -05:00
Snarling
6f08aee8f6
Fix zombie scripts (#203)
Also made installAugmentations synchronously perform reset, but added a short timeout to the callback script launch for balance.
2022-11-08 12:17:34 -05:00
Snarling
01b131526a
Rework coffee/party (#201)
* Removed unused partyEmployees and coffeeEmployees members of OfficeSpace
* Reworked formula for performance loss per market cycle.
* Rework both coffee and party formulas to allow easier recovery from low values.
2022-11-07 09:09:53 -05:00
quacksouls
8367b68f46
CORPORATION: typo fixes in modals to sell materials and products (#197) 2022-11-06 21:36:38 -05:00
Rai
c17af3ad35
UI: SoftResetButton.tsx Tooltip changed to make more sense (#186) 2022-11-06 17:30:01 -05:00
quacksouls
83730d89fd
UI: use newline to separate sentences in popup message (#188) 2022-11-06 17:27:40 -05:00
Snarling
9e869bc876
NETSCRIPT: Add ns.formulas.work.companyGains function (#195)
* added ns.formulas.work.companyGains.
* Removed Work/Formulas folder, added Work/Formulas.ts
* CompanyPosition.calculateJobPerformance now takes in a Person instead of taking in a full set of stats, and it takes INT into account.
* formulas.crimeGains takes in a person object.
* Renamed ns Player type to Person.
* added multWorkStats, which multiplies a WorkStats object with a multipliers object.
* Remove unused types in NetscriptDefinitons.d.ts
* reuse formulas code in other parts of game
* getSleeveInformation also returns skills

Co-authored-by: Alexey <alexey.kozhemiakin@gmail.com>
2022-11-06 17:27:04 -05:00
Snarling
5205ff2837
Remove unused error blocks (#194) 2022-11-04 08:08:06 -04:00
Snarling
7ef2675e2c
Make writePort synchronous (#193) 2022-11-04 07:56:20 -04:00
quacksouls
55b2cbb549
UI: cat: proper line breaks when showing .js, .script, or .txt files (#192)
Currently, the HTML line break sequence `<br /><br />` is hardcoded into the dialog box message when showing the content of these file types: ".js", ".script", and ".txt".  By default, the function `dialogBoxCreate()` currently assumes that its first parameter is not HTML, but a text string, so whatever is in the string will appear in the dialog box.  Use the newline character instead for line break.
2022-11-04 07:23:33 -04:00
omuretsu
6ac04717fe Add missing line breaks on showMessage 2022-11-03 11:31:25 -04:00
omuretsu
e42b1c2edd lint 2022-11-03 08:46:01 -04:00
omuretsu
b057e2e5f2 Fix sleeves unable to commit crime 2022-11-03 08:39:34 -04:00
LJ
9eb5f7ef23
NETSCRIPT: added portHandle.nextWrite() (#187) 2022-11-03 06:17:29 -04:00
Snarling
3ce4dcf612
DOC: Update documentation for workForFaction and workForCompany (#180)
* DOC: `ns.singularity.workForFaction()`: update doc and examples
* Additional Doc Fixes
* Remove unnecessary fluff in singularity.workForFaction examples
* Fix documentation for singularity.workForCompany similar to fixes already applied to workForFaction
* Correct some inaccuracies in workForFaction and workForCompany remarks sections
* Shorten some comment lines that are over 120 characters in NetscriptDefinitions.d.ts, for consistency.

Co-authored-by: Duck McSouls <quacksouls@gmail.com>
2022-11-01 12:24:25 -04:00
quacksouls
634611f9db
DOC: Improve CCT documentation for HammingCodes (#167) 2022-10-30 04:24:09 -04:00
LJ
0519b6adf7
De-uglify ns.print examples (#164) 2022-10-28 17:20:01 -04:00
omuretsu
4bf215f241 Fix documentation build error 2022-10-27 07:04:46 -04:00
jaculler
a40aa1bab2
Fix Tutorial Ram Text (#162)
This updates the tutorial (and tests) to match the updated value of 8GB starting ram.
2022-10-27 06:25:45 -04:00
Snarling
239834dba6
Connect to owned servers from anywhere (#159)
* purchasedByPlayer allows connect-from-anywhere as if the server was backdoored.
* Also added optional backdoorInstalled variable to type for BaseServer. This has no runtime effect, but it allows accessing that variable without TS needing us to verify whether it's instanceof Server first.
2022-10-25 17:48:46 -04:00
omuretsu
8837c01d21 Tolerate & recover from null player money 2022-10-25 14:56:47 -04:00
omuretsu
d0820c81ce Recover from null moneyTracker
There shouldn't be any way to get null, but it was reported to occur and this will recover when this happens.
2022-10-25 14:37:25 -04:00
Snarling
959307aa13
CORP: Better fix for MP validation (#158)
* Prevent negative profit selling
* Update validation strings for MP
* Allow negative MP formula price
2022-10-25 12:51:03 -04:00
Snarling
5b2a96fa0c
CORPORATION: Happiness/Energy/Morale trend down even for productive corps (#157) 2022-10-25 10:32:20 -04:00
Snarling
a79621612f
Only allow one reference to MP in sell price (#156) 2022-10-25 08:51:37 -04:00
quacksouls
3f0a7786f8
DOC: cleanup in doc of Netscript functions (#155)
* A bunch of typographical fixes in the documentation of various Netscript functions.  A main fix is standardizing the use of "hostname".
* Cross-reference the documentation of various Netscript functions.  This makes it clear that we are referring to a particular Netscript function.
* Clarify the return values of various Netscript functions.  Clarify the documentation of other functions.
2022-10-25 07:17:53 -04:00
Snarling
5fe89d5599
CORPORATION: Reorganize Industry data (#154) 2022-10-24 21:54:54 -04:00
Snarling
d7193ca8ff
fix negative time display (#153) 2022-10-24 20:09:10 -04:00
Snarling
df70458e4f
CORPORATION: Give Employees some RNG (#152)
Authored-by: zerbosh <115591472+zerbosh@users.noreply.github.com>
2022-10-24 16:33:25 -04:00
G4mingJon4s
6dc5990b63
CORPORATION: Added check to buy amount (#149) 2022-10-24 16:09:53 -04:00
G4mingJon4s
3861e56ced
CORPORATION: Check there is room to make a new product before opening popup. (#147) 2022-10-24 08:58:51 -04:00
quacksouls
e9e9ac1def
DOC: CCT: typo fixes (#145)
Fixes #144.  Some typographical fixes in the description of a Coding Contract.
2022-10-24 08:46:26 -04:00
Snarling
0a3ff56331
WIP: Remove corp employees as objects (#143)
* Removed employees as objects from corporations
* Remove employees from office JSON after loading / convert to new parameters
* Showed down morale/etc gain; added optional position to hireEmployee
* enum support for corp employee positions

Mostly authored-by: Kelenius <kelenius@ya.ru>
2022-10-24 08:44:01 -04:00
hydroflame
317c3c3fc4
Update NetscriptDefinitions.d.ts 2022-10-22 00:27:29 -04:00
hydroflame
7784c2f8b2
Update NetscriptDefinitions.d.ts 2022-10-22 00:23:10 -04:00
Snarling
d74c380e42
WIP: Crimes streamlining. (#138)
* streamline crimes

* Crimes object is now indexed by CrimeType enum instead of an entirely new set of keys that aren't used for anything else. This eliminated a lot of instances of iterating to find the right crime for a given CrimeType.
* Removed unused `None` CrimeType which allowed typing Crimes as a Record<CrimeType, Crime>.
* Added slums tooltip text as a crime property, to allow streamlining slums.
* Refactor slums location - removed repetitive code, rerenders 1/sec to update chances
* Fix bugged descriptive text when sleeve is committing a crime (was "is attempting to DRUGS", now uses correct text e.g. "to deal drugs").
* Remove unused and now unneeded NewCrimeType enum. Values were identical to existing CrimeType values after removing unused None.

* Add CrimeType enum in NetscriptDefinition.d.ts

* Also update broken ToastVariant type. Better support for enums in player scripts.
* Still todo is modifying some NS functions to expect CrimeType as input (rough crime names will continue to work to avoid breaking scripts)

* Expect enum use for crime functions

Affected functions:
* ns.singularity.commitCrime
* ns.singularity.getCrimeChance
* ns.singularity.getCrimeStats
* ns.sleeve.setToCommitCrime
* formulas.work.crimeGains (param type only)

- Affected functions still will fall back to rough names, except formulas.work.crimeGains which already only accepted the enum members.
- Some documentation changes:
  * examples updated to use uppercase expected form.
  * Note on sleeve.setToCommitCrime that it only accepts exact matches removed. It already, and still does, accept any rough crime name (but the enum is expected input).
  * note about needing to use isBusy to schedule crimes remove - crimes autoloop now.
  * Since expected string inputs are documented directly on the type, removed list of crimes from sleeve.setToCommitCrimes
2022-10-21 11:57:37 -04:00
Snarling
19e8946d9a
fix Stock Initializer (#137)
* stock symbols initializer is called by stockmarket initializer
* remove redundant second initStockMarketFn function
2022-10-20 00:38:19 -04:00
Snarling
1d0d4f8da6
fix grow doc (#136) 2022-10-19 17:25:54 -04:00
Snarling
3af6e7db45
Remove incorrect note about disableLog (#135) 2022-10-19 17:20:31 -04:00
Snarling
2cc6e41a7e
uncaught promises no longer spam console (#134) 2022-10-19 17:13:15 -04:00
Snarling
124e64379a
Improve unexpected error message (#133)
* Add ws details if available
* Add likely cause of error
* Attempt to display error
2022-10-19 16:32:39 -04:00
Snarling
b6efe46d4c
slashGame fix (#132)
* difficulty scales correct phase
* player loses game immediately after guard attacks
2022-10-19 15:24:29 -04:00
Olivier Gagnon
af1a1ac58d Rename lots of reference from old to new repo 2022-10-20 03:56:59 +11:00
hydroflame
0f46d72a01
Merge pull request #4245 from dbachran/4239-adjust-write-documentation
MISC: Adjust write() documentation, only accepts strings now
2022-10-19 11:46:08 -04:00
hydroflame
51f8d29e7a
Merge pull request #4247 from quacksouls/doc-prompt
DOC: `ns.prompt()`: some cleanup and examples
2022-10-19 11:45:49 -04:00
hydroflame
532b32c51a
Merge pull request #4248 from borisflagell/hospital
UI: #4242 Fix hospital ReactComponent
2022-10-19 11:45:20 -04:00
hydroflame
1b7b4fa466
Merge pull request #4249 from Snarling/typeAssertion
NETSCRIPT: Fix ns.prompt typechecking
2022-10-19 11:44:59 -04:00
hydroflame
b25b4b5e27
Merge pull request #4255 from quacksouls/doc-gang-canRecruitMember
DOC: `gang.canRecruitMember()`: typo fix and elaboration
2022-10-19 11:44:03 -04:00
Olivier Gagnon
c3b2c6396c lint and made a some code more robust to older save file 2022-10-16 14:25:42 -04:00
Duck McSouls
6f1822bf4d DOC: gang.canRecruitMember(): when this returns true or false
Elaborate on the conditions under which the function would return true or false.  In particular, after a gang is successfully created the function always return true so the player can recruit a number of founding members to their gang.  When the gang is at capacity, the function always return false.  In between, the function returns true or false depending on the amount of respect the player has.
2022-10-16 18:34:34 +11:00
Duck McSouls
ac0e7c9595 DOC: gang.canRecruitMember(): typo fixes
Some typographical fixes.
2022-10-16 17:56:45 +11:00
Duck McSouls
93090691b5 DOC: ns.prompt(): some examples
Add some examples to illustrate the use of the various options.  As per suggestion by @Snarling, simplify the examples on free-form text box and drop-down list.
2022-10-15 11:27:56 +11:00
Duck McSouls
473e6a2674 DOC: ns.prompt(): explain the various options
Elaborate on the effects of `options.type` and `options.choices`.  Break the explanation into bullet points for clearer presentation.  Thanks to @Snarling for pointing out that the default is to create a boolean dialog box.
2022-10-15 11:03:36 +11:00
omuretsu
9908f4aaa5 Error message fixes 2022-10-14 11:08:24 -04:00
omuretsu
7683990d17 format and lint 2022-10-14 11:03:50 -04:00
omuretsu
ad0be471ce fix ns.prompt typechecking
Introduced some new type assertion functions, initial step in larger type safety rework.
2022-10-14 11:00:29 -04:00
borisflagell
baa149fa80 Update HospitalLocation.tsx
Add auto-refreshing to the component
2022-10-14 14:13:53 +03:00
borisflagell
1b61ec0e12 Update HospitalLocation.tsx 2022-10-14 13:59:56 +03:00
Duck McSouls
a368c6904e DOC: ns.prompt(): a typo fix
A simple typographical fix.
2022-10-14 14:50:35 +11:00
Daniel Bachran
5acd5e84a3 #4239 Adjust write() documentation
write() only accepts strings now.
2022-10-13 17:45:40 +02:00
Olivier Gagnon
6c84d64e67 rm unecessary return type 2022-10-13 01:07:10 -04:00
Olivier Gagnon
4c4f050214 simplify get money source 2022-10-13 00:55:57 -04:00
Olivier Gagnon
8ff840edfa getBitnodeM takes 2 arg 2022-10-13 00:51:53 -04:00
Olivier Gagnon
ae5fc168bf Add getMoneySources 2022-10-13 00:10:59 -04:00
hydroflame
d0fe28f8fb
Merge pull request #4220 from cptpiepmatz/fix-nano-not-opening-root-script-if-in-dir
UI: Fixed `nano` not correctly opening a script in root of a server if `cd`'d into a directory
2022-10-12 23:58:59 -04:00
hydroflame
14914eb190
Merge pull request #4229 from borisflagell/wxsQDSSQF
SLEEVE: Fix #4194 Bladeburner Contract in Sleeve were not giving proper reward.
2022-10-12 23:54:15 -04:00
hydroflame
93769c7089
Merge pull request #4224 from quacksouls/doc-scan
DOC: `ns.scan()`: typo fixes and add 2 examples
2022-10-12 23:52:34 -04:00
hydroflame
aa39728f67
Merge pull request #4230 from borisflagell/SoA_RepCost
SOA: Fix #3884 Implement unused SoARepMult constant to SoA's augmentations price + linked UI modification
2022-10-12 23:52:14 -04:00
hydroflame
50bc41bf5b
Merge pull request #4231 from borisflagell/TypoRepReq#3811
API: Fix #3811 Update NetscriptDefinitions.d.ts
2022-10-12 23:51:39 -04:00
hydroflame
c1ab4e82f2
Merge pull request #4232 from borisflagell/UI_reputation_color
UI: Fix #3719 Inconsistent colors of reputation gains on Install Augmentations screen
2022-10-12 23:51:23 -04:00
hydroflame
74a1b9b180
Merge pull request #4234 from Jakob002/Jakob002-patch-1
MISC: Fixed typo in Literatures.ts
2022-10-12 23:51:10 -04:00
hydroflame
68e90b8e6e
Merge pull request #4236 from Snarling/typeFix
NETSCRIPT: Fix internal typechecking of functions
2022-10-12 23:50:22 -04:00
omuretsu
e192ad53ec Actually format + lint 2022-10-12 10:18:56 -04:00
Jakob002
c2ed9067e0
MISC: message formatting
Replaced someArray.toString() with someArray.join(", "). This will return "foo, bar, baz" (with spaces) instead of "foo,bar,baz" (no spaces).
2022-10-12 15:16:10 +02:00
omuretsu
7a384d53f4 typefix netscriptFunctions (see desc)
* Types for InternalFunction and ExternalFunction have been modified to actually typecheck ns functions against docs.
* Internal functions are required to use unknown for any params on the inner function.
* Return types for internal function inner-function must match the respective external function.
* Added new typecheck assertion function for asserting dynamic object types, to allow unknownifying params that were previously hardcoded objec structures.
* Because type assertion for parameter types and return types is enforced by InternalAPI, removed all duplicate type declarations on NetscriptFunction params and returns.
2022-10-12 08:49:27 -04:00
Jakob002
fc50625dcf
Fixed typo in Literatures.ts 2022-10-12 08:47:03 +02:00
omuretsu
41b6f0b87b add hoop before exposing 2022-10-11 21:02:04 -04:00
omuretsu
7d07f44b3e move to global scope 2022-10-11 20:01:10 -04:00
omuretsu
84b99c569a extra printRaw function 2022-10-11 16:07:45 -04:00
borisflagell
b3f2fe5e02 Update PlayerMultipliers.tsx 2022-10-11 19:22:06 +03:00
borisflagell
def2cb281b Update AugmentationsPage.tsx 2022-10-11 19:03:58 +03:00
borisflagell
b2886ba623 Update NetscriptDefinitions.d.ts 2022-10-11 18:45:38 +03:00
borisflagell
6c625a5ca3 Update AugmentationsPage.tsx 2022-10-11 18:30:41 +03:00
borisflagell
5c1777a6d4 Update AugmentationsPage.tsx
Tooltip's text refining
2022-10-11 18:29:17 +03:00
borisflagell
125cd04383 Fix #3884
Fix #3884
2022-10-11 18:12:06 +03:00
borisflagell
bbe6421b06 Update Bladeburner.tsx
Prettier
2022-10-11 15:33:55 +03:00
borisflagell
f3becee15b Fix Bladeburner Contract in Sleeve 2022-10-11 15:25:16 +03:00
Duck McSouls
b03288a700 DOC: ns.scan(): add 2 examples
The first example shows how to use `ns.scan()` without passing an argument.  The second example uses `ns.scan()` by passing the hostname of a target server.  Both examples can be written more succinctly by using the `forEach()` method of array, but for the purposes of illustration the `for` loop should be easier for beginners to read.
2022-10-11 18:48:47 +11:00
Duck McSouls
afe6a837c3 DOC: ns.sleeve.setToCommitCrime(): add 1 example
An example on how to set a sleeve to commit a crime.  The example shows that sleeves are indexed from 0.
2022-10-10 20:49:33 +11:00
Duck McSouls
c728c550f5 DOC: ns.sleeve.setToCommitCrime(): add all crimes a sleeve can commit
Add a list of crimes that a sleeve can commit.  Update the parameter documentation to refer to this list.
2022-10-10 13:18:00 +11:00
Duck McSouls
304b7645b0 DOC: ns.sleeve.setToCommitCrime(): starting index of sleeves
Document the index of the first sleeve.  Sleeves are indexed starting from zero, i.e. 0.  Increment by 1 to get the index of the next sleeve.  And so on.
2022-10-10 12:47:20 +11:00
Duck McSouls
67f5d60116 DOC: ns.scan(): typo fixes
Some typographical fixes in the documentation of the function `ns.scan()`.  The function returns an array, not a string.
2022-10-10 09:55:31 +11:00
Olivier Gagnon
f803355335 fix doc 2022-10-09 18:48:58 -04:00
Olivier Gagnon
7a89c0a1bb regen doc 2022-10-09 18:46:13 -04:00
Olivier Gagnon
cbb7f58231 Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Tim Hesse
7121b456f4 fix: nano does not open root script if cd'd into a dir 2022-10-09 14:49:18 +02:00
Olivier Gagnon
3c03ac4f18 fix fileExists not finding coding contrafcts 2022-10-09 02:57:43 -04:00
Olivier Gagnon
f4668b21ca functions to generate dummy contracts 2022-10-09 02:56:11 -04:00
Olivier Gagnon
5d4b72e1d1 Added some purchased server functions 2022-10-09 02:32:13 -04:00
Olivier Gagnon
0fdf74ceeb typo 2022-10-09 01:32:44 -04:00
Olivier Gagnon
f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
hydroflame
f8a3a046de
Merge pull request #4156 from G4mingJon4s/contractFix
Coding Contract: Saving and reloading no longer generates extra coding contracts.
2022-10-09 00:31:42 -04:00
hydroflame
608ea0ba59
Merge pull request #4196 from connertennery/4125
INFILTRATION: Slash minigame fixed so attacking when the guard is preparing doesn't cause failure, fixed indicator when player has Might of Ares augmentation
2022-10-09 00:29:59 -04:00
hydroflame
87ad634859
Merge pull request #4201 from stalefishies/has-augmentation-fix
MISC: Fix bug in person.hasAugmentation
2022-10-09 00:27:05 -04:00
hydroflame
b0ba0b30b5
Merge pull request #4211 from fdellwing/patch-2
FACTION: Include BN multiplier in faction donation
2022-10-09 00:26:16 -04:00
hydroflame
0e26515c81
Merge pull request #4213 from borisflagell/SleeveZOE
STANEK: Reapply aug's multiplier to sleeve when applying Stanek gift to them
2022-10-09 00:25:52 -04:00
hydroflame
c930487c21
Merge pull request #4215 from borisflagell/crime-sleeve
SLEEVE: Fixes 2 issues in Sleeve's implementation of crime work
2022-10-09 00:25:13 -04:00
hydroflame
a5b2512269
Merge pull request #4205 from Snarling/ramTestFix
TESTS: Refined ram calculation tests
2022-10-09 00:23:04 -04:00
hydroflame
b4d6ead5d2
Merge pull request #4206 from quacksouls/doc-exec
DOC: `ns.exec()`: typo fixes and clean presentation
2022-10-09 00:22:54 -04:00
hydroflame
ed0a28d292
Merge pull request #4207 from quacksouls/doc-prettier
DOC: no trailing whitespace
2022-10-09 00:22:25 -04:00
borisflagell
6d86852969 FIX crime by sleeve
Bitnode multiplier was applied twice in th UI.
Sleeve's multiplier weren't applied (neither in UI, nor engine).
2022-10-08 17:19:20 +03:00
borisflagell
08b6c7a177 Fix #4195
Whenever StanekGift updated Sleeve's mult,
all mult were reset to default value (1.0 usually).
then stanek mult were merged.
but aug's mults never were.

=> Added a small loop to StanekGift updateMults() which reapply Aug's mult.
2022-10-08 15:28:51 +03:00
Duck McSouls
1d739f295c DOC: gang task: typo fix
The current version `black mail` should be `blackmail` because the description is referring to the crime of blackmail.
2022-10-08 14:21:30 +11:00
Fabian Dellwing
ea39e5e1f4
Include BN multiplier in faction donation 2022-10-07 21:28:19 +02:00
Duck McSouls
351d769122 DOC: no trailing whitespace
Remove some trailing whitespaces in `src/ScriptEditor/NetscriptDefinitions.d.ts` because `npm run format` complains about them.  The trailing whitespaces were introduced in one of my earlier patches.  Sorry about this :-(
2022-10-06 23:29:06 +11:00
Duck McSouls
e3ace9f6d5 DOC: ns.exec(): break example comments into multiple lines
The comment of each example is so long that, in the generated documentation for `ns.exec()` shown at

https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.exec.md

you must use the horizontal scrollbar to read the whole comment.  Even if you maximize the browser window, you must still use the horizontal scrollbar to read the whole comment.  Tested on Brave, Chrome, Firefox, and Opera.  Fix this by limiting each line of comment to at most 90 characters.
2022-10-06 22:56:01 +11:00
Duck McSouls
5edcdaad81 DOC: ns.exec(): typo fixes
Some typographical fixes in the documentation of `ns.exec()`.  Link to the function `ns.run()`.  Currently, the line `* * @example` causes API Extractor to output an asterisk (i.e. `*`) between the two code examples.  The function `ns.exec()` calls the function `runScriptFromScript()` from `src/NetscriptWorker.ts`, which uses the floor function to round down the number of threads.
2022-10-06 22:34:00 +11:00
Snarling
0310a98237 Lint+format fix? 2022-10-05 15:29:56 -04:00
Snarling
068533cd2f format, lint, more enums, revert fn rename 2022-10-05 14:52:48 -04:00
Snarling
8bb88a5080 Better RamCost testing (see desc)
* RamCostGenerator will have an error if ramcosts are defined for nonexistent functions, in addition to error if not all functions have ram costs defined
* Removed a few random blank comment lines in NetscriptDefinitions.d.ts
* RamCalculation.test.ts checks exact expected static and dynamic ram usage from (almost) every function, based on defined RamCosts in RamCostGenerator.
2022-10-05 10:42:07 -04:00
Staszek Welsh
ad8c7b7ffe Fix change in behaviour of person.hasAugmentation 2022-10-04 22:55:35 +01:00
Conner Tennery
40e8e82b6d
Merge branch 'dev' into 4125 2022-10-04 09:39:12 -07:00
hydroflame
4d1e72bf7a
Merge pull request #4172 from Snarling/IPs-fix
CCT: Generate IPs contract type accepts properly formatted js array
2022-10-04 11:58:26 -04:00
hydroflame
075daf6fac
Merge pull request #4175 from mycroftjr/patch-2
BLADEBURNER: Make Datamancer apply to Tracking
2022-10-04 11:47:46 -04:00
hydroflame
5b699fa19f
Merge pull request #4188 from quacksouls/doc-stock
DOC: `stock.getPrice()`: typo fixes and update examples
2022-10-04 11:47:24 -04:00
hydroflame
2b8ced4fff
Merge pull request #4182 from OverlordQ/patch-1
MISC: Remove spurious console spam
2022-10-04 11:45:09 -04:00
hydroflame
774c3ef402
Merge pull request #4185 from quacksouls/doc-print
DOC: `print()` and friends: typo fixes and examples
2022-10-04 11:45:01 -04:00
Snarling
361466b7fa unasync trywriteport 2022-10-04 07:59:50 -04:00
Snarling
aa80cf6451 See description
Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.
2022-10-04 06:40:10 -04:00
Snarling
50f14b4f58 Commit1 2022-10-03 12:12:16 -04:00
Conner Tennery
0d6b6b404d
fix "Slash when his guard is down!" actually means "Slash when he's attacking!" Also the Might of Ares timer is wrong. #4125
- Added ignoreAugment_WKSharmonizer to GameTimer to allow for strict, unmodified timers
- Changed SlashGame failure check
- Changed `timeUntilAttacking` value so the progress bar in SlashGame is accurate
2022-10-03 01:42:17 -07:00
Duck McSouls
01e7ce2a05 DOC: stock.getPrice(): a simple example
Fixes #4184. The hard-coded stock symbol `"FISG"` should be `"FSIG"`.
2022-10-02 11:39:54 +11:00
Snarling
ab56d18e1e group initializers 2022-10-01 15:49:23 -04:00
Snarling
3addda7173 format and lint 2022-10-01 15:15:36 -04:00
Snarling
9774235404 initial test fix attempt 2022-10-01 15:03:47 -04:00
Duck McSouls
4cf270138d DOC: stock.getPrice(): typo fix in examples
Fixes #4184.  The hard-coded stock symbol `"FISG"` should be `"FSIG"`.  The updated examples do not use a hard-coded stock symbol.  The documentation is updated to explain under which circumstances a player can run the function `stock.getPrice()`.
2022-10-01 10:07:20 +10:00
Duck McSouls
5e14d07d9a DOC: stock.getPrice(): typo fixes
Some typographical fixes for the documentation of `stock.getPrice()`.  The line for RAM cost should be separated by a blank line from the sentence about the definition of a stock's price.  Otherwise `npm run doc` would cram those information together onto one line.
2022-10-01 09:59:44 +10:00
Duck McSouls
0488f6e7b3 DOC: print() and friends: some examples
Some examples for how to use `print()` and related functions.  Use cross-referencing to reduce duplicate examples.
2022-09-30 14:22:49 +10:00
Duck McSouls
ebdeb15d5a DOC: print() and friends: typo fixes
Some typographical fixes.  In the generated documentation for `tprintf()`, the documentation for the parameter `values` is missing because `@param msg` should be `@param values`.
2022-09-30 14:19:19 +10:00
OverlordQ
046ba80935
Update killWorkerScript.ts
Remove spurious console debugging line
2022-09-29 08:20:49 -04:00
hydroflame
5e4a393495
Merge pull request #4180 from Snarling/growthAnalyzeSecurityFix
NETSCRIPT: growthAnalyzeSecurity no longer fails if the optional cores parameter was omitted
2022-09-29 01:09:21 -03:00
Snarling
b682d441e3 better fix for cores check 2022-09-29 00:02:33 -04:00
Snarling
17be0911b2 fix growthAnalyzeSecurity 2022-09-28 23:59:58 -04:00
Olivier Gagnon
cb064ce8d7 fix new save file not loading 2022-09-28 23:35:01 -04:00
MycroftJr
c7d85e1d42
Make Datamancer apply to Tracking
Makes the Datamancer skill for Bladeburner apply to the Population Estimate change of the Tracking contract. If this was not desired, then the description of Datamancer needs to be made more accurate :D
2022-09-27 22:08:14 -07:00
Snarling
a1f90d77ce Prettier fix 2022-09-27 19:58:14 -04:00
Snarling
73e314aa31 Add quotation marks to expected answer
Matches the way an array of strings is denoted in js
2022-09-27 19:52:25 -04:00
Snarling
aba6de1514 Allow IPs to have quotes around them 2022-09-27 19:41:00 -04:00
Olivier Gagnon
444c74ccd9 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2022-09-27 17:37:36 -04:00
Olivier Gagnon
fbf5009cdb comment out unnamedaug2 2022-09-27 17:37:32 -04:00
hydroflame
7ce1adddce
Merge pull request #4151 from LJNeon/script-editor-fix
UI: Remove extra / from open script tab when files are in a folder
2022-09-27 17:50:32 -03:00
hydroflame
a1df9db493
Merge pull request #4160 from quacksouls/cct-name
CCT: no special characters in file names of Coding Contracts
2022-09-27 17:50:08 -03:00
hydroflame
30363e0280
Merge pull request #4155 from Mughur/corp
CORP: fixed wrongly named division type
2022-09-27 17:49:09 -03:00
hydroflame
49a460af00
Merge pull request #4161 from Snarling/cityFix
UI: Fix possible React error 300 in ASCII version of city screen
2022-09-27 17:47:54 -03:00
Snarling
582c9f40e2
Merge branch 'dev' into cityFix 2022-09-27 16:38:39 -04:00
Snarling
a4b7128e6c Sleeve bladeburner fix 2022-09-27 16:36:37 -04:00
Snarling
16fac67257 fix broken rebase 2022-09-27 16:23:53 -04:00
Snarling
25be5c2990 Remove unused augmentationStats interface
All augmentations have all multipliers
2022-09-27 16:20:26 -04:00
Snarling
3d4d02a573 remove unnecessary function 2022-09-27 16:15:11 -04:00
Snarling
38063f62a7 build fix, lint, remove some instanceof checks 2022-09-27 16:09:32 -04:00
Snarling
81412db02e format & lint fix 2022-09-27 16:09:32 -04:00
Snarling
b364cdf734 Rebase fix, move hasAugmentation to Person 2022-09-27 16:08:52 -04:00
Snarling
8a9515f154 More classes as types 2022-09-27 16:08:16 -04:00
Snarling
0dbe80a841 Player is now a Person
Use correct class inheritance, use class as type and remove IPlayer
2022-09-27 16:07:58 -04:00
Snarling
bc2bdbe137 revert unnecessary file rename 2022-09-27 16:03:36 -04:00
Snarling
5f0758d04c Fix lit files, reallow html alerts 2022-09-27 16:03:36 -04:00
Snarling
c5f2b959f6 commit1 2022-09-27 16:02:09 -04:00
Snarling
3a139518d8 unified errors 2022-09-27 15:53:45 -04:00
Snarling
0e67fbee21 Unify error handling 2022-09-27 15:51:25 -04:00
Snarling
ba1a10b4f7 Unify error handling 2022-09-27 15:46:34 -04:00
Snarling
88505e9378 stray lint fix 2022-09-27 15:35:42 -04:00
Snarling
e5e6b05be0 format+lint+build fix 2022-09-27 15:35:42 -04:00
Snarling
37d9b0c78d Fix gang faction type 2022-09-27 15:35:42 -04:00
Snarling
6e3a6be106 Remove some redundant typing 2022-09-27 15:35:42 -04:00
Snarling
db835862d7 format 2022-09-27 15:35:42 -04:00
Snarling
bc7c15ad77 corp: classes are types 2022-09-27 15:35:42 -04:00
Snarling
557bc12562 More classes as types 2022-09-27 15:35:42 -04:00
Snarling
2213d06159 Using bladeburner and action classes as types 2022-09-27 15:35:41 -04:00
Snarling
c510e47885 Player is now a Person
Use correct class inheritance, use class as type and remove IPlayer
2022-09-27 15:35:41 -04:00
Snarling
475a8812bb findSleevePurchasableAugs as a class member 2022-09-27 15:35:41 -04:00
Snarling
dcd9023b93 Remove more unused interfaces 2022-09-27 15:35:41 -04:00
Snarling
e578bd7681 Remove IPlayer interface
Use PlayerObject instead when referring to the type of "The Player."
2022-09-27 15:35:41 -04:00
Snarling
21a2d49de7 Finish removing player passing 2022-09-27 15:35:41 -04:00
Snarling
c864fd7edf revert unnecessary file rename 2022-09-27 15:35:41 -04:00
Snarling
dc59a10e19 Fix lit files, reallow html alerts 2022-09-27 15:35:40 -04:00
Snarling
88e2cdf09c Remove more execute-on-import code 2022-09-27 15:35:40 -04:00
Snarling
1ac57d2e48 Fix use-before-defined import issue 2022-09-27 15:35:40 -04:00
Snarling
91a69d7d8f format & lint 2022-09-27 15:35:40 -04:00
Snarling
c9ee938bc6 fix previous commit 2022-09-27 15:35:40 -04:00
Snarling
a21b1029d7 No more player/router context 2022-09-27 15:35:40 -04:00
Snarling
83d357e758 commit1 2022-09-27 15:35:40 -04:00
Snarling
cc2246213f Add more error types 2022-09-27 15:35:39 -04:00
Snarling
824d8db653 simplify/dehardcode failOnHacknetServer 2022-09-27 15:35:39 -04:00
Snarling
83c62bbc63 silent fail for tabcompletion compile error 2022-09-27 15:35:39 -04:00
Snarling
7d37736058 unified errors 2022-09-27 15:35:39 -04:00
Snarling
8d0347577d Less hardcoding 2022-09-27 15:34:48 -04:00
Snarling
b8496b4c2c remove duplicate handling 2022-09-27 15:34:48 -04:00
Snarling
74be61cbdd remove unnecessary return 2022-09-27 15:34:48 -04:00
Snarling
caf1a99c1d More reliable error message for ScriptDeaths 2022-09-27 15:34:48 -04:00
Snarling
ad356cf28f format/lint 2022-09-27 15:34:48 -04:00
Snarling
572c68738f Unify error handling 2022-09-27 15:34:47 -04:00
Snarling
5798c4c7d3 Unify error handling 2022-09-27 15:32:09 -04:00
hydroflame
8f4636cbb4
Merge pull request #4166 from Snarling/ns1wrapfix
NETSCRIPT: NS1 wrapper no longer fails to properly wrap some functions
2022-09-27 14:36:27 -03:00
Olivier Gagnon
c94f6c1758 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2022-09-27 13:35:56 -04:00
Olivier Gagnon
2fc17423ff Improve the robustness of the tutorial. 2022-09-27 13:35:51 -04:00
Snarling
21f7b7ad06 Fix ns1 Wrapper 2022-09-27 00:03:16 -04:00
Mughur
c462da9147
Double checking small fixes would be a good idea 2022-09-27 05:02:12 +03:00
G4mingJon4s
fd9bdb3b65 Readded randomness for lower values of chances 2022-09-26 19:19:03 +02:00
Snarling
d55d7a05be Revert "Fix ram usage of scp-overwritten files"
This reverts commit 3dbc848098f10545d66a5dbf9d18b3d286953154.
2022-09-26 10:44:57 -04:00
Snarling
21c919c030 Fix react error in ASCIICity 2022-09-26 10:39:09 -04:00
Duck McSouls
819e102fe1 CCT: no special characters in file names of Coding Contracts
Fixes #4067.  The file name of a Coding Contract follows the format contract-xxx-rewardName.cct.  The part `xxx` means a sequence of random decimal digits.  The part `rewardName` can be an empty string if the player is not part of any faction nor is working for a company.  However, if the player is working for a company or faction whose name has a special character, then the special character would also appear in the generated file name.  We only want alphanumeric characters throughout the whole file name.
2022-09-27 00:01:21 +10:00
Snarling
3dbc848098 Fix ram usage of scp-overwritten files 2022-09-26 09:31:49 -04:00
G4mingJon4s
a1ff3a2058 Fix for #4111 2022-09-25 12:37:20 +02:00
Mughur
1ee292bde9
CORP: fixed wrongly named division type
"Computer" division type was erroneously named "Hardware"
2022-09-25 06:19:18 +03:00
LJNeon
a464563e1c
chore(ScriptEditor): Remove extra / from files in a folder 2022-09-23 19:23:54 -07:00
hydroflame
69eda4340e
Merge pull request #4146 from LJNeon/office-size-fix
CORPORATION: Don't show repeat office size upgrade button
2022-09-23 16:20:48 -03:00
Olivier Gagnon
a3c92dd04d Wrap up v2.1.0 2022-09-23 15:00:20 -04:00
LJNeon
4aed5da4ee
feat(corp): don't show repeat office size upgrade button 2022-09-23 11:38:58 -07:00
Olivier Gagnon
f43d232928 upgrade version number. 2022-09-23 12:52:30 -04:00
Olivier Gagnon
6390f3618e Added few augs 2022-09-23 12:05:16 -04:00
Olivier Gagnon
fb197be206 Fix hostname generation being weird about dash 0 added 2022-09-23 12:04:21 -04:00
hydroflame
cbe31fa63f
Merge pull request #4135 from Mughur/corp
CORPORATION: FIX #3880, #3876, #3322 and #3138 Bunch of corporation fixes
2022-09-23 12:35:11 -03:00
hydroflame
8a694c4c1e
Merge pull request #4136 from quacksouls/typo
DOC: Some typo fixes in Netscript functions
2022-09-23 12:32:57 -03:00
hydroflame
2cce14a95b
Merge pull request #4139 from Mughur/Sleeve
MISC: crime gains, sleeve gang augs and faq
2022-09-23 12:32:15 -03:00
hydroflame
1b329df398
Merge pull request #4141 from LJNeon/tformat-fix
API: Remove incorrectly placed 's' in ns.tFormat()
2022-09-23 12:30:18 -03:00
LJNeon
b1c5ddb211
chore(ns.tFormat): Remove incorrectly placed 's' 2022-09-23 07:59:50 -07:00
Mughur
5e0d284cf0 updated sleeve FAQ 2022-09-23 16:01:53 +03:00
Mughur
a389974314 Sleeves now only get actual gang's augs 2022-09-23 15:52:04 +03:00
Mughur
33b304bff5 Crime gains now properly affected by player mults 2022-09-23 15:17:48 +03:00
Duck McSouls
5f47536d54 CCT: inconsistent probability for generation between online and offline
Fixes #4110.  While online, there is 25% chance for a Coding Contract to appear.  The same should apply when a player loads the game after being offline for a period of time.  Currently, loading the game after being offline would give a generation probability of less than 25%.  The mismatch between offline and online gives an unfair advantage to having the game running for an extended period of time.
2022-09-23 21:38:27 +10:00
Duck McSouls
0a644aed58 Typo fix in ns.singularity.workForFaction()
Abbreviation of "you are" is "you're".  Also place a full stop at the end to complete the sentence.  Fixes #4118.
2022-09-23 20:32:53 +10:00
Mughur
d99d37f191 Bunch of corporation fixes 2022-09-23 13:13:33 +03:00
Duck McSouls
98d43acf9f Missing capitalization in ns.gang.ascendMember()
The return description of the function ns.gang.ascendMember() has a missing capitalization.  Fixes #4091.
2022-09-23 20:06:36 +10:00
Duck McSouls
b31c64fb9f Missing capitalization in ns.gang.getAscensionResult()
The return description for the function ns.gang.getAscensionResult() has a missing capitalization. Fixes #4090.
2022-09-23 20:03:46 +10:00
Duck McSouls
b0f1e7a997 Typo fix for focus parameter of ns.singularity.commitCrime()
The focus parameter of the function ns.singularity.commitCrime() relates to committing a crime, not creating a program.  Fixes #4127.
2022-09-23 20:01:21 +10:00
hydroflame
b8f8246294
Merge pull request #4134 from Shiiyu/dev
MISC: FIX #3649 Preventing server starting security level from going above 100
2022-09-23 03:42:09 -03:00
Shiiyu
e1bff8bcb1 fix: 🐛 fix server minimum difficulty changing when server starting difficulty is capped 2022-09-23 02:39:58 -04:00
Shiiyu
cf11612abc style: 🎨 fix - forgot to run format first 2022-09-23 02:07:32 -04:00
Olivier Gagnon
66e80b2efa Added more info about blood program, change some aug descriptions 2022-09-23 01:13:37 -04:00
Shiiyu
ecaa906682 fix: 🐛 fix server starting security going above 100 2022-09-23 00:42:47 -04:00
hydroflame
2a43b90ed3
Merge pull request #4039 from ezylot/patch-1
GANG: Added weight to GangMemberTask construction call
2022-09-23 01:15:29 -03:00
Olivier Gagnon
fde4e7ac38 fix 2962 2022-09-23 00:13:06 -04:00
hydroflame
944ee71ab9
Merge pull request #4065 from Snarling/sleeveBladeContractFix
SLEEVES: FIX #4063 fix crash when player tries to assign more than 3 sleeves to Bladeburner contracts
2022-09-23 00:59:46 -03:00
hydroflame
5101b345ec
Merge pull request #4069 from Mughur/corp
API: Corp functions now return copy of constant arrays instead of the original
2022-09-23 00:58:32 -03:00
hydroflame
ee67aa90f9
Merge pull request #4131 from Mughur/valuation
CORPORATION: Gave investors some economics classes
2022-09-23 00:58:06 -03:00
hydroflame
ed14f2a4d7
Merge pull request #4072 from Snarling/exitExits
NETSCRIPT: FIX #2376 ns.exit now exits immediately
2022-09-23 00:57:15 -03:00
hydroflame
b139d689a5
Merge pull request #4103 from G4mingJon4s/dev
Fix for #2442 and #2795.
2022-09-23 00:56:40 -03:00
Olivier Gagnon
2a0dd6b6f8 Minor improvements to Netscript Port loading and unloading 2022-09-22 23:55:16 -04:00
hydroflame
0044761fd3
Merge pull request #4073 from Hoekstraa/unlimited-ports
API: More ports (previously max 20, now practically unlimited)
2022-09-23 00:51:50 -03:00
hydroflame
a8e640e309
Merge pull request #4084 from Rasmoh/expose_exports
CORPORATION API: FIX #3655 Expose exports from Material
2022-09-23 00:46:28 -03:00
Olivier Gagnon
4f64d3eeb1 use triple equal 2022-09-22 23:45:00 -04:00
hydroflame
9f922de50d
Merge pull request #4101 from Kelenius/UnhardcodeBBAndCorpDisabling
UI: Bitnode stats now show if BB/Corporation are disabled
2022-09-23 00:43:19 -03:00
hydroflame
23c889bafd
Merge pull request #4074 from phyzical/hotfix/4058
CORP API: Fix up param order for limitProductProduction to match docs
2022-09-23 00:36:24 -03:00
hydroflame
5d6eed2b4d
Merge pull request #4082 from Snarling/tailRamExploitFix
SCRIPTS: FIX #4081 Rerunning a script from tail window recalculates ram usage
2022-09-23 00:35:26 -03:00
hydroflame
e65a00daef
Merge pull request #4088 from Kelenius/BladeburnerUIExtraLinesRemoval
UI: Removed three empty lines from BB status screen
2022-09-23 00:34:47 -03:00
hydroflame
e647ebb00f
Merge pull request #4085 from hex7cd/bn7-descr-fix
UI: Add missing space to BN7 description
2022-09-23 00:34:37 -03:00
hydroflame
e49bd3d091
Merge branch 'dev' into feature/add-back-api-export 2022-09-23 00:34:19 -03:00
hydroflame
34534ac282
Merge pull request #4093 from coderanger/sleeve-heal
SLEEVES: FIX #3819 Allow using the regeneration chamber with sleeves to heal them.
2022-09-23 00:33:16 -03:00
hydroflame
c449680256
Merge pull request #4104 from Mughur/dev
MISC: multiple hasAugmentation checks didn't check if the augment was installed
2022-09-23 00:32:16 -03:00
hydroflame
7749b17a45
Merge pull request #4120 from SilverNexus/dev
UI: FIX #4106 Fix incorrect experience display in Crime UI.
2022-09-23 00:31:00 -03:00
Mughur
d4c06eba24 Change corporatio valuation calculations 2022-09-23 05:05:18 +03:00
hydroflame
cc78d62b26
Merge pull request #4121 from phyzical/bugfix/4096
API FIX: getCrimeStats use bitnode multipliers in the output of crime stats
2022-09-22 18:22:54 -03:00
phyzical
4175960fc6
use bitnode multiplers in the output of crime stats 2022-09-20 17:56:05 +08:00
SilverNexus
10a2f180ce Fix #4106 -- Crime EXP is exactly One Fifth? 2022-09-19 20:23:26 -04:00
Mughur
4c5adc8dfb More hasAugmentation fixes 2022-09-14 21:21:49 +03:00
Mughur
75c738cdb0 Fixed NMI aug having effect before installing 2022-09-14 20:54:03 +03:00
G4mingJon4s
22a35af6b6 Added hover style change for better recognition 2022-09-14 15:59:55 +02:00
Mughur
4b859131b4 TRP message is sent only after installing 2022-09-14 16:14:32 +03:00
Mughur
d16576f3a7 TRP message is sent only after installing 2022-09-14 15:49:50 +03:00
G4mingJon4s
c29b4cfda9 Fixes #2795, adding better underlines for links 2022-09-13 20:09:58 +02:00
G4mingJon4s
015fb46703 Fix for #2442, allowing going forward in tutorial 2022-09-13 17:58:47 +02:00
Kelenius
5350e1c3e9 Unhardcoded BN8 BB check; show if corp/BB are disabled in BN stats 2022-09-12 17:48:52 +03:00
Noah Kantrowitz
e4961f452e ✏️ Copy paste typo. 2022-09-10 17:52:06 -07:00
Noah Kantrowitz
232dcab5cd Reset sleeves to max HP when starting a new node. 2022-09-10 17:44:50 -07:00
Noah Kantrowitz
596a04515d Allow using the regeneration chamber with sleeves to heal them.
This also allows using sleeves to generate stamina faster even if at full HP.
2022-09-10 17:39:40 -07:00
Kelenius
aeedcad96d Removed three empty lines from BB status screen 2022-09-07 13:12:40 +03:00
phyzical
ca2f1a62a5
add singularity function for exporting game save 2022-09-07 16:11:51 +08:00
Simon Schuck
0ffde31712
Add missing space to BN7 description
Before: allows you to access Bladeburnersfunctionality through
After: allows you to access Bladeburners functionality through
2022-09-06 06:27:33 +02:00
Rasmoh
cc0fd197c5 Expose exports from Material 2022-09-05 17:25:32 -07:00
Snarling
a600e05c0d Fix typo 2022-09-05 08:29:03 -04:00
Snarling
51d019c16c Decache Ram on Tail Run 2022-09-05 08:19:24 -04:00
Zoë Hoekstra
c7573cd97b
Remove unused imports. 2022-09-02 19:19:00 +02:00
Zoë Hoekstra
335eab0f14
tryWritePort now also uses helper function 2022-09-02 19:14:56 +02:00
phyzical
2a8ddb8147
fix up param order to match docs
hotfix/4058

File List:
src/NetscriptFunctions/Corporation.ts
2022-09-02 11:58:12 +08:00
Zoë Hoekstra
d6e5b45db1
Delete now outdated comment 2022-09-01 16:53:58 +02:00
Zoë Hoekstra
10a1c2f00d
Lower limit to MAX_SAFE_INTEGER 2022-09-01 16:33:31 +02:00
Zoë Hoekstra
55df97d3d5
Format 2022-09-01 16:27:31 +02:00
Zoë Hoekstra
ec81fb60c3
Create ports on demand. Increase max to infinity. 2022-09-01 16:13:10 +02:00
Snarling
137f58c36d actually exitOnExit 2022-09-01 08:37:59 -04:00
Snarling
1be015898c exitExits 2022-09-01 08:23:31 -04:00
Olivier Gagnon
2592c6ccd8 allbuild commit 87054f61 2022-08-31 12:26:02 -04:00
Mughur
c467a49a38 corp functions now return copy instead of original 2022-08-31 12:05:36 +03:00
Snarling
e8c8bb76ff Don't let sleeve start invalid contract 2022-08-30 09:26:24 -04:00
Olivier Gagnon
2675fd23ec fix stack trace missing in some errors 2022-08-29 18:14:54 -04:00
Olivier Gagnon
c9a0998cc1 Improve wrong arg user message and add ui.windowSize 2022-08-29 18:07:17 -04:00
Olivier Gagnon
759de85559 Fix unique key problem with ascii elements 2022-08-29 16:59:38 -04:00
Olivier Gagnon
c88ac1c26e fix some stuff with the timestamp settings 2022-08-29 16:47:51 -04:00
Olivier Gagnon
e57fee00d2 fix some stuff with the timestamp settings 2022-08-29 16:45:07 -04:00
Olivier Gagnon
3fe6a6e19d fix settings unfocusing on every key stroke 2022-08-29 16:36:08 -04:00
Olivier Gagnon
fb372bef54 fix documentation for remote api 2022-08-29 15:57:37 -04:00
Olivier Gagnon
b5a2319df7 Refactor game options into separate components 2022-08-29 15:56:38 -04:00
Olivier Gagnon
f07a29c73b fix dynamic ram miscalc not triggering 2022-08-29 15:26:34 -04:00
Olivier Gagnon
04f811276a allbuild commit a0475cc6 2022-08-29 10:35:30 -04:00
hydroflame
a0475cc630
Merge pull request #4049 from MPJ-K/dev
NETSCRIPT: FIX #3963 Prevent bladeburner.setActionLevel from setting invalid action levels
2022-08-29 11:20:28 -03:00
hydroflame
69f6ca364f
Merge pull request #4040 from Mughur/dev
DOCS, UI: update docs a bit more, amending some BN and SF texts
2022-08-29 11:20:10 -03:00
hydroflame
44ab53653f
Merge pull request #4041 from Mughur/sleeve
SLEEVE: FIX #4022, #4024, #4025, #3998
2022-08-29 11:18:01 -03:00
hydroflame
c2796e164a
Merge pull request #4052 from Snarling/ns1wrapper
NETSCRIPT: FIX #4037 ns1 wraps deeper layers correctly.
2022-08-29 11:14:32 -03:00
Olivier Gagnon
0942b7b6ee minor fix in instance calculation 2022-08-29 10:06:20 -04:00
hydroflame
2f7463d092
Merge pull request #4062 from Snarling/sleevesQuitToo
SLEEVES: FIX #4051 Sleeves no longer crash when player quits company sleeve was working
2022-08-29 11:05:27 -03:00
hydroflame
6fc729ddfb
Merge pull request #4060 from ezylot/patch-2
INFILTRATION: Corrected ns formula for infiltration rewards
2022-08-29 11:04:11 -03:00
hydroflame
de12893da6
Merge pull request #4056 from Snarling/dynamicRamCheckFix
NETSCRIPT: FIX #4055 Fix dynamic ram check
2022-08-29 10:57:33 -03:00
Snarling
9d942f3393 sleevesActuallyQuitToo 2022-08-29 04:12:02 -04:00
Snarling
c2af87a769 sleevesQuitToo 2022-08-29 04:02:38 -04:00
Florian Schöffl
282dc28c8d
INFILTRATION: Corrected ns formula for infiltration rewards
In commit 
7c5097ee83d9e2d185960a9c96739a78981bd600 the author extracted the functionality for infiltration rewards into a NS function and made it accessible via formulas.

The exposed function does however not use the same input parameters as the Victory screen after infiltration since he uses the difficulty and not the starting difficulty.

Difficulty is clamped to [0;3], so the formulas api showed for high difficulty servers a vastly lower result.
2022-08-29 02:35:39 +02:00
Zoë Hoekstra
793255aecd
Remove replacement of "export " to "" 2022-08-28 22:39:01 +02:00
Snarling
185549e7e4 fix dynamic ram check 2022-08-28 07:44:41 -04:00
Mughur
cf09057836 BB action rewards now tied to who does the action 2022-08-28 13:20:27 +03:00
Mughur
ce5d777f59
Merge branch 'danielyxie:dev' into sleeve 2022-08-28 10:47:49 +03:00
Mughur
1724f0e3ff
Merge branch 'danielyxie:dev' into dev 2022-08-28 10:47:40 +03:00
Snarling
ef1f376c09 format, lint, remove unused "running" property on ws 2022-08-27 22:32:48 -04:00
Snarling
6f36e9cdc5 Fix/Unify NS1 wrapper 2022-08-27 20:56:12 -04:00
Olivier Gagnon
1fdc36b1e7 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2022-08-26 17:49:54 -04:00
Olivier Gagnon
5f41226c21 Fix scp and write in ns1 2022-08-26 17:49:27 -04:00
MPJ / Quadryo
197081dd3e
Fix #3963
Adds a previously missing `throw` to allow `bladeburner.setActionLevel()` to properly produce errors and prevent invalid action levels from being set.
2022-08-26 20:59:26 +02:00
Kelenius
e16140fe9c Improvements to crime work UI 2022-08-26 21:03:30 +03:00
Zoë Hoekstra
45c15c9953
Extract result type and correct it for getAllFiles 2022-08-26 11:31:37 +02:00
Zoë Hoekstra
ceb4a05289
Fix type of RFAMessages with non-String results 2022-08-26 11:17:47 +02:00
Mughur
7b7858d8e3 Only the wanted commits this time 2022-08-26 12:03:25 +03:00
Mughur
e361866ab8
Merge branch 'danielyxie:dev' into sleeve 2022-08-26 00:35:05 +03:00
Mughur
9d1b48e076 Fixing my previous mistakes 2022-08-26 00:30:27 +03:00
hydroflame
2463fc2012
Merge pull request #4028 from Snarling/scpAndWriteDocFix
NETSCRIPT: Update netscript definition file for scp, write, read, and flags
2022-08-25 16:37:07 -03:00
hydroflame
e554a6ac13
Merge pull request #4027 from Snarling/ANSIFix
TERMINAL: Fix ansi display bugs
2022-08-25 16:35:44 -03:00
Mughur
a6d4ef4147 sleeve.getTask() retuns which crime name 2022-08-25 20:28:05 +03:00
Mughur
1a1decf5fd sleeve BB contracts now properly give money 2022-08-25 20:06:19 +03:00
Mughur
bf33734def Sleeve shock goes down, but not to negative 2022-08-25 18:49:01 +03:00
Mughur
2e4e7fadfc fix Sleeve UI gains 2022-08-25 18:19:14 +03:00
Mughur
c5cbbb2fbd fix sleeve bb 2022-08-25 17:23:14 +03:00
Mughur
fa9f34aba2 update docs a bit more 2022-08-25 14:47:31 +03:00
Florian Schöffl
0c93764ef8
Added weight to GangMemberTask construction call
Added hackWeight: 100 to GangMember Task construction call to prevent error messages from the constructor checks. 
Since we only compare with roughlyIs() this will have no impact on functionality
2022-08-25 11:08:33 +02:00
Duck McSouls
84eabad6ac Typo fixes in CodingContract, Hacknet, and Singularity.
Fix some typographical errors in the CodingContract, Hacknet, and Singularity APIs.  I have yet to look over other APIs, but I don't want to make the patch any larger than it currently is.
2022-08-25 10:52:24 +10:00
Snarling
d1aa114e29 Fix build error / additional type for flags 2022-08-24 20:28:38 -04:00
Snarling
650db2dee7 Add type fix for flags 2022-08-24 19:09:18 -04:00
Snarling
bba9317ef6 incorporate read changes 2022-08-24 18:42:42 -04:00
MycroftJr
1135508683 fix ns.read return type 2022-08-24 18:36:50 -04:00
Derek H Osborne
6e02a70eea Removed console.log line 2022-08-24 17:22:16 -05:00
Alain Bryden
359def2b61
Don't stringify answer if already a string 2022-08-24 11:09:35 -03:00
Duck McSouls
d38ef01a94 A typo fix.
Fix a typographical error.  From a first time contributor.
2022-08-24 13:57:42 +10:00
Snarling
4d47785f28 Fix ns documentation for scp and write 2022-08-23 22:06:05 -04:00
Snarling
d8c1ac9176 lint 2022-08-23 18:27:37 -04:00
Snarling
2d8900408d Fix Ansi bugs 2022-08-23 17:54:13 -04:00
Olivier Gagnon
076d79ed5a Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2022-08-23 17:51:34 -04:00
Olivier Gagnon
3d8616b3a7 Did some changes of the remote api and added documentation 2022-08-23 17:50:31 -04:00
Snarling
445e365959 debounce updateRAM 2022-08-23 16:38:30 -04:00
Olivier Gagnon
89aa23f4b3 Add dummy function to generate a mock server or player for formulas stuff 2022-08-23 16:01:34 -04:00
hydroflame
895944aa19
Merge pull request #3972 from Hoekstraa/rfa
RFA: New Remote File API addition for transmitting files to the game
2022-08-23 16:09:29 -03:00
Olivier Gagnon
a41a6db520 allbuild commit f825cc0b 2022-08-23 12:48:51 -04:00
Olivier Gagnon
7cb48f4612 fix compile error 2022-08-23 12:04:09 -04:00
hydroflame
fe3e34408d
Merge branch 'dev' into dev 2022-08-23 13:01:13 -03:00
hydroflame
604596b907
Merge pull request #3480 from Undeemiss/corp-new-shares
CORPORATION: Limit shareholder priority on newly issued shares
2022-08-23 12:55:09 -03:00
hydroflame
486ab7aad8
Merge branch 'dev' into contractFix 2022-08-23 12:44:21 -03:00
Olivier Gagnon
0e569344e7 rm console log 2022-08-23 11:28:40 -04:00
hydroflame
67be694b68
Merge pull request #3978 from Snarling/atExitFix
NETSCRIPT: FIX #2931 atExit now allows synchronous ns functions
2022-08-23 12:27:43 -03:00
hydroflame
d553a1d2f4
Merge pull request #3981 from Snarling/B&AFix
FILES: FIX #3979 Allow characters & and ' in filenames
2022-08-23 12:25:55 -03:00
hydroflame
849046df3a
Merge pull request #3985 from Snarling/synchronize
NETSCRIPT: ns.scp and ns.write are now synchronous + fix exec race condition
2022-08-23 12:25:24 -03:00
hydroflame
46f5640dcd
Merge pull request #3976 from Snarling/ScriptEditorResponsiveness
UI: FIX #3975, #3882 Script Editor more responsive on resize, and fix dirty file indicator
2022-08-23 12:12:21 -03:00
hydroflame
fc7eb72fc0
Merge pull request #3980 from phyzical/hotfix/3977
CORP FIX: dont take research points for something already researched via api
2022-08-23 12:11:15 -03:00
hydroflame
6969ff52c7
Merge pull request #4010 from Risenafis/fix-create-corp
NETSCRIPT: Correct missing ! for boolean coercion in Corporation.createCorporation().
2022-08-23 12:10:49 -03:00
hydroflame
3e3177d7bd
Merge pull request #4001 from Mughur/dev
MISC: Sleeve crime gain bitnode multiplier fix
2022-08-23 12:10:27 -03:00
hydroflame
1d3eb2ffb5
Merge pull request #4000 from MageKing17/patch-2
NETSCRIPT: Correct missing `!` for boolean coercion in `singularity.workForCompany()`.
2022-08-23 12:09:49 -03:00
hydroflame
ed76c5e15d
Merge pull request #4019 from MageKing17/patch-4
API: All the player sub-objects need to be copied for `getPlayer`.
2022-08-23 12:07:34 -03:00
hydroflame
01b5ba1be5
Merge pull request #4012 from MageKing17/patch-3
DOCS: Correct documentation for `run()` with 0 threads.
2022-08-23 12:07:19 -03:00
hydroflame
cc29de7969
Merge pull request #4002 from RollerKnobster/hotfix/3992-toast-handle-null-duration
NETSCRIPT: fix #3992 allow null duration in toast ns function
2022-08-23 12:06:56 -03:00
hydroflame
7269919aa9
Merge pull request #4023 from Snarling/companyWorkSingFix
WORK: Add singularity check for finishing company work
2022-08-23 12:05:44 -03:00
Snarling
d4c7edf351 Fix fullscreen pages 2022-08-23 02:37:53 -04:00
Snarling
c626377904 Add singularity check for finishing company work 2022-08-22 20:16:45 -04:00
MageKing17
80aafc7d48
All the player sub-objects need to be copied.
Not just `mults`. Also, `hacking_chance_mult` still being at the base level appears to be a mistake.
2022-08-21 12:22:58 -07:00
MageKing17
0a4c64a8fa Correct documentation for run() with 0 threads.
For consistency, the same phrasing has been applied to the documentation for `exec()` and `spawn()`.
2022-08-20 18:47:37 -07:00
Snarling
5466ab3f69 format+lint 2022-08-20 19:16:11 -04:00
Snarling
7578860ce7 remove more prop chaining 2022-08-20 19:14:54 -04:00
Snarling
0f15431b5f remove unused eventEmitterForUiReset 2022-08-20 19:08:05 -04:00
Snarling
97961d6896 Reduce prop chaining 2022-08-20 18:52:18 -04:00