Commit Graph

4998 Commits

Author SHA1 Message Date
Daniel Xie
0449460c4f Added favor system for companies and factions 2017-06-20 11:11:33 -05:00
Daniel Xie
e2fbca1ef0 More nerfs to combat augmentations. Randomized server parameters. Added Log and Kill button to Active SCripts panel 2017-06-19 09:54:11 -05:00
Daniel Xie
8ce228c71f Combined the offline data maps for scripts into a single object. More nerfs to combat Augmentations 2017-06-18 18:23:50 -05:00
Daniel Xie
15f9ef1a85 temp changes 2017-06-18 16:01:23 -05:00
Daniel Xie
c2aa8d8110 Saving no longer saves logs of running scripts. Some more hacking augmentation nerfs. Reduced thread RAM cost multiplier from 1.02 to 1.01 2017-06-18 04:31:14 -05:00
Daniel Xie
dc39b941dc Toned down strength Augmentations even more. Increased growth rate by 50%. Readjusted crime success formulas. Fixed bug with Agent in Company.js 2017-06-18 03:24:08 -05:00
Daniel Xie
206d5dbe34 Nerfed all augmentations. Hacking speed multiplier increases rather than decreases. Servers have minimum server security. Hacking no money leads to less experience. Grow and weaken give same exp as hacking 2017-06-17 23:36:16 -05:00
Daniel Xie
4b96bca03f Added playtime since last augmentation. Fixed bug with Fulcrum faction display page 2017-06-17 12:47:04 -05:00
Daniel Xie
316aa8ad2d Added stuff for compatibility with new version 2017-06-17 02:21:42 -05:00
Daniel Xie
c5f3988183 Updated theme command documentation 2017-06-16 22:32:58 -05:00
Daniel Xie
8ab2415bb3 Updating to v0.21.0 2017-06-16 22:08:51 -05:00
Daniel Xie
36eb7608d5 Added ability to pass arguments into scripts 2017-06-16 21:53:57 -05:00
Kyle B
92b100f3ce Update "top" command- columns and loops
Switched the RAM and thread columns so that the RAM usage does not need to be rounded. Updated structure to remove nested loops.
2017-06-16 14:17:40 -04:00
Kyle B
96be33344f Update "top" command
Updated the entry construction to use `.join()` and added/updated comments.
2017-06-16 13:23:42 -04:00
Kyle B
34a86fc32c Implement top
Implementation of the "top" command. Uses the column formatting from scan, which breaks with long names.
2017-06-16 10:57:03 -04:00
Daniel Xie
7d6a94d7a1 Added autocompletion for darkweb and check 2017-06-14 20:27:22 -05:00
Daniel Xie
6fe0ec1ea5 Added dynamic array functioanlity. Refactored tail so that it displays a dynamic popup with log contents 2017-06-14 20:19:52 -05:00
Daniel Xie
4aa7edb576 Fixed bug where you could purchase Darkweb items without router 2017-06-13 20:07:02 -05:00
Daniel Xie
69d4af01ff Added Options button to top right overview. Script object optimization by deleting server maps when not active. Fixed issue with servers getting negative money 2017-06-13 10:58:31 -05:00
Daniel Xie
6b2d6b5ded Merge branch 'dev' of https://github.com/danielyxie/netburner into dev 2017-06-13 00:36:34 -05:00
danielyxie
9e542b7b67 Merge pull request #49 from 0x726564646974/themes
Adding basic theme command
2017-06-13 00:36:26 -05:00
Daniel Xie
064282682f Added comments for optimizing Script object 2017-06-13 00:34:45 -05:00
danielyxie
8444e154ee Merge pull request #59 from HDEHacks/patch-1
Fix typo in Netscript Doc
2017-06-12 21:19:20 -05:00
Hedon
d1da37dd5e Fix typo in Netscript Doc 2017-06-12 10:32:50 -05:00
Daniel Xie
a1937c4b46 Fixed bug with Graphene Bionic Legs augmentation 2017-06-11 23:43:54 -05:00
Daniel Xie
445b93d012 Fixed two typoes with Company.js and Faction 2017-06-11 20:33:58 -05:00
Daniel Xie
21c1da62f1 Transition between versions 2017-06-11 16:07:38 -05:00
Daniel Xie
817d3e0536 Code operation time set to 200ms 2017-06-11 15:50:25 -05:00
Daniel Xie
2a5647bda8 Updated changelog 2017-06-11 15:39:01 -05:00
Daniel Xie
d48428f0e8 Increased cost of RAM by 10%. Decreased cost multiplier of NeuroFlux Governor augmentation 2017-06-11 15:36:36 -05:00
Daniel Xie
5de47f600a Updated to version 0.20.2. Fixed bug with Netscript arrays. Updated documentation 2017-06-11 15:28:20 -05:00
Daniel Xie
59817db626 Fixed issue with assigning expressions to array elements 2017-06-11 14:05:28 -05:00
Daniel Xie
f983d5521b Setting values in Arrays works now 2017-06-11 01:52:52 -05:00
Daniel Xie
f7bf83e4d9 Added threading options for run() and exec() commands 2017-06-10 22:45:06 -05:00
Daniel Xie
c55b677bc2 Added threading capabilities when running manually. Need to add for run(0 and exec() in netscript. Also fixed some bugs 2017-06-10 20:46:02 -05:00
Daniel Xie
60207b8e04 Added arrays to Netscript. Fixed bug with Hacknet Nodes 2017-06-10 17:44:33 -05:00
0x726564646974
7b69e10efc Merge branch 'dev' into themes 2017-06-08 20:27:34 -04:00
Daniel Xie
b43ad2f044 Updated to v0.20.1 2017-06-08 13:32:38 -05:00
Daniel Xie
005216d664 Re=load everything problem when importing game 2017-06-08 10:59:22 -05:00
Daniel Xie
b7b4617cee Close Options box when selecting certain actions 2017-06-08 00:08:53 -05:00
Daniel Xie
cca56bdabe Updated Options menu 2017-06-07 23:57:59 -05:00
Daniel Xie
d09179cd4f Added beta functionality for export/import feature 2017-06-07 23:57:40 -05:00
Daniel Xie
ac3e5c8c9e Added Deepscan to darkweb. Cannot get invited to faction if you decline 2017-06-07 18:35:56 -05:00
Daniel Xie
598efda098 FIxed bug with script errors in nested progs 2017-06-07 16:18:21 -05:00
Daniel Xie
a99e9391f2 Increased price of all Dark programs 10x 2017-06-06 23:39:23 -05:00
Daniel Xie
f92556e754 Fixed bugs with new Netscript commands 2017-06-06 23:09:53 -05:00
0x726564646974
47e01ee2eb Adding basic theme command 2017-06-06 22:51:08 -04:00
Daniel Xie
a461491094 Fixed bugs with new Netscript functions. Adding ActiveScriptsUI.js file to git 2017-06-06 21:33:50 -05:00
Daniel Xie
47e57eb645 Fixed bugs with Prestige 2017-06-06 19:37:38 -05:00
Daniel Xie
570bba2dd1 Added new update text. Bugs with server max money. Updated to version 0.20.0 2017-06-06 19:28:20 -05:00
Daniel Xie
c331bd7add Edit scripts that are running. Implement maximum money on server 2017-06-06 19:04:18 -05:00
Daniel Xie
1a7a247b4d Re-designed Active Scripts tab. Re-designed growth mechanic to depend on server security. Server growth no longer occurss manually. Bug fixes 2017-06-06 16:22:57 -05:00
Daniel Xie
d3fa9f8c6e Slight rebalancing. Added kill() and killall() commands 2017-06-05 20:34:00 -05:00
Daniel Xie
f7018f082c Added killall command to terminal 2017-06-05 12:59:30 -05:00
Daniel Xie
0dc3d56e3c Added isRunning() Netscript command. Account for new commands in RAM usage 2017-06-05 12:50:32 -05:00
Daniel Xie
8fa1eab3c6 Added fileExists() and getServerRequiredHackingLevel() Netscript commands. Updated Netscript documentation 2017-06-05 10:31:46 -05:00
Daniel Xie
d73a11f678 Rebalancing script RAM Usage. Script base RAM cost is 1.5GB, while common functions were made cheaper 2017-06-05 09:31:47 -05:00
Daniel Xie
9adce1dd2f Added EXP gains to weaken() and grow() after refactoring, and rebalanced hacking mechanics: 2017-06-05 03:08:04 -05:00
Daniel Xie
71999ea2eb Removed time for Program netscript ocmmands (nuke, brutessh, etc) 2017-06-05 01:24:30 -05:00
Daniel Xie
bb24c017f1 Refactor Netscript Interpreter 2017-06-04 23:48:37 -05:00
Daniel Xie
beb770eaf9 Updated constants 2017-06-04 03:46:14 -05:00
Daniel Xie
0d90479097 Fixed issue with Faction page formatting. Script.reset() now re-updated RAM usage 2017-06-03 23:56:18 -05:00
Daniel Xie
ce8257fb0c Fixed bug with autocompletion on capitalized leters. Updated to 0.19.7 2017-06-03 15:51:18 -05:00
Daniel Xie
474ba223f2 Two of the Tian Di Hui Augmentations made more expensive 2017-06-02 20:56:15 -05:00
Daniel Xie
0c184f9ad3 Autocompletetion for command ends with a space 2017-06-02 20:46:43 -05:00
Daniel Xie
d1e4ef77fd Tab autocompletion now works on commands. Updated to v0.19.6 2017-06-02 20:26:17 -05:00
Daniel Xie
7701249cfe Added changelog to Constants.js. Terminal commands are no longer case sensitive 2017-06-02 19:41:46 -05:00
Daniel Xie
697855d0f5 scp terminal command now overwrites. Updated version to 0.19.5 2017-06-02 14:54:36 -05:00
Daniel Xie
f738034033 scp() command in scripts now overwrites scripts at destination. Fixed some bugs in Network creation 2017-06-02 14:46:14 -05:00
Daniel Xie
a3d45b3cc2 Script editor now saves state when switching to other tabs. Updated to version 0.19.4 2017-06-02 12:18:53 -05:00
Daniel Xie
b85783cebc Programming tutorial opens link in new tab. Fixed some text 2017-06-02 12:04:43 -05:00
Daniel Xie
7655bd4264 Fixed background color in iTutorial 2017-06-02 11:59:17 -05:00
Daniel Xie
0d3a4020a3 Updated to v0.19.2 2017-06-02 11:49:42 -05:00
Daniel Xie
807fb8d850 Fixed typos and improved text in documentation/tutorial 2017-06-02 11:49:14 -05:00
Daniel Xie
53d03e2933 Fixed bug in messages 2017-06-02 09:48:00 -05:00
Daniel Xie
9122077206 FIxed a bug with manuallyHacked flag 2017-06-02 09:45:33 -05:00
Daniel Xie
5f81ec0bfe Updated version to 0.19.0 2017-06-02 09:37:51 -05:00
Daniel Xie
3fa2e4d2a3 Classes even more expensive. 2017-06-02 09:36:17 -05:00
Daniel Xie
e2b1916fb2 Rebalancing 2017-06-02 08:30:47 -05:00
Daniel Xie
8e9e64a1f2 Gyms and classes are now significantly more expensive 2017-06-02 00:49:09 -05:00
Daniel Xie
dd2a936462 Augmentations made slightly more expensive. Increased company wages across the board 2017-06-02 00:47:56 -05:00
Daniel Xie
01901e3a8e Made the effects of many Augmentations slightly stronger 2017-06-02 00:34:57 -05:00
Daniel Xie
94dd4395be Adding messages. Changed hacking factions to rely on hacking their specific servers to get the invite. Made Augmentations more expensive 2017-06-01 23:15:45 -05:00
Daniel Xie
236facab97 Updated versio to 1.18.3 2017-06-01 13:56:27 -05:00
Daniel Xie
ae212dda9a Fixed Hacknet Node leveling bug from 199 to 200. Updated tutorial text 2017-06-01 13:55:23 -05:00
Daniel Xie
6ff028b5ea Slightly buffed hacknet nodes 2017-06-01 08:36:49 -05:00
Daniel Xie
b53abeb280 Refactored Dialog boxes so that an infinite amount can be opened 2017-05-31 23:17:50 -05:00
Daniel Xie
70e52553dd Remove good augmentation from CyberSec. Created The Black Hand Server 2017-05-31 21:19:14 -05:00
Daniel Xie
ebeac47d12 Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts 2017-05-31 20:57:49 -05:00
Daniel Xie
5d121caadc Nerf Hakcnet Node Ram upgrade 2017-05-31 18:43:09 -05:00
Daniel Xie
540d1f4bcd Updated version to 0.18 2017-05-31 18:42:18 -05:00
Daniel Xie
4420523a82 Augmentations 3x more expensive 2017-05-31 18:41:34 -05:00
Daniel Xie
6c6186ffd7 Faction Donation conversion rate is 000000 for 1 reputation. Costs for all augmentations increased by about 110-120% 2017-05-31 18:39:03 -05:00
Daniel Xie
070f4df191 Hacking a server fortifys it by 0.001, was 0.002 before 2017-05-31 12:55:16 -05:00
Daniel Xie
4503d67af2 Increased ram on some servers from 2GB to 4GB. Growth rate increased slightly. Weaken() ram cost decreased to be in line with hakc() and grow() 2017-05-31 12:52:30 -05:00
Daniel Xie
d825b25c73 Added functions for weakening server security and updated docuemtnation 2017-05-31 12:37:32 -05:00
Daniel Xie
07d9dc6db8 Server security increases slightly when hacked 2017-05-31 11:45:30 -05:00
Daniel Xie
e70f499f13 Added exec() command. Initial testing shows that its working ok 2017-05-31 11:33:54 -05:00
Daniel Xie
ba3d7b9aef Updated character page to show growth multiplier 2017-05-31 11:02:40 -05:00
Daniel Xie
6714d664d0 Added Soft Reset ability in Options. Cancelling work only halves reputation, not other stuff liek money and exp. Added 7 new hacking Augmentations 2017-05-31 10:58:09 -05:00
Daniel Xie
2752ec069a Buffed hacking, nerfed late game Hacknet Node production 2017-05-30 19:16:44 -05:00
Daniel Xie
f4c90a1612 Fixed issue with Hacknet Node multipliers. Added total production cost display for Active Scripts 2017-05-30 19:00:24 -05:00
Daniel Xie
1dcb7eb151 Fixed mistake in formula for Hacket Node production 2017-05-30 16:37:55 -05:00
Daniel Xie
05036953ef Updated version to 0.17.7 2017-05-30 16:32:15 -05:00
Daniel Xie
92a1f41164 Significantly buffed money gains from hacking. Slightly nerfed Hacknet Node production 2017-05-30 16:04:33 -05:00
Daniel Xie
18f447de0e Increased cost multiplier for Hacknet Node upgrades 2017-05-30 15:59:08 -05:00
Daniel Xie
d5ad17c84b Calculating max purchase takes into account max level for Hacknet Nodes 2017-05-30 15:54:26 -05:00
Daniel Xie
2569a4819d Fixed bug with Hacknet nodes 2017-05-30 15:34:29 -05:00
Daniel Xie
6a2343ee58 Buffed Company wages across the board 2017-05-30 12:13:11 -05:00
Daniel Xie
9cc0a26d0b Added reject for stopflags in getHostname() 2017-05-30 11:57:27 -05:00
Daniel Xie
0e6036bfae Updated version to 1.17.5 2017-05-30 11:19:27 -05:00
Daniel Xie
501abfeae0 Player hacking speed affects time to execute grow() 2017-05-30 10:10:15 -05:00
Daniel Xie
f3fde01758 Updated version to 1.17.4 2017-05-30 10:07:19 -05:00
Daniel Xie
55355404c5 Lowered requirements for The Black Hand and BitRunners 2017-05-30 10:06:54 -05:00
Daniel Xie
519e2ced66 Refactored pop up boxes 2017-05-30 09:55:58 -05:00
Daniel Xie
ea7b93e953 FIxed issue with purchasing Augmentations that require previous Augmentations. Buffed hacking slightly. FIxed UI issues: 2017-05-30 08:57:24 -05:00
Daniel Xie
dad7a58291 Updating Faction informations 2017-05-29 23:26:08 -05:00
Daniel Xie
31105aac92 Refactored Company job application code 2017-05-29 22:52:06 -05:00
Daniel Xie
ec3f936f2b Fixed bug with Neuroflux Governor increasing cost multiopliers. Increased TOR Router cost to 200k 2017-05-29 21:29:57 -05:00
Daniel Xie
c4f6563f59 Added scp netscript command to docuemntatioN: 2017-05-29 21:14:00 -05:00
Daniel Xie
ad6f74a16d Lowered cost for NeuroFlux governor. Fixed tab completion for scp command. Fixed bugs with Netscript scp command 2017-05-29 21:02:41 -05:00
Daniel Xie
3ff1e8e87d Added scp command to netscript. Nerfed Hacknet Node augmentations 2017-05-29 20:25:52 -05:00
Daniel Xie
54bf26689f Added scp terminal command 2017-05-29 19:18:48 -05:00
Daniel Xie
66d311f9d8 Added RAM cost for getHostname() and hasRootAccess(). Applied hacking grow_mult to server growth)
git p
2017-05-29 18:12:57 -05:00
Daniel Xie
d8fd1e1164 Removed a log statement from Netscriopt 2017-05-29 17:42:42 -05:00
Daniel Xie
af47baf4fa Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue 2017-05-29 17:37:38 -05:00
Daniel Xie
a453d96d50 Fixed text in Interactive Tutorial 2017-05-25 10:55:25 -05:00
Daniel Xie
f836596b8e Updated version to 0.16 2017-05-25 10:12:35 -05:00
Daniel Xie
bfba6a3d5b Updated Netscript documentation for new Hacknet Node 'API'. Adde game options 2017-05-25 09:50:58 -05:00
Daniel Xie
8cd9e8954d Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions 2017-05-25 07:18:34 -05:00
Daniel Xie
6316cbae23 Minor UI changes 2017-05-25 03:09:51 -05:00
Daniel Xie
0fd5323d52 Added scan-analyze to Interactive Tutorial 2017-05-24 18:23:28 -05:00
Daniel Xie
84eb295527 Added functionality to create Deepscan programs. Untested 2017-05-24 16:35:24 -05:00
Daniel Xie
0fcde41a87 scan-analyze now properly works with depth using DFS. The formatting of the otuput needs to be improved 2017-05-24 12:07:33 -05:00
Daniel Xie
60cfdd3aa1 Buffed job salaries across the board 2017-05-24 10:50:19 -05:00
Daniel Xie
3771e00d1f Iron-gym and Max-hardware servers now have 2GB of RAM 2017-05-24 10:34:22 -05:00
Daniel Xie
d00211a4ff Buffed base production of Hacknet Nodes. Re-calibrated hacker faction invites to account for starting with 8GB of RAM. BruteSSH only takes 10 minutes at most to complete now 2017-05-24 10:32:45 -05:00
Daniel Xie
5c16759908 Clicking outisde popup dialog box closes it. Grow() time is now based on hacking level 2017-05-24 08:49:52 -05:00
Daniel Xie
f756f09dbe Player starts with 8GB of RAM on home. scan-analyze displays RAM. Increased percentage money hacked 2017-05-24 00:05:31 -05:00
Daniel Xie
5d415a1a60 Fix bug with purchaseHacknetNode(). Improve nano interface 2017-05-23 21:55:24 -05:00
Daniel Xie
8eb0809d90 Formatted number in TravelBox. Upgrading Core on Hacknet node even more expensive 2017-05-23 15:20:28 -05:00
Daniel Xie
bfcecd7e0f Added Price display to Locked Augmentations. Updated version constant to 0.15 2017-05-23 14:33:02 -05:00
Daniel Xie
8338582ef7 Increased cost of university classes/Gym. You can now see the effects of an augmentation before unlocking it. Slightly increased cost of purchasing Hacknet Node upgrades 2017-05-23 14:26:52 -05:00
Daniel Xie
b695b19058 Reverted changes to Hacknet Node upgrade costs 2017-05-23 13:26:11 -05:00
Daniel Xie
6b40482e6c Added hasRootAccess() and getNumHacknetNodes commands to netscript 2017-05-23 13:17:37 -05:00
Daniel Xie
ea17334792 Fixed bugs in purchasing/upgrading hacknet nodes in Netscript. Fixed documentation for them as well 2017-05-23 12:49:26 -05:00
Daniel Xie
73c07841a3 Added scan-analyze. Faction rep from donating affected by faction rep multiplier 2017-05-23 12:36:35 -05:00
Daniel Xie
9b83035187 Save Aliases object. Fixed bug when buying Neuroflux Governor 2017-05-23 11:15:17 -05:00
Daniel Xie
a3c104ca4e Added aliases 2017-05-23 10:12:09 -05:00
Daniel Xie
e1fb332251 Reduced prod multiplier for Hacknet Node RAM. Faction pages now scroll. Bug fix 2017-05-23 09:31:55 -05:00
Daniel Xie
99e7af48a3 Slightly buffed amount of money gained from hacking. Slightly increased cost for Hacknet Node upgrades 2017-05-23 08:54:48 -05:00
Daniel Xie
f325aeb897 Nerfed the top 2 Netburner augmentations. Slightly icnreased cost for upgrading ram and core for Hacknet nodes 2017-05-23 08:49:20 -05:00
Daniel Xie
14e6b604b4 Bug fix 2017-05-22 22:50:06 -05:00
Daniel Xie
b33b5c1089 Joining one hacking faction will no longer ban you from others 2017-05-22 14:42:06 -05:00
Daniel Xie
4ad770091f Buffed gyms and zer0 servers 2017-05-22 10:55:39 -05:00
Daniel Xie
88f1e1bae2 Rebalancing. Added slightly more money to the starting servers and gyms. Made many of the augmentations slightly cheaper 2017-05-22 10:39:51 -05:00
Daniel Xie
75513aa59d Added a few more monospace fonts to font-family in css 2017-05-22 08:53:50 -05:00
Daniel Xie
2df93a5b51 Slightly Buffed hacknet nodes 2017-05-22 02:50:48 -05:00
Daniel Xie
be18f6150d Small UI improvement 2017-05-21 18:37:41 -05:00
Daniel Xie
a3f0bb04f7 v0.12 Slightly buffed early servers (added more money) 2017-05-21 17:04:43 -05:00
Daniel Xie
eb71db3fad Buffed hacknet Nodes base prod by 25%. Updated tutorial documentation. Small UI changes 2017-05-21 16:04:57 -05:00
Daniel Xie
b2b1724885 Small UI changes 2017-05-21 00:39:18 -05:00
Daniel Xie
9e2344919f Small UI changes, adding RAM cost for new script commands. 2017-05-20 22:45:36 -05:00
Daniel Xie
4d0ee212be UI Improvements. Added two new Netscript functions to purchase Hacknet Nodes 2017-05-20 04:27:42 -05:00
Daniel Xie
c454e3729b Added option to donate money to faction 2017-05-20 03:19:13 -05:00
Daniel Xie
0054ab7222 Added a Character ovewview screen 2017-05-20 02:33:33 -05:00
Daniel Xie
1cd67ac3ac Fixed typos and small changes in new unique augmentations 2017-05-18 23:31:36 -05:00
Daniel Xie
16547a514d added effects for all of the new unique factions 2017-05-18 15:00:37 -05:00
Daniel Xie
4355511b22 Finished adding unique augs for factions 2017-05-18 13:01:18 -05:00
Daniel Xie
29b5cc9c7f Added more unique augmentations for factions 2017-05-18 09:50:34 -05:00
Daniel Xie
834a6add82 Added some unique augmentations for factions 2017-05-17 23:58:49 -05:00
Daniel Xie
48bcfb75b1 Time to create program now affected by hacking level 2017-05-17 09:23:47 -05:00
Daniel Xie
1789886604 More slight rebalancing (buffing) of Augmentations 2017-05-17 08:55:59 -05:00
Daniel Xie
9e1c7191f5 Fixed typos and improved text in Tutorial and Interactive Tutorial 2017-05-17 00:31:42 -05:00
Daniel Xie
2823a1ffa1 Purchase MAX hacknet nodes now works. Huge rebalancing of Augmentations, made most augmentations a little bit stronger 2017-05-16 22:50:32 -05:00
Daniel Xie
47e4f5b9dd Slight rebalancing on Hacknet Nodes. Added buttons for purchase multipliers. They don't work yet though 2017-05-16 16:22:54 -05:00
Daniel Xie
f63cd21bfc Refactoring purchase of additional servers UI code, minor rebalancing for hacknet nodes 2017-05-16 10:55:05 -05:00
Daniel Xie
b8ccddf256 Changed tabbing i script editor so that it uses four spaces rather than the tab char" 2017-05-15 23:37:14 -05:00
Daniel Xie
823fda5344 Changed bad text in tutorial text 2017-05-15 22:31:05 -05:00
Daniel Xie
223bc3c2c6 Properly focuses on Script editor when its opened 2017-05-15 22:27:47 -05:00
Daniel Xie
f1b7d78ba3 More rebalancing on hacknet Nodes. Tab in script editor works..not super smooth though. Focus on textarea when script editor opens. code in tututorial now properly ignores all whitespace 2017-05-15 22:06:25 -05:00
Daniel Xie
58e9cc91da Massively nerfed Hacknet nodes because the math behind their production was exponentially growing and broke the game. Fixed a small bug with purchasing tor routers being disabled 2017-05-15 17:22:17 -05:00
Daniel Xie
64717c7915 Fixed bug with offline progress, hopefully. LastUpdate time wasnt being saved properly 2017-05-15 15:12:19 -05:00
Daniel Xie
6c8457fcd8 Still addressing bug with loading offline progress 2017-05-15 14:30:08 -05:00
Daniel Xie
b4db36a115 Think I fixed a bug where offline progress was being calculated wrong 2017-05-15 14:11:40 -05:00
Daniel Xie
238cd89376 Harakiri sushi no longer needs ports opened. Updated tutorial doc 2017-05-15 12:49:49 -05:00
Daniel Xie
bf1469ce15 Updated version 2017-05-15 12:23:20 -05:00
Daniel Xie
7dfb102ba7 Rebalancing on RAM costs 2017-05-15 12:09:11 -05:00
Daniel Xie
56a7ed66a5 Added status text for saving. Minor rebalancing for Hacknet Node RAM Cost 2017-05-15 11:54:23 -05:00
Daniel Xie
bb73fe1101 Operators now have RAM cost 2017-05-15 10:38:17 -05:00
Daniel Xie
51c8e7a6c6 Fixed bug with loading game when working on creating program 2017-05-15 10:28:59 -05:00
Daniel Xie
5039a03732 UI Improvement to script editor. FIxed some bugs in new Netscript commands 2017-05-15 10:13:21 -05:00
Daniel Xie
3919d3e97a Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements 2017-05-15 09:15:59 -05:00
Daniel Xie
f32ec4f9a7 Added getServerMoneyAvailable(), run(), and getHackingSkill() commands, and some small bug fixes + UI improvements 2017-05-15 01:35:09 -05:00
Daniel Xie
84a007960e Flashing tutorial buttons 2017-05-15 00:09:14 -05:00
Daniel Xie
2ae770fbed updated help text for mem command 2017-05-14 21:49:01 -05:00
Daniel Xie
85225ae3ba Updated to v0.5 2017-05-14 21:47:09 -05:00
Daniel Xie
0019494ad2 Added mem command 2017-05-14 21:46:52 -05:00
Daniel Xie
6bbf28411f Added slightly more information to Tutorial docuemntation 2017-05-14 21:36:58 -05:00
Daniel Xie
31ef48f4a8 Small UI improvements based on private beta feedback 2017-05-14 21:21:22 -05:00
Daniel Xie
708b800e36 Improved documentation for Netscript. Added a link to Netscript documentation in script editor 2017-05-14 20:43:10 -05:00
Daniel Xie
df057ccaab Minor UI improvements, bug fix in Crime.js 2017-05-14 19:14:13 -05:00
Daniel Xie
83502831d8 Removed some log statements. Rebalancing on RAM for home comp 2017-05-13 13:59:19 -05:00
Daniel Xie
78c3d0d060 Moved netscript files into src folder and renamed 2017-05-13 02:42:25 -05:00
Daniel Xie
142a1cea38 Updated version and removed a console log 2017-05-13 02:32:32 -05:00
Daniel Xie
9798aae545 More balancing, small bug fix with prestige 2017-05-12 23:40:12 -05:00
Daniel Xie
fe234b3344 More Augmentation rebalancing, hopefully last round 2017-05-12 19:29:17 -05:00
Daniel Xie
b2e952b09c Did some more work on Perks 2017-05-12 16:30:36 -05:00
Daniel Xie
957b7032b1 Minor UI improvements 2017-05-12 15:01:23 -05:00
Daniel Xie
297cf46e1b Added Power Recirculator augmentation 2017-05-12 14:21:31 -05:00
Daniel Xie
693e45d98c Fixed some bugs. Updated documentation for Netscript 2017-05-12 13:52:02 -05:00
Daniel Xie
041f195241 Added two new factions, Slum Snakes and Tetrads. Added 4 more augmentations for those factions. Fixed some issues with prestiging 2017-05-12 13:12:32 -05:00
Daniel Xie
9f9ea73651 rebalanced RAM cost 2017-05-12 01:58:01 -05:00
Daniel Xie
55ded7d60c Rebalanced part tiem company position wages 2017-05-12 00:25:54 -05:00
Daniel Xie
856105e95f more augmentation reblaancing 2017-05-12 00:14:42 -05:00
Daniel Xie
c44b514342 If statements in NetScript should work now 2017-05-11 23:59:07 -05:00
Daniel Xie
3ac33cd9e7 Added commands for port breaking programs in Netscript 2017-05-10 23:20:17 -05:00
Daniel Xie
8cf17cf229 Rebalancing crime exp 2017-05-10 16:21:45 -05:00
Daniel Xie
416f3e7b47 Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages 2017-05-10 16:10:06 -05:00
Daniel Xie
3808fe5a3f Minor UI improvements and bug fixes 2017-05-10 15:21:15 -05:00
Daniel Xie
f2287b5696 Lots of changes, didn't keep track ofthem all 2017-05-10 12:42:46 -05:00
Daniel Xie
c35e08b4d5 Small UI improvements, small bug fix with NeuroFlux cost, added tooltips to Crimes 2017-05-08 12:40:53 -05:00
Daniel Xie
94aafba04b Added 3 more crimes..home computer no longer reset on prestige 2017-05-08 11:00:34 -05:00
Daniel Xie
20d8a40e17 Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige 2017-05-08 09:33:26 -05:00
Daniel Xie
21f73088f6 Added neuroflux governor augmentation (the one you can level up 2017-05-07 05:04:54 -05:00
Daniel Xie
cc21dd6fc7 Rebalancing, UI improvements 2017-05-07 03:22:50 -05:00
Daniel Xie
315940112c UI Improvements 2017-05-06 17:19:18 -05:00
Daniel Xie
534f5c1dbe Small UI improvements, balancing crime money 2017-05-06 14:12:45 -05:00
Daniel Xie
2e55f1d472 Implemented interactive tutorial! 2017-05-06 01:24:01 -05:00
Daniel Xie
e2cbc38920 Adding Interactive Tutorial files - incomplete 2017-05-05 16:27:35 -05:00
Daniel Xie
9f7d6d7bba Bug fixes 2017-05-05 13:13:31 -05:00
Daniel Xie
acc3b8cf89 Create Program refactoring, added a notification for it when it comes up 2017-05-05 11:52:48 -05:00
Daniel Xie
66e4fa26a2 Added Dark web. Needs testing 2017-05-05 10:50:55 -05:00
Daniel Xie
c749c275f2 Playtesting - Minor rebalancing, UI improvements, and bug fixes 2017-05-05 09:21:08 -05:00
Daniel Xie
cdd51e675d Rebalancing crime exp rates, small UI improvements and bug fixes 2017-05-04 23:54:40 -05:00
Daniel Xie
56ebfaf2bf refactored saving/loading by making it into a class. Tested and debugged prestige mechanic 2017-05-04 20:08:44 -05:00
Daniel Xie
2c53073f21 Format numbers to look nice, update info that is displayed on Character page 2017-05-04 15:50:17 -05:00
Daniel Xie
c862969198 Fixed a bug with displaying Augmentations at a faction. More minor rebalancing for Augmentation requirements 2017-05-04 14:42:27 -05:00
Daniel Xie
8917284f27 Removed some console.log statements. Fixed bug with displaying Factions Content 2017-05-04 14:29:50 -05:00
Daniel Xie
219373e48e Hacknet Node production and Crime rebalancing 2017-05-04 13:37:57 -05:00
Daniel Xie
b0bc7ed3c7 Rebalancing crime exp and small UI improvements 2017-05-04 02:05:43 -05:00
Daniel Xie
01f9bf14af Rebalancing Create program times, crime exp gains 2017-05-04 00:27:22 -05:00
Daniel Xie
a934205d08 Added crimes mechanic 2017-05-04 00:05:48 -05:00
Daniel Xie
97c132418a More rebalancing for Augmentations 2017-05-03 14:25:24 -05:00
Daniel Xie
b76498b19b Rebalancing augmentations 2017-05-03 13:18:09 -05:00
Daniel Xie
a92e9c941d Added Netburners faction - untested 2017-05-03 12:58:09 -05:00
Daniel Xie
86900c0879 Began implementing Crimes mechanic...plus karma and statistics for it. Readjusted the ciriminal factions requirements acordingly 2017-05-03 12:52:54 -05:00
Daniel Xie
3eccf23a41 Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times 2017-05-02 23:38:58 -05:00
Daniel Xie
635ef04967 Added Augmentations for new Hacknet Node faction and rebalancing company positions so the requirements are in even numbers 2017-05-02 14:24:24 -05:00
Daniel Xie
36a261bd2e Rebalancing to job wages, hack time, and create program level requirements 2017-05-02 12:06:46 -05:00
Daniel Xie
6edd7f1a49 Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes 2017-05-02 11:28:54 -05:00
Daniel Xie
097807282d Small UI change - HacknetNode production added toFixed(2) 2017-05-01 22:56:48 -05:00
Daniel Xie
c3eaaded70 Added command history using both up and down keys 2017-05-01 22:05:26 -05:00
Daniel Xie
5943590ffb Working on tab completion. Almost there, some kinks to work out 2017-05-01 16:38:49 -05:00
Daniel Xie
1fa0ef339a Added up button history mechanic to terminal..the basics work 2017-05-01 12:23:20 -05:00
Daniel Xie
9fa616b61a More bugfixes for failed Netscript code 2017-05-01 12:04:30 -05:00
Daniel Xie
37a38c1e27 Fixed at least some of the bugs with Evaluator. needs more testing 2017-05-01 00:39:48 -05:00
Daniel Xie
53273596e2 Playtesting - Small UI improvements. Bug in evaluator that needs fixing 2017-04-27 17:01:26 -05:00
Daniel Xie
2e73efc6ef Playtesting - Fixes and rebalancing 2017-04-27 15:59:57 -05:00
Daniel Xie
b61754ddd0 Finished implementing Hacknet Nodes. Seems to be working fine 2017-04-27 15:02:58 -05:00
Daniel Xie
e2947cc8c3 more work on HacknetNode.js and also added css content for PurchaseRamForHomeBox 2017-04-27 00:01:21 -05:00
Daniel Xie
14fb303504 Began implementing 'hacknet nodes' 2017-04-26 16:51:00 -05:00
Daniel Xie
0a94026d02 Added abilit to purchase RAM for home computeR- untested 2017-04-25 17:24:08 -05:00
Daniel Xie
66681ccae5 Added functions for purchasing additional RAM for home computer 2017-04-25 16:35:17 -05:00
Daniel Xie
25b5016fda Renamed PurchaseServers.js to ServerPurchases.js (more generic file). 2017-04-25 15:18:00 -05:00
Daniel Xie
9d5694e7b5 Added Leadership and Management courses 2017-04-25 14:14:01 -05:00
Daniel Xie
3519cd88f7 Added requirements whena pplying for promotion 2017-04-25 02:14:24 -05:00
Daniel Xie
a11a319d72 Rebalancing 2017-04-24 16:18:04 -05:00
Daniel Xie
f4ec2e9067 Added University/study + taking class mechanics. Minor improvements to UI and some rebalancing 2017-04-24 14:10:35 -05:00
Daniel Xie
5870430ea7 Small UI improvements 2017-04-24 10:35:10 -05:00
Daniel Xie
dbdb089887 Playtesting - Rebalancing, bugfixes, improved UI 2017-04-23 20:43:41 -05:00
Daniel Xie
d6c094f4de Playtesting - Rebalancing 2017-04-22 21:32:51 -05:00
Daniel Xie
c69d6ce538 playtesting - rebalancing 2017-04-22 15:29:23 -05:00
Daniel Xie
17efb718a4 Playtesting - Rebalancing and bug fixes 2017-04-22 03:41:49 -05:00
Daniel Xie
75125d5891 Merge branch 'dev' of https://github.com/danielyxie/netburner into dev 2017-04-21 17:22:30 -05:00
Daniel Xie
edb329325c Playtest - Bug fixing 2017-04-21 17:22:25 -05:00
Daniel Xie
37de720bc4 Changed trivial stuff 2017-04-21 16:13:44 -05:00
Daniel Xie
0ceaca5f92 Added leaveFaction() 2017-04-21 15:56:44 -05:00
Daniel Xie
2345faedbc Merge branch 'dev' of https://github.com/danielyxie/netburner into dev 2017-04-21 14:06:51 -05:00
Daniel Xie
52bf4fa0d5 Added the TITN41 augmentation and added it to Silhouette fac 2017-04-21 14:06:41 -05:00
Daniel Xie
c1c37f008e Playtesting - Fixed bugs and some rebalancing with foreign servers 2017-04-20 03:29:07 -05:00
Daniel Xie
fd70bf259b Added Silhouette Faction. Needs to add Augs for it 2017-04-19 16:54:01 -05:00
Daniel Xie
51d351f894 Playtesting - FIxed small bug 2017-04-19 16:40:26 -05:00
Daniel Xie
e2e0bba3c2 Playtesting - Fixed bugs 2017-04-19 16:39:25 -05:00
Daniel Xie
9b408cb995 Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
Daniel Xie
650bdf1f3f Playtesting- fixed bugs 2017-04-19 00:02:40 -05:00
Daniel Xie
77f386d14a Playtesting - Fixed some bugs, refactoring 2017-04-17 23:32:17 -05:00
Daniel Xie
ffda024431 fixe some bugs 2017-04-17 07:26:54 -05:00
Daniel Xie
a02663edf5 Added DarkWeb.js file 2017-04-14 12:20:57 -05:00
Daniel Xie
0d6890a565 Added ability to purchase Tor router to access the dark web. Still need to implement functionality for this dark web 2017-04-13 15:21:03 -05:00
Daniel Xie
685103c5d4 Implemented 'rm' command. FIxed some bugs 2017-04-13 14:36:03 -05:00
Daniel Xie
558939fd85 Rebalanced RAM of foreign servers 2017-04-13 13:03:59 -05:00
Daniel Xie
52297268f6 Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands 2017-04-13 12:33:34 -05:00
Daniel Xie
3ecbed1351 Finished tutorial text for cities 2017-04-12 16:34:08 -05:00
Daniel Xie
5a8b5c2dd1 Merged tutorial text changes 2017-04-11 21:06:19 -05:00
Daniel Xie
a1e80cc0ab Added some tutorial text 2017-04-11 21:05:21 -05:00
Daniel Xie
8658a1bdfd Added perks to Company object 2017-04-11 15:51:03 -05:00
Daniel Xie
2e4925c45d began adding stuff for Perks. Also refactored some constants 2017-04-11 15:42:06 -05:00
Daniel Xie
e9c2fd46ff Added logging to scripts 2017-04-11 08:59:48 -05:00
Daniel Xie
be641b19db Finished adding Tutorial text 2017-04-11 08:45:56 -05:00
Daniel Xie
e2ad62c62a More work on Tutorial 2017-04-05 16:09:37 -05:00
Daniel Xie
14684dd6d5 Finished Create Program functionality (needs testing) and did work on Tutorial 2017-03-31 16:47:06 -05:00
Daniel Xie
8de538a59a More work on Create Program 2017-03-31 07:32:04 -05:00
Daniel Xie
771e304e7a More prep to handle Create Program functionality. Need to format each item in the Create Program List first, then make an item for each possible program that can be created 2017-02-28 16:06:12 -06:00
Daniel Xie
6f5c54b849 Some small fixes and getting ready to implement CreateProgram content 2017-02-28 15:20:37 -06:00
Daniel Xie
2d40afb740 Fixed formatting issue 2017-02-28 11:47:43 -06:00
Daniel Xie
37b5152103 Fixed some bugs, Hide Faction Augmentations Content in the hideAllContent() function 2017-02-28 11:10:35 -06:00
Daniel Xie
7aa42321f2 Fixed syntax errors 2017-02-27 16:14:11 -06:00
Daniel Xie
9153c48b23 Updated some of the Faction Info entries 2017-02-24 14:48:15 -06:00
Daniel Xie
db476ee902 Changed text to show 'Apply for Promotion' At a company if you already have a job there. Script runtime errors create dialog boxes now 2017-02-24 09:11:45 -06:00
Daniel Xie
06726e890b Finished adding information for all augmentations 2017-02-23 15:41:20 -06:00
Daniel Xie
286bd52090 Added even more Augmentation info 2017-02-22 16:07:55 -06:00
Daniel Xie
58874efa5f Added info for another augmentation 2017-02-21 16:23:42 -06:00
Daniel Xie
a29ea6ea5d Added information for some augmentations 2017-02-21 16:11:59 -06:00
Daniel Xie
992d0673e5 Display Installed Augmentations Content. Need to add info for each augmentation 2017-02-20 16:45:36 -06:00
Daniel Xie
fa456c48b6 Added Prestiging 2017-02-20 16:06:16 -06:00
Daniel Xie
4a60874a3a Display Faction content, including Augmentations. Added requirements for Augmentations. Created PurchaseAugmentationBox.js. Next step is to create the reset function needed for prestiging 2017-02-17 16:19:25 -06:00
Daniel Xie
0ed3d65ae5 Added a bunch of small fixes and features, don't remember exactly what lol 2017-02-16 12:52:11 -06:00
Daniel Xie
1c26d2953b Began adding requirements for Factions 2017-02-09 16:40:55 -06:00
Daniel Xie
7e8e88db3e Added Augmentations to their faction 2017-02-09 12:35:28 -06:00
Daniel Xie
b25d685381 Added some more Augmentations. Need to add them to factions now (do this in Augmentations class init rather than Factions, will probably be easier) 2017-02-08 16:50:22 -06:00
Daniel Xie
ca10704ce0 Got work functionality implemented 2017-02-07 22:48:50 -06:00
Daniel Xie
bedc210b31 Almost done implementing work functionality.Theres an issue with Player finishWork() i think bc its an anonymous function so it doesnt work to call this.finishWork(), idk 2017-02-07 18:27:11 -06:00
Daniel Xie
f5b0796948 Started working on Work functionality 2017-02-05 23:01:01 -06:00
Daniel Xie
d20da28c51 Reformatted DialogBox and PurchaseServerBox. Implemented purchase server, untested (will test when I do a playthrough so i get enough moeny) 2017-02-05 19:29:17 -06:00
Daniel Xie
fc2dc82f1a Implemented Applying to jobs. Working on Purchasing Servers 2017-02-03 16:05:59 -06:00
Daniel Xie
afda3338bd More work on CompanyJobApplication.js, unfinished and untested. need to add popups saying if u got the job or not 2017-02-02 22:02:27 -06:00
Daniel Xie
7382454e83 Did more work on applying for jobs at companies. Need to create constructor/Revivor for companyPositions 2017-02-02 17:33:47 -06:00
Daniel Xie
c7b093830b Did more work on initlocationbuttons() 2017-02-01 21:15:57 -06:00
Daniel Xie
c4ca37bbca Adding Location.js to git 2017-01-30 23:19:32 -06:00
Daniel Xie
746a10eecf Fixed some typos in Location.js, began initLocationbuttons() function 2017-01-30 22:43:33 -06:00
Daniel Xie
007d4436c9 Added Locations. Need to add buttons to make everything connect together properly, and also getting/working for josb 2017-01-30 21:41:42 -06:00
Daniel Xie
bf893926b7 Fixed page tabs so all menu pages are working now 2017-01-27 21:10:16 -06:00
Daniel Xie
f1ada52074 Added a constant for cities 2017-01-13 16:20:38 -06:00
Daniel Xie
ceb2305ed8 Load world info and UI, although clicking on a specific location doesn't actually do anything yet 2017-01-11 14:00:51 -06:00
Daniel Xie
76aa8cb9c4 Finished adding positions to the companies 2017-01-11 11:44:59 -06:00
Daniel Xie
090fd9edff Added the Positions to Company objects for about half the companies, need to finish the rest 2017-01-10 16:42:55 -06:00
Daniel Xie
e8381743f7 Added Information for many of the factions 2017-01-10 16:23:17 -06:00
Daniel Xie
e89bb00155 Created functions to display Faction content (for a single faction) and added the corresponding html elements. Created framework for loading content for all pages (world, augmentations, etc.) in Engine.js 2017-01-09 16:14:18 -06:00
Daniel Xie
25bf876f4a Preparing code to create the Factions page 2016-12-22 11:13:00 -06:00
Daniel Xie
8239e94a3a Created servers for some of the Factions. THese factions are joinable when you hack into the servers 2016-12-22 10:19:02 -06:00
Daniel Xie
65ba93190b Added augmentations 2016-12-22 09:56:15 -06:00
Daniel Xie
8dbca029de Factions should save and load properly (not fully tested). Terminal now scrolls to the bottom when something is posted 2016-12-21 12:36:42 -06:00
Daniel Xie
d656ee3114 Implemented control + c functionality to stop running cmds such as hack() and analyze() 2016-12-21 10:33:00 -06:00
Daniel Xie
fc3d52b832 Refactored Factions class so that it works with saving/loading. Defined initFactions() function for currently brainstormed factions 2016-12-20 14:31:41 -06:00
Daniel Xie
f1ec376f33 Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab 2016-12-20 14:18:34 -06:00
Daniel Xie
e2316e4a1d Can now do things such as ctrl+c in Terminal without it auto focusing on the input. Implemented offline exp gain 2016-12-19 14:59:13 -06:00
Daniel Xie
962b057ff8 Implemented basic functionality for the Active Tabs menu. Works for online production 2016-12-19 12:20:19 -06:00
Daniel Xie
5f1b58fd86 Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated 2016-12-15 16:22:42 -06:00
Daniel Xie
96fb37c6d1 Fixed loadAllRunningScripts(), now seems to be working properly 2016-12-15 11:51:23 -06:00
Daniel Xie
7ec22480a2 Trying to get the functionality to load all running scripts upon load to work 2016-12-14 15:44:18 -06:00
Daniel Xie
334c144bae Upon opening window, all of the running scripts are loaded into WorkerScripts 2016-12-14 15:22:12 -06:00
Daniel Xie
23c036827f Fixed script hack(), should be working now. Changed some numbers to rebalance. Implemented script RAM usage. If a script uses too much ram it will not run (untested) 2016-12-14 14:29:40 -06:00
Daniel Xie
c485f28e20 updated README with TODOS. FIxed kill command and sleep() command in script 2016-12-13 17:52:32 -06:00
Daniel Xie
7a5a9ccb65 Implemented kill command. UNTESTED, TEST THIS WHEN YOU CAN 2016-12-06 12:09:23 -06:00
Daniel Xie
8c58710495 Resolving and rejecting at the top level now returns a reference to workerScripts. This makes killing/deleting a running script possible. The feature appears to be working now 2016-12-06 10:59:20 -06:00
Daniel Xie
437ebc2703 Implemented Hack and sleep in script. IMplemented functionality that allows scripts to stop (rejecting the Promises). Scripts will now automatically stop if they are not infinite. THIS IS UNTESTED TEST THIS WHEN I CAN. Still need to implement kill command 2016-12-05 16:31:46 -06:00
Daniel Xie
6d9f0669ba Added an autosave feature that auto saves every minute. Made the updateHackProgress() take in the number of cycles that have passed when calculating its progress 2016-12-02 15:57:20 -06:00
Daniel Xie
2fe4e8a19a Changed the game speed so that it wasn't running faster (Rounding the number of game cycles usually caused it to speed up). Save Load function SHOULD be working now 2016-12-01 16:39:13 -06:00
Daniel Xie
d5d198cbb4 Refactored Code to make Save/Load work. This included re-structuring classes so that they contained only native objects/arrays of native objects and using a Reviver function in the JSON.parse. Cleaned up some code that was no longer needed 2016-12-01 16:18:18 -06:00
Daniel Xie
b821fc2ea9 Added utilities for generic reviver, toJSON, and fromJSON. Eventually will be used for loading and saving objects 2016-11-30 16:08:21 -06:00
Daniel Xie
2d41a63707 Added some TODOs 2016-11-29 17:38:50 -06:00
Daniel Xie
867ae191b5 Refactored Netscript code into their respective files since it will no longer be done in Web Worker 2016-11-29 17:07:24 -06:00
Daniel Xie
77f0c31777 Got NetScript working asyhcronously with Promises! Only for loops have been tested though. Still need to test while loops and ifs. While loops should work if the for loops do, idk about if statements though. If statements aren't a high priority right now though 2016-11-29 16:56:05 -06:00
Daniel Xie
1efee3b7d6 Testing making the script runner NOT be a different web worker thread. 2016-11-28 16:13:13 -06:00
Daniel Xie
4687b80256 Tried to integrate Promises + web workers into Netscript code. Doesn't work at all right now 2016-11-28 16:02:06 -06:00
Daniel Xie
320526ebb3 Added stuff to Script queue functionality..it's gonna get deleted anyways so w.e 2016-11-25 16:08:04 -06:00
Daniel Xie
00f8a31246 When game is opened it will automatically try to load from local save, otherwise it begins a new game. Also fixed up save functions 2016-11-24 16:44:48 -06:00
Daniel Xie
f38fd340f4 Implement Script Editor (mostly) 2016-11-24 16:30:33 -06:00
Daniel Xie
1a600ad560 Added offline properties for Script object 2016-11-21 05:22:18 -06:00
Daniel Xie
d372ce5980 Fixed some bugs, began adding a Script class 2016-11-21 00:11:14 -06:00
Daniel Xie
8d87b74eaf Finished implementing Netscript. Not completely tested yet. Find out how to make it multithreaded (Web Workers is the best way according to internet 2016-11-17 16:25:40 -06:00
Daniel Xie
a4f92f7520 Fixed mege conflicts 2016-11-17 09:34:38 -06:00
Daniel Xie
62fbb5452d Added some factions 2016-11-17 09:31:52 -06:00
Daniel Xie
40b0b585e1 Added InputStream, Tokenizer, and Parser(unfinished) class. Changed Newerth to Aevum 2016-11-14 00:42:31 -06:00
Daniel Xie
f311b0b84f Began deining the Faction class 2016-11-03 16:36:01 -05:00
Daniel Xie
ed7418ac61 Finished defining company and company positions and initialized them in the Engine 2016-11-03 15:43:46 -05:00
Daniel Xie
0e9740dcf9 Continued defining the Company class and began writing initialization for it. Defined a namespace for Constants. 2016-11-02 16:45:10 -05:00
Daniel Xie
8530e51628 Finished initializing new servers (johnson ortho and newerth police). Finished init functions for Company class, and began declaring all possible companies. 2016-11-01 16:19:57 -05:00
Daniel Xie
6e0644555c Began defining the Company class 2016-11-01 00:44:04 -05:00
Daniel Xie
6cf9339919 Refactored the hacking progress code into an action progress code so that it can be reused for analyze and anything else that requires an animated progress bar. Implemented analyze 2016-11-01 00:30:59 -05:00
Daniel Xie
cc6b178a96 Added New Servers.need to properly init them 2016-10-28 16:57:58 -05:00
Daniel Xie
f6aaef455d Added full hack functionality with animated progress bar and everthing. All thats left is balancing exp/money gains and also taking care of porthack stuff. Also fixed the terminal not being scrollable 2016-10-27 13:26:00 -05:00
Daniel Xie
0a13496984 Trying to get hack progress bar to work 2016-10-26 22:34:18 -05:00
Daniel Xie
d268ea09f8 Added debugging statements to try and figure out whats wrong when the time is calculated for hacks 2016-10-24 16:36:23 -05:00
Daniel Xie
0307b3334d Added port properties to server. Wrote code for hacking() and PortHacking, currently untested 2016-10-24 16:16:51 -05:00
Daniel Xie
1446a8d96e Fixed some issues with the width of terminal 2016-10-24 02:18:01 -05:00
Daniel Xie
4ea83fa199 Added functions to create a random network with foreign servers 2016-10-24 01:34:04 -05:00
Daniel Xie
0b7f19fd8c Added function to calculate Player's hacking skill based on exp 2016-10-21 16:15:45 -05:00
Daniel Xie
4517020719 Added some init functions to the engine's init(). Began writing out the hack function for servers 2016-10-20 16:34:21 -05:00
Daniel Xie
4057f946d8 Implemented df and cls/clear commands 2016-10-20 16:11:01 -05:00
Daniel Xie
ce0ca6c24d Fixed syntactical bugs/typos 2016-10-20 13:26:38 -05:00
Daniel Xie
f6212a4c6d Finished creating all the companies (for now) and adding their starting properties in the init function 2016-10-20 13:07:12 -05:00
Daniel Xie
672cd697d6 Added more companies. Began creating Init() function for all foreign servers 2016-10-19 16:43:49 -05:00
Daniel Xie
47e19f5862 Added a few more commands to Terminal (not the implementation). Began defining some of the foreign servers that will exist 2016-10-18 16:37:53 -05:00
Daniel Xie
a1fd46232e Added cases for all the commands that will be implemented for now. Updated Server class to contain information about servers, home computer, etc. Added a few fields to Server that will be used when hacking, as well as constructor. 2016-10-17 16:23:23 -05:00
Daniel Xie
7c03b274d7 Added Player, Server, Terminal, and engine javascript files. Implemented basic terminal UI. Implemented main menu tabs (only added Character and Terminal for now 2016-10-17 03:24:39 -05:00
Daniel Xie
9772525263 Adding basic Player and Server class definitions 2016-10-14 16:02:06 -05:00